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United Kingdom20285 Posts
I easily get 120+fps in a huge range of games, but i have a 970 on 1080p and i turn down some settings on the more demanding ones. The games like WoW and sc2 that drop to very low framerates when CPU limited also generally spend lots of time at 200fps, and all blizzard engine games deal with the mouse seperately, at the monitor refresh rate instead of the game frame rate, which is one example of why you want it to be higher even when you're not playing the game at that framerate.
It matters for some stuff, particularly FPS games or low motion blur scenario's (or if you're just sensitive to this in particular) - the ratio of mouse refresh rate to screen refresh rate.
If that ratio is very far off, your mouse gets sampled an inconsistent amount of times between refreshes.
It looks like this when tracking, instead of the gap between each sampled cursor position being roughly the same:
![[image loading]](http://www.blurbusters.com/wp-content/uploads/2014/06/mouse-125vs500vs1000.jpg)
therefore with 1000hz mouse you should try to stick to the perfect values or close to them (250hz, 200hz, ~143hz, 125hz, ~111hz, 100hz, maybe ~91hz)
It's most easily seen in an FPS game, when you make a turn at medium-fast speed instead of smooth motion it will be slightly jumpy at a high frequency.
A popular usage case to avoid, buying anything aside from a 1000hz mouse on a 144hz monitor (if they're only sold at 500 or 1000 as almost all mice are these days):
1000/143 = almost exactly 7. It's 6.993 - that means that there will be almost exactly 7 polls per screen refresh. Occasionally, almost once per second, the mouse will only have polled 6 times instead of 7 before the refresh, and it won't quite move as far as it was supposed to have moved, but it's still nearly perfect.
500/143 however, as a consequence of halving an almost perfect ratio, is really screwed up - instead of 6.993 polls per refresh, it's 3.472 polls per refresh.
That means that just over half of the time, the mouse will have polled 3 times, while the rest it will have polled 4. Basically, with the same movement, instead of moving say 115 pixels per frame, the mouse will move 100 pixels then 133 pixels then 100 pixels then 133 pixels then 100 pixels and it will create an easily visible to the naked eye stutter that is slightly annoying for desktop usage, more annoying for FPS game gameplay and unusable for ultra low motion blur setups (CRT or strobing). The main reason for that is that the uneven movement completely messes up the perceived motion blur on the moving objects because of the way that our eyes track them (on desktop that would just be the cursor plus whatever window you are dragging, but for an FPS game that is basically EVERYTHING when you're turning around) and it looks very ugly.
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for Kof though, if you don't really play any particularily graphically intensive games feel free to crank things up, but it takes at least a 290 to run dota2 at a stable 120hz with everything turned up at 1440p
I don't think i even get a stable 120 on a 970 if I'm watching stuff on the second screen, as I usually am when playing dota
PS: those korean stands, though shitty, can generally be wrangled at least into a point where they dont wobble, the plastic is flexible and can be bent into a position that has slightly tighter tension
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OK guys so i have decided to get the BenQ XL2411Z. Im at a loss as to which IPS monitor to get to complement my setup, there will be no gaming on the IPS.
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Depends on your country but if you're in the US or Canada, Dell Ultrasharps are in the majority of cases by far the best option for IPS without question. Especially the newer ones with the slim bezels.
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Thanks i just ordered a Dell Ultrasharp U2414H. I'm in Germany but i bought it for 125€ (no Stand included). Seems like a decent deal to me. As for the Benq, how much of a difference does the Blurbusters Utility make? I could get the older Benq XL2410T with older firmware and less customization options and save some money. Should i try to get my hands on an XL2411Z with firmware v2 at all costs?
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United Kingdom20285 Posts
On January 22 2015 00:22 Slashiepie wrote: Thanks i just ordered a Dell Ultrasharp U2414H. I'm in Germany but i bought it for 125€ (no Stand included). Seems like a decent deal to me. As for the Benq, how much of a difference does the Blurbusters Utility make? I could get the older Benq XL2410T with older firmware and less customization options and save some money. Should i try to get my hands on an XL2411Z with firmware v2 at all costs?
If you wanna strobe, yes. If you don't, i don't think there's that much difference between the xl2411t and the xl2411z (but double check that)
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Figures this is best thread to ask this. Do you all have any recommended settings for Windows on high resolution monitor? I just switched from 1920x1080 laptop to 3200x1800 laptop and I'm not sure what best way to set scaling is.
For now I've switched to IE over Chrome too over scaling, but some of my programs still don't look great.
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On January 22 2015 15:50 teamamerica wrote: Figures this is best thread to ask this. Do you all have any recommended settings for Windows on high resolution monitor? I just switched from 1920x1080 laptop to 3200x1800 laptop and I'm not sure what best way to set scaling is.
For now I've switched to IE over Chrome too over scaling, but some of my programs still don't look great.
I just scale it back to 1080p on my 13.3 inch Zenbook UX303LN. Even if you try and adjust the scale settings, there's always going to be something missed which will take more and more time to fix.
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United Kingdom20285 Posts
3200x1800 scales badly into 1080p though; if you were straight out lowering the resolution, you'd use 1600x900. I'm not really sure how to use scaling, because screens below 28" without very low PPI for some reason don't exist at all in the desktop market
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http://eu.battle.net/sc2/en/forum/topic/132343669
+ Show Spoiler + I'm so unreasonably angry over Blizzard having this bug. Apparently if you do display scaling in Windows and do anything but "Smaller" or "Medium" your cursor doesn't display in SC2? Wtf Blizzard?
How can this be unresolved issue after years? I should have known from WCS how few shits Blizzard gives on sc2...
What a joke: Running compatibility settings & display high dpi scaling was no luck for me. Solution? Set custom sizing to 149% instead of 150%. Thanks Blizzard!
I had issue where with display scaling set to large or above (smaller, medium only ok options), SC2 cursor would not appear. Apparently this is an issue multiple people having - Tried disabling high dpi scaling settings on the application & tried Win 7 compatibility layer, no luck - Adjusting scaling from 150% to 149%, it works now. Not gonna spend more time thinking on it since it's working fine for me now.
edit: less whining
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The Benq U1414H is very beautiful, thanks a lot for the suggestion. I am about to buy a Benq capable of 144hz. Please users of 144hz monitors, honestly swear to me that it is worth it and that it is not just a gimmick. Blurbusters are a great source for such research and it all sounds very logical and true. However.. i am afraid i will just realize that it's a cool feature and then forget about it after a couple of days after the novelty wears off.
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United Kingdom20285 Posts
Make a custom resolution for your monitor that runs at 24hz and run it for an hour every day (your games need to be in windowed mode or windowed fullscreen/borderless fullscreen for it to stay on) and see how long it takes for you to get used to it (hint: never)
24hz to 60hz to 144hz is the same, proportionately (2.4x) and the perceptional cliff that some people talk about just isn't there for me where it might stop becoming noticeable or even really become less noticable. 2.4x smoothness is way too much to ignore (1.2 - 1.5x is really obvious) and the solid ~10ms of input lag reduction is huge if you care about it
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On January 25 2015 02:44 Cyro wrote: Make a custom resolution for your monitor that runs at 24hz and run it for an hour every day (your games need to be in windowed mode or windowed fullscreen/borderless fullscreen for it to stay on) and see how long it takes for you to get used to it (hint: never)
24hz to 60hz to 144hz is the same, proportionately (2.4x) and the perceptional cliff that some people talk about just isn't there for me where it might stop becoming noticeable or even really become less noticable. 2.4x smoothness is way too much to ignore (1.2 - 1.5x is really obvious) and the solid ~10ms of input lag reduction is huge if you care about it The difference is that 60 for a lot of people is ''enough''. Cyro convinced me a good 4 months back that 144hz is the way to go and I went and bit the bullet. A couple months later I played at a tournament (DSCL bootcamp) where they had 60hz EIZO monitors only. I thought I was playing at ~ 30fps even though I CLEARLY wasn't. It looked so stuttery in comparison. 144hz really is pleasing and amazing for not just sc2, but also general use. Especially the cursor will at all times be displayed in 144hz and its quite calming and just so much more satisfying. That said, if you don't care about framerates above ''playable'' (40+ in a lot of people's cases), you might not care. For some it's a gimmick, for others it's almost a necessity. It's starting to become one for me when I'm playing Starcraft 2 (The game also has engine issues, but aside from that! )
That said, you WILL hate everything that isn't 100hz and you WILL lower settings just to get a higher, stable framerate. I lowered my Crysis 3 settings to medium to get 85+ FPS average, even though I could probably run it at (very) high with 50+.
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Surely Crysis running at 50 fps on a 144 Hz monitor should still look better than crysis running at 50 fps on a 60 Hz monitor.
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On January 25 2015 03:45 Incognoto wrote: Surely Crysis running at 50 fps on a 144 Hz monitor should still look better than crysis running at 50 fps on a 60 Hz monitor. Yeah, but it's just less satisfying. ^^ And a lot of people do prefer color reproduction/viewing angles over a higher framerate. It's a matter of preference until we get 144hz IPS panels I suppose.
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Generally for monitors there are 3 main concerns that people have
screen quality - ips etc resolution - 1080v1440v4k refresh rate 60/120/144
followed by some secondary considerations that are important to some like multiple ports, speaker, response time etc.
Each person has a preference on where they fall in regards to those things Personally I'm very satisfied with my 120hz ips at 1440p since it encapsulates what I feel are the sweet spots on all 3 spectrums for a reasonable price
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yeah you got your monitor from korea though amirite?
i was leaning towards getting one however i saw there might be something like an €80 import fee or some other bullshit attached to it.
so i'm just sticking to this 60 hz, 900pn, TN panel
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The ROG swift seems perfect but then again so does a flat $800/€700, and I've got neither. So my 144hz 1080p monitor will have to do which is just fine
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United Kingdom20285 Posts
ROG swift has like double digit RMA rates though, and that's just the people who bother to send them back because of panel problems
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Thoughts on the Asus vg248q?
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