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[DL] Make your SC2 Sound Manly Again! - Page 14

Forum Index > SC2 General
Post a Reply
Prev 1 12 13 14 15 16 Next All
ALPINA
Profile Joined May 2010
3791 Posts
July 12 2010 09:15 GMT
#261
10 years with BW sounds are were not enough for you guys?
You should never underestimate the predictability of stupidity
SONE
Profile Joined May 2010
Canada839 Posts
Last Edited: 2010-07-19 17:05:34
July 19 2010 05:39 GMT
#262
was there anyway to swap sounds for different languages? like unit responses and such?
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 19 2010 05:40 GMT
#263
On July 12 2010 18:15 Alpina wrote:
10 years with BW sounds are were not enough for you guys?

When your ultralisks sound like kittens meowing when they attack instead of RAMPAGING GOD DAMN MONSTERS, then no they werent enough

not to mention..the tank siege sound? ughhhhhhhhh
Artillery spawned from the forges of Hell
Jintetsu
Profile Joined May 2010
Sweden152 Posts
August 02 2010 08:46 GMT
#264
i wish this still would work, anyone knows how to make it work or how to get atleast advisor sounds from BW back?
http://www.alien-invasion.eu
MagicARide
Profile Joined January 2010
Canada83 Posts
August 04 2010 15:13 GMT
#265
nooo i just found this post today would've loved to replace the sounds back in the beta
hate the zerg sounds >_> they sound like little bugs.
mmm... muta micro
pyaar
Profile Blog Joined August 2010
United States423 Posts
Last Edited: 2010-08-04 21:12:20
August 04 2010 20:37 GMT
#266
It's still possible to do this, although it takes a little more work. I'm going to post a little guide here. You can replace any sound in the game using this method. For fun, my first project was replacing nuke sounds with "REAVER REAVER REAVER", Day9's scream, and "terrible, terrible damage", viewable here:


Do this all at your own risk. Editing MPQ's requires some competence with computers and is probably against the ToU/EULA. I'm not responsible for whatever happens to you, your account, or your installation.

Preparation

1) Open your SC2 folder.

2) Navigate to Mods\Liberty.SC2Mod.

3) CTRL+Click enUS.SC2Assets and base.SC2Assets.

4) Copy and paste them to a safe folder (this'll take a few minutes).
(note: this step is to ensure that should anything go wrong with your editing, you will have the original MPQ files to work with. Also, I'm not sure how patching will affect this, so it's probably a good idea to swap the original MPQs back before applying a patch.

5) Download an MPQ editor. The best one I've found is here: http://www.zezula.net/en/mpq/download.html

6) Prepare any sound files you want to use in the swap. If your file has the wrong extension, Audacity (http://audacity.sourceforge.net/download/) is a great free tool you can use to easily record and edit audio files (you'll also probably need it to raise the volume on your audio since otherwise it's too quiet ingame).

I'll be writing the rest of the guide to walk you through applying the SC1 sound patch found at the beginning of this thread.

Editing

1) Fire up your MPQ editor and navigate to Liberty.SC2Mod\base.SC2Assets. Navigate in the side bar to Assets\Sounds\Protoss\Archon.

2) Open the sound pack. Navigate to Assets\Sounds\Protoss\Archon.

3) Drag all the files from the folder to the MPQ editor. If you did it right, a popup saying "Rules for adding files to MPQ" should appear. Just click OK. Afterwards, click "Yes All" (the old files are being overwritten).

4) Repeat for all the other files. Everything in the Assets\... directory is in base.SC2Assets. Once you're done with that, close it in the editor (it automatically saves). Everything in the LocalizedData folder is handled in enUS.SC2Assets (or the appropriate languageCOUNTRY combination for your localized copy).

5) Be sure not to launch SC2 until you have completely closed your MPQ editor. If you've done it correctly, the sounds should be swapped.

6) If you want to use your own files not included in the sound pack, be aware that in order for the swap to work, the replacement sound file must have the same name and extension as the original one. This means .mp3's won't work where .ogg's are needed, etc. If you need help on this, go ahead and post in the this thread or PM me or whatever.

Hope you all enjoy! I've been running SC1 sounds for about a day and it's so nice to hear the old marine guns again.
RoarMan
Profile Blog Joined January 2010
Canada745 Posts
August 04 2010 20:40 GMT
#267
^
I thought it would be possible with MPQ editing, but yea the Terms of Service and what not might be breached.

I really which Blizzard would just give us the ability to mod little things like this so we wouldn't have to be criminals in their eyes

PS: I still love you big times for writing up the MPQ guide.
All the pros got dat Ichie.
pyaar
Profile Blog Joined August 2010
United States423 Posts
Last Edited: 2010-08-04 21:06:54
August 04 2010 20:56 GMT
#268
Haha it's no problem. Yeah, of course even more control over stuff like this would be nice, but when you make this sort of thing legal all of a sudden you have people ripping music etc. from the game, and there go the soundtrack sales! That's only one reason; I'm sure there are plenty more my non-corporate-minded self isn't thinking of.

PS: Post in this thread and keep it bumped if you liked it. Most people probably don't expect a guide at the end of 14 full pages.
Gedrah
Profile Joined February 2010
465 Posts
August 04 2010 21:13 GMT
#269
I'm too hung over to read this thread right now... But I'd really like to use the BW music pack--is this no longer possible? Thanks...
What is a dickfour?
pyaar
Profile Blog Joined August 2010
United States423 Posts
August 04 2010 21:44 GMT
#270
On August 05 2010 06:13 Gedrah wrote:
I'm too hung over to read this thread right now... But I'd really like to use the BW music pack--is this no longer possible? Thanks...


Of course it's possible; you'd just need to track down the BW music pack and then it'd be as simple as renaming and adjusting extensions if necessary.
YunhOLee
Profile Blog Joined April 2005
Canada2470 Posts
August 12 2010 23:32 GMT
#271
so i was wondering, does anyone know if it's possible to change the in game sound settings from english to korean ones? and would it be bannable by blizzard or not? I really want those badass korean protoss manly voices :D
Live it, love it, play it, kill it. JulyZerg and IPXZerg greatest TL.net fan
eLFootman
Profile Joined April 2010
Chile58 Posts
August 30 2010 16:35 GMT
#272
On August 13 2010 08:32 YunhOLee wrote:
so i was wondering, does anyone know if it's possible to change the in game sound settings from english to korean ones? and would it be bannable by blizzard or not? I really want those badass korean protoss manly voices :D


yeaahh! that'd be awesome korean voices are so sick
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
August 30 2010 16:46 GMT
#273
On August 31 2010 01:35 eLFootman wrote:
Show nested quote +
On August 13 2010 08:32 YunhOLee wrote:
so i was wondering, does anyone know if it's possible to change the in game sound settings from english to korean ones? and would it be bannable by blizzard or not? I really want those badass korean protoss manly voices :D


yeaahh! that'd be awesome korean voices are so sick

zerg sounds that is, korean terran is really really bad;p don't know about toss
no dude, the question
Shingles
Profile Joined February 2010
Denmark12 Posts
August 30 2010 18:37 GMT
#274
very nice job o/
oh, and awesome that you chose my upload!
- Manialt
“Be the change you want to see in the world.” Mahatma Gandhi
a helpless baby
Profile Joined March 2010
Canada42 Posts
September 03 2010 21:35 GMT
#275
Thanks for the guide petergibbons. I want wanted to increase the variety of the music by adding the SC1 music...it's too bad they have made it so difficult.
I plan to live forever, so far, so good
2BearqLoza
Profile Joined December 2007
134 Posts
September 13 2010 02:09 GMT
#276
Anyone know where can I find Korean sounds?

I need Zerg ones, and if anyone knows if they are uploaded somewhere, plz link it......
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
September 13 2010 04:07 GMT
#277
this seems like it may be more effort than its worth!

the sc2 sounds really so bad?
kXn
Profile Joined August 2010
254 Posts
October 05 2010 18:34 GMT
#278
The BW zerg sounded much more hardcore with the voice of the overmind and the creepy metal

I hate the female sound in SC2 zerg
JohnGreggor
Profile Joined March 2010
Canada148 Posts
October 09 2010 21:26 GMT
#279
Bumping in hope a sc1 announcer pack is uploaded.
Aetavicus
Profile Joined October 2010
Singapore4 Posts
November 27 2010 05:14 GMT
#280
Will anyone continue this project, I miss the terran scv and marine responses.
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