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[News] Starcraft 2 observer modes!

Forum Index > SC2 General
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konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
May 21 2009 11:58 GMT
#1
[image loading]


Key points:
- Fomos reporters were given 45 minutes to take a look at the latest SC2 updates today (21st May 2009)
- Boasts an 'observer mode' that will help reach new heights for competitive e-Sports
- When in observer mode, observers can:
> go on a 'none' mode, meaning no menus will be shown
> Can also choose between the following 6 types: Resources, Spending, Units, Production, Army, APM

Resources mode:
> Menu shows resources gathered by players, as well as their supply count

Spending mode:
> Can see where and how much the players are spending on these 3 areas: economy, tech and army

Unit mode:
> Shows the units' icons and how many units the players have in numerical figures

Production mode:
> Shows what units and buildings are being built, and once they are built, they will be removed from the menu

Army mode:
> Shows amount of minerals and gas spent on the units

APM mode:
> Shows players' APM (Action-per-Minute)

Source: Fomos.kr
POGGERS
Highways
Profile Joined July 2005
Australia6122 Posts
May 21 2009 12:02 GMT
#2
Nice.

An ability to switch to first person would be a welcome addition.

Would be great to see some screenshots though.
#1 Terran hater
ReCharge
Profile Blog Joined January 2009
Philippines505 Posts
May 21 2009 12:07 GMT
#3
Damn nice ^^
David Kim for Bonjwa!
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
May 21 2009 12:17 GMT
#4
I thought they were going to add a first-person mode.
Kim_Hyun_Han
Profile Blog Joined January 2009
706 Posts
May 21 2009 12:21 GMT
#5
lol, at that picture starcraft2 looks so much like brood war

thats good,
Psyqo
Profile Joined November 2007
United States401 Posts
May 21 2009 12:32 GMT
#6
This sounds fantastic.
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
May 21 2009 12:34 GMT
#7
wow it would be awesome to have in-built first person mode (tho that would probably be really hard to pull of for blizzard)
The problems would be lag
I think the only way an in-game FP view would work is if the commands to move the screen around that the player issues are given directly to your screen aka.

1)Flash presses the left arrow key.
2)The interpretation that left arrow key = move screen left is given to both your and his computer screens.
3) both your screens move at the same time.

If it were a pure FPVOD style view, you would have to wait for Flash's screen to move, then your computer would think "omg it moved!", and then your screen would move -> takes too much time.

On another note, what i think would be quite cool (though possibly confusing) would be to have not only where the player clicks appear on the map, but also their cursor, so you can see just how imba their apm is (think Jaedong).
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
Hammy
Profile Joined January 2009
France828 Posts
May 21 2009 12:37 GMT
#8
Sounds good, but I hope these "mods" wont be mutually exclusive. Like I might want to have multiple windows open on the screen that show ressources, unit count, upgrades etc... all at the same time.
Mania[K]al
Profile Joined May 2009
United States359 Posts
May 21 2009 12:38 GMT
#9
On May 21 2009 21:34 bITt.mAN wrote:
On another note, what i think would be quite cool (though possibly confusing) would be to have not only where the player clicks appear on the map, but also their cursor, so you can see just how imba their apm is (think Jaedong).


Then when Bisu multitasks everyone would have a stroke.
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
May 21 2009 12:44 GMT
#10
FPM (first person Mode) isn't included on the list over NEW things because it was one of the very first replay features that were included in the SC2 alpha. Even Warcraft3 had FPM included when it was released.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
May 21 2009 13:05 GMT
#11
Sounds awesome, I have had good time playing with some of my friends where some of us go observer if the player count is uneven or if we can't be there all the time due other things, this'll give some nice options to check different things while scrolling around as observer.

League observers will definately put these in good use =)
mIsUZu
Profile Joined August 2008
New Zealand528 Posts
May 21 2009 14:25 GMT
#12
On May 21 2009 21:02 Highways wrote:
Nice.

An ability to switch to first person would be a welcome addition.

Would be great to see some screenshots though.

Why So Serious?!
uglymoose89
Profile Blog Joined November 2008
United States671 Posts
May 21 2009 14:44 GMT
#13
This will be cool, i just wonder if you can combine the modes so they display two of the modes at the same time if possible. Like resources and unit, or apm and production.
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
May 21 2009 14:47 GMT
#14
IDK, they didn't said anything about combining. But you can switch between the different modes during the game.
POGGERS
520
Profile Blog Joined April 2009
United States2822 Posts
May 21 2009 16:20 GMT
#15
What are the netizens saying about this? :D
Writer
SoleSteeler
Profile Joined April 2003
Canada5472 Posts
Last Edited: 2009-05-21 17:35:41
May 21 2009 17:35 GMT
#16
On May 21 2009 21:44 Integra wrote:
FPM (first person Mode) isn't included on the list over NEW things because it was one of the very first replay features that were included in the SC2 alpha. Even Warcraft3 had FPM included when it was released.


The first person mode in War3 isn't a true first person view at all, though.

edit: and they call it Auto Camera in War3.
Macavenger
Profile Blog Joined January 2008
United States1132 Posts
May 21 2009 18:13 GMT
#17
On May 21 2009 21:38 Mania[K]al wrote:
Show nested quote +
On May 21 2009 21:34 bITt.mAN wrote:
On another note, what i think would be quite cool (though possibly confusing) would be to have not only where the player clicks appear on the map, but also their cursor, so you can see just how imba their apm is (think Jaedong).


Then when Bisu multitasks everyone would have a stroke.

This. I watched a Bisu FPVOD yesterday, and it was nuts. I've watched some pretty quick FPVODs before, including most of Nony's and some fast Korean pros, but I had major trouble keeping up with what was going on on Bisu's screen.
Latham
Profile Blog Joined May 2007
9592 Posts
May 21 2009 18:30 GMT
#18
On May 22 2009 02:35 SoleSteeler wrote:
Show nested quote +
On May 21 2009 21:44 Integra wrote:
FPM (first person Mode) isn't included on the list over NEW things because it was one of the very first replay features that were included in the SC2 alpha. Even Warcraft3 had FPM included when it was released.


The first person mode in War3 isn't a true first person view at all, though.

edit: and they call it Auto Camera in War3.


The auto camera in WC3 sucks major ass. Like SoleSteeler wrote it isnt a true FP camera. It just scrolls your screen where the pro has his. The point is, the pros dont scroll from one point of the map to the opposite, they click the mini-map to insta teleport their view there. In WC3 the camera just scrolls retardedly around the map at snail like speed.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
Last Edited: 2009-05-21 18:49:48
May 21 2009 18:49 GMT
#19
On May 22 2009 03:30 Latham wrote:
Show nested quote +
On May 22 2009 02:35 SoleSteeler wrote:
On May 21 2009 21:44 Integra wrote:
FPM (first person Mode) isn't included on the list over NEW things because it was one of the very first replay features that were included in the SC2 alpha. Even Warcraft3 had FPM included when it was released.


The first person mode in War3 isn't a true first person view at all, though.

edit: and they call it Auto Camera in War3.


The auto camera in WC3 sucks major ass. Like SoleSteeler wrote it isnt a true FP camera. It just scrolls your screen where the pro has his. The point is, the pros dont scroll from one point of the map to the opposite, they click the mini-map to insta teleport their view there. In WC3 the camera just scrolls retardedly around the map at snail like speed.


This is wrong, it doesn't have screen where the player has it.
And yes it does suck ass.
SoleSteeler
Profile Joined April 2003
Canada5472 Posts
May 21 2009 18:53 GMT
#20
The auto camera scrolls to where the player currently has selected, yes; however, since players often jump around, it isn't a smooth process at all and is just wild and disorienting.
sexsexpussyhair
Profile Joined April 2009
Canada133 Posts
May 21 2009 19:32 GMT
#21
should have added that to sc right now in the a patch
Daniri
Profile Joined May 2007
387 Posts
May 21 2009 19:46 GMT
#22
Why are we acting like this is news instead of something they've "debuted' three times now?
"you guys are silly lol thats why i hate you people" berserkboar
eMbrace
Profile Blog Joined January 2009
United States1300 Posts
May 21 2009 21:05 GMT
#23
they confirmed 1st person mode before, i'm positive
StalkerSC
Profile Blog Joined April 2009
Canada378 Posts
May 22 2009 00:13 GMT
#24
On May 21 2009 21:17 lolaloc wrote:
I thought they were going to add a first-person mode.


I'm pretty sure it's going to be like in SC1 replay viewing, you can decide to see one player, the other or Both.
IIf your good at Starcraft, Your good at life. - Artosis
Error Ash
Profile Joined July 2008
Germany177 Posts
May 22 2009 00:18 GMT
#25
On May 22 2009 03:53 SoleSteeler wrote:
The auto camera scrolls to where the player currently has selected, yes; however, since players often jump around, it isn't a smooth process at all and is just wild and disorienting.


No it doesnt go where the player has selected, it goes where the game thinks some action is occuring (where spells are being cast and units attacked and stuff). Thats why it scrolls totally dumb around in DotA (because creeps and heroes get attacked all the time everywhere on the map)... It has nothing to do with FP view...
SoleSteeler
Profile Joined April 2003
Canada5472 Posts
May 22 2009 00:26 GMT
#26
On May 22 2009 06:05 eMbrace wrote:
they confirmed 1st person mode before, i'm positive


The response they gave was ambiguous, it could mean a number of possible "first person" modes.
Viledica
Profile Joined May 2008
Canada361 Posts
May 22 2009 00:38 GMT
#27
On May 21 2009 21:34 bITt.mAN wrote:
wow it would be awesome to have in-built first person mode (tho that would probably be really hard to pull of for blizzard)
The problems would be lag
I think the only way an in-game FP view would work is if the commands to move the screen around that the player issues are given directly to your screen aka.

1)Flash presses the left arrow key.
2)The interpretation that left arrow key = move screen left is given to both your and his computer screens.
3) both your screens move at the same time.

If it were a pure FPVOD style view, you would have to wait for Flash's screen to move, then your computer would think "omg it moved!", and then your screen would move -> takes too much time.


There are already lots of games that implement a FPview of other individuals from within the game client. Most of which are FPS or TPS, but the principal behind the idea should be the same.

I don't think it should be too difficult to pull off. It's something that I'd really like to see happen, but whether it does or not is another story.
omninmo
Profile Blog Joined April 2008
2349 Posts
May 22 2009 01:43 GMT
#28
On May 22 2009 04:46 Daniri wrote:
Why are we acting like this is news instead of something they've "debuted' three times now?


word.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
May 22 2009 03:59 GMT
#29
Fucking awesome!

I second the idea of a first person view though
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Manifesto7
Profile Blog Joined November 2002
Osaka27178 Posts
May 22 2009 04:13 GMT
#30
I wonder how much they are giving JCA for officially endorsing APM?

Answer + Show Spoiler +
nothing
ModeratorGodfather
Suc
Profile Blog Joined January 2009
Australia1569 Posts
May 22 2009 10:26 GMT
#31
Wow, all this awesome SC2 news coming out now is great!
dcttr66
Profile Joined October 2003
United States555 Posts
Last Edited: 2009-05-22 16:51:25
May 22 2009 16:47 GMT
#32
On May 21 2009 20:58 konadora wrote:
[image loading]


Key points:
- Fomos reporters were given 45 minutes to take a look at the latest SC2 updates today (21st May 2009)
- Boasts an 'observer mode' that will help reach new heights for competitive e-Sports
- When in observer mode, observers can:
> go on a 'none' mode, meaning no menus will be shown
> Can also choose between the following 6 types: Resources, Spending, Units, Production, Army, APM

Resources mode:
> Menu shows resources gathered by players, as well as their supply count

Spending mode:
> Can see where and how much the players are spending on these 3 areas: economy, tech and army

Unit mode:
> Shows the units' icons and how many units the players have in numerical figures

Production mode:
> Shows what units and buildings are being built, and once they are built, they will be removed from the menu

Army mode:
> Shows amount of minerals and gas spent on the units

APM mode:
> Shows players' APM (Action-per-Minute)

Source: Fomos.kr

sweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet.

seriously, though...it's awesome that blizzard is doing this for starcraft 2.
On May 22 2009 04:46 Daniri wrote:
Why are we acting like this is news instead of something they've "debuted' three times now?

previously they only featured the unit data mode in a screenshot(the one that reminds me of chess), now there are all these other modes including apm.
vincimus
Profile Joined May 2009
United States28 Posts
May 22 2009 18:44 GMT
#33
On May 22 2009 03:13 Macavenger wrote:
Show nested quote +
On May 21 2009 21:38 Mania[K]al wrote:
On May 21 2009 21:34 bITt.mAN wrote:
On another note, what i think would be quite cool (though possibly confusing) would be to have not only where the player clicks appear on the map, but also their cursor, so you can see just how imba their apm is (think Jaedong).


Then when Bisu multitasks everyone would have a stroke.

This. I watched a Bisu FPVOD yesterday, and it was nuts. I've watched some pretty quick FPVODs before, including most of Nony's and some fast Korean pros, but I had major trouble keeping up with what was going on on Bisu's screen.


Is there somewhere you can watch or download a lot of FPVODs?
Highways
Profile Joined July 2005
Australia6122 Posts
May 23 2009 01:48 GMT
#34
On May 23 2009 03:44 vincimus wrote:
Show nested quote +
On May 22 2009 03:13 Macavenger wrote:
On May 21 2009 21:38 Mania[K]al wrote:
On May 21 2009 21:34 bITt.mAN wrote:
On another note, what i think would be quite cool (though possibly confusing) would be to have not only where the player clicks appear on the map, but also their cursor, so you can see just how imba their apm is (think Jaedong).


Then when Bisu multitasks everyone would have a stroke.

This. I watched a Bisu FPVOD yesterday, and it was nuts. I've watched some pretty quick FPVODs before, including most of Nony's and some fast Korean pros, but I had major trouble keeping up with what was going on on Bisu's screen.


Is there somewhere you can watch or download a lot of FPVODs?


I created thread about this a while ago.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=73377
#1 Terran hater
AdunToridas
Profile Joined December 2008
Germany380 Posts
May 23 2009 08:13 GMT
#35
On May 21 2009 20:58 konadora wrote:
> go on a 'none' mode, meaning no menus will be shown

I like this one.
I think Korean battles are going to look even more awesome in the future!
« People say I'm strange, does it make me a stranger that my best friend was born in a manger? »
John49ers
Profile Joined May 2009
United States237 Posts
May 23 2009 08:45 GMT
#36
Yes. I can't wait.
“The beauty of Bill's system was that there was always a place to go with the ball, ... I was the mailman, just delivering people's mail, and there were all kinds of houses to go to.”-Joe Montana
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
May 23 2009 08:57 GMT
#37
On May 23 2009 17:13 AdunToridas wrote:
Show nested quote +
On May 21 2009 20:58 konadora wrote:
> go on a 'none' mode, meaning no menus will be shown

I like this one.
I think Korean battles are going to look even more awesome in the future!

It is possible that foreigners will step up their game in SC2 you know.
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
May 23 2009 10:31 GMT
#38
sounds like the end to all the "what the fuck" faces from noobs when you ask their apm.
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
Zurles
Profile Joined February 2009
United Kingdom1659 Posts
May 23 2009 12:17 GMT
#39
This is gonna oooooown!
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
May 23 2009 14:29 GMT
#40
I so damn want to play the beta (the game actually). Stupid blizzard teasing us
POGGERS
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
May 23 2009 16:07 GMT
#41
They could have just released a program to view replays with and then post all of their replays! That would get the discussions going!!!
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-05-23 19:27:05
May 23 2009 19:26 GMT
#42
I really hope there is a true first person view available if you choose to save a replay with it (if it matters with size). I don't want 100 replays taking up 4 gigs++.
..and then I would, ya know, check em'. (Aka SpoR)
Archaic
Profile Blog Joined March 2008
United States4024 Posts
May 24 2009 01:42 GMT
#43
On May 21 2009 21:17 lolaloc wrote:
I thought they were going to add a first-person mode.

This would be amazing, no joke. I would love to be able to do this. Though, I feel that they wouldn't use it much, or it would reveal the super secret progamer skills!
SoleSteeler
Profile Joined April 2003
Canada5472 Posts
May 24 2009 02:49 GMT
#44
I hope they can figure out a way to have a true first person, too.

Also, it should be noted that there will most likely be no replays (as in no replay viewer) available in the beta. It was like that for both ROC and TFT. However, you can still save them, and Blizzard (in previous betas) asks people to send them in for balance purposes. (They will also automatically save most/all ladder games for their own use regardless, like they do on War3's official ladder)
seppolevne
Profile Blog Joined February 2009
Canada1681 Posts
May 24 2009 04:39 GMT
#45
The 'none' mode is gonna be awesome, the other menus look good too.
J- Pirate Udyr WW T- Pirate Riven Galio M- Galio Annie S- Sona Lux -- Always farm, never carry.
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