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While I'm playing starcraft 2, my ram usage goes up to 80percent.
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Goodseed
Korea (South)270 Posts
![]() While I'm playing starcraft 2, my ram usage goes up to 80percent. | ||
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whaty0uwant
New Zealand346 Posts
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Bigpet
Germany533 Posts
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Goodseed
Korea (South)270 Posts
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Maynarde
Australia1286 Posts
Most computers should have 4GB at least these days. | ||
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syorrm
United States15 Posts
u can plauy music, have multiple webpages out, play sc2, skype, plus for 4 gb u can find it about 40 for the whole thing. make sure ur comp can hold DDR3 because DDR3 is the fastest. DDR2 and DDR will cost more and arnt as effective. be smart and get 4 gb of DDR3 ram (if your motherboard can hold.) | ||
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Goodseed
Korea (South)270 Posts
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ensign_lee
United States1178 Posts
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Goodseed
Korea (South)270 Posts
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Xapti
Canada2473 Posts
Sorry for that general estimate... all I know is that I think it uses less memory after fresh starting/restarting (of the game). Edit: after logging in, but before playing a game, SC2 uses 650MB working Set, 750 MB Private bytes. I have seen it go up to 2GB though, just need to play enough without restarting. Your task manager might not be giving you a very accurate indicator of memory usage. Windows Task manager uses Working Set size, as opposed to Private bytes. Private bytes isn't a completely accurate indicator of physical memory usage (it includes virtual memory— if you disable virtual memory it might be very accurate, although that is not a good idea to do for continual/normal use as it would offer poorer performance), but it is better than working set. | ||
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QuothTheRaven
United States5524 Posts
(I'm running Win7 x64 with 18GB of RAM, for reference.) | ||
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Maynarde
Australia1286 Posts
On March 18 2011 13:46 Xapti wrote: My SC2 uses 1-2GB of memory I think, on windows 7 x64, 4GB memory. I don't think SC2 can use 4GB memory on Win7 64-bit because the game itself is 32-bit? Interesting. When I get home I'll check as I have Win7 64-bit as well. EDIT: Nevermind did some research and realised 64-bit OS will use 4GB+, the bit of the software doesn't matter. | ||
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nalgene
Canada2153 Posts
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DarthXX
Australia998 Posts
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KillerPenguin
United States516 Posts
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Kwon
Brunei Darussalam41 Posts
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Bigpet
Germany533 Posts
On March 18 2011 15:06 Maynarde wrote: Show nested quote + On March 18 2011 13:46 Xapti wrote: My SC2 uses 1-2GB of memory I think, on windows 7 x64, 4GB memory. I don't think SC2 can use 4GB memory on Win7 64-bit because the game itself is 32-bit? Interesting. When I get home I'll check as I have Win7 64-bit as well. EDIT: Nevermind did some research and realised 64-bit OS will use 4GB+, the bit of the software doesn't matter. (these calculations are for 32-bit software on a 64-bit OS) I thought it was 2GB but after some research I found out that it can address that if it is linked with a flag called /LARGEADDRESSAWARE it can go the the maximum of 2³² of addressable space which is exactly 4GiB. Of course it can always spawn another process to get an additional 4GiB but I hightly doubt it. | ||
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ensign_lee
United States1178 Posts
On March 18 2011 13:28 Goodseed wrote: as you can see, I'm not in a battle or anything. If I was in a big battle, I would be microing right now, not taking screen shots. xd Starcraft 2 holds on to the RAM space that it uses. If you use 2GB of RAM while in a big battle, Starcraft will reserve 2GB from your system until you close it. Doesn't matter if you go back to the lobby, or go into a less intensive time in the game. That 2GB of RAM belongs to Starcraft until you exit the game. | ||
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god_forbids
United States111 Posts
SC2 is Large Memory Aware so it actually can address more than 2GB of memory. | ||
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[TA]eccentric
Australia55 Posts
games these days are just like that. D: | ||
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