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Protoss:
Terran:
There is no Marine, Reaper and Ghost because their renders face front, which turns out bad when made into this style.
+ Show Spoiler [guide] +probe, zealot, stalker, immortal, high templar dark templar, archon, nullifier, phase prism, colossus observer, phoenix, void ray, carrier, mothership
scv, mule, marauder, hellion, siege tank viking, viking, banshee, dropship, raven battlecruiser
+ Show Spoiler [old] +Because of utter boredom and random ideas, I made use of the downloadable unit renders. Tell me that it's shitty ;P
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its good but i think you don't have enough blackness for contrast, there's too much yellow
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imagine u can get golden carrier/archons etc ........wow
who cares about the gold color as long as u can recognize the units easily.
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shouldnt you do the unit first, then the frame?
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Good work they are very well done.
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konadora
Singapore66357 Posts
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i have no idea which unit is which.
i hope sc2 wont be that confusing
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On May 10 2009 15:12 Polyphasic wrote: i have no idea which unit is which.
i hope sc2 wont be that confusing
Eventually you'll get used to it, you could say the same to starcraft 1 icons.
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Why only Protoss units? Add Terran too
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is awesome32277 Posts
On May 10 2009 16:03 Aqo[il] wrote:Why only Protoss units? Add Terran too
Wow you did this?
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Yeah long ago back when SC2 was announced ~_~
related:
[/thread hijack]
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On May 10 2009 15:12 Polyphasic wrote: i have no idea which unit is which.
i hope sc2 wont be that confusing
/facepalm
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sizes should fit, the observer is the largest unit on the icons ( that is, if upper left is an observer )
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On May 10 2009 19:49 Heimatloser wrote:sizes should fit, the observer is the largest unit on the icons ( that is, if upper left is an observer  ) It's a Probe Phase Prism. Find out where the actual Observer is :D
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upper left is a phase prism^^
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On May 10 2009 14:12 anch wrote: shouldnt you do the unit first, then the frame? Yea I think this would make it look more 'official'  either way gd work!
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On May 10 2009 15:12 Polyphasic wrote: i have no idea which unit is which.
i hope sc2 wont be that confusing
Are you serious?
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Sweden33719 Posts
On May 10 2009 15:12 Polyphasic wrote: i have no idea which unit is which.
i hope sc2 wont be that confusing Jesus christ.
They are no more "confusing" than the SC icons, wtf. The only reason the SC icons aren't confusing to you is that you've played the game for a god damned decade.
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On May 10 2009 22:32 DoX.) wrote:Show nested quote +On May 10 2009 14:12 anch wrote: shouldnt you do the unit first, then the frame? Yea I think this would make it look more 'official'  either way gd work! Done :D
EDIT: other races and maybe buildings will follow
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1st row from left to right: Probe/Zealot/Stalker/Emmortal/HT 2nd row: DT/Archon/Nullfier/Phase Prism/Collous 3rd row: (?)/Phoenix/Warp Ray(?)/Carrier/Mothership
EZPZ
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wow, thats awsome :D great job.
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On May 10 2009 16:03 Aqo[il] wrote:Why only Protoss units? Add Terran too
what is that beside the thor?
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Cool man.
(waiting for zerg icons)
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That's pretty cool. Unfortunately, the resolution is really low. Wouldn't the sizes be slightly larger in-game? Or just clearer... I don't know, but good stuff regardless.
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hahaa...i can see where u got those lil icons from (or some of them at least) you've just taken them from the new little menu feature which indicates what units and buildings the players are building, available to game observers in SC2, and shown at the BRs and screenshots
oh and Aqo: wow oh man respect, props to the thor it's really nicely made
parkin: lol thought it was a squid too
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is awesome32277 Posts
On May 10 2009 16:41 IntoTheWow wrote:Wow you did this?
How did you make them : O?
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On May 10 2009 22:17 MasterReY wrote: upper left is a phase prism^^
On May 10 2009 22:03 lolaloc wrote:Show nested quote +On May 10 2009 19:49 Heimatloser wrote:sizes should fit, the observer is the largest unit on the icons ( that is, if upper left is an observer  ) It's a Probe Phase Prism. Find out where the actual Observer is :D
It's a probe.
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On May 11 2009 10:52 inReacH wrote:Show nested quote +On May 10 2009 22:03 lolaloc wrote:On May 10 2009 19:49 Heimatloser wrote:sizes should fit, the observer is the largest unit on the icons ( that is, if upper left is an observer  ) It's a Probe Phase Prism. Find out where the actual Observer is :D It's a probe.
..... look in the old post. upper left is a phase prism. He remade them and changed the positions. now upper left is probe....
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probe, phase prism, anyway, not the observer so its okay. let me try this from (new picture from left to right, downwards)
probe - zealot - stalker - immortal - ht dt- archon - the "high damage over long time, no damage in short time" unit - phase prism - colossus no idea - the overload corsair - no idea - carrier - mothership
couldnt find the real observer though...
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On May 11 2009 10:04 IntoTheWow wrote:Show nested quote +On May 10 2009 16:41 IntoTheWow wrote:On May 10 2009 16:03 Aqo[il] wrote:Why only Protoss units? Add Terran too Wow you did this? How did you make them : O? Lots of patience, combined with two years of practice in 3D modeling and animation along with three years of experience in Starcraft modding and a request from a random guy to make a SC2 mod.
Not-TLDR:
Graphics - I used Anim8or, a free 3D modeling software made by an NVidia software engineer. It's very similar to 3DSMax's style. If you're getting it, download version 0.97d, it has multithreading and very high quality renders. Play around with it until you learn to make good looking models. Build models of new units you want to put in SC, and create renders of them from 17 angles with a 11.25 degree rotating difference to cover all 32 angles in SC. Your camera should use about 45-60 degrees tilt depending on how high the unit is. Make sure you enable Bicubic AA setup or else your renders will look blurry in SC.
Once you have your renders, get RetroGRP or Shadowflare's GRP convertor or any BMP->GRP software you like. Everything can be easily found quickly with google. Convert all your frame renders into 8-bit BMPs, using the Starcraft palette, with either photoshop or anything else you like. To get the Starcraft palette, extract any unit frame from any unit in the game using WinMPQ and your GRP program, and take the palette from that frame. The first list of indexes is used for team color, it will appear pink/purple inside your graphic editing software.
Units can have between 17 and 612 frames, novice GRP-makers should start with hovering units since they only need one frame for each direction which is easy to make. Once you get into walking units it gets much more complicated, because of the sheer amount of frames, syncing the walking correctly, and because you also need a separate GRP for the unit shadows, and a GRP set for glow effects for the unit's attacks.
Once you have all the frames for your GRP in 8-bit format with the correct indexing (while photoshop is good for this, I preferred to use MSPaint and a batch program to speed it up when working with hundreds of frames), use your BMP->GRP software to create a GRP of it.
Start your own mod folder, put the GRP there, and create an iscript.bin file, weapons.dat and units.dat as a minimum. Usually you'll also need flingy.dat for movement data, images.dat for your glowing effects, and some other data files. In your iscript, write a script for your new unit to use the .dat properties you gave it correctly. Make sure you wrote your offset pointers correctly and that the unit doesn't bug on death or has any other weird bugs.
Once your script is ready, tested and working, use an MPQ compacting software such as MPQDraft to create an executable that you can distribute and give other people to play around with.
Making mods is easy. You can make your own mod in a few days. All the software you need is free and can be googled easily.
Here's the EXE of that screenshot: Cutscene Universe.exe
Battlecruiser -> Thor Siege Tank -> Viking Wraith -> Banshee Dragoon -> Stalker Scout -> Immortal
Can be played on battle.net if all people in the game room are playing through the mod exe. This mod was originally made for some patches ago so some stuff may not work correctly, if people take interest in this I might release an update.
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if people take interest in this I might release an update.
Is that starcraft 1.99 you were working on Aqo[il]? Link
Such a shame you stopped development on that, I was following it and it looked awesome. I would defo like to see an update.
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LOL that shit is sick aqo[il]. And for the protoss icons all I can comment about them is I wonder what the hot key will be for each one.
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Starcraft 1.99 is not related to me in any way other than the fact that the people who were making it used my models. When I released my SC2 mod, I said that my models are shareware, and since then various groups of people have been using it in their mods. Sadly none of them ever bothered to create unit models of their own, they all just screenshot buildings which is 1 frame and super easy to do, and then use other people's unit models ;/
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Oh that sucks, i never realised.
Its a shame noone else came up with any models and they all just leeched off you.....and then once you stopped they stopped (I remember 1.99 stopped because of a lack of artwork). Your models are really awesome though, especially your thor, I could definitely see people stuggling to come up with similar quality models. I've always wanted to play sc2 with sc1 engine and if i could do anything about it I would! but sadly i'm a total novice when it comes to SC modding. Hmmm....maybe i'll attempt teaching myself after my exams since you mentioned
Making mods is easy. You can make your own mod in a few days. All the software you need is free and can be googled easily.
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On May 10 2009 15:12 Polyphasic wrote: i have no idea which unit is which.
i hope sc2 wont be that confusing yeah, i was confused, they look cool, but they all look the same to me... urgh.i cant help my negative thoughts on sc2.
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Wow, submit it to blizz! :D
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Will they be added as TL icons when the game drops?
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On May 12 2009 01:23 AdunToridas wrote: Will they be added as TL icons when the game drops? TL will probably rip them directly from the game itself.
For now, these are just speculative icons on how it would most likely look like but in SC1 style.
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is awesome32277 Posts
Wow Aqo[il], it looks great. I would love to see a mod of it, but it's probably too much work for you alone :p
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nice work but I question the benefit =/
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On May 12 2009 15:52 Space[Fright] wrote: nice work but I question the benefit =/ Let's just say that this is my way of managing the wait of the release of SC2.
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IntoTheWow - a mod of what? the SC2 images? Those are screenshots from an existing mod to which I posted a download link in my last post.
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On May 12 2009 01:23 AdunToridas wrote: Will they be added as TL icons when the game drops? I hope not. TL icons are classic T_T
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is awesome32277 Posts
On May 12 2009 18:41 Aqo[il] wrote: IntoTheWow - a mod of what? the SC2 images? Those are screenshots from an existing mod to which I posted a download link in my last post.
No i mean a mod which features sc2 units. Like Banelings
Does that mod feature all the new units? :p
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On May 10 2009 16:03 Aqo[il] wrote:Why only Protoss units? Add Terran too LOL Thor in BW. I agree with him too why not add Terran units too. But however nice work on the Protoss units .
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Aqo[il] you are incredible man 
Are you aiming for games making in the future?
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