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ALPINA
3791 Posts
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SONE
Canada839 Posts
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arb
Noobville17920 Posts
On July 12 2010 18:15 Alpina wrote: 10 years with BW sounds are were not enough for you guys? ![]() ![]() When your ultralisks sound like kittens meowing when they attack instead of RAMPAGING GOD DAMN MONSTERS, then no they werent enough not to mention..the tank siege sound? ughhhhhhhhh | ||
Jintetsu
Sweden152 Posts
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MagicARide
Canada83 Posts
![]() hate the zerg sounds >_> they sound like little bugs. | ||
pyaar
United States423 Posts
Do this all at your own risk. Editing MPQ's requires some competence with computers and is probably against the ToU/EULA. I'm not responsible for whatever happens to you, your account, or your installation. Preparation 1) Open your SC2 folder. 2) Navigate to Mods\Liberty.SC2Mod. 3) CTRL+Click enUS.SC2Assets and base.SC2Assets. 4) Copy and paste them to a safe folder (this'll take a few minutes). (note: this step is to ensure that should anything go wrong with your editing, you will have the original MPQ files to work with. Also, I'm not sure how patching will affect this, so it's probably a good idea to swap the original MPQs back before applying a patch. 5) Download an MPQ editor. The best one I've found is here: http://www.zezula.net/en/mpq/download.html 6) Prepare any sound files you want to use in the swap. If your file has the wrong extension, Audacity (http://audacity.sourceforge.net/download/) is a great free tool you can use to easily record and edit audio files (you'll also probably need it to raise the volume on your audio since otherwise it's too quiet ingame). I'll be writing the rest of the guide to walk you through applying the SC1 sound patch found at the beginning of this thread. Editing 1) Fire up your MPQ editor and navigate to Liberty.SC2Mod\base.SC2Assets. Navigate in the side bar to Assets\Sounds\Protoss\Archon. 2) Open the sound pack. Navigate to Assets\Sounds\Protoss\Archon. 3) Drag all the files from the folder to the MPQ editor. If you did it right, a popup saying "Rules for adding files to MPQ" should appear. Just click OK. Afterwards, click "Yes All" (the old files are being overwritten). 4) Repeat for all the other files. Everything in the Assets\... directory is in base.SC2Assets. Once you're done with that, close it in the editor (it automatically saves). Everything in the LocalizedData folder is handled in enUS.SC2Assets (or the appropriate languageCOUNTRY combination for your localized copy). 5) Be sure not to launch SC2 until you have completely closed your MPQ editor. If you've done it correctly, the sounds should be swapped. 6) If you want to use your own files not included in the sound pack, be aware that in order for the swap to work, the replacement sound file must have the same name and extension as the original one. This means .mp3's won't work where .ogg's are needed, etc. If you need help on this, go ahead and post in the this thread or PM me or whatever. Hope you all enjoy! I've been running SC1 sounds for about a day and it's so nice to hear the old marine guns again. | ||
RoarMan
Canada745 Posts
I thought it would be possible with MPQ editing, but yea the Terms of Service and what not might be breached. I really which Blizzard would just give us the ability to mod little things like this so we wouldn't have to be criminals in their eyes ![]() PS: I still love you big times for writing up the MPQ guide. | ||
pyaar
United States423 Posts
PS: Post in this thread and keep it bumped if you liked it. Most people probably don't expect a guide at the end of 14 full pages. | ||
Gedrah
465 Posts
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pyaar
United States423 Posts
On August 05 2010 06:13 Gedrah wrote: I'm too hung over to read this thread right now... But I'd really like to use the BW music pack--is this no longer possible? Thanks... Of course it's possible; you'd just need to track down the BW music pack and then it'd be as simple as renaming and adjusting extensions if necessary. | ||
YunhOLee
Canada2470 Posts
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eLFootman
Chile58 Posts
On August 13 2010 08:32 YunhOLee wrote: so i was wondering, does anyone know if it's possible to change the in game sound settings from english to korean ones? and would it be bannable by blizzard or not? I really want those badass korean protoss manly voices :D yeaahh! that'd be awesome korean voices are so sick | ||
ZaaaaaM
Netherlands1828 Posts
On August 31 2010 01:35 eLFootman wrote: Show nested quote + On August 13 2010 08:32 YunhOLee wrote: so i was wondering, does anyone know if it's possible to change the in game sound settings from english to korean ones? and would it be bannable by blizzard or not? I really want those badass korean protoss manly voices :D yeaahh! that'd be awesome korean voices are so sick zerg sounds that is, korean terran is really really bad;p don't know about toss | ||
Shingles
Denmark12 Posts
oh, and awesome that you chose my upload! ![]() - Manialt | ||
a helpless baby
Canada42 Posts
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2BearqLoza
134 Posts
I need Zerg ones, and if anyone knows if they are uploaded somewhere, plz link it...... | ||
Subversion
South Africa3627 Posts
the sc2 sounds really so bad? ![]() | ||
kXn
254 Posts
I hate the female sound in SC2 zerg | ||
JohnGreggor
Canada148 Posts
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Aetavicus
Singapore4 Posts
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