Godfather Mafia - Page 36
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rastaban
United States2294 Posts
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Bill Murray
United States9292 Posts
oh wait | ||
YellowInk
United States578 Posts
On July 04 2010 01:56 bumatlarge wrote: Kind of suspicious that you left out the best plan.+ Show Spoiler [bum's big post] + Here's a quick summary of stuff for blue's to look at. Remember to do what YOU think is best, not what anyone else says. You know you are town, so use your judgement. L's plan + Show Spoiler + On July 01 2010 13:56 L wrote: Okay, so there's a few things I noted going through this that I figured some people kinda didn't realize while doing their analysis. First off is this little tidbit from the rules post: Starting means that number isn't going to stay at 1. If we fuck up our first few lynches and vig hits, we're going to hit a wall where mafia KP is just going to be too high to recover from. Between the recruitment, mafia kills and daily lynch, mafia have the ability to drop 3+ town votes per day. Assuming they play perfectly, mafia kill 2 people per day via lynch and night hit and gain 1 voting power per day. More dangerously, i'd assume that mafia gain a kp, either at 3 or 4 members. If 3 is kp=2, which we'll find out tomorrow, its possible that they move to kp=3 if they have a full 5 members. 5 members, however, would be a situation in which town has missed 4 subsequent lynches. 3 missed lynches is generally a loss condition in F11, so this isn't really that far off. This means that by day 3, there are going to be 16 players alive, 4 of them mafia, 12 town. The day 4, we hit 5/8-9. At this point, unless we have hatters, vig and double lynches available and used properly, we lose unless we kill the godfather. This is assuming that the town kp isn't improperly placed, and that we don't double lynch inaccurately. This means we need to figure out who the GF is by day 4 or we're boned, put simply, or hit goons one after another. Given this, if we have shitty leads on day 3, we might want to consider claims given the information we have, but not before then. Why not before then? Well, its pretty simple: We can't let our DT(s) get recruited or killed early because they're the only non destructive way we have of identifying the GF. Given the shitshow of a last game, I'd like to be able to have our day 1 lynch proceed smoothly. Because of that, I want to know what people think about the following idea; We have one of the two masons claim. Given that we have verrrrry likely have medic(s), they can prot him and keep him alive during the game. If the player is lying, one (not both!) of the real masons can call him out. Given the fact that there are only 2 total mafia members today, it would cost the mafia essentially half their team to contest the mason claim. This is also a reason why claiming immediately would be more helpful than claiming at a later date. The downsides of this? Godfather now has a person he knows not to recruit, and the mason might die once mafia kp gets over 1. If we do that, we have a confirmed townie who can essentially drive our vote; if he's wrong, cool beans, it happens. If he's right; awesome. Either way, it'll prevent exploitable intra-town conflicts. And zeks roleclaim to mason (no contention as of yet, so assuming hes legitimate sounds very reasonable to me) + Show Spoiler + On July 02 2010 11:58 zeks wrote: wow the reception was awesome! Sorry for mindfucking you all for 10 mins rofl Yes I'm one of the Masons. For better or for worse god picked me to be the Mason and the other mason and I agreed that I'd come out and roleclaim. Now I'm going out for real now, no more posting for the night, play on, speculate if you will. I'll read through all this in the morning. And then Korynne's plan. People seem to have been questioning it, and we have already lynched someone, but there is some useful strategies in here, so use your intuition. We won't hate you for trying ![]() + Show Spoiler + On July 01 2010 12:49 Korynne wrote: Also DCLXVI, it's KoryNNE not KoryNEE. rastaban I like the idea, except GF can still recruit when mafia is roleblocked right? So then best case scenerio we find 2 mafia, we end up with this situation of 5 mafia (GF recruits while we sit around roleblocking mafia), hopefully none of which are roleblocker or we're screwed on that plan unless the dream catcher gets roleblocker from another blue. And then us lynching people can potentially out the roleblocker. Or we sit around and not lynch people? That seems like a rather stalemate. So I don't think that idea works very well... but if we go ahead and pretend there's at least one roleblocker, we can roleblock instead of lynching someone. If mafia doesn't kill that night, we lynch the guy, if mafia does kill that night then we don't lynch the guy. So if mafia wants to get the guy killed they have to sacrifice their night kill to get the guy killed, so basically it would be like us not lynching and mafia nightkilling that guy. I think that's a valid plan. But that requires a roleblocker... so... I don't know how confident we are on that matter. =\ So if we go ahead with this, it means we should pseudovote in this thread, and only vote to kill someone in the other thread when a night kill doesn't happen. And some shameless self-promotion if you really dont know where to start. Assume the more games they've played and how active a player is ups how experienced they are and merge it with the gut feelings you get from this thread. You should be able to generate a solid guess as to what you should do. + Show Spoiler + On July 01 2010 13:55 bumatlarge wrote: Fun play makes me a very happy person. I love you darth. On that note, there seem to be very few new players who I have not seen play, but could have been in other games, but I have played with a good amount of the roster. That being said, I put together a list of people who have played together. I know I would like to pick someone I was familiar with. I think if you're mafia with someone, you get in contact a little more with them, and if they are cohesive, it should lead somewhere in this game. Havent gone to fr into it. If you see something I missed, got wrong, or want to go deeper, be my guest. (R) = red role + Show Spoiler + Game 2: L(R), Chezinu, AFJ, bum Game 3: chezinu, bum Ace MWorld: bum, Qatol Resurrection: zeks, qatol Game 4: bum, lakrismama(R), Qatol Game 5: Qatol, bum, zeks Game 7: Qatol(R), L Game XII: L, Chezinu Red Army: L, Chez(R) Mini Mafia #1: Chez, Qatol Smurf: lol not going to bother Mafia XV: Chez(R), L(R) Mini Mafia 2: L, Chezinu Game XVIII: L, Chez, Abenson Red army 2: L, Chez, BM, Abenson, citizen Game XX: BM, L, Abenson, citizen Game XIV: BM, Abenson, citizen Micro: Abenson, citizen Micro 2: L, BM WaW: BM, L, Abenson, citizen Steve Zizou: Korynne(R), brownbear, Abenson Game 22: AFJ, BM(R), Abenson, Bear PYPM: BM, citizen, L, Korynne, Qatol (what the hell happened) 3King: L, BM, Abenson, bear (I didnt understand this much...) bang bang: L, Korynne, bear, chez, citizen(R) game 26: bum(R), elyas, AFJ, DCL, zeks game 27: L(R), chez(R), citizen, afj Team Mini: BM+Chez, L, bum, korynne, yellow(R), DCL+divine, bear # of times played with (again i probably missed things) + Show Spoiler + L + Chez = 10(2R) BM + Abenson = 6 L + BM = 6 Abenson + citizen = 5 BM + citizen = 5 L + citizen = 5 L + Aben = 5 Korynne + L = 3 Korynne + bear = 3 aben + bear= 3 chez + bum = 3 bum + Qatol = 3 chez + citizen = 3 Pretty interesting, but nothing to nail anything something down. Its just to find chains of things for blue roles to use if they hit gold, and for us to put soe method to our lynching if we have nothing. I don't know the state of any of the 'connections' besides my own. From what I gather, L is completely apathetic towards chezinu. Who knows, use this as you will. | ||
bumatlarge
United States4567 Posts
Would be happy to add one of yours to the list. I tried sifting through your posts, but you have alot of very long ones. Not sure which you were referring to. | ||
Divinek
Canada4045 Posts
On July 04 2010 03:16 YellowInk wrote: Kind of suspicious that you left out the best plan. kind of odd you comment on that then dont include it yourself | ||
YellowInk
United States578 Posts
On July 04 2010 03:50 Divinek wrote: I'm an odd person. I've condensed my plan here for ease of reading and for future reference.kind of odd you comment on that then dont include it yourself Roleblockers block who they like. Block consecutively to confirm likely scum and keep KP low when mafia fail to hit. Once the godfather falls, they can come forward and reveal what scum they found if appropriate to the game state, but they should definitely not out themselves before this. DTs investigate who they like. They only out themselves to finger the godfather or 2x goon (so that roleblockers can perpetual block KP). If town is in bad shape and mafia hits are never blocked, I could see a situation where the DT outs themselves for fingering 1x goon and hopes the jailkeeper covers them or someone else has info on another goon. Jailkeeper jails whom they like, but would keep the same person jailed perpetually to keep them as a highly likely safe town. This continues until there is a better target that the jailkeeper needs to cover. Because of zeks forcing L's plan prior to alignment, the jailkeeper may consider to use zeks as a target, but I would recommend against it. I still am strongly against L's plan and find it likely that zeks is mafia goon or traitor. There are plenty of reasons the masons would remain hidden. However this decision should be left up to the jailkeeper. + Show Spoiler [Why zeks isn't necessarily mason] + If you still havn't been convinced of why zeks could be a likely mafia goon, consider that the mafia can play extremely aggressively because of the limited interaction between their team and the lack of immediate death information revelations. Suppose zeks got counterclaimed by a single vanilla mason. Now the godfather knows who the mason is and we are left with the choice to go for a 50/50 lynch, a 50/50 roleblock (giving the godfather the opportunity to recruit the mason), or just ignore the whole plan. All of these situations are great for the red. This is not your typical static # of mafia game setup. If zeks got counterclaimed by two vanilla mutually confirming masons, now we can lynch/block zeks, but the godfather will be able to recruit with impunity. On night 3 when we can't roleblock zeks, the mafia can take out zeks, forcing us to jail zeks if we want to get 2 more blocks out of him. This is the best situation for the town. However, if zeks is the traitor and not the goon, this situation is absolutely devastating for the town. The masons will be high profile targets. Maybe they won't get hit right away just to fake out the jailkeeper, but they will have outed their powerful roles in exchange for a pretty weak mafia aligned role. Furthermore, if the masons are not vanilla, that's even more power being put out to get killed in any of these situations. As you know there was a great deal more analysis and explanation to why these are the choices that should be made, but I think this covers all my major points. | ||
youngminii
Australia7514 Posts
Since we're nearing D2 and we're not concrete on any plan yet, I think we should default to Korynne's original plan for N1 'cause that was discussed the most. The last thing we need is the roleblocker to not read half of this stuff and be confused as to which plan to follow. So it'll be good if you roleblock YellowInk. If everyone wants to follow L's modified plan I don't think we should do it N1, because it'll cause too much confusion as we're nearing the deadline. And confusion is the greatest tool of scum. | ||
Divinek
Canada4045 Posts
On July 04 2010 05:38 youngminii wrote: ^ Terrible post. Since we're nearing D2 and we're not concrete on any plan yet, I think we should default to Korynne's original plan for N1 'cause that was discussed the most. The last thing we need is the roleblocker to not read half of this stuff and be confused as to which plan to follow. So it'll be good if you roleblock YellowInk. If everyone wants to follow L's modified plan I don't think we should do it N1, because it'll cause too much confusion as we're nearing the deadline. And confusion is the greatest tool of scum. it's kinda like opposite ends of the spectrum, lynch the most inactive player then roleblock the person who makes the largest and most posts, are at least one of them! Makes good sense really cause why randomly try to roleblock a potential red that isnt doing us any harm when you can block one potentially causing confusion Not that it stops them from confusing anyone or posting more but it can certainly put the spotlight on the person if things go a certain way | ||
DarthThienAn
United States2734 Posts
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Bill Murray
United States9292 Posts
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youngminii
Australia7514 Posts
duhh | ||
Abenson
Canada4122 Posts
I think there's not much to do, to tell the truth. | ||
Divinek
Canada4045 Posts
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BrownBear
United States6894 Posts
1) Roleblocker roleblocks YI 2) Jailer Jails YI This way, YI, if he's town, can't be recruited. Also, if YI is mafia, his night hit will be blocked. Someone will still be recruited, but nobody will die. Thoughts? | ||
youngminii
Australia7514 Posts
Besides there's only 30 minutes of night left. We should discuss any new changes to the plan for N2. | ||
DarthThienAn
United States2734 Posts
![]() Day 2: Music: + Show Spoiler + It was another quiet evening – this time the day before the Fourth of July – but this time, the weather wasn’t so promising. The sky was dark. Storm clouds threatening rain surrounded the town of Liquifield, discouraging its citizens from celebrating the lynch that had occurred earlier that day. Nobody felt good about it; everybody felt uncertain about it. But such was the nature of the gallows. And dead men tell no tales. A full moon lit the night. Or was it the thunder that lit the night? Thunder that broke walls and window panes. Thunder that broke… people. lakrismamma stared blankly outside his window. It was strange, a Fourth of July without fireworks. A Fourth of July without celebration and drinking and a good time before the parade in the morning. It was strange, indeed. All of the town’s gloominess forced itself upon lakrismamma. He decided to pass some time by playing Starcraft. As he watched the opening cinematics out of boredom, he watched as the Zerg slowly overtook the marines. And in the same way, death slowly overtook him. He was found dead the next morning, hand on his mouse, face in his keyboard, and cause of death unknown. In other news, DarthThienAn, watching from the heavens, looked to his old friend, flamewheel. “Shall I?” “Doitdoitdoitdoitdoit,” flamewheel cheered. And that was that. DarthThienAn descended to the Earth, walked up to BrowneY, and Force-lightning’d him to death. ![]() lakrismamma is now dead. BrowneY is now dead. It is now Day 2. Voting ends in 48 hours, on Tuesday, Jul 06 2:00am GMT (GMT+00:00). I’m removing BrowneY from the game because I have a couple other people that I need to use my available replacements on – people who have actually posted, lol. You’ll probably hear about this shortly. BrowneY’s roles (green, blue, or red) will be given to a random vanilla townie. | ||
YellowInk
United States578 Posts
I think it was just a shot taken of opportunity. No one likely to cover him. Is there anything else to see here? | ||
Divinek
Canada4045 Posts
Hopefully he wasnt randomly some power role | ||
Bill Murray
United States9292 Posts
any detectives find the godfather? if someone rolechecked a townie what is their best option? they cannot pm them, so i'm assuming there is nothing for them to do but look for the godfather on the next night. i am pretty sure that we will have a few detectives. it would suck if the kid who just got modkilled was one of them. who are we going to lynch coming into day 2? korynne seems to be needing a replacement, so that is a good player slot to lynch. i am going to be putting my vote there somewhat because of this and somewhat as a placeholder in case something happens where i cannot change it. | ||
Chezinu
United States7432 Posts
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