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On February 26 2013 19:29 gedatsu wrote: Okay, what the fuck. For three years of WoL hydras have been universally shunned. They get a speed boost in HotS, making them pretty good there, and somehow that made people figure out in the two weeks of WoL that they're fucking awesome in this game too. WHAT EXACTLY HAPPENED HERE!? It's a metagame thing. Protoss players are doing greedier and greedier openings, delaying Colossus for earlier thirds. This leaves a window for Zerg to use Hydras. It's very easy to hard counter it the way Parting did against Life and just build 2 base Colossus, and it becomes an auto-loss for the Zerg, like back in 2011.
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On February 26 2013 19:33 liberate71 wrote:Show nested quote +On February 26 2013 19:29 gedatsu wrote: Okay, what the fuck. For three years of WoL hydras have been universally shunned. They get a speed boost in HotS, making them pretty good there, and somehow that made people figure out in the two weeks of WoL that they're fucking awesome in this game too. WHAT EXACTLY HAPPENED HERE!? it really is quite strange isnt it ![](/mirror/smilies/puh2.gif)
People saw that Hydras were awful in a couple games and never made them ever again, waving them off as awful for everything except roach/hydra in ZvZ. Weird how much nobody wants to break the meta.
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On February 26 2013 19:32 vthree wrote:Show nested quote +On February 26 2013 19:29 gedatsu wrote: Okay, what the fuck. For three years of WoL hydras have been universally shunned. They get a speed boost in HotS, making them pretty good there, and somehow that made people figure out in the two weeks of WoL that they're fucking awesome in this game too. WHAT EXACTLY HAPPENED HERE!? Colossi has been dropping from the PvZ meta as of late (with phoenix, immortal heavy openings).
Yeah I think this is the only reason. The HotS hydra buff is probably a coincidence. Colossi still melt hydras just as well in HotS by the way, except now they can run to their deaths faster (I guess it depends on how the engagement happens of course, but on the whole the speed boost doesn't help vs Colossi I think).
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United States97274 Posts
On February 26 2013 19:33 Shellshock1122 wrote:Show nested quote +On February 26 2013 19:30 Shellshock1122 wrote:On February 26 2013 19:28 Shellshock1122 wrote: GSL S1 2013 Code A Ro24 ![](/mirror/smilies/protoss-big.gif) Lure vs ![](/mirror/smilies/zerg-big.gif) DongRaeGu Game 2 (0-1) Map: Daybreak 0:00 ![](/mirror/smilies/protoss-big.gif) Lure spawns in the bottom left ![](/mirror/smilies/zerg-big.gif) DongRaeGu spawns in the top right 2:00 pool first for DRG Nexus first for Lure hatch for DRG forge for Lure 3:00 gateway for Lure cannon for Lure 4:00 double gas for Lure 3rd base for DRG pause 4:30 3rd gas for Lure Cybernetics core finishes 5:00 4th gas for Lure +1 attack started for Lure double gas for DRG 6:00 robo for Lure sentry for Lure
7:00 Roach warren for DRG ling speed for DRG 2 more gates for Lure observer started for Lure 2nd observer queued Twilight council for Lure 2nd forge for Lure 2 more gates for Lure Roach production started for DRG
8:00 +1 armor started for Lure evo chamber started for DRG 2 more gas for DRG immortal production started for Lure +2 attack started for Lure DRG sending his roaches and lings across the map 30 more lings for DRG Lair for DRG
9:00 2nd immortal for Lure +1 melee started for DRG macro hatch for DRG 2 more gates for Lure DRG checks for a 3rd and sees there isn't one DRG goes to attack the front Roaches start attacking the cyber core Lure forcefields a bunch of lings and roaches and kills them but a few sentries die
10:00 Lure pushes DRG back Blink research started for Lure Spire started for DRG Roach speed started for DRG Warp prism for Lure another gate for Lure Lure putting up cannons at home and pushing out on the map
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That 4th base was a bad decision
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They casted this so strangely, but wp Lure anyway.
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United States97274 Posts
On February 26 2013 19:36 Shellshock1122 wrote:Show nested quote +On February 26 2013 19:33 Shellshock1122 wrote:On February 26 2013 19:30 Shellshock1122 wrote:On February 26 2013 19:28 Shellshock1122 wrote: GSL S1 2013 Code A Ro24 ![](/mirror/smilies/protoss-big.gif) Lure vs ![](/mirror/smilies/zerg-big.gif) DongRaeGu Game 2 (0-1) Map: Daybreak 0:00 ![](/mirror/smilies/protoss-big.gif) Lure spawns in the bottom left ![](/mirror/smilies/zerg-big.gif) DongRaeGu spawns in the top right 2:00 pool first for DRG Nexus first for Lure hatch for DRG forge for Lure 3:00 gateway for Lure cannon for Lure 4:00 double gas for Lure 3rd base for DRG pause 4:30 3rd gas for Lure Cybernetics core finishes 5:00 4th gas for Lure +1 attack started for Lure double gas for DRG 6:00 robo for Lure sentry for Lure 7:00 Roach warren for DRG ling speed for DRG 2 more gates for Lure observer started for Lure 2nd observer queued Twilight council for Lure 2nd forge for Lure 2 more gates for Lure Roach production started for DRG 8:00 +1 armor started for Lure evo chamber started for DRG 2 more gas for DRG immortal production started for Lure +2 attack started for Lure DRG sending his roaches and lings across the map 30 more lings for DRG Lair for DRG 9:00 2nd immortal for Lure +1 melee started for DRG macro hatch for DRG 2 more gates for Lure DRG checks for a 3rd and sees there isn't one DRG goes to attack the front Roaches start attacking the cyber core Lure forcefields a bunch of lings and roaches and kills them but a few sentries die 10:00 Lure pushes DRG back Blink research started for Lure Spire started for DRG Roach speed started for DRG Warp prism for Lure another gate for Lure Lure putting up cannons at home and pushing out on the map 11:00 DRG gets a surround due to late forcefields and picks off a few sentries 4th base for DRG Lure moving across the map now and about to move onto creep more roaches coming out for DRG DRG has a bad rally and loses a few roaches for nothing
12:00 Lure pushes up the naturla ramp of DRG drones in the natural are pulled DRG tries to get a surround on the army Lure takes a supply lead 2 immortals are still alive
13:00 DRG loses the rest of his roaches DRG ggs!
Lure wins game 2!
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United States97274 Posts
Poll: Recommend Lure vs DongRaeGu game 2?No (9) 36% Yes (8) 32% If you have time (8) 32% 25 total votes Your vote: Recommend Lure vs DongRaeGu game 2? (Vote): Yes (Vote): No (Vote): If you have time
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1001 YEARS KESPAJAIL22272 Posts
That should have been an easy hold but DRG got cocky again
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DRG is awful, that was the latest push ever and he saw it coming across the map...
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B4 + spire vs 2 base push
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yea that should've been a DRG victory i think
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drg just didnt expect him to push with robo twilight double forge, lure made it look like a late 3rd
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Strange games tonight indeed.
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United States97274 Posts
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I really like this build from DongRaeGu, delaying upgrades and Lair for a big pack of units after 60 drones. I don't like how he overcommited his lings, both at the natural and below natural ramp. Just tech up, delay as much as possible, threaten to counter and get spines to defend while killing his workers with mutas.
Excited for G3!
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United States97274 Posts
GSL S1 2013 Code A Ro24 ![](/mirror/smilies/protoss-big.gif) Lure vs ![](/mirror/smilies/zerg-big.gif) DongRaeGu Game 3 Map: Whirlwind 0:00
Lure spawns in the bottom right
DongRaeGu spawns in the top left
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