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June 26th -- Diablo III Patch 1.0.3a – v.1.0.3. 10235 - P…

Forum Index > Diablo 3
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Prev 1 37 38 39 40 41 45 Next All
Jasarn
Profile Joined December 2005
Australia101 Posts
June 26 2012 16:25 GMT
#761
So... where did my auctions go post-patch?
gerd1022
Profile Joined August 2010
United States58 Posts
June 26 2012 16:26 GMT
#762
On June 27 2012 01:08 serum321 wrote:
Show nested quote +
On June 26 2012 17:35 Medrea wrote:
On June 26 2012 17:15 b_unnies wrote:
On June 26 2012 16:48 Medrea wrote:
I must be crazy. After about 2000 (closer to 2100 but I will round down) rare drops in Act 3 I have nowhere near 160 ilvl 63 drops, yet Blizzard claims the drop rates are as described.

/boggle. I don't even have half that.


did you count blues/whites?


Nope. Just rares, blues and whites don't even register in my vision anymore >.>


There is your problem, you are just getting unlucky on rares. If you counted blues/whites it would be closer to the actual value.


I disagree. 2000 of an item type should be enough to get a fairly accurate estimate of the drop rate, and if it is 8% ilvl 63, then he should have gotten ~160. (i ran the statistics, the standard deviation of ilvl63 items for 2000 total items is 12, so the 95% confidence interval is 160 +/- 24 items)

The quality of the item shouldn't matter, if 100,000 white items dropped while he was farming those 2000 rares, then ~8000 of those should have been ilvl 63, which doesnt change the statistics for the rares.
kethers
Profile Blog Joined October 2010
United States719 Posts
June 26 2012 16:35 GMT
#763
They changed it to 8% to drop a level 63 item, not 8% level 63 rare. You have to count the white and blue level 63 items as well.
serum321
Profile Joined January 2012
United States606 Posts
June 26 2012 16:38 GMT
#764
But the quality of the item does matter. It does not state rare droprate is 8% ilvl 63, it states item droprate is 8% ilvl 63. It wouldn't matter if it was a sample size of 10,000 rares because at no point are we discussing just rares.
FallDownMarigold
Profile Blog Joined December 2010
United States3710 Posts
June 26 2012 16:44 GMT
#765
what was the old %chance to drop iLvl63's (white, blue, yellow, etc.) in A3 and in A4, respectively? it's probably listed somewhere but I didn't see it when i did a *brief* search
heishe
Profile Blog Joined June 2009
Germany2284 Posts
June 26 2012 16:54 GMT
#766
On June 27 2012 01:38 serum321 wrote:
But the quality of the item does matter. It does not state rare droprate is 8% ilvl 63, it states item droprate is 8% ilvl 63. It wouldn't matter if it was a sample size of 10,000 rares because at no point are we discussing just rares.


You guys obviously don't understand the math underlying this. If it's an 8% chance across all item types, then it must be 8% on all rares as well.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
crms
Profile Joined February 2010
United States11933 Posts
Last Edited: 2012-06-26 16:56:49
June 26 2012 16:56 GMT
#767
On June 27 2012 01:44 FallDownMarigold wrote:
what was the old %chance to drop iLvl63's (white, blue, yellow, etc.) in A3 and in A4, respectively? it's probably listed somewhere but I didn't see it when i did a *brief* search



blizzard never confirmed but it seemed to be ~20-25% based on various users data collection.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Rayeth
Profile Blog Joined April 2010
United States883 Posts
June 26 2012 16:59 GMT
#768
So "wear and tear" durability damage is just the normal damage you take from playing vs the durability loss from dying? Or are there other types of durability damage that aren't mentioned here?
The Innocent shall suffer... big time.
Grantiere
Profile Joined March 2011
United States129 Posts
June 26 2012 17:13 GMT
#769
On June 27 2012 01:54 heishe wrote:
Show nested quote +
On June 27 2012 01:38 serum321 wrote:
But the quality of the item does matter. It does not state rare droprate is 8% ilvl 63, it states item droprate is 8% ilvl 63. It wouldn't matter if it was a sample size of 10,000 rares because at no point are we discussing just rares.


You guys obviously don't understand the math underlying this. If it's an 8% chance across all item types, then it must be 8% on all rares as well.


Blizzard never stated that it was an 8% chance for all item qualities, just an 8% aggregate drop rate. It could be a 10% drop rate for whites, 4% for blues, and 2% for rares, and come out to a weighted 8% rate for all items.
fishjie
Profile Blog Joined September 2010
United States1519 Posts
June 26 2012 17:14 GMT
#770
On June 27 2012 01:25 Jasarn wrote:
So... where did my auctions go post-patch?


ditto

my items are gone

my bids are gone

i hope this is just a temporary "hiccup" and not a massive blizzard trololol
Teddyman
Profile Joined October 2008
Finland362 Posts
June 26 2012 17:16 GMT
#771
Not all items have level 63 versions, namely the class specific armor pieces like DH cloaks. If the game rolls the type of item first and the level after that, you'd get under 8% of level 63 for this reason.
"Chess is a dead game" -Bobby Fischer 2004
heartlxp
Profile Joined September 2010
United States1258 Posts
June 26 2012 17:16 GMT
#772
On June 27 2012 02:13 Grantiere wrote:
Show nested quote +
On June 27 2012 01:54 heishe wrote:
On June 27 2012 01:38 serum321 wrote:
But the quality of the item does matter. It does not state rare droprate is 8% ilvl 63, it states item droprate is 8% ilvl 63. It wouldn't matter if it was a sample size of 10,000 rares because at no point are we discussing just rares.


You guys obviously don't understand the math underlying this. If it's an 8% chance across all item types, then it must be 8% on all rares as well.


Blizzard never stated that it was an 8% chance for all item qualities, just an 8% aggregate drop rate. It could be a 10% drop rate for whites, 4% for blues, and 2% for rares, and come out to a weighted 8% rate for all items.


that would be retarded though, the #s they give would have no meaning if you don't give basic assumptions (even distribution across all item types).
Oldfool
Profile Joined January 2011
Australia394 Posts
June 26 2012 17:19 GMT
#773
On June 27 2012 02:14 fishjie wrote:
Show nested quote +
On June 27 2012 01:25 Jasarn wrote:
So... where did my auctions go post-patch?


ditto

my items are gone

my bids are gone

i hope this is just a temporary "hiccup" and not a massive blizzard trololol

AH just went offline agian for me so they're probably fixing some more stuffs...hopefully
"The trouble with quotes on the internet is that it is difficult to discern whether or not they are genuine." - Abraham Lincoln
crajittok
Profile Joined June 2012
27 Posts
June 26 2012 17:20 GMT
#774
Yeah, as Grantiere said, it's not an 8% chance to see an ilvl 63 rare item. It's an 8% chance (1st roll) to see an ilvl 63 any quality item - you don't know the quality percentage breakdown (the 2nd roll).
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2012-06-26 17:25:59
June 26 2012 17:21 GMT
#775
On June 27 2012 02:16 heartlxp wrote:
Show nested quote +
On June 27 2012 02:13 Grantiere wrote:
On June 27 2012 01:54 heishe wrote:
On June 27 2012 01:38 serum321 wrote:
But the quality of the item does matter. It does not state rare droprate is 8% ilvl 63, it states item droprate is 8% ilvl 63. It wouldn't matter if it was a sample size of 10,000 rares because at no point are we discussing just rares.


You guys obviously don't understand the math underlying this. If it's an 8% chance across all item types, then it must be 8% on all rares as well.


Blizzard never stated that it was an 8% chance for all item qualities, just an 8% aggregate drop rate. It could be a 10% drop rate for whites, 4% for blues, and 2% for rares, and come out to a weighted 8% rate for all items.


that would be retarded though, the #s they give would have no meaning if you don't give basic assumptions (even distribution across all item types).


Not to mention MF changes the ratio of white/blue/rare so it wouldn't even be a constant 8% if that were the case, unless the ilevel are somehow scaled to respond differently to MF values (ilevel 60 being more likely to be bumped up a rarity level by MF than ilevel63 etc..) but that just seems like a contrived system.
HardlyNever
Profile Blog Joined July 2011
United States1258 Posts
June 26 2012 17:21 GMT
#776
On June 27 2012 02:13 Grantiere wrote:
Show nested quote +
On June 27 2012 01:54 heishe wrote:
On June 27 2012 01:38 serum321 wrote:
But the quality of the item does matter. It does not state rare droprate is 8% ilvl 63, it states item droprate is 8% ilvl 63. It wouldn't matter if it was a sample size of 10,000 rares because at no point are we discussing just rares.


You guys obviously don't understand the math underlying this. If it's an 8% chance across all item types, then it must be 8% on all rares as well.


Blizzard never stated that it was an 8% chance for all item qualities, just an 8% aggregate drop rate. It could be a 10% drop rate for whites, 4% for blues, and 2% for rares, and come out to a weighted 8% rate for all items.


This is not how the loot works. It works by having a base item, which has a chance of being increased in quality (this chance can be increased by magic find), just like D2. They said it in the reddit AMAA:

http://us.battle.net/d3/en/blog/6317360/6317360#magicfind
Out there, the Kid learned to fend for himself. Learned to build. Learned to break.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
June 26 2012 17:29 GMT
#777
I find it VERY hard to believe that act 3-4 had anywhere close to 20% chance to find lvl 63, let alone 25%.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
crms
Profile Joined February 2010
United States11933 Posts
June 26 2012 17:37 GMT
#778
On June 27 2012 02:29 Two_DoWn wrote:
I find it VERY hard to believe that act 3-4 had anywhere close to 20% chance to find lvl 63, let alone 25%.


you also said you love the new loot system because you can farm act1. Something leads me to believe you were never very far into the endgame.

20-25% was very real and anyone who was consistantly and efficiently farming pre-patch acts 3/4 can tell you the same.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
tmonet
Profile Joined January 2010
United States172 Posts
Last Edited: 2012-06-26 17:42:20
June 26 2012 17:40 GMT
#779
On June 27 2012 02:29 Two_DoWn wrote:
I find it VERY hard to believe that act 3-4 had anywhere close to 20% chance to find lvl 63, let alone 25%.


there was a post from someone on this site claiming that in his experience farming inferno ponies the drops were ~50% level 60 req (to salvage into inferno mats). If this is accurate (and it's the only pre-1.03 post i've seen discussing drop rates [as opposed to a post-1.03 post discussing pre-1.03 drop rates; these are obviously colored with new information]) then a 20% drop rate would mean that over 1/3 of the ilvl 61+ drops were 63, which, frankly, makes no sense.

Nobody has a statistically significant amount of pre-patch drop data anywhere, afaik. All we have is anecdotes that ony is deep breathing more, so the old drop rate must have been at LEAST 20%. Worse is the 'LOL U WERENT IN A3 SO YOU CANT DISMISS MY EVIDENCE AS ANECDOTAL' bullshit that everyone pulls. This is functionally identical to saying someone cannot challenge your claim that you turned into a spaceship and flew to mars because you weren't there.

ed: for the record, I was farming a3/4/inferno ponies 1.03.
wp | moe moe kyun!~~~ ♥
Parametric
Profile Blog Joined February 2010
Canada1261 Posts
June 26 2012 17:40 GMT
#780
It was, just most people don't notice or care about that 700dps hellion or the strength/int archon gloves.
Crispy Bacon craving overload.
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