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In-Game Standard Hero Builds Project - Page 15

Forum Index > The Tavern
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Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
March 03 2013 20:03 GMT
#281
Updated Undying.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
CatNzHat
Profile Blog Joined February 2011
United States1599 Posts
Last Edited: 2013-03-03 20:53:49
March 03 2013 20:48 GMT
#282
On March 02 2013 05:44 Torte de Lini wrote:
Decisions, decisions.

So mid tiny is fine or should I slot him lane?
I can definitely set up a draft build for him as carry.


Having played close to 200 games as tiny, I can safely say that in pubs laning him solomid is the way to go. Some laning matchups are harder than others, but you don't need to win your lane to win the game, you can gank as early as level 3 (enough mana for avalanche/toss combo with 3 branches), and if you out play your opponent you can very easily get a kill or force them out of lane and gain an advantage that way.

In Captain's Mode, he can either be laned mid or in safe lane (or in the occasional draft he can be played in a 1v1 offlane situation). Laning him safelane you can go midas tranq drums scepter manta, in this role he's in position 1.

If you play him mid, he can still carry extremely well without sacrificing his strong ganking potential, going for a quick bottle (3 branch + tango (and optional salve), into either treads or phase, drums, and then scepter/yasha gives him enough move speed that the blink isn't really necessary in most situations, though it really helps if you have another initiation hero on your team like nyx to fill that role as the game goes on. This style of build gives tiny incredible mobility in the midgame without sacrificing his carry potential by dropping 2k and an extra slot on dagger.

My most commonly used build for mid tiny is 3branch+tango->bottle->phase/treads->drums->pointbooster->yasha->scepter->manta->ac/heart

The treads/phase and ac/heart decision is situational, if initiation is more valuable than manfight i'll go phase, if I need better manfight the attack speed from treads is usually the better option (and a bit of extra mana from tread switching). Either work, phase more cost efficient in most games.
BKB can be thrown in if you need to, but I don't like building boring items in pubs.



Edit: Looks like you have craggy level 9 instead of ulti in your guide, not sure if intentional but I haven't seen it ever done that way in pro matches, especially if guides are targeted to newer players ulti at 9 or possibly even 6 might benefit them more just for the movespeed bonus.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
March 03 2013 21:42 GMT
#283
That is unintantional and will fix that, thanks!
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
March 04 2013 20:03 GMT
#284
Updated Leshrac
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2013-03-07 01:24:09
March 07 2013 01:09 GMT
#285
STill going!

Updated the following:
Medusa
Spec
Viper
LD
Gyro
OD
QOP
Necro
Storm
PL
Jugger
Clinkz
AM
CK
TA
Axe
Luna
Sven
SS
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Jaeger
Profile Joined December 2009
United States1150 Posts
Last Edited: 2013-03-07 01:50:57
March 07 2013 01:49 GMT
#286
On AM I personally prefer starting with Stout Shield, Tango, Quelling you can always buy a salve and courier it out to lane if you need more regen. I'd also say PMS is extremely common early game.

You want early stats on AM.
I've seen Mouz black go as far as stats on 4,5,10,12,13,14 before his 2nd point into mana break at level 15.
In TD3 Korok went for stats on 5,7,10,12.

I think the general best is stats on 4,5,10,12. Getting one point into blink break shield void and 2 into stats by level 6. Then maxing blink, then stats on 10, 12 lets you max manabreak and manavoid together at 16 which is around the time you're usually ready to join team fights.

Mana break or spell shield early on don't do much for a BF AM. He really just needs to be accelerating his farm and avoiding ganks. Stats are the best way to accomplish both of those goals.
https://www.dotabuff.com/players/8137911
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
March 10 2013 08:46 GMT
#287
I just updated Tiny with more extension items.
Basically, mid Tiny as a ganker is still pretty powerful (just played a game with him) and he also transitions pretty well into a carry (went AC, Drums into Manta Style).

So I'm going to put some of those items in.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
RuskiPanda
Profile Joined December 2011
United States2906 Posts
Last Edited: 2013-03-10 10:45:52
March 10 2013 10:44 GMT
#288
On March 07 2013 10:49 Jaeger wrote:
On AM I personally prefer starting with Stout Shield, Tango, Quelling you can always buy a salve and courier it out to lane if you need more regen. I'd also say PMS is extremely common early game.

You want early stats on AM.
I've seen Mouz black go as far as stats on 4,5,10,12,13,14 before his 2nd point into mana break at level 15.
In TD3 Korok went for stats on 5,7,10,12.

I think the general best is stats on 4,5,10,12. Getting one point into blink break shield void and 2 into stats by level 6. Then maxing blink, then stats on 10, 12 lets you max manabreak and manavoid together at 16 which is around the time you're usually ready to join team fights.

Mana break or spell shield early on don't do much for a BF AM. He really just needs to be accelerating his farm and avoiding ganks. Stats are the best way to accomplish both of those goals.


Or you can start Stout Shield with more regen and get PMS at side shop so you don't mess with your mid getting their bottle? It's not like you should be getting a QB until you're finishing your Bfury for flash jungle farm unless you have a really awful support that can't make space for you early on.

QB/SS/tango is like the biggest noob trap opener because any competent lane is going to get rid of all your regen by level 2-3 and then you're just going to be sitting under tower waiting for your courier to get there while scrambling for last hits.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
March 10 2013 21:35 GMT
#289
Hey all, thanks a lot for the suggestions and feedback! I'm definitely looking for more, but a lot of my heroes are getting some great ratings (down and up!)
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Ruscour
Profile Blog Joined April 2011
5233 Posts
March 11 2013 00:13 GMT
#290
Why a jungle build for Lifestealer by default? It's really slow and he works excellently in a trilane or even in a 1v1 offlane situation etc.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
March 11 2013 00:16 GMT
#291
On March 11 2013 09:13 Ruscour wrote:
Why a jungle build for Lifestealer by default? It's really slow and he works excellently in a trilane or even in a 1v1 offlane situation etc.


I would never advocate a trilane in public games (and writing a guide for it would be too situational to pin down).
Also because jungling Lifestealer is incredibly easy.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Ruscour
Profile Blog Joined April 2011
5233 Posts
March 11 2013 04:17 GMT
#292
On March 11 2013 09:16 Torte de Lini wrote:
Show nested quote +
On March 11 2013 09:13 Ruscour wrote:
Why a jungle build for Lifestealer by default? It's really slow and he works excellently in a trilane or even in a 1v1 offlane situation etc.


I would never advocate a trilane in public games (and writing a guide for it would be too situational to pin down).
Also because jungling Lifestealer is incredibly easy.

Right, these are for pubs. Gotcha, I definitely agree then.
a slow decay
Profile Joined January 2013
150 Posts
Last Edited: 2013-03-11 04:54:45
March 11 2013 04:54 GMT
#293
you dont need a trilane for naix to completely win his lane, his level 1 last hit is like best in game i think? because of feast. Besides maybe silencer with like 4 mantles and his orb

and the same reason that naix is one of the best level 2 ganks in the game he is very dominate in lane
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
March 11 2013 05:09 GMT
#294
On March 11 2013 13:17 Ruscour wrote:
Show nested quote +
On March 11 2013 09:16 Torte de Lini wrote:
On March 11 2013 09:13 Ruscour wrote:
Why a jungle build for Lifestealer by default? It's really slow and he works excellently in a trilane or even in a 1v1 offlane situation etc.


I would never advocate a trilane in public games (and writing a guide for it would be too situational to pin down).
Also because jungling Lifestealer is incredibly easy.

Right, these are for pubs. Gotcha, I definitely agree then.


Yeah I guess.
Overall, I think jungle Lifestealer is the safest and easiest hero to jungle with next to engima.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
March 16 2013 21:48 GMT
#295
Hey guys, just an update! Nearly all my guides have enough ratings to get some Steam feedback! I made a few changes, but still need feedback for heroes without ratings (mostly technical and more complicated heroes like Necro) that I really need second opinions on.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
TheYango
Profile Joined September 2008
United States47024 Posts
March 16 2013 23:53 GMT
#296
On March 11 2013 14:09 Torte de Lini wrote:
Show nested quote +
On March 11 2013 13:17 Ruscour wrote:
On March 11 2013 09:16 Torte de Lini wrote:
On March 11 2013 09:13 Ruscour wrote:
Why a jungle build for Lifestealer by default? It's really slow and he works excellently in a trilane or even in a 1v1 offlane situation etc.


I would never advocate a trilane in public games (and writing a guide for it would be too situational to pin down).
Also because jungling Lifestealer is incredibly easy.

Right, these are for pubs. Gotcha, I definitely agree then.


Yeah I guess.
Overall, I think jungle Lifestealer is the safest and easiest hero to jungle with next to engima.

You need to mention chokepoint jungling then because jungle Lifestealer is horribly inefficient without making use of chokepoint jungling.
Moderator
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
March 17 2013 00:03 GMT
#297
On March 17 2013 08:53 TheYango wrote:
Show nested quote +
On March 11 2013 14:09 Torte de Lini wrote:
On March 11 2013 13:17 Ruscour wrote:
On March 11 2013 09:16 Torte de Lini wrote:
On March 11 2013 09:13 Ruscour wrote:
Why a jungle build for Lifestealer by default? It's really slow and he works excellently in a trilane or even in a 1v1 offlane situation etc.


I would never advocate a trilane in public games (and writing a guide for it would be too situational to pin down).
Also because jungling Lifestealer is incredibly easy.

Right, these are for pubs. Gotcha, I definitely agree then.


Yeah I guess.
Overall, I think jungle Lifestealer is the safest and easiest hero to jungle with next to engima.

You need to mention chokepoint jungling then because jungle Lifestealer is horribly inefficient without making use of chokepoint jungling.



You're right, but the description there is max charactrers, it would need to be rewritten with a reference (to make it a bit concise).
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
March 29 2013 01:39 GMT
#298
Updated guide section with my latest guide: Bristlebog

http://steamcommunity.com/sharedfiles/filedetails/?id=134962374
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
swim224
Profile Joined May 2010
Botswana368 Posts
April 01 2013 01:59 GMT
#299
Hey Torte, as a new player, I just wanted to say thank you for condensing so much information into one place. These guides have been my go and have helped me a ton
....unless Taeja suddenly parachutes into the studio with explosions behind him and lands on a skateboard which he jumps over the booth before jumping in. If that happened it would be so sweet it would be physically impossible for them to lose. - Haydin
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 01 2013 04:05 GMT
#300
(: It was thanks to a lot of feedback from everyone here.
Be sure to subscribe to them if you like them :D

THanks!
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
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