• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:38
CEST 06:38
KST 13:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy7[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple1BSL Season 235Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool The Death of Cheese: From a Professional Cheeser Weekly Cups (Sep 13-20): herO scores triple Balance hotfix patch 5.0.16b (July 16)
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Oldest replay file. new ranked ladder hack? Bot on ladder New 3v3 BGH Ladder (and more) on ShieldBattery! [ASL22] Ro8 Preview: In A Tizzy
Tourneys
[ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27! [BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8712 users

[G] Customized hotkeys without bugs - Page 10

Forum Index > Tech Support
Post a Reply
Prev 1 8 9 10 11 12 35 Next All
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
April 26 2010 14:56 GMT
#181
- [UI Changer] added all possible buttons
- added 'Alert Recall'



i love you
Tamerlane
Profile Joined July 2009
Canada426 Posts
April 26 2010 15:54 GMT
#182
On April 26 2010 23:16 GoStyle wrote:
Ok iv tried Step 2 as listed on the opening post (All i want is to change Attack = A from grid key)

But when i use this MPQ editor and follow the steps i dont see Hotkey.txt file. Below is all i can see;


patch.SC2Archive\Mods\Core.SC2Mod\Base.SC2Data\UI\fonts\
patch.SC2Archive\Mods\Core.SC2Mod\Base.SC2Data\UI\flash\
patch.SC2Archive\Mods\Core.SC2Mod\Base.SC2Data\UI\layouts\
patch.SC2Archive\Mods\Core.SC2Mod\Base.SC2Data\UI\fontstyles.SC2Style

I really am not too confident when it comes to doing this kind of stuff. Will anyone be so kind as to change the file for me? I use GRID (right handed), but want attack = A, that is all. and finally can u tell me where to put the file and what to call it exactly?

Thanks guys, hopefully someone can help



you didn't open the right file, you opened patch.SC2Archive, you needed to open patch-enUS.SC2Archive (it may be different than "enUS", it depends what version of SC2 you have)

but since you only want to change some command interface hotkeys, you should use Tiler's tool and set all the hotkeys you want - it's gonna be much more simple
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 26 2010 17:30 GMT
#183
I am currently trying to create a custom hotkey layout that is very unorthodox.

I want to use Control+S for assigning a control group, but it always toggles sound, even though I remapped Toggle Sound to Control+P (which is working fine). I didn't find any other Control+S entries in any of the GameHotkeys.txt files.

Any ideas as to what could be going wrong here?
If you have a good reason to disagree with the above, please tell me. Thank you.
Daeger
Profile Joined April 2010
United States2 Posts
Last Edited: 2010-04-27 00:16:58
April 26 2010 23:15 GMT
#184
Since you can't assign command buttons with the standard profile, why not try to duplicate the behavior by having a Grid-style preset?

Better yet, a binding tool that binds all the unit abilities in a specific grid position all at once.

Edit: Darn, didn't get this edit in before Tamerlane replied to the thread. Read it again if you see this.
Tamerlane
Profile Joined July 2009
Canada426 Posts
April 27 2010 00:12 GMT
#185
On April 27 2010 02:30 spinesheath wrote:
I am currently trying to create a custom hotkey layout that is very unorthodox.

I want to use Control+S for assigning a control group, but it always toggles sound, even though I remapped Toggle Sound to Control+P (which is working fine). I didn't find any other Control+S entries in any of the GameHotkeys.txt files.

Any ideas as to what could be going wrong here?


I would suspect that if the Control+S sound toggling is defined elsewhere (such as GameStrings.txt), it would cause this exact issue and it is quite surprising how badly managed those files are.

But otherwise, no, I don't see what could be the problem :\
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 27 2010 04:12 GMT
#186
SC2Tools v0.98.3 Download

What's new:
- [Video Options] added 'Textures' and 'Phisics' groupboxes
(Some parameters in 'Textures' read-only)
cloaked
Profile Joined February 2010
United States32 Posts
April 27 2010 04:14 GMT
#187
Small bug: It doesn't work on windows medium font (125%). default is 100%, but many people increase it when they use big resolutions. The 'load/save to mpq' buttons disappear on this font size.

on win 7 (and prolly vista):
Control Panel\Appearance and Personalization\Display > change text scaling
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 27 2010 04:23 GMT
#188
On April 27 2010 13:14 cloaked wrote:
Small bug: It doesn't work on windows medium font (125%). default is 100%, but many people increase it when they use big resolutions. The 'load/save to mpq' buttons disappear on this font size.

on win 7 (and prolly vista):
Control Panel\Appearance and Personalization\Display > change text scaling

Please post screenshot because i can't imagine how it looks. I'am use XP perfomance edition SP3
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 27 2010 08:26 GMT
#189
On April 27 2010 09:12 Tamerlane wrote:
Show nested quote +
On April 27 2010 02:30 spinesheath wrote:
I am currently trying to create a custom hotkey layout that is very unorthodox.

I want to use Control+S for assigning a control group, but it always toggles sound, even though I remapped Toggle Sound to Control+P (which is working fine). I didn't find any other Control+S entries in any of the GameHotkeys.txt files.
Any ideas as to what could be going wrong here?


I would suspect that if the Control+S sound toggling is defined elsewhere (such as GameStrings.txt), it would cause this exact issue and it is quite surprising how badly managed those files are.

But otherwise, no, I don't see what could be the problem :\


I searched for control+s in all the *.txt files in patch-enGB.SC2Archive but couldn't find anything. I suspect it's hardcoded.
If you have a good reason to disagree with the above, please tell me. Thank you.
Fate77
Profile Joined April 2010
Hungary31 Posts
April 27 2010 09:54 GMT
#190
On April 26 2010 02:38 StaR.Sun wrote:
ok when I open sc2tools and i hit open mpq I check my hotkeys that i previously set and they are fine . but then I click on UI changer and the window gets a little smaller and when i click i.e. warpgate or anyother option I can change the hotkey "grey" .

But I did manage to change them using MPQeditor after watching the video on the first page


I have exactly the same problem, and i dont want to mess with mpq files.
Daeger
Profile Joined April 2010
United States2 Posts
April 27 2010 12:20 GMT
#191
On April 27 2010 09:12 Tamerlane wrote:
Show nested quote +
On April 27 2010 02:30 spinesheath wrote:
I am currently trying to create a custom hotkey layout that is very unorthodox.

I want to use Control+S for assigning a control group, but it always toggles sound, even though I remapped Toggle Sound to Control+P (which is working fine). I didn't find any other Control+S entries in any of the GameHotkeys.txt files.

Any ideas as to what could be going wrong here?


I would suspect that if the Control+S sound toggling is defined elsewhere (such as GameStrings.txt), it would cause this exact issue and it is quite surprising how badly managed those files are.

But otherwise, no, I don't see what could be the problem :\

There is a line in GameHotkeys.txt that looks suspect

UI/Sound_Hotkey=S
cloaked
Profile Joined February 2010
United States32 Posts
Last Edited: 2010-04-27 13:54:37
April 27 2010 13:50 GMT
#192
On April 27 2010 13:23 Tiler wrote:
Show nested quote +
On April 27 2010 13:14 cloaked wrote:
Small bug: It doesn't work on windows medium font (125%). default is 100%, but many people increase it when they use big resolutions. The 'load/save to mpq' buttons disappear on this font size.

on win 7 (and prolly vista):
Control Panel\Appearance and Personalization\Display > change text scaling

Please post screenshot because i can't imagine how it looks. I'am use XP perfomance edition SP3

Font/text scaling is available in xp as well, and I'm sure it will yield the exact same bug. Basically, the text gets bigger, but the window don't resize. So after you click on one of the tabs at the top, the load/save buttons disappear under the application's window. I have tested this on normal font and larger font to confirm the cause.

In xp:
"Right-click on a blank area of your Windows desktop (in other words, not on an icon) and select Properties from the context menu that appears. Or go to Control Panel, Display.

In the Display Properties screen, click on the tab that says Settings. Look at the Font Size box in the lower half of the screen. [You may also need to click an "Advanced" button] By default, Windows is set to Small Fonts, which use 96 pixels per inch to draw themselves. If your fonts generally look too small to you, change it to Large Fonts, which use 120 pixels per inch to display. Large Fonts are at 125% of the normal font size. You will have to restart Windows for the change to take effect."
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 27 2010 15:20 GMT
#193
On April 27 2010 21:20 Daeger wrote:
Show nested quote +
On April 27 2010 09:12 Tamerlane wrote:
On April 27 2010 02:30 spinesheath wrote:
I am currently trying to create a custom hotkey layout that is very unorthodox.

I want to use Control+S for assigning a control group, but it always toggles sound, even though I remapped Toggle Sound to Control+P (which is working fine). I didn't find any other Control+S entries in any of the GameHotkeys.txt files.

Any ideas as to what could be going wrong here?


I would suspect that if the Control+S sound toggling is defined elsewhere (such as GameStrings.txt), it would cause this exact issue and it is quite surprising how badly managed those files are.

But otherwise, no, I don't see what could be the problem :\

There is a line in GameHotkeys.txt that looks suspect

UI/Sound_Hotkey=S


That's the hotkey to switch to the sound tab in the options menu, I just tried it out.
If you have a good reason to disagree with the above, please tell me. Thank you.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 27 2010 15:44 GMT
#194
SC2Tools v0.98.4 Download

What's new:
- added 'waterflipbook' and 'texSpace' variables to [Video Options]
- fixed scaling problem
- fixed some small bugs

For all who have DPI > 96 please tell me if it bugs.
Tamerlane
Profile Joined July 2009
Canada426 Posts
Last Edited: 2010-04-27 15:55:42
April 27 2010 15:54 GMT
#195
On April 27 2010 17:26 spinesheath wrote:
I searched for control+s in all the *.txt files in patch-enGB.SC2Archive but couldn't find anything. I suspect it's hardcoded.


did you check the files in patch.SC2Archive as well?

and by the way, there is nothing "hardcoded" in SC2, except inside executables => all the content is inside common filetypes, such as .swf, .dds, .xml (and of course .txt)
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 27 2010 16:13 GMT
#196
On April 28 2010 00:54 Tamerlane wrote:
Show nested quote +
On April 27 2010 17:26 spinesheath wrote:
I searched for control+s in all the *.txt files in patch-enGB.SC2Archive but couldn't find anything. I suspect it's hardcoded.


did you check the files in patch.SC2Archive as well?

and by the way, there is nothing "hardcoded" in SC2, except inside executables => all the content is inside common filetypes, such as .swf, .dds, .xml (and of course .txt)

I just skimmed over that archive, didn't find any files that seemed worth looking into. The few *.txt were for other stuff and I wouldn't want to touch the other files anyways. Not because I'm scared of breaking anything, but because Blizzard only stated that we could modify some *.txt file.

Ya I would guess that there is no real hardcoding. It probably is in a file that we are not supposed to modify though. A file where it shouldn't be or else it wouldn't also be in GameHotkeys.txt (it's duplicated).
If you have a good reason to disagree with the above, please tell me. Thank you.
darkmare
Profile Joined March 2010
Germany29 Posts
April 27 2010 16:35 GMT
#197
guys u all so good at figuring things out..

what could be the problem if the preset hotkeys don t work?


i deleted variables.txt but no effect.. first time i deleted variables.txt it worked.. i could play with grid hotkeys.. today somehow.. it changed back to normal hotkeys.. without me doing anything.. now deleting variables.txt in the starcraft II beta folder.. doesn t work anymore

some ideas from guys that are really into things here ^^?

would be great.

Greets
NoW is all there is.. all there was.. and all that ever will be.
Tiler
Profile Joined March 2010
Russian Federation79 Posts
April 28 2010 03:37 GMT
#198
SC2Tools v0.98.5 Download

What's new:
- completely solved the problem with scaling
- changed parent font from 'MS Sans Serif' to 'Tahoma'

Screenshots with 144 dpi

[image loading]

[image loading]
Gunhed
Profile Blog Joined April 2010
Germany11 Posts
Last Edited: 2010-04-29 20:06:04
April 29 2010 19:49 GMT
#199
Hello there ! Thx for this great tool, I wanted to know is it possible to change auto casting for "charge" from activate to deactivate in the gamestrings or hotkeys.txt !

LastVillaiN
Profile Joined April 2010
Sweden3 Posts
April 30 2010 16:30 GMT
#200
Being able to change the hotkey for Zerg egg rally points would be awesome for the next update.
Prev 1 8 9 10 11 12 35 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft538
RuFF_SC2 201
EnDerr 19
StarCraft: Brood War
Rain 2800
GuemChi 1768
Icarus 5
Dota 2
NeuroSwarm193
League of Legends
JimRising 774
Counter-Strike
m0e_tv577
taco 428
Heroes of the Storm
Trikslyr23
Other Games
summit1g10560
PiGStarcraft525
C9.Mang0408
Maynarde143
Livibee98
Mew2King35
Organizations
Other Games
gamesdonequick1073
BasetradeTV52
[ Show 15 non-featured ]
StarCraft 2
• practicex 21
• mYiSmile18
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 39
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22252
• lizZardDota213
League of Legends
• Rush1055
• Stunt448
Upcoming Events
Sparkling Tuna Cup
5h 23m
Afreeca Starleague
5h 23m
Light vs EffOrt
OSC
7h 23m
PiGosaur Cup
19h 23m
Kung Fu Cup
1d 6h
The PondCast
2 days
Replay Cast
2 days
Korean StarCraft League
3 days
CranKy Ducklings
4 days
GSL
5 days
[ Show More ]
Yamato Cup
5 days
Replay Cast
5 days
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.