[TSL] TL Punishes Cheaters - Page 14
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sword_siege
United States624 Posts
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Biff The Understudy
France7793 Posts
On December 22 2009 01:27 RaGe wrote: In all the abuse threads, the only people I've seen complain about punishments were the people that were actually friends with/fan of the players that got kicked. Never (I might have missed a few posts though) did I see a neutral person condemning our anti-abuse actions. I think you should take some time to criticize yourself and see if you're really being objective here. edit: And like mentioned before, they won't be banned from TL. Scan (skryoo) has been removed as a featured streamer though. That's not true. I am not friend with any of the hackers, not fan neither, nor do I know any of them IRL or online, and I don't like the way TL has been dealing with that. I agree with Tazan. | ||
Chunkybuddha
Canada347 Posts
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Boblion
France8043 Posts
On December 23 2009 01:01 uNiGNoRe wrote: That's what I thought. I would hand out life time bans for everyone who cheated even once. There are so many skilled players who don't cheat and would never do. There is absolutely no need for cheaters. Bye TT1, bye Kawaï, bye G5 bye Terran, bye Fenix, bye Haypro and probably some more that i forget. Life ban is the most ridiculous thing i have ever heard. That's like saying that thieves should be sentenced to death. Overall i think that TL took the right decision. Maybe a bit too harsh ( 12 months is a lot ). | ||
AttackZerg
United States7453 Posts
I mean no offense but on a mechanical/physical level dimaga is so much better then incontrol at zerg it is scary and yet one of them actually played there heart out while the other cheated. That alone makes half of these abusers even more sickening. It wasn't like kawaii giving a friend a free win or g5 discing in a game we are talking about some of the cream of the crop players pussying out and cheating. They all deserve more harsh bans. | ||
amoxicilline
France1124 Posts
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Boblion
France8043 Posts
On December 23 2009 03:40 AttackZerg wrote: It wasn't like kawaii giving a friend a free win or g5 discing in a game we are talking about some of the cream of the crop players pussying out and cheating. They all deserve more harsh bans. Yea Tuzer, Fraer, HappyZerg, Juachi, Ranged definitly agree with you lol. edit: that's like the worst thing i have read in this thread so far ( after the " LIFE BAN BURN THEM" of course ). If Kawai, G5 etc ... didn't get this sentence it is not because they are worse players, G5 was actually already good. It is because it happened before this new "rule" regarding cheaters and so they got a more lenient sentence. | ||
GGYouMake
United States69 Posts
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intotherainx
United States504 Posts
On December 22 2009 06:23 Hot_Bid wrote: Perhaps. But if I recall correctly, there was a company overseas that started by running small tournaments and slowly grew, and "major corporations" sponsored "big time events" and that company didn't lose control. I think they were called OnGameNet. I'm not saying we're the next OGN. But if you were a large corporation looking to sponsor an SC2 tournament, wouldn't you look for a site/staff who ran large BW tournaments in the past? You seem very sure that we will be "left in the dust" when the SC2 tournament scene hasn't even started yet. I don't understand what you are saying -- are you suggesting we simply give up? I don't think anyone is delusional about how much competition there will be among websites in SC2. But to have such a pessimistic attitude like "we have no chance unless the game is not a big hit" is basically resigning yourself to failing before you even try. How can you succeed at anything with this sort of attitude? I agree with the first part of your post before this, it's just unfortunate that good players decided to cheat and remove potentially good matches. Yes, OGN did have that history. But, if you look at the context, the success of OGN & its ability to remain true to the gamer community rests undeniably on the fortunate coincidence of Korean game-oriented culture and business opportunities. The entire population in Korea is aware of Starcraft, PC cafes are on virtually every block of Seoul, and in dense areas with 3 or 4 on the same street, they still thrive. All the scene needed was money, some good marketing, fantastic players, and that was enough for big companies like Coca-cola to make a move. Here? The scene is vastly different. Computer games in general are somewhat stigmatized as nerdy or alternative, and even beyond that, the focus lies on consoles, and particularly strong on FPSes. Further diminishing RTS' marketability is the learning curve that viewers face. If gaming is to be chosen at all, simple to understand ones are always chosen. CGS:Invitational, and CGS the league is demonstrative of this: off the top of my head, I believe the games were something like CS:Source, DoA4, and some racing game. Simple, action-packed, quick. These were critical factors in DirectTV's move into the gaming community-- and despite all of the attempts to keep up the hype, the project still folded after a few seasons. Because the gaming community is not enough of an audience in both numbers and diversity (the latter is sufficient only for specific companies, say gaming-related (Razer, and poker because of the high transfer rate from SC) or male-young-adult-related), corporations will have to market the tournament to a wider population. A couple thousand people tuning into Tasteless commentating GomTV is not enough. So, there are compromises. CGS is the prime example of this. CS 1.6 was FAR more competitive than CS:Source due to a few reasons (eg, head size, a few other factors that any dedicated gotfrag.com visitors would know), and the entire community was arguing for 1.6. The problem? Its outdated graphics. CGS didn't make a serious consideration at all about the overwhelming majority's opinion at ALL major CS website communities (whose fanbase is larger than SC); this trend continued when CGS made a match 10 rounds, and starting money $16k (for anyone who doesn't watch, it was basically a unanimous agreement that this led to many flukes, didn't really show skill), and drafted players each season (ruining team chemistry, also thought to be bad). The outraged voices of the CS community never factored into any decision, because CGS knew the community was already a guaranteed audience (and it turns out, it was). Casting aside ideals and factoring both the history and the realities of Western gaming, big corporations seem unlikely to become involved, and even if they do, TL seems to be facing an extremely difficult if not nearly insurmountable obstacle to significantly influence the introduction of RTS and SC2 into the masses. So, what I personally believe to be the most realistic outcome is something along the popularity of DOTA, or perhaps Warcraft 3. I think it's unfair to say I'm being pessimistic, and of course I'm aware that an extremely self-defeatist perspective fosters failure. But an overly confident perspective is equally as dangerous. When I said "big hit," I meant along the lines of CS:Source's run. SC2 will probably attract a decent amount of people, and I suspect WCG and other tournaments like ESWC will probably be the largest tournaments. I do believe TL has the potential to run tournaments better than both WCG and ESWC, but yes, as you said, businesses do look for organizations that have ran the most tournaments for large amounts of money, and no, it is not TL. The best route of action is probably to become more active, have more frequent events (not just TSL, smaller events like TL attack, liquibition, etc), and most importantly, try to open our site up to a more general population, as this is the key factor in any gaming-related business move outside Korea. If TL is successful, then SC2 may look something like the DOTA scene. Though I haven't visited in a while, in addition to leagues (first CAL, then picked up by CEVO, then by national leagues (eg, the strong presence in Russia, and some other European countries)), there may be major LANs where the payoff (running up to 5 digits for first place) is worth flying for and playing in person. TL can realistically be the head of that kind of SC2 scene (which is once again, the most probable), but it still has a lot of work to strengthen itself. I probably won't be here by the time it happens because I'll be starting graduate school, but I wish the staff good luck, and do believe the dream is possible with hard work. | ||
AttackZerg
United States7453 Posts
On December 23 2009 03:43 Boblion wrote: Yea Tuzer, Fraer, HappyZerg, Juachi, Ranged definitly agree with you lol. edit: that's like the worst thing i have read in this thread so far ( after the " LIFE BAN BURN THEM" of course ). If Kawai, G5 etc ... didn't get this sentence it is not because they are worse players, G5 was actually already good. It is because it happened before this new "rule" regarding cheaters and so they got a more lenient sentence. Every player there was attempting to blatantly abuse the community and THEIR fellow participants from our most prestegious tournament of the year. Everyone of them deserves more harsh punishments. Kawaii was a forteen or fifteen year old weirdo that wasn't very good and acted childish and helped a friend cheat................................ but have you ever met kawaii .... he is a super nice (weirdo) kid that likes attention and that is an opinion formed after he spent a year redeeming himself. I haven't looked into the g5 thing so I don't have an educated opinion there but since I do hate him I will gladly let that part of my argument fold (gg sir). I think the magnamity of the tournament should accurately correlate to the punishment. F91 and Dimaga and Yosh were all respectable names until recently. Now they are dirt and the community should recognize their need to redeem themselves or GTFO. | ||
Saturnize
United States2473 Posts
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aiyeeta
United States199 Posts
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FusionCutter
Canada974 Posts
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Painbringer
Norway446 Posts
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HyKe
Canada13 Posts
This ruling was fair, decisive and important. iCCup may not feel that being given free wins is a problem for their ladder, but their ladder isn't a cash tournament. Personally, I think even iCCup would be better if they cracked down a little more on stuff like that, but it takes a lot of time and hard work, and I can see that they feel the payoff wouldn't really be worth it. It's understandable. We all, i'm sure, appreciate the hard work they already do for us a great deal. But for the biggest foreign tournament out there. Not only is fairness important, but transparent and open fairness. In this last respect I think TL definitely did their job with commendable passion. I, personally, appreciate it. And I think you should too, regardless of your fan-loyalty to any of the dq'd. | ||
Liquid`Drone
Norway28525 Posts
On December 23 2009 04:47 AttackZerg wrote: Every player there was attempting to blatantly abuse the community and THEIR fellow participants from our most prestegious tournament of the year. Everyone of them deserves more harsh punishments. Kawaii was a forteen or fifteen year old weirdo that wasn't very good and acted childish and helped a friend cheat................................ but have you ever met kawaii .... he is a super nice (weirdo) kid that likes attention and that is an opinion formed after he spent a year redeeming himself. I haven't looked into the g5 thing so I don't have an educated opinion there but since I do hate him I will gladly let that part of my argument fold (gg sir). I think the magnamity of the tournament should accurately correlate to the punishment. F91 and Dimaga and Yosh were all respectable names until recently. Now they are dirt and the community should recognize their need to redeem themselves or GTFO. actually yosh has a bigger history as a cheater than hmm literally every single other top player ever to grace starcraft. he abused in gamei ladder, he abused in kbk, he abused in wgt ladder, he played 1v1 tournaments back in the day (before replays) where hattan would observe and in the event that yosh lost the game, hattan and yosh would both claim that yosh won. he maphacked in the compusa gamefixx tournament.. yosh has abused every time he has had the opportunity to abuse, and him being perceived as a legitimate player by everyone who started playing bw after 2003 is a complete disaster. don't get me wrong - he is extremely skilled (and always has been), but he has been cheating or abusing for more than 9 years now. that's more abuse for a longer period of time than _anyone else who plays brood war_. | ||
Hot_Bid
Braavos36362 Posts
On December 23 2009 04:11 intotherainx wrote: I agree with the first part of your post before this, it's just unfortunate that good players decided to cheat and remove potentially good matches. Yes, OGN did have that history. But, if you look at the context, the success of OGN & its ability to remain true to the gamer community rests undeniably on the fortunate coincidence of Korean game-oriented culture and business opportunities. The entire population in Korea is aware of Starcraft, PC cafes are on virtually every block of Seoul, and in dense areas with 3 or 4 on the same street, they still thrive. All the scene needed was money, some good marketing, fantastic players, and that was enough for big companies like Coca-cola to make a move. Here? The scene is vastly different. Computer games in general are somewhat stigmatized as nerdy or alternative, and even beyond that, the focus lies on consoles, and particularly strong on FPSes. Further diminishing RTS' marketability is the learning curve that viewers face. If gaming is to be chosen at all, simple to understand ones are always chosen. CGS:Invitational, and CGS the league is demonstrative of this: off the top of my head, I believe the games were something like CS:Source, DoA4, and some racing game. Simple, action-packed, quick. These were critical factors in DirectTV's move into the gaming community-- and despite all of the attempts to keep up the hype, the project still folded after a few seasons. Because the gaming community is not enough of an audience in both numbers and diversity (the latter is sufficient only for specific companies, say gaming-related (Razer, and poker because of the high transfer rate from SC) or male-young-adult-related), corporations will have to market the tournament to a wider population. A couple thousand people tuning into Tasteless commentating GomTV is not enough. So, there are compromises. CGS is the prime example of this. CS 1.6 was FAR more competitive than CS:Source due to a few reasons (eg, head size, a few other factors that any dedicated gotfrag.com visitors would know), and the entire community was arguing for 1.6. The problem? Its outdated graphics. CGS didn't make a serious consideration at all about the overwhelming majority's opinion at ALL major CS website communities (whose fanbase is larger than SC); this trend continued when CGS made a match 10 rounds, and starting money $16k (for anyone who doesn't watch, it was basically a unanimous agreement that this led to many flukes, didn't really show skill), and drafted players each season (ruining team chemistry, also thought to be bad). The outraged voices of the CS community never factored into any decision, because CGS knew the community was already a guaranteed audience (and it turns out, it was). Casting aside ideals and factoring both the history and the realities of Western gaming, big corporations seem unlikely to become involved, and even if they do, TL seems to be facing an extremely difficult if not nearly insurmountable obstacle to significantly influence the introduction of RTS and SC2 into the masses. So, what I personally believe to be the most realistic outcome is something along the popularity of DOTA, or perhaps Warcraft 3. I think it's unfair to say I'm being pessimistic, and of course I'm aware that an extremely self-defeatist perspective fosters failure. But an overly confident perspective is equally as dangerous. When I said "big hit," I meant along the lines of CS:Source's run. SC2 will probably attract a decent amount of people, and I suspect WCG and other tournaments like ESWC will probably be the largest tournaments. I do believe TL has the potential to run tournaments better than both WCG and ESWC, but yes, as you said, businesses do look for organizations that have ran the most tournaments for large amounts of money, and no, it is not TL. The best route of action is probably to become more active, have more frequent events (not just TSL, smaller events like TL attack, liquibition, etc), and most importantly, try to open our site up to a more general population, as this is the key factor in any gaming-related business move outside Korea. If TL is successful, then SC2 may look something like the DOTA scene. Though I haven't visited in a while, in addition to leagues (first CAL, then picked up by CEVO, then by national leagues (eg, the strong presence in Russia, and some other European countries)), there may be major LANs where the payoff (running up to 5 digits for first place) is worth flying for and playing in person. TL can realistically be the head of that kind of SC2 scene (which is once again, the most probable), but it still has a lot of work to strengthen itself. I probably won't be here by the time it happens because I'll be starting graduate school, but I wish the staff good luck, and do believe the dream is possible with hard work. So basically, you're saying SC2 and RTS in general isn't established outside Korea. Also, that TL will have to work hard, run more frequent events, and get more members from the general population. I think just about every single person knows this. Its not like its some big secret that we have to get more general members and work hard as a staff if we (TL) want to stay competitive when SC2 comes out. It's pretty obvious. | ||
Boblion
France8043 Posts
On December 23 2009 04:47 AttackZerg wrote: Every player there was attempting to blatantly abuse the community and THEIR fellow participants from our most prestegious tournament of the year. Everyone of them deserves more harsh punishments. Kawaii was a forteen or fifteen year old weirdo that wasn't very good and acted childish and helped a friend cheat................................ but have you ever met kawaii .... he is a super nice (weirdo) kid that likes attention and that is an opinion formed after he spent a year redeeming himself. I haven't looked into the g5 thing so I don't have an educated opinion there but since I do hate him I will gladly let that part of my argument fold (gg sir). I think the magnamity of the tournament should accurately correlate to the punishment. F91 and Dimaga and Yosh were all respectable names until recently. Now they are dirt and the community should recognize their need to redeem themselves or GTFO. You are trying to say that younger people deserve a better treatment ? I don't think it is stated in the new rules ( hopefully ). Justice should be the same for everyone. I mean your whole point is just incoherent. You are arguing that Kawai "only helped" a friend eh guess what that's exactly what Tuzer did. He didn't even play the ladder. Also the " this guy is nice " argument is the most retarded thing ever. Tons of abusers or hackers are nice people irl even if they are cheaters. TL people who have met Dimaga in China all said that he is a nice guy. Same for the few guys who met Dino ( Even him !!! ) Irl ( i remember reading a Xeris blog ). Same for F91, same for Yosh, same for SarenS and Tuzer. Same for G5 btw. Being caught once ( or even multiple times ) for abusing or cheating doesn't mean that you are some sort of nazi criminal in real life. People should be punished because of their acts. And your own positive personal opinion about Kawai doesn't mean anything because i probably could find hundred of Chinese people who will say that F91 is a super cool guy too. The only reason why Kawai had a different punishment is because it happened before and there were no real standardized "rules" about abusing/hacking. This is fine and i'm not arguing for a retroactive punishment because that would be unfair ( and even if it was more lenient he had already one ) but don't try to make some incoherent explanation ( " he is nice " " he is young ", " he only helped to abuse " etc... ) It doesn't make any sense. Nobody cares if the kid is nice or not. It doesn't matter. If a 14 years old kid abused during this TSL i'm pretty much sure he would have been banned for 12 months too. Well at least i hope because i hate double standards. | ||
da_head
Canada3350 Posts
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LaughingTulkas
United States1107 Posts
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