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Match Making Rating Tool - Page 157

Forum Index > SC2 General
Post a Reply
Prev 1 155 156 157 158 159 207 Next
korona
Profile Joined October 2009
1098 Posts
Last Edited: 2013-06-25 16:49:57
June 25 2013 16:44 GMT
#3121
On June 26 2013 01:29 Footymd wrote:
So from what i am reading its normal for me to look at my graph and it say that my current MMR is 850~ and like an hour later with no games played it drops to 690~ and randomly bounce back

Correct. When new offsets have been published all old calculations are automatically fixed. E.g. if diam league player plays good match first against platinum opponent, then diamond opponent and last master opponent the graph will zigzag potentially heavily if offsets are incorrect (and match data was good).

There can be spikes thought that have been caused either e.g. wrong data regarding e.g. change points or cap detection inaccuracies. You can see one such bad spike in here (last master range match. that match should be set bad): http://www.teamliquid.net/forum/viewmessage.php?topic_id=334561&currentpage=156#3113

Edit: You said no games played between? You probably have some other problem then. E.g. something filter related etc? Or you did not wait until last match data was calculated when checked the result. There is a delay before data for last match is fetched (waits 40 seconds after replay has been saved). This is due that Bnet profiles sometime take quite long to update.
Jezebeth
Profile Joined May 2013
United States23 Posts
June 26 2013 06:41 GMT
#3122
Ok, so I have started up the program, updated, downloaded, etc. It's up to date. When I started playing today, it said I need "better data 0/6", but now it's saying "better data 0/11", any explanation? And also, the guess for my MMR is over 0, and I have played 6 games so far this season. Any help? I would look through this for the answer but 157 pages is daunting.
Success is not never falling. In fact, success is falling- and getting up one time more.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2577 Posts
June 26 2013 07:27 GMT
#3123
On June 26 2013 15:41 Jezebeth wrote:
Ok, so I have started up the program, updated, downloaded, etc. It's up to date. When I started playing today, it said I need "better data 0/6", but now it's saying "better data 0/11", any explanation? And also, the guess for my MMR is over 0, and I have played 6 games so far this season. Any help? I would look through this for the answer but 157 pages is daunting.

Just keep playing. The program actually only gets good data for a very small fraction of games played, so starting new you can take quite a while to get a good game that lets it make a good guess at where your MMR is. Going even 20 or more games without it showing anything can give you the feeling that something isn't working right, but there's nothing to worry about.
The frumious Bandersnatch
Footymd
Profile Joined May 2010
Canada105 Posts
June 26 2013 08:04 GMT
#3124
On June 26 2013 01:44 korona wrote:
Show nested quote +
On June 26 2013 01:29 Footymd wrote:
So from what i am reading its normal for me to look at my graph and it say that my current MMR is 850~ and like an hour later with no games played it drops to 690~ and randomly bounce back

Correct. When new offsets have been published all old calculations are automatically fixed. E.g. if diam league player plays good match first against platinum opponent, then diamond opponent and last master opponent the graph will zigzag potentially heavily if offsets are incorrect (and match data was good).

There can be spikes thought that have been caused either e.g. wrong data regarding e.g. change points or cap detection inaccuracies. You can see one such bad spike in here (last master range match. that match should be set bad): http://www.teamliquid.net/forum/viewmessage.php?topic_id=334561&currentpage=156#3113

Edit: You said no games played between? You probably have some other problem then. E.g. something filter related etc? Or you did not wait until last match data was calculated when checked the result. There is a delay before data for last match is fetched (waits 40 seconds after replay has been saved). This is due that Bnet profiles sometime take quite long to update.




Its most likely after a game is played and i dont happen to check right then, it was wierd before a game my mmr was so high and after a win it droped to 650 and i was like wtf....

BTW: massive thank you for making this and putting in the time you have
korona
Profile Joined October 2009
1098 Posts
June 26 2013 16:26 GMT
#3125
On June 25 2013 23:23 korona wrote:
Show nested quote +
On June 25 2013 22:54 Aurik wrote:
How much time do u think you will need to fix it? U said some weeks, but we are in S4 for some weeks now. So maybe u will have it in a few days or do you think it will take even more time? Or maybe it is possible to release a version not finaly ok but even better then the old one and update it later to a perfect one? (Sry for bad english)

Hopefully today or tomorrow if nothing problematic is found. If you have clear spikes in your S12 to S13 data (the previous 2 seasons) please set the causing games bad. The new version will archive S12 & S13 data & if there are spikes they will also be in archive data.

New version likely on Thursday. Just packed the release candidate and updated related files. But too tired to make final checks today.
Aurik
Profile Joined June 2013
Germany12 Posts
June 26 2013 16:32 GMT
#3126
Come up, want to have it in one hour^^
;D just kidding, its nice to get it tomorrow! Thanks to ur work
Jezebeth
Profile Joined May 2013
United States23 Posts
Last Edited: 2013-06-27 03:53:03
June 27 2013 03:06 GMT
#3127
Ok, so I'm wondering what's up now, I can't seem to get a percent for game quality. It's 0% every time. Is there something I need to update/replace/etc? I have the HotS dependent plugin. I have memory reader on.

Edit: Found out how to copy- I feel stupid...

LOG FILE:
+ Show Spoiler +

21:19:40 MMR-Stats 9.3
21:19:40 --------INIT START--------
21:19:40 OK Sc2Gears auto-save is enabled.
21:19:40 OK File-Encoding UTF-8
21:19:40 Loading HOTS DB file...
21:19:40 OK Loading DB version 14.0 done
21:19:41 OK DB up to date!
21:19:41 Loading character profiles:
21:19:41 Profile: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
21:19:41 OK Settings loaded!
21:19:41 OK Gamedata: 21 Games loaded.
21:19:41 Loading Archive...
21:19:41 No Data Found!
21:19:41 Memory scanner is enabled
21:19:41 OK Triggers ready!
21:19:42 OK: Program is up to date
21:19:42 --------INIT END--------
21:22 FATALERROR Export data failed!
21:23:8 --------------------------
21:23:8 Game Start detected
21:23:8 Searching memory for character profiles for game HotS
21:23:8 Reading Memory ...OK
21:23:8 Ramscanner: name1 : Abaddon
21:23:8 Ramscanner: id1 : 1-4149807
21:23:8 Ramscanner: name2 : minime
21:23:8 Ramscanner: id2 : 1-1337622
21:23:8 OK Found Memory-Profile in Active-Profiles!
21:23:48 Pre-trigger: Reading web profiles
21:24 ERROR Webgrabber: Cant catch Site giveup!
21:24 Webgrabber: Player false
21:24:31 ERROR Webgrabber: Cant catch Site giveup!
21:24:31 Webgrabber: Opponent false
21:24:31 Pre-trigger: Done reading web profiles
21:24:31 Pre-Trigger: player 1:
http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
21:24:31 Pre-Trigger: player 2:
http://us.battle.net/sc2/en/profile/1337622/1/minime/
21:24:31 Pre-Trigger done
21:51:13 Post-trigger: Reading web profiles
21:51:39 ERROR Webgrabber: Cant catch Site giveup!
21:51:39 Webgrabber: Player false
21:52:5 ERROR Webgrabber: Cant catch Site giveup!
21:52:5 Webgrabber: Opponent false
21:52:5 Post-trigger: Done reading web profiles
21:52:5 Calculating adjusted points for the players (either Alg. A or B needs to succceed for certain player)
21:52:5 Adjusted calculator ERROR: Invalid player data: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
21:52:5 Adjusted calculator ERROR: Invalid player data: http://us.battle.net/sc2/en/profile/1337622/1/minime/
21:52:5 ERROR LASTCHECK : Both players invalid
21:52:5 Gamecheck: false
21:52:5 GAME:
HotS
21:52:5 PREPLAYER 1:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-4149807
playerlink: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: unkown
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 PREPLAYER 2:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-1337622
playerlink: http://us.battle.net/sc2/en/profile/1337622/1/minime/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: unkown
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 POSTPLAYER 1:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-4149807
playerlink: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: t
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 POSTPLAYER 2:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-1337622
playerlink: http://us.battle.net/sc2/en/profile/1337622/1/minime/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: p
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 Dataset: (GAME: HotS)
--- GAMESTART ---
TIME: 1372305035189
VALID: false
Result for player 1: L
--- GAMEEND ---

21:52:5 POST-Trigger done
21:52:5 Data quality needs to be 100% to be able to calculate MMR
21:52:5 <FONT COLOR="DD0000">Data quality for calculating Player's MMR: 0% </font>
21:52:5 <FONT COLOR="DD0000">Data quality for calculating Opponent's MMR: 0% </font>
21:52:7 OK Uploader: game uploaded
21:52:7 Ladder Game Done!
21:52:7 --------------------------



Any explanation? I just want a good game, and I read that if the percent is 0%, something is wrong.

Help?
Success is not never falling. In fact, success is falling- and getting up one time more.
vaderseven
Profile Joined September 2008
United States2556 Posts
June 27 2013 03:23 GMT
#3128
On June 27 2013 01:26 korona wrote:
Show nested quote +
On June 25 2013 23:23 korona wrote:
On June 25 2013 22:54 Aurik wrote:
How much time do u think you will need to fix it? U said some weeks, but we are in S4 for some weeks now. So maybe u will have it in a few days or do you think it will take even more time? Or maybe it is possible to release a version not finaly ok but even better then the old one and update it later to a perfect one? (Sry for bad english)

Hopefully today or tomorrow if nothing problematic is found. If you have clear spikes in your S12 to S13 data (the previous 2 seasons) please set the causing games bad. The new version will archive S12 & S13 data & if there are spikes they will also be in archive data.

New version likely on Thursday. Just packed the release candidate and updated related files. But too tired to make final checks today.


Does it hurt anything to not set games as bad? Will it correct itself with new version even if I dont mark all the weird games?
Whirligig
Profile Joined March 2011
United Kingdom77 Posts
Last Edited: 2013-06-27 04:13:37
June 27 2013 04:12 GMT
#3129
On June 27 2013 12:06 Jezebeth wrote:
Ok, so I'm wondering what's up now, I can't seem to get a percent for game quality. It's 0% every time. Is there something I need to update/replace/etc? I have the HotS dependent plugin. I have memory reader on.

Edit: Found out how to copy- I feel stupid...

LOG FILE:
+ Show Spoiler +

21:19:40 MMR-Stats 9.3
21:19:40 --------INIT START--------
21:19:40 OK Sc2Gears auto-save is enabled.
21:19:40 OK File-Encoding UTF-8
21:19:40 Loading HOTS DB file...
21:19:40 OK Loading DB version 14.0 done
21:19:41 OK DB up to date!
21:19:41 Loading character profiles:
21:19:41 Profile: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
21:19:41 OK Settings loaded!
21:19:41 OK Gamedata: 21 Games loaded.
21:19:41 Loading Archive...
21:19:41 No Data Found!
21:19:41 Memory scanner is enabled
21:19:41 OK Triggers ready!
21:19:42 OK: Program is up to date
21:19:42 --------INIT END--------
21:22 FATALERROR Export data failed!
21:23:8 --------------------------
21:23:8 Game Start detected
21:23:8 Searching memory for character profiles for game HotS
21:23:8 Reading Memory ...OK
21:23:8 Ramscanner: name1 : Abaddon
21:23:8 Ramscanner: id1 : 1-4149807
21:23:8 Ramscanner: name2 : minime
21:23:8 Ramscanner: id2 : 1-1337622
21:23:8 OK Found Memory-Profile in Active-Profiles!
21:23:48 Pre-trigger: Reading web profiles
21:24 ERROR Webgrabber: Cant catch Site giveup!
21:24 Webgrabber: Player false
21:24:31 ERROR Webgrabber: Cant catch Site giveup!
21:24:31 Webgrabber: Opponent false
21:24:31 Pre-trigger: Done reading web profiles
21:24:31 Pre-Trigger: player 1:
http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
21:24:31 Pre-Trigger: player 2:
http://us.battle.net/sc2/en/profile/1337622/1/minime/
21:24:31 Pre-Trigger done
21:51:13 Post-trigger: Reading web profiles
21:51:39 ERROR Webgrabber: Cant catch Site giveup!
21:51:39 Webgrabber: Player false
21:52:5 ERROR Webgrabber: Cant catch Site giveup!
21:52:5 Webgrabber: Opponent false
21:52:5 Post-trigger: Done reading web profiles
21:52:5 Calculating adjusted points for the players (either Alg. A or B needs to succceed for certain player)
21:52:5 Adjusted calculator ERROR: Invalid player data: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
21:52:5 Adjusted calculator ERROR: Invalid player data: http://us.battle.net/sc2/en/profile/1337622/1/minime/
21:52:5 ERROR LASTCHECK : Both players invalid
21:52:5 Gamecheck: false
21:52:5 GAME:
HotS
21:52:5 PREPLAYER 1:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-4149807
playerlink: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: unkown
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 PREPLAYER 2:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-1337622
playerlink: http://us.battle.net/sc2/en/profile/1337622/1/minime/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: unkown
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 POSTPLAYER 1:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-4149807
playerlink: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: t
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 POSTPLAYER 2:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-1337622
playerlink: http://us.battle.net/sc2/en/profile/1337622/1/minime/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: p
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 Dataset: (GAME: HotS)
--- GAMESTART ---
TIME: 1372305035189
VALID: false
Result for player 1: L
--- GAMEEND ---

21:52:5 POST-Trigger done
21:52:5 Data quality needs to be 100% to be able to calculate MMR
21:52:5 <FONT COLOR="DD0000">Data quality for calculating Player's MMR: 0% </font>
21:52:5 <FONT COLOR="DD0000">Data quality for calculating Opponent's MMR: 0% </font>
21:52:7 OK Uploader: game uploaded
21:52:7 Ladder Game Done!
21:52:7 --------------------------



Any explanation? I just want a good game, and I read that if the percent is 0%, something is wrong.

Help?

Looks like the blizzard site is fucked, both for na and eu. Won't have any useful results until they fix it.
Jezebeth
Profile Joined May 2013
United States23 Posts
June 27 2013 04:26 GMT
#3130
On June 27 2013 13:12 Whirligig wrote:
Show nested quote +
On June 27 2013 12:06 Jezebeth wrote:
Ok, so I'm wondering what's up now, I can't seem to get a percent for game quality. It's 0% every time. Is there something I need to update/replace/etc? I have the HotS dependent plugin. I have memory reader on.

Edit: Found out how to copy- I feel stupid...

LOG FILE:
+ Show Spoiler +

21:19:40 MMR-Stats 9.3
21:19:40 --------INIT START--------
21:19:40 OK Sc2Gears auto-save is enabled.
21:19:40 OK File-Encoding UTF-8
21:19:40 Loading HOTS DB file...
21:19:40 OK Loading DB version 14.0 done
21:19:41 OK DB up to date!
21:19:41 Loading character profiles:
21:19:41 Profile: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
21:19:41 OK Settings loaded!
21:19:41 OK Gamedata: 21 Games loaded.
21:19:41 Loading Archive...
21:19:41 No Data Found!
21:19:41 Memory scanner is enabled
21:19:41 OK Triggers ready!
21:19:42 OK: Program is up to date
21:19:42 --------INIT END--------
21:22 FATALERROR Export data failed!
21:23:8 --------------------------
21:23:8 Game Start detected
21:23:8 Searching memory for character profiles for game HotS
21:23:8 Reading Memory ...OK
21:23:8 Ramscanner: name1 : Abaddon
21:23:8 Ramscanner: id1 : 1-4149807
21:23:8 Ramscanner: name2 : minime
21:23:8 Ramscanner: id2 : 1-1337622
21:23:8 OK Found Memory-Profile in Active-Profiles!
21:23:48 Pre-trigger: Reading web profiles
21:24 ERROR Webgrabber: Cant catch Site giveup!
21:24 Webgrabber: Player false
21:24:31 ERROR Webgrabber: Cant catch Site giveup!
21:24:31 Webgrabber: Opponent false
21:24:31 Pre-trigger: Done reading web profiles
21:24:31 Pre-Trigger: player 1:
http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
21:24:31 Pre-Trigger: player 2:
http://us.battle.net/sc2/en/profile/1337622/1/minime/
21:24:31 Pre-Trigger done
21:51:13 Post-trigger: Reading web profiles
21:51:39 ERROR Webgrabber: Cant catch Site giveup!
21:51:39 Webgrabber: Player false
21:52:5 ERROR Webgrabber: Cant catch Site giveup!
21:52:5 Webgrabber: Opponent false
21:52:5 Post-trigger: Done reading web profiles
21:52:5 Calculating adjusted points for the players (either Alg. A or B needs to succceed for certain player)
21:52:5 Adjusted calculator ERROR: Invalid player data: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
21:52:5 Adjusted calculator ERROR: Invalid player data: http://us.battle.net/sc2/en/profile/1337622/1/minime/
21:52:5 ERROR LASTCHECK : Both players invalid
21:52:5 Gamecheck: false
21:52:5 GAME:
HotS
21:52:5 PREPLAYER 1:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-4149807
playerlink: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: unkown
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 PREPLAYER 2:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-1337622
playerlink: http://us.battle.net/sc2/en/profile/1337622/1/minime/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: unkown
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 POSTPLAYER 1:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-4149807
playerlink: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: t
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 POSTPLAYER 2:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-1337622
playerlink: http://us.battle.net/sc2/en/profile/1337622/1/minime/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: p
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 Dataset: (GAME: HotS)
--- GAMESTART ---
TIME: 1372305035189
VALID: false
Result for player 1: L
--- GAMEEND ---

21:52:5 POST-Trigger done
21:52:5 Data quality needs to be 100% to be able to calculate MMR
21:52:5 <FONT COLOR="DD0000">Data quality for calculating Player's MMR: 0% </font>
21:52:5 <FONT COLOR="DD0000">Data quality for calculating Opponent's MMR: 0% </font>
21:52:7 OK Uploader: game uploaded
21:52:7 Ladder Game Done!
21:52:7 --------------------------



Any explanation? I just want a good game, and I read that if the percent is 0%, something is wrong.

Help?

Looks like the blizzard site is fucked, both for na and eu. Won't have any useful results until they fix it.


So when it comes back on will the games I've played be useful once I get a good game?
Success is not never falling. In fact, success is falling- and getting up one time more.
Whirligig
Profile Joined March 2011
United Kingdom77 Posts
June 27 2013 04:42 GMT
#3131
On June 27 2013 13:26 Jezebeth wrote:
Show nested quote +
On June 27 2013 13:12 Whirligig wrote:
On June 27 2013 12:06 Jezebeth wrote:
Ok, so I'm wondering what's up now, I can't seem to get a percent for game quality. It's 0% every time. Is there something I need to update/replace/etc? I have the HotS dependent plugin. I have memory reader on.

Edit: Found out how to copy- I feel stupid...

LOG FILE:
+ Show Spoiler +

21:19:40 MMR-Stats 9.3
21:19:40 --------INIT START--------
21:19:40 OK Sc2Gears auto-save is enabled.
21:19:40 OK File-Encoding UTF-8
21:19:40 Loading HOTS DB file...
21:19:40 OK Loading DB version 14.0 done
21:19:41 OK DB up to date!
21:19:41 Loading character profiles:
21:19:41 Profile: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
21:19:41 OK Settings loaded!
21:19:41 OK Gamedata: 21 Games loaded.
21:19:41 Loading Archive...
21:19:41 No Data Found!
21:19:41 Memory scanner is enabled
21:19:41 OK Triggers ready!
21:19:42 OK: Program is up to date
21:19:42 --------INIT END--------
21:22 FATALERROR Export data failed!
21:23:8 --------------------------
21:23:8 Game Start detected
21:23:8 Searching memory for character profiles for game HotS
21:23:8 Reading Memory ...OK
21:23:8 Ramscanner: name1 : Abaddon
21:23:8 Ramscanner: id1 : 1-4149807
21:23:8 Ramscanner: name2 : minime
21:23:8 Ramscanner: id2 : 1-1337622
21:23:8 OK Found Memory-Profile in Active-Profiles!
21:23:48 Pre-trigger: Reading web profiles
21:24 ERROR Webgrabber: Cant catch Site giveup!
21:24 Webgrabber: Player false
21:24:31 ERROR Webgrabber: Cant catch Site giveup!
21:24:31 Webgrabber: Opponent false
21:24:31 Pre-trigger: Done reading web profiles
21:24:31 Pre-Trigger: player 1:
http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
21:24:31 Pre-Trigger: player 2:
http://us.battle.net/sc2/en/profile/1337622/1/minime/
21:24:31 Pre-Trigger done
21:51:13 Post-trigger: Reading web profiles
21:51:39 ERROR Webgrabber: Cant catch Site giveup!
21:51:39 Webgrabber: Player false
21:52:5 ERROR Webgrabber: Cant catch Site giveup!
21:52:5 Webgrabber: Opponent false
21:52:5 Post-trigger: Done reading web profiles
21:52:5 Calculating adjusted points for the players (either Alg. A or B needs to succceed for certain player)
21:52:5 Adjusted calculator ERROR: Invalid player data: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
21:52:5 Adjusted calculator ERROR: Invalid player data: http://us.battle.net/sc2/en/profile/1337622/1/minime/
21:52:5 ERROR LASTCHECK : Both players invalid
21:52:5 Gamecheck: false
21:52:5 GAME:
HotS
21:52:5 PREPLAYER 1:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-4149807
playerlink: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: unkown
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 PREPLAYER 2:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-1337622
playerlink: http://us.battle.net/sc2/en/profile/1337622/1/minime/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: unkown
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 POSTPLAYER 1:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-4149807
playerlink: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: t
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 POSTPLAYER 2:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-1337622
playerlink: http://us.battle.net/sc2/en/profile/1337622/1/minime/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: p
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 Dataset: (GAME: HotS)
--- GAMESTART ---
TIME: 1372305035189
VALID: false
Result for player 1: L
--- GAMEEND ---

21:52:5 POST-Trigger done
21:52:5 Data quality needs to be 100% to be able to calculate MMR
21:52:5 <FONT COLOR="DD0000">Data quality for calculating Player's MMR: 0% </font>
21:52:5 <FONT COLOR="DD0000">Data quality for calculating Opponent's MMR: 0% </font>
21:52:7 OK Uploader: game uploaded
21:52:7 Ladder Game Done!
21:52:7 --------------------------



Any explanation? I just want a good game, and I read that if the percent is 0%, something is wrong.

Help?

Looks like the blizzard site is fucked, both for na and eu. Won't have any useful results until they fix it.


So when it comes back on will the games I've played be useful once I get a good game?

I think those games are useless as no data could be collected from them, perhaps mark them bad?
korona
Profile Joined October 2009
1098 Posts
Last Edited: 2013-06-27 07:22:47
June 27 2013 07:20 GMT
#3132
On June 27 2013 13:42 Whirligig wrote:
Show nested quote +
On June 27 2013 13:26 Jezebeth wrote:
On June 27 2013 13:12 Whirligig wrote:
On June 27 2013 12:06 Jezebeth wrote:
Ok, so I'm wondering what's up now, I can't seem to get a percent for game quality. It's 0% every time. Is there something I need to update/replace/etc? I have the HotS dependent plugin. I have memory reader on.

Edit: Found out how to copy- I feel stupid...

LOG FILE:
+ Show Spoiler +

21:19:40 MMR-Stats 9.3
21:19:40 --------INIT START--------
21:19:40 OK Sc2Gears auto-save is enabled.
21:19:40 OK File-Encoding UTF-8
21:19:40 Loading HOTS DB file...
21:19:40 OK Loading DB version 14.0 done
21:19:41 OK DB up to date!
21:19:41 Loading character profiles:
21:19:41 Profile: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
21:19:41 OK Settings loaded!
21:19:41 OK Gamedata: 21 Games loaded.
21:19:41 Loading Archive...
21:19:41 No Data Found!
21:19:41 Memory scanner is enabled
21:19:41 OK Triggers ready!
21:19:42 OK: Program is up to date
21:19:42 --------INIT END--------
21:22 FATALERROR Export data failed!
21:23:8 --------------------------
21:23:8 Game Start detected
21:23:8 Searching memory for character profiles for game HotS
21:23:8 Reading Memory ...OK
21:23:8 Ramscanner: name1 : Abaddon
21:23:8 Ramscanner: id1 : 1-4149807
21:23:8 Ramscanner: name2 : minime
21:23:8 Ramscanner: id2 : 1-1337622
21:23:8 OK Found Memory-Profile in Active-Profiles!
21:23:48 Pre-trigger: Reading web profiles
21:24 ERROR Webgrabber: Cant catch Site giveup!
21:24 Webgrabber: Player false
21:24:31 ERROR Webgrabber: Cant catch Site giveup!
21:24:31 Webgrabber: Opponent false
21:24:31 Pre-trigger: Done reading web profiles
21:24:31 Pre-Trigger: player 1:
http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
21:24:31 Pre-Trigger: player 2:
http://us.battle.net/sc2/en/profile/1337622/1/minime/
21:24:31 Pre-Trigger done
21:51:13 Post-trigger: Reading web profiles
21:51:39 ERROR Webgrabber: Cant catch Site giveup!
21:51:39 Webgrabber: Player false
21:52:5 ERROR Webgrabber: Cant catch Site giveup!
21:52:5 Webgrabber: Opponent false
21:52:5 Post-trigger: Done reading web profiles
21:52:5 Calculating adjusted points for the players (either Alg. A or B needs to succceed for certain player)
21:52:5 Adjusted calculator ERROR: Invalid player data: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
21:52:5 Adjusted calculator ERROR: Invalid player data: http://us.battle.net/sc2/en/profile/1337622/1/minime/
21:52:5 ERROR LASTCHECK : Both players invalid
21:52:5 Gamecheck: false
21:52:5 GAME:
HotS
21:52:5 PREPLAYER 1:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-4149807
playerlink: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: unkown
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 PREPLAYER 2:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-1337622
playerlink: http://us.battle.net/sc2/en/profile/1337622/1/minime/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: unkown
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 POSTPLAYER 1:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-4149807
playerlink: http://us.battle.net/sc2/en/profile/4149807/1/Abaddon/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: t
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 POSTPLAYER 2:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-1337622
playerlink: http://us.battle.net/sc2/en/profile/1337622/1/minime/
game: HotS
server: US
league: ERROR
division_name: ERROR
Main race: unkown
Game race: p
gamedate: ERROR
mapname: ERROR
totalbonuspool: 266
Wins: -9999
Looses: -9999
points: -9999
bonus: -9999
change_points: -9999
adjusted_points: -9999

21:52:5 Dataset: (GAME: HotS)
--- GAMESTART ---
TIME: 1372305035189
VALID: false
Result for player 1: L
--- GAMEEND ---

21:52:5 POST-Trigger done
21:52:5 Data quality needs to be 100% to be able to calculate MMR
21:52:5 <FONT COLOR="DD0000">Data quality for calculating Player's MMR: 0% </font>
21:52:5 <FONT COLOR="DD0000">Data quality for calculating Opponent's MMR: 0% </font>
21:52:7 OK Uploader: game uploaded
21:52:7 Ladder Game Done!
21:52:7 --------------------------



Any explanation? I just want a good game, and I read that if the percent is 0%, something is wrong.

Help?

Looks like the blizzard site is fucked, both for na and eu. Won't have any useful results until they fix it.


So when it comes back on will the games I've played be useful once I get a good game?

I think those games are useless as no data could be collected from them, perhaps mark them bad?

They are automatically marked bad if no web profiles can be fetched. Those games will then be used as estimate games where MMR is estimated based on the closest following good game (or if no good games after then closest preceding good game).

See question 'How do 'good games' affect the MMR graph? Which 'estimate games' each 'good game' affects?' from the original post for more info,
korona
Profile Joined October 2009
1098 Posts
Last Edited: 2013-06-27 08:10:36
June 27 2013 07:31 GMT
#3133
On June 27 2013 12:23 vaderseven wrote:
Show nested quote +
On June 27 2013 01:26 korona wrote:
On June 25 2013 23:23 korona wrote:
On June 25 2013 22:54 Aurik wrote:
How much time do u think you will need to fix it? U said some weeks, but we are in S4 for some weeks now. So maybe u will have it in a few days or do you think it will take even more time? Or maybe it is possible to release a version not finaly ok but even better then the old one and update it later to a perfect one? (Sry for bad english)

Hopefully today or tomorrow if nothing problematic is found. If you have clear spikes in your S12 to S13 data (the previous 2 seasons) please set the causing games bad. The new version will archive S12 & S13 data & if there are spikes they will also be in archive data.

New version likely on Thursday. Just packed the release candidate and updated related files. But too tired to make final checks today.


Does it hurt anything to not set games as bad? Will it correct itself with new version even if I dont mark all the weird games?

It does not hurt, but the spikes will be visible in the archive graph. --> archive graph will be more accurate if those 'bad' good games are marked bad. Archived MMRs are hardcoded, so they cannot be 'set bad' anymore after archiving is done.

And for S14 (current season), would not mark anything bad before the new version is released.

Here is a copy paste from original post:

Here is how 'good games' affect the graph: 'X', 'Y' and 'Z' are 'good games' and '-' estimate games. x, y, z are parts of the graph affected by the good games.


------X---------------Y---------Z------

xxxxxxXyyyyyyyyyyyyyyyYzzzzzzzzzZzzzzzz

For example if 'good game' Y would be based on incorrect data and graph would spike then all preceding estimate games before Y would be affected until X. By setting Y bad all games between X and Z would be estimates based on Z.

Example picture here (that last master range game is 'bad Y'): http://www.teamliquid.net/forum/viewmessage.php?topic_id=334561&currentpage=156#3113
Aurik
Profile Joined June 2013
Germany12 Posts
June 27 2013 11:06 GMT
#3134
On June 27 2013 01:26 korona wrote:
New version likely on Thursday. Just packed the release candidate and updated related files. But too tired to make final checks today.


So its out now? Nothing changed for me, games are still not in Archive....
Or maybe its not released right now? If so, how long does it takes u think?
InfCereal
Profile Joined December 2011
Canada1759 Posts
June 27 2013 11:45 GMT
#3135
On June 27 2013 20:06 Aurik wrote:
Show nested quote +
On June 27 2013 01:26 korona wrote:
New version likely on Thursday. Just packed the release candidate and updated related files. But too tired to make final checks today.


So its out now? Nothing changed for me, games are still not in Archive....
Or maybe its not released right now? If so, how long does it takes u think?


You'll see a nice big red button above the graph when the update is pushed out.
Cereal
Aurik
Profile Joined June 2013
Germany12 Posts
June 27 2013 12:15 GMT
#3136
Ok.
How much time does it takes until the update is pushed out you think?
Incand
Profile Joined November 2012
143 Posts
June 27 2013 17:53 GMT
#3137
Been excited about the new borders now for 3 weeks. Send out the update now, we love you
korona
Profile Joined October 2009
1098 Posts
June 27 2013 18:39 GMT
#3138
2013-06-27: MMR tool v. 9.4 released + offsets updated. Please restart sc2gears to get 'update' button to appear or update the plugin manually. Check original post for release notes.

The HotS offsets were updated for season 14, but may need still some fine-tuning. For example there was very little data regarding three lowest leagues and educated guesses regarding their offsets had to be made. Most promotions match the set promotion lines quite nicely, but for few leagues promotions seem often happen little lower than the promotion lines. This might be caused by inaccuracies in some of the offsets.

I would appreciate if some Mac user would confirm that archiving of S12 & S13 is also done on Mac.

I quickly checked last season's WoL data for possible offset changes. There is very little usable data and it is mostly regarding diamond-master offset. The numbers seemed little lower than the offsets the tool uses, but then I checked most WoL user graphs and they looked fine --> No WoL changes needed. I have not checked this season's WoL graphs (there was not enough data for offset analysis).

S13 for China was was finally locked during this week's Monday. Based on this I would presume their S14 starts on next Monday. Still no knowledge when HotS will be released for China. Blizzard recently got permission to release it. But when they do, it requires changes to the MMR tool.

On June 25 2013 23:23 korona wrote:
Hopefully today or tomorrow if nothing problematic is found. If you have clear spikes in your S12 to S13 data (the previous 2 seasons) please set the causing games bad. The new version will archive S12 & S13 data & if there are spikes they will also be in archive data.

Please note that if you have not yet updated MMR tool, it likely has already fetched the new DB file with new offsets. If it has then S12 & S13 graphs look very inaccurate. Please do not mark S13-S14 data bad if new DB is in use (you can check what DB version is used by opening the 'Main Log' and then finding 'OK Loading DB version XX.X done'. Old version is 14.0 and new version 14.1).
bypLy
Profile Joined June 2013
757 Posts
June 27 2013 18:41 GMT
#3139
great tool
Wilko
Profile Blog Joined August 2009
Germany470 Posts
June 27 2013 19:53 GMT
#3140
Thanks for the update
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