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No online replays! - Rob Pardo Interview - Page 2

Forum Index > SC2 General
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ManWithCheese
Profile Joined July 2007
Canada246 Posts
Last Edited: 2009-07-04 21:06:36
July 04 2009 21:06 GMT
#21
On July 05 2009 05:44 FrozenArbiter wrote:
Show nested quote +
On July 05 2009 05:33 ManWithCheese wrote:
On July 05 2009 05:00 Liquid`NonY wrote:
On July 05 2009 04:47 FrozenArbiter wrote:
Check around 8 minutes, the replay question. Then wait for him to talk about replays:
On the replay side, there's probably not gonna be a facility to do that [watch them with others] at launch, but we'd love to do that in the future.


SIIIIIIIIIIIIIIGH

SGHOIDHOIDOIGDOHJOGIOIFHOJGFOHjFGOIJHOIFGHOIFJHOIJFgoijh


Wow. What happened to releasing a complete and polished game? First customizable hotkeys, now this. And who knows how long of a list exists for things they plan to work out during beta, such as latency issues. Is beta going to last as long as it needs to or is that list just going to get cut short when the deadline comes?

I really just can't understand how these two statements coexist:
"We won't give a release date because we're not going to release it until it's ready and we don't know when that is."
"We like that feature and we want it to be in the game but it won't be there at release."

Even if you say that they can't have everything that they want at release or the game will never be released, there's such a thing called polish. The more things in at release, especially things that people definitely expect from a 2009/2010 RTS, the more polished the game is and the bigger the initial wave will be.


While this is starting to get very annoying to me with some of the features they've decided to not include at release they however at some point have to say enough is enough. The fact is when you get down to it if they included everything they wanted to in the original we would be waiting till 2012 to get a lesser form of the game, I don't consider that acceptable. I would rather a release in 09 with most of the features and then the rest of the features get patched in/added in with expansions, development is done better this way as you have the option of changing things around when you see how the public reacts to some things.

When you have as much freedom with time schedules as blizzard does it takes a great developer to know when to say the game is finished and release it as there are always things that can be improved on however if you don't do this you end up with duke nukem forever.

The thing is, how exactly is bnet 2.0 going to "amaze me" when it doesn't even have BASIC features like watching replays online (not being able to do that killed WC3 for me btw)? There's no LAN, there's no usermade tournaments (for release), infact, so far they haven't mentioned anything cool that will be in, only things I expected to be in that won't.

Yeah, they say they want to add it and hopefully they will (SC didn't even have replays at all when it launched after all, but that was in 1998!!), but I'm still disappointed, and it's still gonna hurt reviews (or at least, it should).



I agree completely although until we hear exactly what battle.net 2.0 has to offer im gonna hold my tongue. In the end I think this is all activisions doing.
despite
Profile Joined June 2009
Bulgaria105 Posts
July 04 2009 21:10 GMT
#22

Question:
In Warcraft 3, there are rewards. Do you plan something for the new Battle.net, or in particular for Starcraft 2?

Rob Pardo:

There will be rewards for the singleplayer and the Battle.Net give. But the rewards from the singleplayer need to get into Battle.Net login.

Question:
How will this work? Does it actually in the singleplayer Battle.net? Or do you just log in and then goes into the normal singleplayer?

Rob Pardo:

We want to encourage people to move with the community to be associated even if they play the singleplayer. I mean, it is not mandatory, you can also complete the singleplayer offline play. If you e.g. a friend did while playing the singleplayer but still connected, you can still write to him, etc.


I predicted Single player over Battle.net.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
July 04 2009 21:13 GMT
#23
On July 05 2009 06:05 Yenzilla wrote:
Watch the video before you start begin fear-mongering, they said they don't have replay watching with more than one person at the same time. Also, the other feature that won't make its way into the original game is a replay editor, not replays.

Tip of the Day!: Translations of an interview that was translated to another language do not lend themselves to accuracy.

That's exactly what I did, and exactly what my problem is - watching replays alone SUCKS BALLS compared to watching with someone else.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2009-07-04 21:16:14
July 04 2009 21:15 GMT
#24
I just realized that after all this time and all these patches for Warcraft 3, they never added in support for watching replays online either.. clearly this is linked. they never put it in for WC3 so why would they include it with SC2? they must not think people care about this feature

we must let them know that yes we do and it's a big deal for a lot of us

I know some people that did not get into WC3 in part due to not having replays watchable online (as FA just claimed as well), it's been such a big part of the b.net experience for BW.. it's hard to live without it
ModeratorBlame yourself or God
Latham
Profile Blog Joined May 2007
9566 Posts
July 04 2009 21:17 GMT
#25
On July 05 2009 05:44 FrozenArbiter wrote:
Show nested quote +
On July 05 2009 05:33 ManWithCheese wrote:
On July 05 2009 05:00 Liquid`NonY wrote:
On July 05 2009 04:47 FrozenArbiter wrote:
Check around 8 minutes, the replay question. Then wait for him to talk about replays:
On the replay side, there's probably not gonna be a facility to do that [watch them with others] at launch, but we'd love to do that in the future.


SIIIIIIIIIIIIIIGH

SGHOIDHOIDOIGDOHJOGIOIFHOJGFOHjFGOIJHOIFGHOIFJHOIJFgoijh


Wow. What happened to releasing a complete and polished game? First customizable hotkeys, now this. And who knows how long of a list exists for things they plan to work out during beta, such as latency issues. Is beta going to last as long as it needs to or is that list just going to get cut short when the deadline comes?

I really just can't understand how these two statements coexist:
"We won't give a release date because we're not going to release it until it's ready and we don't know when that is."
"We like that feature and we want it to be in the game but it won't be there at release."

Even if you say that they can't have everything that they want at release or the game will never be released, there's such a thing called polish. The more things in at release, especially things that people definitely expect from a 2009/2010 RTS, the more polished the game is and the bigger the initial wave will be.


While this is starting to get very annoying to me with some of the features they've decided to not include at release they however at some point have to say enough is enough. The fact is when you get down to it if they included everything they wanted to in the original we would be waiting till 2012 to get a lesser form of the game, I don't consider that acceptable. I would rather a release in 09 with most of the features and then the rest of the features get patched in/added in with expansions, development is done better this way as you have the option of changing things around when you see how the public reacts to some things.

When you have as much freedom with time schedules as blizzard does it takes a great developer to know when to say the game is finished and release it as there are always things that can be improved on however if you don't do this you end up with duke nukem forever.

The thing is, how exactly is bnet 2.0 going to "amaze me" when it doesn't even have BASIC features like watching replays online (not being able to do that killed WC3 for me btw)? There's no LAN, there's no usermade tournaments (for release), infact, so far they haven't mentioned anything cool that will be in, only things I expected to be in that won't.

Yeah, they say they want to add it and hopefully they will (SC didn't even have replays at all when it launched after all, but that was in 1998!!), but I'm still disappointed, and it's still gonna hurt reviews (or at least, it should).



I'm right with you on this one. They said B.net 2.0 would be much much better and they keep saying how it will amaze us. I say fuck B.net 2.0 if it can't provide the few features that made playing SC online so enjoyable.

Seriously what is wrong with them? No LAN, OK I'm a little displeased but I could care less. No custom key support from the beginning - wtf? Are you saying writing a script like warkeys for TFT is hard to implement especially since you already did it once for another game? And now the replays? Rewind - OK cool feature props to them, but not being able to watch them online is, at least for me, preposterous. I hope they will (as they say) implement it at a later date.

The more I hear about this game, the more I'm looking forward to Single Player only. The more I hear about "features" in their games the more it looks to me like they're taking 1 step forward then 2 steps backwards.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
Yenzilla
Profile Joined May 2009
Canada84 Posts
Last Edited: 2009-07-04 21:19:03
July 04 2009 21:18 GMT
#26
On July 05 2009 05:44 FrozenArbiter wrote:
The thing is, how exactly is bnet 2.0 going to "amaze me" when it doesn't even have BASIC features like watching replays online (not being able to do that killed WC3 for me btw)?


You don't give that impression with this.

Hell, seeing how they said their focus is on being able to communicate with others in the community even when you're playing single player, I don't see why having you and a friend watch a replay at the same time (using whispers to talk) is that far apart.
Terranist
Profile Blog Joined March 2009
United States2496 Posts
July 04 2009 21:18 GMT
#27
it's really taken them a long time to make such a 'polished' game. i hope they arent intentionally leaving crucial elements like custom hotkeys and multiplayer replay viewing in order to make us buy the sequels that eventually will have them.
The Show of a Lifetime
omninmo
Profile Blog Joined April 2008
2349 Posts
Last Edited: 2009-07-04 21:19:33
July 04 2009 21:18 GMT
#28
On July 05 2009 06:06 ManWithCheese wrote:
+ Show Spoiler +
On July 05 2009 05:44 FrozenArbiter wrote:
Show nested quote +
On July 05 2009 05:33 ManWithCheese wrote:
On July 05 2009 05:00 Liquid`NonY wrote:
On July 05 2009 04:47 FrozenArbiter wrote:
Check around 8 minutes, the replay question. Then wait for him to talk about replays:
On the replay side, there's probably not gonna be a facility to do that [watch them with others] at launch, but we'd love to do that in the future.


SIIIIIIIIIIIIIIGH

SGHOIDHOIDOIGDOHJOGIOIFHOJGFOHjFGOIJHOIFGHOIFJHOIJFgoijh


Wow. What happened to releasing a complete and polished game? First customizable hotkeys, now this. And who knows how long of a list exists for things they plan to work out during beta, such as latency issues. Is beta going to last as long as it needs to or is that list just going to get cut short when the deadline comes?

I really just can't understand how these two statements coexist:
"We won't give a release date because we're not going to release it until it's ready and we don't know when that is."
"We like that feature and we want it to be in the game but it won't be there at release."

Even if you say that they can't have everything that they want at release or the game will never be released, there's such a thing called polish. The more things in at release, especially things that people definitely expect from a 2009/2010 RTS, the more polished the game is and the bigger the initial wave will be.


While this is starting to get very annoying to me with some of the features they've decided to not include at release they however at some point have to say enough is enough. The fact is when you get down to it if they included everything they wanted to in the original we would be waiting till 2012 to get a lesser form of the game, I don't consider that acceptable. I would rather a release in 09 with most of the features and then the rest of the features get patched in/added in with expansions, development is done better this way as you have the option of changing things around when you see how the public reacts to some things.

When you have as much freedom with time schedules as blizzard does it takes a great developer to know when to say the game is finished and release it as there are always things that can be improved on however if you don't do this you end up with duke nukem forever.

The thing is, how exactly is bnet 2.0 going to "amaze me" when it doesn't even have BASIC features like watching replays online (not being able to do that killed WC3 for me btw)? There's no LAN, there's no usermade tournaments (for release), infact, so far they haven't mentioned anything cool that will be in, only things I expected to be in that won't.

Yeah, they say they want to add it and hopefully they will (SC didn't even have replays at all when it launched after all, but that was in 1998!!), but I'm still disappointed, and it's still gonna hurt reviews (or at least, it should).



I agree completely although until we hear exactly what battle.net 2.0 has to offer im gonna hold my tongue. In the end I think this is all activisions doing.


blizzard ceased to be long ago. the vivendi syndicate morphed activsion and blizzard to become the covetous Activlizzard. the Activlizard sees all and has the kind of microtransaction skillz that make the likes of Facebook or even Apple gasp in awe.
stroggos
Profile Joined February 2009
New Zealand1543 Posts
July 04 2009 21:19 GMT
#29
petition this shit, its rediculous.
hi
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2009-07-04 21:22:24
July 04 2009 21:21 GMT
#30
On July 05 2009 06:17 Latham wrote:
Show nested quote +
On July 05 2009 05:44 FrozenArbiter wrote:
On July 05 2009 05:33 ManWithCheese wrote:
On July 05 2009 05:00 Liquid`NonY wrote:
On July 05 2009 04:47 FrozenArbiter wrote:
Check around 8 minutes, the replay question. Then wait for him to talk about replays:
On the replay side, there's probably not gonna be a facility to do that [watch them with others] at launch, but we'd love to do that in the future.


SIIIIIIIIIIIIIIGH

SGHOIDHOIDOIGDOHJOGIOIFHOJGFOHjFGOIJHOIFGHOIFJHOIJFgoijh


Wow. What happened to releasing a complete and polished game? First customizable hotkeys, now this. And who knows how long of a list exists for things they plan to work out during beta, such as latency issues. Is beta going to last as long as it needs to or is that list just going to get cut short when the deadline comes?

I really just can't understand how these two statements coexist:
"We won't give a release date because we're not going to release it until it's ready and we don't know when that is."
"We like that feature and we want it to be in the game but it won't be there at release."

Even if you say that they can't have everything that they want at release or the game will never be released, there's such a thing called polish. The more things in at release, especially things that people definitely expect from a 2009/2010 RTS, the more polished the game is and the bigger the initial wave will be.


While this is starting to get very annoying to me with some of the features they've decided to not include at release they however at some point have to say enough is enough. The fact is when you get down to it if they included everything they wanted to in the original we would be waiting till 2012 to get a lesser form of the game, I don't consider that acceptable. I would rather a release in 09 with most of the features and then the rest of the features get patched in/added in with expansions, development is done better this way as you have the option of changing things around when you see how the public reacts to some things.

When you have as much freedom with time schedules as blizzard does it takes a great developer to know when to say the game is finished and release it as there are always things that can be improved on however if you don't do this you end up with duke nukem forever.

The thing is, how exactly is bnet 2.0 going to "amaze me" when it doesn't even have BASIC features like watching replays online (not being able to do that killed WC3 for me btw)? There's no LAN, there's no usermade tournaments (for release), infact, so far they haven't mentioned anything cool that will be in, only things I expected to be in that won't.

Yeah, they say they want to add it and hopefully they will (SC didn't even have replays at all when it launched after all, but that was in 1998!!), but I'm still disappointed, and it's still gonna hurt reviews (or at least, it should).



I'm right with you on this one. They said B.net 2.0 would be much much better and they keep saying how it will amaze us. I say fuck B.net 2.0 if it can't provide the few features that made playing SC online so enjoyable.

Seriously what is wrong with them? No LAN, OK I'm a little displeased but I could care less. No custom key support from the beginning - wtf? Are you saying writing a script like warkeys for TFT is hard to implement especially since you already did it once for another game? And now the replays? Rewind - OK cool feature props to them, but not being able to watch them online is, at least for me, preposterous. I hope they will (as they say) implement it at a later date.

The more I hear about this game, the more I'm looking forward to Single Player only. The more I hear about "features" in their games the more it looks to me like they're taking 1 step forward then 2 steps backwards.


The game looks amazing to me, I'm DYING to play it. But the features surrounding it? Ehhhhhhh.

I still have a feeling I'll be positively surprised once they actually announce what Bnet 2.0 will be like, as *most* things I've been negative about have turned out alright so far..

But, I'm not gonna pretend I'm not really disappointed in what they've told us so far :/
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
July 04 2009 21:22 GMT
#31
On July 05 2009 06:18 Yenzilla wrote:
Show nested quote +
On July 05 2009 05:44 FrozenArbiter wrote:
The thing is, how exactly is bnet 2.0 going to "amaze me" when it doesn't even have BASIC features like watching replays online (not being able to do that killed WC3 for me btw)?


You don't give that impression with this.

Hell, seeing how they said their focus is on being able to communicate with others in the community even when you're playing single player, I don't see why having you and a friend watch a replay at the same time (using whispers to talk) is that far apart.

Are you kidding me? It feels so distant to talk to someone outside of a game/replay from within one through whispering, there's just nothing like watching a game with a friend, pausing to point out stuff, chatting, talking about the game, etc.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Shade692003
Profile Joined August 2005
Canada702 Posts
July 04 2009 21:24 GMT
#32
Hey guyz, seems like a nice topi~ WHAT NO REPLAY ONLINE

[image loading]
I hate the post below mine because it feels War3-ish.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2009-07-04 21:28:24
July 04 2009 21:25 GMT
#33
On July 05 2009 06:18 Yenzilla wrote:
Show nested quote +
On July 05 2009 05:44 FrozenArbiter wrote:
The thing is, how exactly is bnet 2.0 going to "amaze me" when it doesn't even have BASIC features like watching replays online (not being able to do that killed WC3 for me btw)?


You don't give that impression with this.

Hell, seeing how they said their focus is on being able to communicate with others in the community even when you're playing single player, I don't see why having you and a friend watch a replay at the same time (using whispers to talk) is that far apart.

I don't give what? The impression that it is a basic feature?

But it is - it has been present in Starcraft since the day they released replays (I forget which patch that was - 1.07?).

Going BACKWARDS from a game made in 1998 is BAD.

Your proposed solution is completely ridiculous. Have fun syncing it, and even more fun trying to talk to 5 people at once. Oh and have fun getting those other 4 people synced up.

Seriously, why are you being such a Blizzard Apoligist in this case? There are billions of cases where they get completely undeserved criticism, but this is not one of them. This is a legitimate gripe.

If you came from a different game I can see how you wouldn't perceive this as a big deal (ie WC3 doesn't have it), but for anyone who has had it, it's huge. Imagine they said "Nah, sorry folks, we won't have AMM for SC2, you can go back to finding games the SC1 way".

They would get crucified -.-
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Shade692003
Profile Joined August 2005
Canada702 Posts
July 04 2009 21:28 GMT
#34
On July 05 2009 06:25 FrozenArbiter wrote:
Show nested quote +
On July 05 2009 06:18 Yenzilla wrote:
On July 05 2009 05:44 FrozenArbiter wrote:
The thing is, how exactly is bnet 2.0 going to "amaze me" when it doesn't even have BASIC features like watching replays online (not being able to do that killed WC3 for me btw)?


You don't give that impression with this.

Hell, seeing how they said their focus is on being able to communicate with others in the community even when you're playing single player, I don't see why having you and a friend watch a replay at the same time (using whispers to talk) is that far apart.

I don't give what? The impression that it is a basic feature?

But it is - it has been present in Starcraft since the day they released replays (I forget which patch that was - 1.07?).

Going BACKWARDS from a game made in 1998 is <font size="5">BAD</font>.

Your proposed solution is completely ridiculous. Have fun syncing it, and even more fun trying to talk to 5 people at once. Oh and have fun getting those other 4 people synced up.


Ventrilo. Problem solved.


(lol.)
I hate the post below mine because it feels War3-ish.
Chuiu
Profile Blog Joined June 2003
3470 Posts
July 04 2009 21:28 GMT
#35
Everytime I click on a new thread in the SC2 forum I get an involuntary facepalm. I should just start ignoring the game and concentrate on something good. Like Starcraft: Brood War. Yeah, if they made a sequel to Starcraft: Brood War it would be totally badass.
♞
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2009-07-04 21:31:00
July 04 2009 21:28 GMT
#36
On July 05 2009 06:18 Yenzilla wrote:
Show nested quote +
On July 05 2009 05:44 FrozenArbiter wrote:
The thing is, how exactly is bnet 2.0 going to "amaze me" when it doesn't even have BASIC features like watching replays online (not being able to do that killed WC3 for me btw)?


You don't give that impression with this.

Hell, seeing how they said their focus is on being able to communicate with others in the community even when you're playing single player, I don't see why having you and a friend watch a replay at the same time (using whispers to talk) is that far apart.

wait what you can watch replays on bnet but only by yourself?

even if this was the case, pretty much nobody stays at one speed the entire game, they increase the speeds and lower it down depending on what's going on..

/f m ok im changing it to 4x now
/f m k now go to 1x
/f m 2x
/f m im at 11:47 what are you guys at?
/f m oh ok everyone pause at 12:00
/f m k everyone ready?
/f m ok 3
/f m 2
/f m 1
/f m unpause

ya..... that's pretty much the same experience as watching it in the same game together!
ModeratorBlame yourself or God
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2009-07-04 21:34:06
July 04 2009 21:30 GMT
#37
On July 05 2009 06:28 Shade692003 wrote:
Show nested quote +
On July 05 2009 06:25 FrozenArbiter wrote:
On July 05 2009 06:18 Yenzilla wrote:
On July 05 2009 05:44 FrozenArbiter wrote:
The thing is, how exactly is bnet 2.0 going to "amaze me" when it doesn't even have BASIC features like watching replays online (not being able to do that killed WC3 for me btw)?


You don't give that impression with this.

Hell, seeing how they said their focus is on being able to communicate with others in the community even when you're playing single player, I don't see why having you and a friend watch a replay at the same time (using whispers to talk) is that far apart.

I don't give what? The impression that it is a basic feature?

But it is - it has been present in Starcraft since the day they released replays (I forget which patch that was - 1.07?).

Going BACKWARDS from a game made in 1998 is <font size="5">BAD</font>.

Your proposed solution is completely ridiculous. Have fun syncing it, and even more fun trying to talk to 5 people at once. Oh and have fun getting those other 4 people synced up.


Ventrilo. Problem solved.


(lol.)


oh ya Shade692003 just replace /f m with your push-to-talk key

that sure makes it all better, right? lol
ModeratorBlame yourself or God
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2009-07-04 21:32:06
July 04 2009 21:31 GMT
#38
On July 05 2009 06:28 Chuiu wrote:
Everytime I click on a new thread in the SC2 forum I get an involuntary facepalm. I should just start ignoring the game and concentrate on something good. Like Starcraft: Brood War. Yeah, if they made a sequel to Starcraft: Brood War it would be totally badass.

Meh, overall I think the game is looking fantastic.

Just need to overcome the few "facepalm" worthy decisions somehow.. It's not like all they've done is bad:

- Rewinding in replays = Fantastic!
- Replays are no longer bugged if from an old version = Awesome. If only I could relive the glory of days past with friends instead of on my own
**HINT* *HINT*.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
pieisamazing
Profile Joined May 2009
United States1234 Posts
July 04 2009 21:31 GMT
#39
On July 05 2009 06:28 Zelniq wrote:
Show nested quote +
On July 05 2009 06:18 Yenzilla wrote:
On July 05 2009 05:44 FrozenArbiter wrote:
The thing is, how exactly is bnet 2.0 going to "amaze me" when it doesn't even have BASIC features like watching replays online (not being able to do that killed WC3 for me btw)?


You don't give that impression with this.

Hell, seeing how they said their focus is on being able to communicate with others in the community even when you're playing single player, I don't see why having you and a friend watch a replay at the same time (using whispers to talk) is that far apart.

wait what you can watch replays on bnet but only by yourself?

even if this was the case, pretty much nobody stays at one speed the entire game, they increase the speeds and lower it down depending on what's going on..

/f m ok im changing it to 4x now
/f m k now go to 1x
/f m 2x
/f m im at 11:47 what are you guys at?
/f m oh ok everyone pause at 12:00
/f m ok 3
/f m 2
/f m 1
/f m unpause

ya..... that's pretty much the same experience as watching it in the same game together!

I was just about to post something to this effect.

What if you want to rewind and watch an especially awesome part again? Uh, oh, everyone else has to pause. Or maybe they want to watch with you, so you get to sync up again. The part after that is pretty boring though, so you should fast forward and sync up again.

Yeah--no. This feature needs to be included if not at release, then soon after barring any major changes.
connoisseur
Spawkuring
Profile Joined July 2008
United States755 Posts
July 04 2009 21:39 GMT
#40
The biggest issue here is that I'm really getting worried about Bnet 2.0 because so far we've been getting bad news after bad news about it.

"Sorry it won't have this."
"Yeah it won't have that."
"No it can't do this."

For Christ's sake then, what CAN it do?! The few features they've announced are nice, but it's bothersome that some of the most asked-for features (custom tourneys, online replays) aren't even going to be in at release. They keep hyping Bnet so much that they've gone so far as to stake EVERYTHING on it, so why are they cutting so many corners on it? So much for "it'll be done when it's done." And since this is Blizzard we're talking about, we aren't going to be seeing those features for months after release.

I mean I like the things they've done like rewind, observer stats and all, but I was expecting so much more considering how "amazing" it's supposed to be.
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