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Forum Index > SC2 General
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Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2009-06-05 01:21:01
June 05 2009 00:57 GMT
#1

Warcraft 3 had a reward system applied to the metagame level. Players could unlock icons for winning a certain number of games. Starcraft 2 will feature Achievements giving you titles for completing certain tasks. But I am wondering if it is possible to expand upon the metagame reward system.

What if players could unlock new skins for units by winning games. Perhaps players could purchase skins from some kinda B.Net shop with points earned from tournaments or AMM wins.

Unique skins would not be usable in Tournament games (so everything is competitively fair) but would be useable in other AMM games. Here are some ideas. Feel free to post your own ideas for unique skins.


Carrier= Original "Fat Banana" Carrier model

Archon= Dark Archon

Dark Templar= Scythe Dark Templar (Standard would be one blade version). Also Boros Dark Templar

Ghost= Female Ghost

Tank= SC1 version

Raven=Nomad construction version (but remade to look cooler)

Thor= Flak cannon version




One other things. Skins should absolutly, positively, NOT be collector's edition only offers. Nothing makes me madder than forcing players to pay extra for in-game elements like this.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
June 05 2009 01:05 GMT
#2
On June 05 2009 09:57 Archerofaiur wrote:
Ever wonder why WOW is so popular?
I stopped reading...
SoleSteeler
Profile Joined April 2003
Canada5459 Posts
June 05 2009 01:07 GMT
#3
12 million people play WoW. It's popular, get over it.

As for the topic.

Maybe ... but I'd rather see like, different colours or something.. something minor. New models could create confusion.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
June 05 2009 01:13 GMT
#4
On June 05 2009 10:05 lolaloc wrote:
Show nested quote +
On June 05 2009 09:57 Archerofaiur wrote:
Ever wonder why WOW is so popular?
I stopped reading...




Sigh, sadly there are enough people like you that I actually will go ahead and remove that WOW part.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
June 05 2009 01:13 GMT
#5
On June 05 2009 10:07 SoleSteeler wrote:
12 million people play WoW. It's popular, get over it.
I was trying to point out that SC2 is way different from WoW

Besides, Blizzard could just release these alternate models/skins in a regular basis for the map makers.
DeCoup
Profile Joined September 2006
Australia1933 Posts
June 05 2009 01:18 GMT
#6
I like the idea, but new unit models might cause a bit of confusion. Skins would be nice tho, or anything that is visable but not distracting or confusing for those who have not seen it before.
Maybe
- New possible shapes for your teams emblem (if its not 100% modifiable anyway).
- Different decals on buildings (like the word 'bar' on the merc haven or a different model dancing on the top).
- New team colors as mentioned above
- An emote (like a smily or a star or whatever) before your name in chat or purchasable emoticons for use in chat
- The ability to choose the color of your blood (lol) when your units die
- The ability to purchase a new look or color for the harvested gas and minerals
Can't think of much else right now
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
June 05 2009 01:18 GMT
#7
What amm games are there besides ladder?
@RealHeyoka | ESL / DreamHack StarCraft Lead
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2009-06-05 01:24:04
June 05 2009 01:21 GMT
#8
lol sorry meant tournament. It depends how much of a difference they make to gameplay. If its small (like difference between the dark templar models) then maybe the skins could be used in all games. Details is also a really cool idea. Could be kinda a prestige thing.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
June 05 2009 01:23 GMT
#9
Simply having achievements like "win X games" etc will keep people alot of people playing forever.
SoleSteeler
Profile Joined April 2003
Canada5459 Posts
June 05 2009 01:29 GMT
#10
On June 05 2009 10:23 Adeny wrote:
Simply having achievements like "win X games" etc will keep people alot of people playing forever.


I'm interested in the really difficult ones like "win 50 games in a row"
Railz
Profile Joined July 2008
United States1449 Posts
June 05 2009 01:33 GMT
#11
On June 05 2009 10:29 SoleSteeler wrote:
Show nested quote +
On June 05 2009 10:23 Adeny wrote:
Simply having achievements like "win X games" etc will keep people alot of people playing forever.


I'm interested in the really difficult ones like "win 50 games in a row"


Win 3 games in a row with a maxed supply army.
Did the whole world just get a lot smaller and go whooosh?_-` Number 0ne By.Fantasy Fanatic!
DeCoup
Profile Joined September 2006
Australia1933 Posts
June 05 2009 01:59 GMT
#12
On June 05 2009 10:33 Railz wrote:
Show nested quote +
On June 05 2009 10:29 SoleSteeler wrote:
On June 05 2009 10:23 Adeny wrote:
Simply having achievements like "win X games" etc will keep people alot of people playing forever.


I'm interested in the really difficult ones like "win 50 games in a row"


Win 3 games in a row with a maxed supply army.


Win a match without ever increasing supply :D
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Ideas
Profile Blog Joined April 2008
United States8167 Posts
June 05 2009 02:00 GMT
#13
you forget that the only reason the icons were something you would want in WC3 was to show other people your rank, not be something to look at.
Free Palestine
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
June 05 2009 02:19 GMT
#14
popular =! better
Moderator<:3-/-<
EchOne
Profile Blog Joined January 2008
United States2906 Posts
June 05 2009 02:30 GMT
#15
This is acceptable as long as it's client-side only. It is inefficient, confusing, and unnecessary for a player to have to see the opponent's units or buildings in some silhouette or color scheme that they register even .2 seconds more slowly than normal.

I suppose minor changes like team color and blood color are tolerable, but any new models and skins are a different can of worms.

But really, the incentive to advance achievements to apply these in AMM games will be minimal when map-makers should offer them in UMS.

Since the benefit to players is negligible, I think this is a low priority.
面白くない世の中, 面白くすればいいさ
bellweather
Profile Blog Joined April 2009
United States404 Posts
June 05 2009 02:43 GMT
#16
I like this idea.
A mathematician is a blind man in a dark room looking for a black cat which isnt' there. -Charles Darwin
Chuiu
Profile Blog Joined June 2003
3470 Posts
June 05 2009 03:06 GMT
#17
On June 05 2009 11:19 IntoTheWow wrote:
popular =! better

You are correct, sir!

+ Show Spoiler +
Further examples: Halo, Twilight, Naruto
♞
liquorice
Profile Joined August 2008
United States170 Posts
June 05 2009 03:06 GMT
#18
i dunno about changing models, but subtle skin changes could work.

it would have to be kept as options though, so that better players would pick and choose, not just have everything "upgraded"
fuck yeah zerglings!
inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
June 05 2009 03:23 GMT
#19
Please no
-orb-
Profile Blog Joined September 2007
United States5770 Posts
June 05 2009 04:56 GMT
#20
some kind of reskinning could be nice.

Completely changing the models would be too much imo and confusing for new players, but color changes, skin changes, etc would be a cool addition to work towards.

Even though it was edited out, the wow thing was right. Lots of people like to work towards achievements, and when there's a reward for it like a wow mount or in this case a skin change, it really sweetens the deal.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
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