Enhance Pointer Precision Option on Windows - Page 4
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EZjijy
United States1039 Posts
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Gui Montag
Denmark10 Posts
Unfortunately, it doesn't have anything to do with how I move the mouse. Even if I move the mouse infinitely slowly the pointer still jerks, but if I turn acceleration on the jerkiness goes away. I guess it's because I use a higher sensitivity than most people. | ||
GreEny K
Germany7312 Posts
On September 29 2010 07:34 Liquid`HuK wrote: i was playing with it on during esl cologne germany, god did it feel so different Did you forget to turn it off or did think it wasn't a big deal? | ||
Grobyc
Canada18410 Posts
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G2Wolf
United States261 Posts
On September 29 2010 10:19 Gui Montag wrote: My problem is, when I boost the mouse sensitivity to a satisfactory level for me (high by most standards), small movements become very jerky and selecting an individual unit in starcraft takes more effort than it should. For that reason mouse acceleration works best for me. Is there a way to have high sensitivity without acceleration and not have small movements become jerky? What kind of mouse do you have and pad to play on? | ||
Phant
United States737 Posts
I tried putting the mouse speed bar in windows 7 right in the middle like everyone says. And it is just way too slow (have to slide my arm across a table in order to move across the screen). Whenever it is off of that point the program says it's not moving 1:1, but it feels exactly the same. I also tried moving my mouse faster vs. slower, and the pointer moves the same distance regardless of speed setting...maybe I'm doing something wrong? | ||
vindKtiv
United States215 Posts
I can definitely see where most people are coming from though. Clicking things without EPP would be much easier to get use to. | ||
standalone
Norway73 Posts
On September 29 2010 07:53 DefMatrixUltra wrote: The difference between being "good" at something and excelling at something can often be found in the small details. Sure, you can be "good" at playing any PC game with mouse acceleration on. However, if you have it off, you now have a 1:1 ratio and can make use of one of the most powerful abilities humans have: muscle memory. The difference between the two cases is enormous: 1. If I move the mouse X distance at Y speed, I get Z result. 2. If I move the moues X distance, I get Y result. Human muscle memory takes incredible advantage of the second case. It is so much simpler for your brain and hand to coordinate in the second case. Sure, you can teach yourself the 1st case, but you are just making it more difficult for yourself. Removing barriers of difficulty in any task will help you perform that task better. Having mouse acceleration on is, in my mind, akin to only using odd numbers for hotkeys or disabling your "a" key, forcing yourself to click. It just makes the same task less intuitive and more difficult. An excellent explanation and this is what it boils down to. You can prefer to add a variable that makes muscle memory harder. But why would you? | ||
scottyyy
United Kingdom796 Posts
I'm still pretty new to PC FPS so I'm still learning, but turning off mouse accel and lowering my mouse sensitivity (now at 1.8 at 1600dpi) has helped me more than than I could imagine. I didn't even need to get used to it in game, it was just an instant improvement. | ||
Nasty.Nate
United States96 Posts
It was ON by DEFAULT on my computer, and I've been gaming with it for years. I'm trying to play with it off right now and having difficulty making precise clicks, but only because I am not familiar with having it off, I think. The option to toggle it is located in the control panel of Windows 7. Someone should make this thread a sticky. | ||
Medrea
10003 Posts
On August 17 2011 09:48 Nasty.Nate wrote: I just found out about this mouse option tonight which shocked me. It was ON by DEFAULT on my computer, and I've been gaming with it for years. I'm trying to play with it off right now and having difficulty making precise clicks, but only because I am not familiar with having it off, I think. The option to toggle it is located in the control panel of Windows 7. Someone should make this thread a sticky. Actually the mouse accelleration option in windows is perma bugged. In order to get rid of mouse acceleration, you need a mouse registry fix. The location of the registry is here: (Type regedit) HKEY_CURRENT_USER\Control Panel\Mouse Look under smoothmousexcurve and smoothmouseycurve. Check that the values are the following. And If you do not do this. mouse acceleration is always on. I repeat, the dialogue option in windows XP, Vista, and 7 is bugged. It does not actually perform as described. I have visited tournament systems. Gamers and progamers systems, LANS, cybercafes of all kind. And they VERY OFTEN do not have the proper mouse registry values for gaming. DO NOT trust your mouses drivers to take care of this for you. I know from experience that Logitech (Setpoint) does not always completely remove mouse accel. EDIT: Some games behave differently and this doesn't matter (accel is ignored), some do not. It is hard to tell. But 14 years of progaming has shown us that mouse accel is never a good thing. However, since the default registry values are SO COMMON and tournaments do NOT allow you to alter the registry of the system. I am conflicted as to whether or not I should play with these values, which have been described as true 1:1 | ||
SichuanPanda
Canada1542 Posts
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dbddbddb
Singapore969 Posts
however, you should definitely not be playing with acceleration, but if you already are used to it i guess its better to just stick with it | ||
Nasty.Nate
United States96 Posts
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Phayze
Canada2029 Posts
On August 17 2011 10:09 SichuanPanda wrote: I like acceleration myself having to constantly drag and push and pull the mouse all over because it moves at the same speed all the time is useless as far as I'm concerned. And in regards to the comment about muscle memory. If you keep your accel settings the same your muscle memory remembers the acceleration. No, acceleration in itself cannot be predicted. You wont move your hand the exact same speed every single time you do a similar movement and the cursor progression will be different every time. Secondly, moving the mouse more promotes good bloodflow and will reduce your chances of getting any sort of RSI. Accel may be purely a "i like it" and "i dont" kind of thing. But having played css very competitively it makes you quite inconsistent. | ||
Medrea
10003 Posts
On August 19 2011 18:51 Nasty.Nate wrote: If the option is bugged, why did I notice a huge change my mouse movement by disabling it? Also, I physically tested it and it seems the option actually is working. I'm not about to manually edit my registry, but I did download the Mark C registry fix though and applied it. However, after restarting I haven't noticed any changes from where they were already at by disabling the setting in Windows. If you applied a registry fix, its the same thing as modifying the values manually. Also I didn't say the option in windows did nothing, Im saying it doesn't work as you might think it does. Maybe someone can come in and say what the hex values above mean PRECISELY, but as far as I am aware those are the values for 1:1 motion. Meaning if you move your mouse X distance in real life, the cursor moves a constant distance C. This is regardless of speed of movement. If you flick the mouse really fast, or move like molasses, over a distance X, the result will always be a C constant. AFAIK with acceleration, faster motions across X distance result in a C+f(x) meaning that faster movement speeds, even over the same distance, result in a greater reaction from the cursor, which is undesirable for most, usually resulting in a floaty feel. Window mouse precision setting also does a bunch of other things to bump your cursor around that are also really annoying. Some people think no accel means constant motion over a time, but thats not right. Take any persons mouse and go crazy with it and it moves faster. | ||
Aim Here
Scotland672 Posts
On August 17 2011 10:09 SichuanPanda wrote: I like acceleration myself having to constantly drag and push and pull the mouse all over because it moves at the same speed all the time is useless as far as I'm concerned. And in regards to the comment about muscle memory. If you keep your accel settings the same your muscle memory remembers the acceleration. You know that you can increase the sensitivity in conjunction with with the mouse acceleration off, don't you? It's easy to set it to a faster speed where you never have to lift the mouse off the table, or move your wrist from where it's pivoting or whatever it is that you're comfortable with. Of course, it's far preferable to increase mouse DPI rather than put the Windows (or your app's) software sensitivity beyond the 6/11 mark (otherwise there will be pixels you can never click on). As for muscle memory remembering the acceleration, I'm sceptical - all it would take is an adrenaline burst during some heavy micro moment, and your pointer will be moving at a different speed than your brain expects. | ||
To-mos
United States2 Posts
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To-mos
United States2 Posts
On August 19 2011 19:02 Phayze wrote: No, acceleration in itself cannot be predicted. You wont move your hand the exact same speed every single time you do a similar movement and the cursor progression will be different every time. Secondly, moving the mouse more promotes good bloodflow and will reduce your chances of getting any sort of RSI. Accel may be purely a "i like it" and "i dont" kind of thing. But having played css very competitively it makes you quite inconsistent. Actually yes it can be. I know the exact speed and distance required to turn 90 degrees or 360 ect. with acceleration enabled. | ||
Cyro
United Kingdom20289 Posts
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