• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:51
CEST 00:51
KST 07:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt1: Fresh Flow7[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21ByuL: The Forgotten Master of ZvT30
Community News
MaNa leaves Team Liquid17$5,000 WardiTV TLMC tournament - Presented by Monster Energy5GSL CK: More events planned pending crowdfunding7Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5
StarCraft 2
General
MaNa leaves Team Liquid Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled
Tourneys
SEL Doubles (SC Evo Bimonthly) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV TLMC tournament - Presented by Monster Energy RSL Revival: Season 5 - Qualifiers and Main Event GSL CK: More events planned pending crowdfunding
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
The Korean Terminology Thread Leta's ASL Ro24 Review [ASL21] Ro16 Preview Pt1: Fresh Flow ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro16 Group A [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group F
Strategy
Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread The China Politics Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
lurker extra damage testi…
StaticNine
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2800 users

TvP DT Cheese into Chargelot??? - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 All
DarkPlasmaBall
Profile Blog Joined March 2010
United States45488 Posts
Last Edited: 2011-03-28 22:36:16
March 28 2011 22:35 GMT
#41
On March 28 2011 22:26 Antimage wrote:
DT openings aren't cheese. They're perfeclty viable, and it's a strategy I like to use when the distance to my opponent is far. I'd open one gate twilight-dark shrine, get 4 gates, then get a nexus/forge while attacking with 2 or 3 DT's. One cannon in my mineral line and if he gets a banshee, then I get a robo and an ob.

Get charge off 4 gates, go zealot/sentry, push right in or catch him while he's out of position while expanding.

It's not instant loss to banshee though versus someone with good control u'll be at a disadvantage.

Also, the most straightforward transition is forge/upgrades off 2 bases, get +2/+2 while getting a much later robo.

I find that works for me.

But to answer your question, you should transition into standard MMM with a couple ravens.


This. Marine cheese, marauder cheese, and medivac cheese is the way to take out the gateway units (especially without forcefields). And get out a cheesy raven or two just in case he (appropriately) re-creates a cheesy dark templar or two.

He would really need to get out some high templar swiss or some fine colossus cheddar to deal with your MMM (munster, monterey, and mozzarella).

Edit: Oh God I'm so hungry from posting this comment.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ssregitoss
Profile Joined September 2004
Turkey241 Posts
March 28 2011 22:36 GMT
#42
i am 3500 master toss and i always 4 gate with gas then tech to dt.when terran scan my base he sees my 4 gate and bunkers his base.while waiting for darkshirne i put down a nexus.if i kill some svcs i exp again and from there i go blink + charge.with only 2 gas support i fully go mineral only on my expo with 8 gate.terran cant do anything to this build.blink left charge straight.
BigBossX
Profile Joined September 2008
United Kingdom357 Posts
Last Edited: 2011-03-28 22:40:58
March 28 2011 22:36 GMT
#43
LOL.
That was quite an epic game, but doesn't prove your point in the slightest.

Did scfou tech directly to raven after scouting dts (around 20 minutes in he makes first raven?) no he did not, could he? yes (could have cut a few units to start that factory), did he have a significantly larger army size? yes. If he had got that raven asap and pushed the main instead of the nat, would the game have played out differently? most likely.

BTW in the example game, I wasn't providing timings, but in the game you presented yourself, scfou had enough time to drop the ebay and turret up, and he could have fast teched to raven and pushed the main.

It's funny that you present a game where the terran didn't respond correctly to the DT cheese.

God damn this forum has gone to shit

TT

Whatever nerds, enjoy living in your ignorant bubbles where you are always right and cannot ever be wrong or argued with. Must be nice in there...

User was temp banned for this post.
Acridice
Profile Joined December 2010
United States298 Posts
March 28 2011 22:41 GMT
#44
On March 29 2011 07:35 DarkPlasmaBall wrote:
Show nested quote +
On March 28 2011 22:26 Antimage wrote:
DT openings aren't cheese. They're perfeclty viable, and it's a strategy I like to use when the distance to my opponent is far. I'd open one gate twilight-dark shrine, get 4 gates, then get a nexus/forge while attacking with 2 or 3 DT's. One cannon in my mineral line and if he gets a banshee, then I get a robo and an ob.

Get charge off 4 gates, go zealot/sentry, push right in or catch him while he's out of position while expanding.

It's not instant loss to banshee though versus someone with good control u'll be at a disadvantage.

Also, the most straightforward transition is forge/upgrades off 2 bases, get +2/+2 while getting a much later robo.

I find that works for me.

But to answer your question, you should transition into standard MMM with a couple ravens.


This. Marine cheese, marauder cheese, and medivac cheese is the way to take out the gateway units (especially without forcefields). And get out a cheesy raven or two just in case he (appropriately) re-creates a cheesy dark templar or two.

He would really need to get out some high templar swiss or some fine colossus cheddar to deal with your MMM (munster, monterey, and mozzarella).

Edit: Oh God I'm so hungry from posting this comment.


Haha I like this

/ignore BigBossX
The superior man is modest in his speech, but exceeds in his actions. - Confucius
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
March 28 2011 22:45 GMT
#45
On March 29 2011 07:36 BigBossX wrote:
LOL.
That was quite an epic game, but doesn't prove your point in the slightest.

Did scfou tech directly to raven after scouting dts (around 20 minutes in he makes first raven?) no he did not, could he? yes (could have cut a few units to start that factory), did he have a significantly larger army size? yes. If he had got that raven asap and pushed the main instead of the nat, would the game have played out differently? most likely.

BTW in the example game, I wasn't providing timings, but in the game you presented yourself, scfou had enough time to drop the ebay and turret up, and he could have fast teched to raven and pushed the main.

It's funny that you present a game where the terran didn't respond correctly to the DT cheese.

God damn this forum has gone to shit

TT

Whatever nerds, enjoy living in your ignorant bubbles where you are always right and cannot ever be wrong or argued with. Must be nice in there...


double irony...intended or not, this is proof of trolling. lol good read
age: 84 | location: california | sex: 잘함
asd125172
Profile Joined December 2010
United States52 Posts
March 28 2011 23:01 GMT
#46
On March 28 2011 22:17 Provocateur wrote:
Show nested quote +
On March 28 2011 09:26 l46kok wrote:
On March 28 2011 09:23 psp219 wrote:
On March 28 2011 09:20 l46kok wrote:
3200 Master Protoss here.

DT isn't cheese. Sure, it's cool if the Protoss goes DT and ends up killing a lot of workers, but Protoss's main goal with going DT is to be able to contain the terran while teching and expanding safely at the same time. It's basically a strategy meant for transitioning into something (Most infamously into HT shown by SanZenith in the previous GSL). Also, it prevents you from making MULES until turrets are up because you have to save the energy for scan.

I watched your replay and the problem with your play was the fact that you didn't have a single Medivac. Sure, pushing with Raven could be great, but the army size was about equal by the time you engaged, so pushing without any medivacs against mass chargelots especially with the charge buff is a suicide. This is why you always scan the enemy base before pushing. You had slightly greater economic advantage, you should've kept it and push out when your DPS is at highest in midgame (MMM).


So Medivacs is the main counter to chargelots correct? (assuming there are marines/marauder


Remember, gateway units are like the shittiest unit in the game. Roach/Hydra and Marine/Marauder with stim have incomparable DPS compared to the shitty gateway units. Zealot charge mitigates the shittyness to a degree, but they still need a tier 3 unit to be able to compensate for the lack of DPS vs MMM, such as Colossus or HT. (The only exception to this rule is double forge build).

This is another reason why Protoss loses map control momentarily in the current metagame once Marine Marauder Medivacs are out in the map. Thats why as a protoss player, they are forced to camp in base until colossus is out, then push out to contest for map control again.

In this particular game though, if I were you, along with the raven I would've made medivacs, take third base and then push out to deny protoss's third base.

Gateway units, shittiest in the game? Herpaderpderp.
(TSL)+ Show Spoiler +
Watch the shittiness of gateway units showcased in Adelscott vs MVP in the TSL


In this particular game you would've been better off expanding more and harassing the protoss player with drops instead of just straightup attacking him. Also don't think too hard in the terms of direct counters, "medivacs counter chargelots?", just extending your economical advantage and getting more stuff than him would've been the best move here.


(The only exception to this rule is double forge build).

Obviously you're blind so I thought I should point this out.
vicariouscheese
Profile Joined June 2010
United States589 Posts
March 28 2011 23:38 GMT
#47
On March 29 2011 07:13 jinorazi wrote:
Show nested quote +
On March 29 2011 06:52 BigBossX wrote:
On March 29 2011 06:50 jinorazi wrote:
On March 29 2011 06:49 BigBossX wrote:
Lol, some guys didn't play/cheese/get cheesed in SC1

AM I RIGHT?


not sure what you're asking :/


Learn to read then :/


sorry my english is bad and i tried reading yours, i said something of my own to point out your logic is flawed. if i'm wrong please correct me instead of just stating "learn to read".

edit:
i see you edited. in taht case "learn to read" does not apply since there was nothing to read.
nice going.

just so you know, the term "cheese" is not only for starcraft2. cheese is derived from cheater. street fighter is an example, if a player has small amount of health, the opposing player can throw a fireball as he is getting up and he has no choice to block it since he can't dodge it. since block still causes small amount of damage, killing a player in that fashion is "cheese", hence you get "C" as your victory, along with U for ultimate, S for super, etc.

just stop being stubborn and stop calling legitimate strategies as cheese.
even bunker rush is not cheese, but i'm sure you'll disagree with this statement.


Actually uh... C in street fighter means you killed him with Chip damage, which is damage caused through blocks...

You're right in that we call things cheese because the korean term for "cheater" sounds like cheese, but it's only from starcraft. No one in fighting games knows what cheese is.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
Last Edited: 2011-03-29 00:11:15
March 28 2011 23:54 GMT
#48
On March 29 2011 08:38 vicariouscheese wrote:
Show nested quote +
On March 29 2011 07:13 jinorazi wrote:
On March 29 2011 06:52 BigBossX wrote:
On March 29 2011 06:50 jinorazi wrote:
On March 29 2011 06:49 BigBossX wrote:
Lol, some guys didn't play/cheese/get cheesed in SC1

AM I RIGHT?


not sure what you're asking :/


Learn to read then :/


sorry my english is bad and i tried reading yours, i said something of my own to point out your logic is flawed. if i'm wrong please correct me instead of just stating "learn to read".

edit:
i see you edited. in taht case "learn to read" does not apply since there was nothing to read.
nice going.

just so you know, the term "cheese" is not only for starcraft2. cheese is derived from cheater. street fighter is an example, if a player has small amount of health, the opposing player can throw a fireball as he is getting up and he has no choice to block it since he can't dodge it. since block still causes small amount of damage, killing a player in that fashion is "cheese", hence you get "C" as your victory, along with U for ultimate, S for super, etc.

just stop being stubborn and stop calling legitimate strategies as cheese.
even bunker rush is not cheese, but i'm sure you'll disagree with this statement.


Actually uh... C in street fighter means you killed him with Chip damage, which is damage caused through blocks...

You're right in that we call things cheese because the korean term for "cheater" sounds like cheese, but it's only from starcraft. No one in fighting games knows what cheese is.


i swear in one of the street fighter series had a cheese icon for one of the victories.
thats why i always referred to it as cheese, excuse me if i'm wrong ^_^

edit:
"cheese wedge" icon was introduced in Street fighter alpha 2 that was given when won with blocked specials or sc move.
i guess they changed the term to chip instead of cheap, no idea.
age: 84 | location: california | sex: 잘함
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft211
elazer 207
Livibee 166
ProTech127
CosmosSc2 31
StarCraft: Brood War
Artosis 358
910 19
NaDa 13
Dota 2
febbydoto5
Super Smash Bros
C9.Mang0164
PPMD30
Other Games
summit1g13556
ZombieGrub114
Maynarde43
SteadfastSC40
Organizations
Counter-Strike
PGL121
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• mYiSmile146
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2828
Other Games
• Scarra1112
• imaqtpie1013
Upcoming Events
OSC
1h 9m
Afreeca Starleague
11h 9m
Snow vs PianO
hero vs Rain
WardiTV Map Contest Tou…
11h 9m
GSL
13h 9m
PiGosaur Cup
1d 1h
CranKy Ducklings
1d 10h
Kung Fu Cup
1d 13h
Replay Cast
2 days
The PondCast
2 days
WardiTV Map Contest Tou…
2 days
[ Show More ]
Replay Cast
3 days
Escore
3 days
WardiTV Map Contest Tou…
3 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
WardiTV Map Contest Tou…
4 days
IPSL
4 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Map Contest Tou…
5 days
Ladder Legends
5 days
BSL
5 days
IPSL
5 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
6 days
Replay Cast
6 days
Wardi Open
6 days
Afreeca Starleague
6 days
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.