For 1440p you have only one option
Teamliquid Monitor Thread - Page 76
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Cyro
United Kingdom20322 Posts
For 1440p you have only one option | ||
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Thalandros
Netherlands1151 Posts
On August 30 2014 07:05 Cyro wrote: Some of the benq z series (for strobing) or whatever hits for 1080p gsync/ulmb(strobing). Waiting for gsync would be nice since we're deep into q3 of the year now and they were due for q2, i'm not sure where the 1080p gsync/ulmb stuff is but some of the gsync/ulmb monitors are for sale since a while ago so i don't think they'll be too long For 1440p you have only one option I assume 1440p won't be mainstream for a while though. I'm contemplating just getting a 24'' 144hz monitor and get a cheap 3rd 1080p monitor -just 60 hz like the one i have now - so I have 1 for pure ''hardcore 144hz'' gaming, another 2 for potential widescreen gaming or just general other things | ||
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Cyro
United Kingdom20322 Posts
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Thalandros
Netherlands1151 Posts
On August 30 2014 08:55 Cyro wrote: You'd probably have to set the main monitor down to 60hz for doing triple monitor gaming, even if the driver allowed it, the image on the two side screens would lag behind noticeably and it would look weird Which is fine, because the 144hz is most important when playing competitive games which I wouldn't ever do on 3 screens anyway. 2 screens is just kind of awkward especially when I can get a 3rd, cheap, 1080p monitor for €90 which should just be more convenient for widescreen gaming (if I'd ever want to use it) than two. Also more multitasking! The 144hz monitor is the main priority though. | ||
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Sovano
United States1503 Posts
On max settings I average 110 FPS in LoL and 100 FPS in DotA (Would it be better than to get a 120 hz monitor instead of 144 hz then?). | ||
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Cyro
United Kingdom20322 Posts
How do you only have that FPS? I had ~400-600 early game yesterday depending on where camera was looking those two monitors will be obsolete when their gsync/ulmb replacements are released, which will probably be before you buy | ||
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Sovano
United States1503 Posts
I'm going to have to double check my FPS in LoL because I might be wrong. I wasn't sure if it was 110 or 210 (what I do remember is that I don't really get a noticeable difference in FPS between running LoL on bordereless/full-screen mode, is that weird?). The DotA FPS is accurate though, at least that's what I see when I use "net_graph". I turned V-Sync off so the net_graph wouldn't cap at 60. I'm not really knowledgeable when it comes to monitors other than the basics. I've seen those two terms tossed around somewhere earlier this week, what does G-Sync/ULMB mean and how does that affect me? I'm not really looking to spend more than $300 on a monitor so if there isn't really a big difference between the monitors I'm looking at and those I'm not particularly interested. | ||
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Cyro
United Kingdom20322 Posts
G-sync.. i'm probably not best person to explain I checked LoL performance for you: ![]() ![]() FPS benchmark while waving camera around map back and forth with minimap: ![]() At those framerates and MAX SETTINGS (aside from shadows) my 770 was only at like 70% load, so i can't imagine you being gpu limited at only 100fps with a 750ti. You're probably CPU limited (well, 99.9% sure you are in fights etc), but having a Haswell CPU, you shouldn't have waaaaaaaaaaaaaaay lower FPS than me, just somewhat lower (because you're at like 3.4ghz and i'm at 4.5ghz) Dota might be GPU limited, but i don't think it would be with lower settings, at least not when stuck at low fps LoL is one of the easiest games out there to benefit from higher refresh rates on, it's extremely graphically light (200fps @ 1080p = 20-25% load on 770 on max aside from shadows, zzz) and doesn't really benefit from more than two CPU cores either, so you can get pretty much the max performance the game is capable of using only a pentium g3258 tl;dr you should be able to get like three quarters of my performance but you maybe have to turn down a few graphical settings if you want to be at 400fps instead of 200fps (IF 750ti is limiting); it won't really matter because you're CPU limited when near 150fps anyway even on max settings and regardless, you can get a ton of benefit out of 144hz | ||
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Sovano
United States1503 Posts
It seems I'll benefit from a 144 hz monitor for LoL definitely. Not sure if my eyes will notice a difference between 100 FPS and 60 FPS on DotA 2 though. Otherwise the other thought if I wanted to be cheap or didn't want a 120+ hz monitor is to go with the U2412m. My university's tech store sells it for $180. | ||
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Cyro
United Kingdom20322 Posts
Not sure if my eyes will notice a difference between 100 FPS and 60 FPS on DotA 2 though. If you can tell the difference between 36fps and 60fps on 60hz, you can see it between 60 and 100 on 100hz lol it's not a question of if you will really see difference (unless you constantly play games at 40fps) but more of if it's worth it; i'd say picture smoothness etc is a luxury but lower input latency for me makes it a pretty mandatory choice, there's no way i could go back to 60hz for that | ||
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WellCrap
Sweden122 Posts
Sorry for asking again, but I feel like its time to get a new monitor. I want a solid IPS/PLS/Fancycoloursandshit panel with a 1080 or higher resolution. I would prefer if it would look less "gamery" than the Eizo fs series, but If it works well it becomes irrelevant. I was thinking of just getting the Dell P2314H from OP, but I was curious if there was anything better for 400$. Ended up getting the EV2336W. | ||
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WellCrap
Sweden122 Posts
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Sovano
United States1503 Posts
On September 01 2014 14:33 Cyro wrote: If you can tell the difference between 36fps and 60fps on 60hz, you can see it between 60 and 100 on 100hz lol it's not a question of if you will really see difference (unless you constantly play games at 40fps) but more of if it's worth it; i'd say picture smoothness etc is a luxury but lower input latency for me makes it a pretty mandatory choice, there's no way i could go back to 60hz for that Good point. Not sure why I asked such a silly question, I should know better since I used to play with 30 fps for nearly my entire life and noticed such a huge difference when I got a decent desktop that could run games on 60 fps. I was fine gaming on my U2312HM, so I don't think I'll die if I don't have the new versions coming out. I settled with the Asus VG248QE which is coming this Friday. Hopefully I won't dislike the monitor because it's a TN and not IPS. I remember when I first got my U2312HM two years ago and compared it to my TN monitor side-by-side. The color difference was clear as day. Hopefully I'll be able to calibrate it to my liking so I don't have to return it. | ||
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ChriseC
Germany440 Posts
I wanted to check out the BenQ XL2411Z and also found the BenQ XL2420Z and just wanted to ask what the main differences are that justifies the higher price. | ||
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Cyro
United Kingdom20322 Posts
On September 04 2014 10:58 Sovano wrote: Good point. Not sure why I asked such a silly question, I should know better since I used to play with 30 fps for nearly my entire life and noticed such a huge difference when I got a decent desktop that could run games on 60 fps. I was fine gaming on my U2312HM, so I don't think I'll die if I don't have the new versions coming out. I settled with the Asus VG248QE which is coming this Friday. Hopefully I won't dislike the monitor because it's a TN and not IPS. I remember when I first got my U2312HM two years ago and compared it to my TN monitor side-by-side. The color difference was clear as day. Hopefully I'll be able to calibrate it to my liking so I don't have to return it. I did some calibration and i have some windows color profile that makes a lot of difference. I've never seen an IPS monitor, but saw some comments from people owning both and being much happier after such calibration one thing that did stand out a lot to me at first though was the weird gamma curve, stuff that's dark to be invisible on a normal monitor is completely visible in a weird amount of detail. I play osu! which has background images and i was usually dimming them by 90, maybe 95% on my old monitor - but with this one, it's as visible with 99% dim than it was at 95-90% on my old one. I stopped noticing it, but i think it's a pretty big flaw to have no choice in that, it was marketed on the benq monitors as well AFAIK. I didn't do more advanced calibration and the color profile thing until i was more used to that, so i'm not sure if that would have made it better. Check out SVP - http://www.svp-team.com/ - i use this on 144hz monitor for watching 24fps and similar content. It gives surprisingly good 6:1 frame interpolation, which is probably neccesary even if you don't like that look, just because when you're doing stuff at 144hz and 200fps and then you go to look at 24fps video, you'll be able to count the individual frames otherwise whenever the camera pans and it will be very annoying. I use these settings for 720p viewing: ![]() That's a 1080p source, but it's bad quality so it looks less awful when downscaled to 720p, and it's also proven impossible (or at least very difficult) to interpolate 1080p24 to 1080p144 with good interpolation settings | ||
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skyR
Canada13817 Posts
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Cyro
United Kingdom20322 Posts
http://www.guru3d.com/news-story/philips-272g5dyeb-27-inch-monitor-has-nvidia-g-sync.html | ||
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Sovano
United States1503 Posts
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Cyro
United Kingdom20322 Posts
Although most importantly I only feel a marginal difference between 60 hz and 144 hz Are you using "windows classic" them on w7? In your GPU driver, make sure vsync is turned off, set maximum pre-rendered frames to 1 for nvidia or the similar setting for radeon, etc. Ingame, make sure you also have vsync off and your FPS is high. What game are you testing with? Calling latency/smoothness differences between 2.4x refresh rate "marginal" gives me the strong impression that something is wrong with your setup, but you might just be way less sensitive to them than me | ||
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Sovano
United States1503 Posts
I just changed the settings to what you said, although I'm still not noticing a difference from before and after. My FPS is at 240 on LoL. I tried it in DotA 2 with 120 FPS and it didn't feel different either. I made sure V-Sync was off on both those games too. I do think as well I may have something wrong, but I'm not sure what. If I could tell the difference between 30 and 60, I should've definitely noticed 144. I'm connected via DVI-D. Under the advanced settings on my monitor it's set to 144 hz. My FPS shouldn't be the issue on either LoL or DotA 2. I have V-Sync turned off on both, and I just did what you told me to do. Not really sure what's wrong here. | ||
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