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konadora
Singapore66116 Posts
Key points: - Fomos reporters were given 45 minutes to take a look at the latest SC2 updates today (21st May 2009) - Boasts an 'observer mode' that will help reach new heights for competitive e-Sports - When in observer mode, observers can: > go on a 'none' mode, meaning no menus will be shown > Can also choose between the following 6 types: Resources, Spending, Units, Production, Army, APM
Resources mode: > Menu shows resources gathered by players, as well as their supply count
Spending mode: > Can see where and how much the players are spending on these 3 areas: economy, tech and army
Unit mode: > Shows the units' icons and how many units the players have in numerical figures
Production mode: > Shows what units and buildings are being built, and once they are built, they will be removed from the menu
Army mode: > Shows amount of minerals and gas spent on the units
APM mode: > Shows players' APM (Action-per-Minute)
Source: Fomos.kr
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Nice.
An ability to switch to first person would be a welcome addition.
Would be great to see some screenshots though.
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I thought they were going to add a first-person mode.
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lol, at that picture starcraft2 looks so much like brood war
thats good,
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wow it would be awesome to have in-built first person mode (tho that would probably be really hard to pull of for blizzard) The problems would be lag I think the only way an in-game FP view would work is if the commands to move the screen around that the player issues are given directly to your screen aka.
1)Flash presses the left arrow key. 2)The interpretation that left arrow key = move screen left is given to both your and his computer screens. 3) both your screens move at the same time.
If it were a pure FPVOD style view, you would have to wait for Flash's screen to move, then your computer would think "omg it moved!", and then your screen would move -> takes too much time.
On another note, what i think would be quite cool (though possibly confusing) would be to have not only where the player clicks appear on the map, but also their cursor, so you can see just how imba their apm is (think Jaedong).
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Sounds good, but I hope these "mods" wont be mutually exclusive. Like I might want to have multiple windows open on the screen that show ressources, unit count, upgrades etc... all at the same time.
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On May 21 2009 21:34 bITt.mAN wrote: On another note, what i think would be quite cool (though possibly confusing) would be to have not only where the player clicks appear on the map, but also their cursor, so you can see just how imba their apm is (think Jaedong).
Then when Bisu multitasks everyone would have a stroke.
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FPM (first person Mode) isn't included on the list over NEW things because it was one of the very first replay features that were included in the SC2 alpha. Even Warcraft3 had FPM included when it was released.
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Sounds awesome, I have had good time playing with some of my friends where some of us go observer if the player count is uneven or if we can't be there all the time due other things, this'll give some nice options to check different things while scrolling around as observer.
League observers will definately put these in good use =)
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On May 21 2009 21:02 Highways wrote: Nice.
An ability to switch to first person would be a welcome addition.
Would be great to see some screenshots though.
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This will be cool, i just wonder if you can combine the modes so they display two of the modes at the same time if possible. Like resources and unit, or apm and production.
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konadora
Singapore66116 Posts
IDK, they didn't said anything about combining. But you can switch between the different modes during the game.
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United States2822 Posts
What are the netizens saying about this? :D
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On May 21 2009 21:44 Integra wrote: FPM (first person Mode) isn't included on the list over NEW things because it was one of the very first replay features that were included in the SC2 alpha. Even Warcraft3 had FPM included when it was released.
The first person mode in War3 isn't a true first person view at all, though.
edit: and they call it Auto Camera in War3.
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On May 21 2009 21:38 Mania[K]al wrote:Show nested quote +On May 21 2009 21:34 bITt.mAN wrote: On another note, what i think would be quite cool (though possibly confusing) would be to have not only where the player clicks appear on the map, but also their cursor, so you can see just how imba their apm is (think Jaedong). Then when Bisu multitasks everyone would have a stroke. This. I watched a Bisu FPVOD yesterday, and it was nuts. I've watched some pretty quick FPVODs before, including most of Nony's and some fast Korean pros, but I had major trouble keeping up with what was going on on Bisu's screen.
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On May 22 2009 02:35 SoleSteeler wrote:Show nested quote +On May 21 2009 21:44 Integra wrote: FPM (first person Mode) isn't included on the list over NEW things because it was one of the very first replay features that were included in the SC2 alpha. Even Warcraft3 had FPM included when it was released. The first person mode in War3 isn't a true first person view at all, though. edit: and they call it Auto Camera in War3.
The auto camera in WC3 sucks major ass. Like SoleSteeler wrote it isnt a true FP camera. It just scrolls your screen where the pro has his. The point is, the pros dont scroll from one point of the map to the opposite, they click the mini-map to insta teleport their view there. In WC3 the camera just scrolls retardedly around the map at snail like speed.
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On May 22 2009 03:30 Latham wrote:Show nested quote +On May 22 2009 02:35 SoleSteeler wrote:On May 21 2009 21:44 Integra wrote: FPM (first person Mode) isn't included on the list over NEW things because it was one of the very first replay features that were included in the SC2 alpha. Even Warcraft3 had FPM included when it was released. The first person mode in War3 isn't a true first person view at all, though. edit: and they call it Auto Camera in War3. The auto camera in WC3 sucks major ass. Like SoleSteeler wrote it isnt a true FP camera. It just scrolls your screen where the pro has his. The point is, the pros dont scroll from one point of the map to the opposite, they click the mini-map to insta teleport their view there. In WC3 the camera just scrolls retardedly around the map at snail like speed.
This is wrong, it doesn't have screen where the player has it. And yes it does suck ass.
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The auto camera scrolls to where the player currently has selected, yes; however, since players often jump around, it isn't a smooth process at all and is just wild and disorienting.
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should have added that to sc right now in the a patch
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Why are we acting like this is news instead of something they've "debuted' three times now?
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they confirmed 1st person mode before, i'm positive
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On May 21 2009 21:17 lolaloc wrote: I thought they were going to add a first-person mode.
I'm pretty sure it's going to be like in SC1 replay viewing, you can decide to see one player, the other or Both.
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On May 22 2009 03:53 SoleSteeler wrote: The auto camera scrolls to where the player currently has selected, yes; however, since players often jump around, it isn't a smooth process at all and is just wild and disorienting.
No it doesnt go where the player has selected, it goes where the game thinks some action is occuring (where spells are being cast and units attacked and stuff). Thats why it scrolls totally dumb around in DotA (because creeps and heroes get attacked all the time everywhere on the map)... It has nothing to do with FP view...
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On May 22 2009 06:05 eMbrace wrote: they confirmed 1st person mode before, i'm positive
The response they gave was ambiguous, it could mean a number of possible "first person" modes.
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On May 21 2009 21:34 bITt.mAN wrote: wow it would be awesome to have in-built first person mode (tho that would probably be really hard to pull of for blizzard) The problems would be lag I think the only way an in-game FP view would work is if the commands to move the screen around that the player issues are given directly to your screen aka.
1)Flash presses the left arrow key. 2)The interpretation that left arrow key = move screen left is given to both your and his computer screens. 3) both your screens move at the same time.
If it were a pure FPVOD style view, you would have to wait for Flash's screen to move, then your computer would think "omg it moved!", and then your screen would move -> takes too much time.
There are already lots of games that implement a FPview of other individuals from within the game client. Most of which are FPS or TPS, but the principal behind the idea should be the same.
I don't think it should be too difficult to pull off. It's something that I'd really like to see happen, but whether it does or not is another story.
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On May 22 2009 04:46 Daniri wrote: Why are we acting like this is news instead of something they've "debuted' three times now?
word.
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Fucking awesome!
I second the idea of a first person view though
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Osaka27128 Posts
I wonder how much they are giving JCA for officially endorsing APM?
Answer + Show Spoiler +
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Wow, all this awesome SC2 news coming out now is great!
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On May 21 2009 20:58 konadora wrote:Key points: - Fomos reporters were given 45 minutes to take a look at the latest SC2 updates today (21st May 2009) - Boasts an 'observer mode' that will help reach new heights for competitive e-Sports - When in observer mode, observers can: > go on a 'none' mode, meaning no menus will be shown > Can also choose between the following 6 types: Resources, Spending, Units, Production, Army, APM Resources mode: > Menu shows resources gathered by players, as well as their supply count Spending mode: > Can see where and how much the players are spending on these 3 areas: economy, tech and army Unit mode: > Shows the units' icons and how many units the players have in numerical figures Production mode: > Shows what units and buildings are being built, and once they are built, they will be removed from the menu Army mode: > Shows amount of minerals and gas spent on the units APM mode: > Shows players' APM (Action-per-Minute) Source: Fomos.kr sweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet.
seriously, though...it's awesome that blizzard is doing this for starcraft 2.
On May 22 2009 04:46 Daniri wrote: Why are we acting like this is news instead of something they've "debuted' three times now? previously they only featured the unit data mode in a screenshot(the one that reminds me of chess), now there are all these other modes including apm.
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On May 22 2009 03:13 Macavenger wrote:Show nested quote +On May 21 2009 21:38 Mania[K]al wrote:On May 21 2009 21:34 bITt.mAN wrote: On another note, what i think would be quite cool (though possibly confusing) would be to have not only where the player clicks appear on the map, but also their cursor, so you can see just how imba their apm is (think Jaedong). Then when Bisu multitasks everyone would have a stroke. This. I watched a Bisu FPVOD yesterday, and it was nuts. I've watched some pretty quick FPVODs before, including most of Nony's and some fast Korean pros, but I had major trouble keeping up with what was going on on Bisu's screen.
Is there somewhere you can watch or download a lot of FPVODs?
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On May 23 2009 03:44 vincimus wrote:Show nested quote +On May 22 2009 03:13 Macavenger wrote:On May 21 2009 21:38 Mania[K]al wrote:On May 21 2009 21:34 bITt.mAN wrote: On another note, what i think would be quite cool (though possibly confusing) would be to have not only where the player clicks appear on the map, but also their cursor, so you can see just how imba their apm is (think Jaedong). Then when Bisu multitasks everyone would have a stroke. This. I watched a Bisu FPVOD yesterday, and it was nuts. I've watched some pretty quick FPVODs before, including most of Nony's and some fast Korean pros, but I had major trouble keeping up with what was going on on Bisu's screen. Is there somewhere you can watch or download a lot of FPVODs?
I created thread about this a while ago.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=73377
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On May 21 2009 20:58 konadora wrote: > go on a 'none' mode, meaning no menus will be shown I like this one. I think Korean battles are going to look even more awesome in the future!
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On May 23 2009 17:13 AdunToridas wrote:Show nested quote +On May 21 2009 20:58 konadora wrote: > go on a 'none' mode, meaning no menus will be shown I like this one. I think Korean battles are going to look even more awesome in the future! It is possible that foreigners will step up their game in SC2 you know.
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United Arab Emirates5091 Posts
sounds like the end to all the "what the fuck" faces from noobs when you ask their apm.
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konadora
Singapore66116 Posts
I so damn want to play the beta (the game actually). Stupid blizzard teasing us
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They could have just released a program to view replays with and then post all of their replays! That would get the discussions going!!!
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I really hope there is a true first person view available if you choose to save a replay with it (if it matters with size). I don't want 100 replays taking up 4 gigs++.
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On May 21 2009 21:17 lolaloc wrote: I thought they were going to add a first-person mode. This would be amazing, no joke. I would love to be able to do this. Though, I feel that they wouldn't use it much, or it would reveal the super secret progamer skills!
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I hope they can figure out a way to have a true first person, too.
Also, it should be noted that there will most likely be no replays (as in no replay viewer) available in the beta. It was like that for both ROC and TFT. However, you can still save them, and Blizzard (in previous betas) asks people to send them in for balance purposes. (They will also automatically save most/all ladder games for their own use regardless, like they do on War3's official ladder)
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The 'none' mode is gonna be awesome, the other menus look good too.
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