While Starcraft 2 adds some new and badass units and spells, it also removes some old stuff for whatever reasons. This poll is just to see what you guys think about the old units and new ones as well. I will add polls for rest of the races if the feedbacks were good. You guys can vote whatever time you want just don't spam votes.
Poll: Old Terran spells that you missed (Vote): Lockdown (Vote): Spider Mines (Vote): D-Marix (Vote): Irridiate (Vote): EMP Shockwave
Poll: Old Terran units that you missed (Vote): Firebats (Vote): Medics (Vote): Science Vessel (Vote): Vulture (Vote): Old Siege Tank (Vote): Goliaths
Poll: New Terran units that's a badass (Vote): Marauders (Vote): Reaper (Vote): Thor (Vote): Banshee (Vote): New Siege Tank (Vote): Hellion (Vote): New Battle Cruiser (Vote): Viking (Vote): Medivac dropship (Vote): Mules (Vote): Nighthawk
Poll: New Terran spell that's a badass (Vote): Hunter-Seeker Missile (Vote): Auto-Turret (Vote): D-8 Charges (Vote): Missle Barrage (Vote): New D-Matrix (Vote): Mule Drop (Vote): Snipe
Poll: Want me to add Protoss and Zerg as well? (Vote): yah sure whatever (Vote): fuckit dont bother
It's actually one of the battlecruiser upgradable spells. You can pick between three upgrades: the yamato, the aoe lasers, and the defense matrix. So the BC can only Dmatrix itself.
On April 18 2009 07:33 Hammy wrote: It's actually one of the battlecruiser upgradable spells. You can pick between three upgrades: the yamato, the aoe lasers, and the defense matrix. So the BC can only Dmatrix itself.
ohh
SC2 definitely has a LOT of neat things in late game
leads me to think money maps would be quite fun.. given that its possible to make them
I find it funny you use the past tense - "missed" - when sc2 hasn't even come out and won't come out for quite a few months -.- I have the feeling MoNSteR_K4iSeR you hardly played sc1 @ all.
Good: Nydus wurm and overlord/overseer upgrades. Though I don't like changing transportation to the wurm much the thing is so badass I really can live with it.
Bad: Grounding the queen and repurposing the unit. I think they should have just gave the air queen better abilities.
Ugly: ZERGLINGS HAVE MOTHERFUCKING WINGS AFDSJFHDASHFJDSFHDKJSHFJDKSHFJDKS
On April 18 2009 08:07 Resonance wrote: I find it funny you use the past tense - "missed" - when sc2 hasn't even come out and won't come out for quite a few months -.- I have the feeling MoNSteR_K4iSeR you hardly played sc1 @ all.
Way to make a mountain out of an anthill
Anyway: Spidermines followed by D-matrix I think. Emp is still there tho, isnt it? Not that I'd miss it too much - it's a nice ability but not the kind of abuseable fun that the others are.
Vulture followed by medic I think. I've grown to like the Hellion, at least as long as it gets some fun ability aside from just being a firebat on wheels (turbo-boosters plz).
The Viking is easily the best (terran) replacement unit in SC2 (goliath-> viking, keeps all the good and makes it better). I like the reapers and the marauders too I suppose.
New spells I'm not really sure - D8 Charges and Snipe seem fun. Snipe makes the ghost way more in line with what I imagined it to be. Before they removed it, the "sense psyker" ability of the Ghost was for sure one of my favorites... Even though I think my initial reaction was "omg that sucks", I grew to like the idea
some people actually thought the mule was a 'badass' unit? what? Even though (as a protoss player) I hate vultures and their mines, I will sorely miss them I think the reapers are pretty badass atm, their D8 charges will make the game interesting
On April 18 2009 09:30 FrozenArbiter wrote: Vulture followed by medic I think. I've grown to like the Hellion, at least as long as it gets some fun ability aside from just being a firebat on wheels (turbo-boosters plz).
The Viking is easily the best (terran) replacement unit in SC2 (goliath-> viking, keeps all the good and makes it better). I like the reapers and the marauders too I suppose.
Agreed on Hellion, I would really like it, if it had some fun and interesting ability (not that I expect it would have one in the end...*hoping to be proven wrong*).
But what's so great about Viking? It was one of my favourite units when it was basically Goliath which could fly...now it more resembles Wraith which has to land to attack ground targets and cannot cloak. Blizzard killed the concept of Viking when they moved it to Starport.
Hellion sounds pretty good, except losing Spider Mines is a big thing =/...
The new Siege Tank seems to be able to deal even more damage than the other one, but at the same time it'll be more important to keep them alive now that they are slightly more expensive...but have to see them in action before we make any final judgements..
Not much to say about the Thor...I see it more as a meat shield to take damage for other units, and maybe anti-air against mutas...
Viking is going to have some sick strategies. But it's pretty expensive (100 gas, 50 more than goliath).
Nighthawk and hunter seeker missile is probably the most interesting ability they've added, I like it, a good alternative to Irridiate...