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Inhouse Dota Revivial! - Page 113

Forum Index > The Tavern
Post a Reply
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The easiest way to participate is to hang out in Discord: https://discord.gg/0lCEKA3jUEH06D0Q
Also be sure to join the LDIH chat channel in game (just search LDIH, it'll say LiquidDota Inhouse League)

Join the Steam group: http://steamcommunity.com/groups/ldinhouses


Next inhouse -
JoeTheHoe
Profile Joined April 2010
Switzerland106 Posts
Last Edited: 2013-07-25 16:24:46
July 25 2013 16:20 GMT
#2241
It is so weird. when i try to search the "TLIH" chat channel, I find several. Also they always have this weird number [XXX] in front. what do they mean? also when i join one of those chats, they are always empty?

edit: okay im stupid, number means people in the chat T_T but why are they always empty for me when i join?
<3 Sigma // <3 fnatic
cassurai
Profile Joined December 2010
Singapore307 Posts
July 25 2013 16:25 GMT
#2242
use "create new channel", then type tlih. you'll not create a new channel but join tlih. don't ask me why.
DrPandaPhD
Profile Joined November 2011
5188 Posts
Last Edited: 2013-07-25 17:22:56
July 25 2013 16:48 GMT
#2243
On July 26 2013 00:47 NIIINO wrote:
Show nested quote +
On July 26 2013 00:38 Meiffeltower wrote:
I was in that game(i did not host) and I'm clueless with the whole hosting thing and how that works.
All players loaded in but some of the spectators did not, so we tried several times and then host kicked all spectators and tried again, still not working, then he changed a setting to like "spectating off" - and then it worked.


I dont know why the game cant be loaded without spectators, they should be kicked if not connected in time.
Also you can see only 5 lobbies and sometimes they wont even show up.

Well when the game doesn't start you have to wait a bit extra for spectators. It's a dota bug so they don't instantly get back to the lobby. If you start the game right away the game will get bugged entirely. In the future wait a bit extra for spectators to get back to the lobby screen.

Spectating off is annoying for the ones who want to catch the next lobby since we need to see when the game is finished. Ideally the timer is set to only 10seconds delay unlike the usual 2min to make it even easier for those wanted to play to be able to catch the next lobby.

The 5 lobbies you are talking about are bugged lobbies. They don't exist but once a lobby is created they appear for some reason. The lobbies you see are "ghost lobbies" from when a lobby is hosted and then Dota servers crash. They are glitched there for some reason I don't know why.

They were a bit harsh on you but I hope you didn't take it too seriously. They are the trolls of tlih >_>

Also the lobby is back up again and running, try to catch next one if you want to play
리노크 👑
JoeTheHoe
Profile Joined April 2010
Switzerland106 Posts
July 25 2013 17:10 GMT
#2244
On July 26 2013 01:25 cassurai wrote:
use "create new channel", then type tlih. you'll not create a new channel but join tlih. don't ask me why.


ty! it worked
<3 Sigma // <3 fnatic
Vento Aureo
Profile Joined July 2013
Greece6 Posts
July 25 2013 19:11 GMT
#2245
Hey can someone add me to the TL guild? Also are you hosting the games on a us server?

http://steamcommunity.com/id/VentoAureo11/
Spread love
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
Last Edited: 2013-07-25 19:35:19
July 25 2013 19:34 GMT
#2246
On July 26 2013 04:11 Vento Aureo wrote:
Hey can someone add me to the TL guild? Also are you hosting the games on a us server?

http://steamcommunity.com/id/VentoAureo11/


Unless someone is friends with you, they can't send you an invite.

Usually what I do is just send out invites to the people that are in the lobbies. So if you get in a lobby you'll typically get an invite.

Also if you post in the TLIH channel it'll be possible to get you an invite as well.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
bluegarfield
Profile Joined December 2010
Singapore1128 Posts
Last Edited: 2013-07-25 19:36:49
July 25 2013 19:36 GMT
#2247
On July 26 2013 04:11 Vento Aureo wrote:
Hey can someone add me to the TL guild? Also are you hosting the games on a us server?

http://steamcommunity.com/id/VentoAureo11/


Always (99%, i dont know where the other 1% goes to) on US East.
ELqQQT_T
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
July 25 2013 20:03 GMT
#2248
On July 26 2013 04:36 bluegarfield wrote:
Show nested quote +
On July 26 2013 04:11 Vento Aureo wrote:
Hey can someone add me to the TL guild? Also are you hosting the games on a us server?

http://steamcommunity.com/id/VentoAureo11/


Always (99%, i dont know where the other 1% goes to) on US East.


Australia
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
Airact
Profile Joined April 2010
Finland366 Posts
Last Edited: 2013-07-25 20:55:33
July 25 2013 20:49 GMT
#2249
Hm...


Seems like fun.

How competitive are the games? As of now the fun comes from learning (Only like 200 games in, it'll take a while) so me feeding is to be expected.
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
Last Edited: 2013-07-25 21:18:04
July 25 2013 20:51 GMT
#2250
It's good for learning the game, but most of the older players don't take it seriously. There are a good number of people around your level of experience though so I wouldn't worry about the games being over your head.

EDIT: Decided to start streaming them. Just going to provide thoughts and commentary. Feel free to join me on stream chat.

http://twitch.tv/loupinconnu
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
dismiss
Profile Blog Joined March 2009
United Kingdom3341 Posts
July 25 2013 21:18 GMT
#2251
On July 26 2013 05:51 LeLoup wrote:
It's good for learning the game, but most of the older players don't take it seriously. There are a good number of people around your level of experience though so I wouldn't worry about the games being over your head.

I dunno, it's actually been bothering me a little that since the recent influx of even more players a lot of the people who are new/not very good yet basically lose the game for their team by not even having a rudimentary of what they're supposed to be doing on their role and still don't listen to advice. While it's true that that's always been the case to some extend, the recent spike in people playing TLIH has exacerbated the problem severely.
Failure to improve posting standards will result in a lengthy ban. I <crms_> !dumb <GeoffAnderson> crmsdota <crms_> damnit
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
July 25 2013 22:11 GMT
#2252
We have some ideas for that.
Moderator
Ohnoitztotoro
Profile Joined July 2013
United States45 Posts
July 25 2013 22:44 GMT
#2253
Long time lurker, finally made an account just to show some appreciation.

This is amazing. I've desperately wanted to learn Dota for so many years but always found myself turning away due to the extremely angry community of dota 1. Even though dota 2 is more friendlier I'm still scarred from dota 1 days lol. I've tried getting my friends to play Dota too but they're so set on LoL and hate all the extra little nuances.

I think playing friendly games with a good competitive group would be a great experience. Really happy I found this thread. I will definitely jump on the in game channel to check for some games. I have a lot to learn still though. I'm quite bad imo.
Alventenie
Profile Joined July 2007
United States2147 Posts
July 25 2013 22:54 GMT
#2254
My main issue with the newer players is a lot of them lack confidence in their heroes or teammates ability to follow up. It's not something that's easy to teach someone on when they can go and be really aggressive because sometimes it doesn't pay off. 2 games I played yesterday had sluggish games because some of our initiators were afraid of initiating on people that were out of position. It's not something you can teach people quickly but hopefully that will change =D.

Outside of that all the new people are nice and aren't negative so I like that.
Ohnoitztotoro
Profile Joined July 2013
United States45 Posts
July 25 2013 23:05 GMT
#2255
On July 26 2013 07:54 Alventenie wrote:
My main issue with the newer players is a lot of them lack confidence in their heroes or teammates ability to follow up. It's not something that's easy to teach someone on when they can go and be really aggressive because sometimes it doesn't pay off. 2 games I played yesterday had sluggish games because some of our initiators were afraid of initiating on people that were out of position. It's not something you can teach people quickly but hopefully that will change =D.

Outside of that all the new people are nice and aren't negative so I like that.



I actually have this exact problem. I tend to be too passive sometimes. Is it all a matter of experience on knowing when to be aggressive? Or can it be partially taught? The only way I can see to learn this aspect is to be extremely aggressive on a certain game and see what I can actually get away with but that would mean a pretty decent amount of feeding. D:

This was actually one aspect I really wanted to pick up on from playing friendly games.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
July 25 2013 23:17 GMT
#2256
I would say it's a bit of both. You can be taught what to look for, what circumstances would lead to the opponent being out of position. But there's also a ton of experience involved.
Moderator
Alventenie
Profile Joined July 2007
United States2147 Posts
July 25 2013 23:21 GMT
#2257
It's both. You can be taught where to look for opportunities, but sometimes its all about intuition on where you think you will be needed. You can't be everywhere, so you have to judge what is most important at that one time. A lot of times you will never learn this if you don't try to be aggressive and fail a few times. You won't always secure kills or wipe the enemy team, but if you never try you wont ever learn =P.

Watching replays of yourself is also a really good way to learn about enemy movements vs your perception you had in game. Use this to your advantage to see what you thought about the opposing team to what you see post game. It helps me a lot to see the whole map afterwards and say that I was really defensive and conservative farming when I really had no threat of being ganked.
Ohnoitztotoro
Profile Joined July 2013
United States45 Posts
Last Edited: 2013-07-25 23:34:28
July 25 2013 23:32 GMT
#2258
Thanks, definitely something I will keep in mind when playing. I'll definitely try looking over my own replays once I get more use to whats actually going on in game haha

I know everyone jumps on to get some friendly games in but does the group ever talk about the games after to discuss those nuances you mentioned? (such as what situation caused the person to get out of position, at what points could someone have done this or that, etc.)

I'll log on in a couple hours at least to add the channel and hopefully join in on some games.
rebdomine
Profile Blog Joined October 2010
6040 Posts
July 25 2013 23:46 GMT
#2259
On July 26 2013 08:05 Ohnoitztotoro wrote:
Show nested quote +
On July 26 2013 07:54 Alventenie wrote:
My main issue with the newer players is a lot of them lack confidence in their heroes or teammates ability to follow up. It's not something that's easy to teach someone on when they can go and be really aggressive because sometimes it doesn't pay off. 2 games I played yesterday had sluggish games because some of our initiators were afraid of initiating on people that were out of position. It's not something you can teach people quickly but hopefully that will change =D.

Outside of that all the new people are nice and aren't negative so I like that.



I actually have this exact problem. I tend to be too passive sometimes. Is it all a matter of experience on knowing when to be aggressive? Or can it be partially taught? The only way I can see to learn this aspect is to be extremely aggressive on a certain game and see what I can actually get away with but that would mean a pretty decent amount of feeding. D:

This was actually one aspect I really wanted to pick up on from playing friendly games.


I actually did that for a stretch of games a few months ago. My friends absolutely hated my carry play for being too passive because even if I did get big I would just never engage at the right time or back off too early.

Ended up playing a bunch of games where I tower dived even crazier than xboct. Toned it down after I finally got the confidence of knowing when to go and when not to.

I still end up being more aggressive than I should be nowadays, but I think people would prefer erring on the side of aggression. As long as you learn of course.

Different methods work for different people so what worked for me might not work for you.
"Just because you are correct doesn't mean you are right!"
DrPandaPhD
Profile Joined November 2011
5188 Posts
July 25 2013 23:58 GMT
#2260
On July 26 2013 08:32 Ohnoitztotoro wrote:
Thanks, definitely something I will keep in mind when playing. I'll definitely try looking over my own replays once I get more use to whats actually going on in game haha

I know everyone jumps on to get some friendly games in but does the group ever talk about the games after to discuss those nuances you mentioned? (such as what situation caused the person to get out of position, at what points could someone have done this or that, etc.)

I'll log on in a couple hours at least to add the channel and hopefully join in on some games.

Some people ask for advice and some don't. Up to the individual really. Also we might have news about that as well, not entirely sure yet waiting for Firebolt to confirm stuff etc.
리노크 👑
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