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Battle Report 2 NOW Available - Page 9

Forum Index > SC2 General
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Kennelie
Profile Joined December 2007
United States2296 Posts
April 16 2009 23:24 GMT
#161
After watching this again maps like hunters and lost temple(along with many more maps) will produce lots of strategies. But I know were far from the finished product. Then there's three trilogies. What are the odds by the time the 2nd trilogy releases there is about 4-5 extra units per race(which im hoping). I just can't wait to get my hands on the game.

Oh I wouldn't mind watching some progamers going at it though. Savior & Boxer anyone?
ya had ya shot kid!
sexsexpussyhair
Profile Joined April 2009
Canada133 Posts
Last Edited: 2009-04-16 23:38:33
April 16 2009 23:27 GMT
#162
t sucks shit early game with no medic, lings and baneling can rape easily.
TonyL2
Profile Blog Joined August 2007
England1953 Posts
April 16 2009 23:29 GMT
#163
I wasn't expecting some high level play but I think aesthetically it was nice and I could tell most of the things, although the detonator charges and baneling explosion 10mins in, I didn't know which did what.

What I did like was seeing that the observers could see what the players were clicking, imagine reps with pros :D
KO_SharpMind
Profile Joined January 2009
Canada277 Posts
April 16 2009 23:31 GMT
#164
Beautiful, I've waited so long for this. SOO HAPPY :D
Act the way you'd like to be, and soon you'll be the way you act.
RyanS
Profile Blog Joined January 2009
United States620 Posts
April 16 2009 23:37 GMT
#165
The blue zerg looked kinda eh. I think they need to work on the coloring for both races.


Also, banelings don't roll anymore?
Kennelie
Profile Joined December 2007
United States2296 Posts
April 16 2009 23:38 GMT
#166
On April 17 2009 08:08 Eyeon wrote:
I was a little disheartened when i found out that zerg anti air was lacking in this build, and then see banshees and nighthawks turn the tide of battle. I'm very optimistic though about banling use and after seeing roaches in action I'm looking forward to them more. I like the new queen as well. very zergish. And the new creep isn't distracting at all.

would also have liked a better understanding of how the watchtowers provide sight, the short amount of time they were there didn't really give a good feel as to how much range we could see.

Also, maybe the next BR should be TvT so we can see a terran lose(i kid... i kid...)


Actually the nighthawks take forever to fire. It looks like a flying goon with slow ass shooting time. The explosion is to much of an effect to me. Imagine pro's playing this shit (savior vs boxer anyone?) and see how they play(lots of explosions?). There was times when each player had 1k+(zerg) and 800. Do the buildings cost way to much to build?? Do the units take forever to manufacture? I know these two blizzard employee's have a slight idea how to play sc but they are not pro at multi-tasking(hence macro) I haven't read much of anything about the sc2 building patterns(tech) but it just seems as this game might need a whole lot of balance or either pro's behind the monitor.
ya had ya shot kid!
Kennelie
Profile Joined December 2007
United States2296 Posts
April 16 2009 23:38 GMT
#167
On April 17 2009 08:37 ReS wrote:
The blue zerg looked kinda eh. I think they need to work on the coloring for both races.


Also, banelings don't roll anymore?


It's an upgrade apparently.
ya had ya shot kid!
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
Last Edited: 2009-04-16 23:43:23
April 16 2009 23:40 GMT
#168
at 16:40 there are banelings + roaches + 1 infestor vs marine + marauder + nighthawk. How did the nighthawk died? Some infestor spell? Or did the nighthawk suicided by accident trying to missile the banelings?
Great people talk about ideas. Average people talk about things. Small people talk about other people.
SoulMarine
Profile Blog Joined January 2009
United States586 Posts
April 16 2009 23:44 GMT
#169
finally O.o
베이비 폭스 WeMade 파이팅! ~ WeMade 팬 ~ BaBy 팬 ~ щ(゚Д゚щ) Gee Gee Gee Gee BaBy BaBy BaBy ♫♫
ManWithCheese
Profile Joined July 2007
Canada246 Posts
Last Edited: 2009-04-17 00:02:28
April 16 2009 23:52 GMT
#170
On April 17 2009 08:40 VIB wrote:
at 16:40 there are banelings + roaches + 1 infestor vs marine + marauder + nighthawk. How did the nighthawk died? Some infestor spell? Or did the nighthawk suicided by accident trying to missile the banelings?


I'm not gonna look up that timing right now but I believe the zerg players had some hydras by then.

EDIT: looks like the banglings suicide can hit air.
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
April 16 2009 23:53 GMT
#171
On April 17 2009 08:52 ManWithCheese wrote:
Show nested quote +
On April 17 2009 08:40 VIB wrote:
at 16:40 there are banelings + roaches + 1 infestor vs marine + marauder + nighthawk. How did the nighthawk died? Some infestor spell? Or did the nighthawk suicided by accident trying to missile the banelings?


I'm not gonna look up that timing right now but I believe the zerg players had some hydras by then.
Only banelings, roaches and 1 infestor like I said.
Great people talk about ideas. Average people talk about things. Small people talk about other people.
Baytuts
Profile Joined January 2009
Brazil101 Posts
April 16 2009 23:55 GMT
#172
I just wanna know why siege tanks arent used. They would helped so much against those roaches and hydras... They cost more, increased their tier or what?
...
Senix
Profile Joined October 2004
Germany149 Posts
April 16 2009 23:58 GMT
#173
On April 17 2009 08:40 VIB wrote:
at 16:40 there are banelings + roaches + 1 infestor vs marine + marauder + nighthawk. How did the nighthawk died? Some infestor spell? Or did the nighthawk suicided by accident trying to missile the banelings?


One Nighthawk used Hunter Seekers. You can hear the SC 1 mine sound which they use for the Hunter Seekers in this version. Apparently those do splash damage to air units as well because the selected Nighthawk takes quite a bit of damage too.
Patrio
Profile Joined September 2007
Norway706 Posts
April 16 2009 23:59 GMT
#174
On April 17 2009 08:53 VIB wrote:
Show nested quote +
On April 17 2009 08:52 ManWithCheese wrote:
On April 17 2009 08:40 VIB wrote:
at 16:40 there are banelings + roaches + 1 infestor vs marine + marauder + nighthawk. How did the nighthawk died? Some infestor spell? Or did the nighthawk suicided by accident trying to missile the banelings?


I'm not gonna look up that timing right now but I believe the zerg players had some hydras by then.
Only banelings, roaches and 1 infestor like I said.


It seems it was killed bcause because of missle splash
Zerg Bunker
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
April 17 2009 00:03 GMT
#175
On April 17 2009 08:59 Patrio wrote:
Show nested quote +
On April 17 2009 08:53 VIB wrote:
On April 17 2009 08:52 ManWithCheese wrote:
On April 17 2009 08:40 VIB wrote:
at 16:40 there are banelings + roaches + 1 infestor vs marine + marauder + nighthawk. How did the nighthawk died? Some infestor spell? Or did the nighthawk suicided by accident trying to missile the banelings?


I'm not gonna look up that timing right now but I believe the zerg players had some hydras by then.
Only banelings, roaches and 1 infestor like I said.


It seems it was killed bcause because of missle splash
Don't hate the player - Hate the game
Tyrant
Profile Joined September 2003
Korea (South)234 Posts
April 17 2009 00:12 GMT
#176
On April 17 2009 02:24 Eury wrote:
No big battles. That may be due to SC 2 is a more aggressive game than SC/BW, or more likely that the players in the Battle Report weren't exactly macro gods..


There were no big battles because the players were bad. 700 minerals and 35/52 supply prior to a skirmish is probably a bad thing. Doesn't take a macro-god to maintain a 2 base zerg.

I'm kinda concerned about the nighthawks and banshees. While watching the video the T let a couple of the nighthawks die, but I'm 100% sure that if a decent player was playing T there none of them would have died. The only anti-air I saw was a few hydras that moved only slightly faster than the nighthawks. The nighthawks can just sit behind a wall of marauders and spam rocket bombs and I think that it will be SK-Terran on roids, but we still need to see the zerg air to air unit.

The banshees also do ridiculous amount of damage and are very mobile so I'm going to have to assume they are very expensive otherwise it seems a bit OP as well.
Jawa~
Profile Blog Joined October 2006
United States291 Posts
April 17 2009 00:24 GMT
#177
This is the first time I've looked at SC2 and REALLY.. REALLY wanted to play it now!
SirNeb
Profile Blog Joined April 2008
United States243 Posts
April 17 2009 00:27 GMT
#178
Nighthawk is the equivalent of vessels, of course there needs to be a pretty powerful ability like the hunter seeking missle in its arsenal. I like the feel of the races, zerg is bug-like and terran is more about technology and mech.

But I would like to see a lot more "hard" counters instead of the 1a2a3a units for the races. Last thing you want sc2 to turn into war3 with large armies running around and not engaging because neither has much of an advantage.
R3condite
Profile Joined August 2008
Korea (South)1541 Posts
Last Edited: 2009-04-17 00:45:27
April 17 2009 00:42 GMT
#179
YESSS

DAVID KIM IS AWESOMEE (rofl i always laugh cus that's my name haha)

mmm so units/buildings blow up now... it's like friggin fireworks... can't believe they could fly up so high when dying

btw was it just me or did any else notice that the drone making the 3rd hatch died when the hatch was canceled? (i did not see the banshees hitting the drone)
ggyo...
zazen
Profile Blog Joined April 2009
Brazil695 Posts
April 17 2009 00:45 GMT
#180
Hello TL. Long time lurker, first time poster.

Look up 15:45 - Terran has 46 SCV's, Zerg has 28 Drones. Fail much? This is the main reason Zerg lost.

Both players are kinda bad but that was a lot of fun anyway. I think the Zerg should be using many more burrowed Baneling traps on choke points.

I'm pretty sure SCV death animation will get changed, otherwise it'll look like a nuclear explosion everytime someone attack a Terran peon line...
"The quest for nexus has brought many men of genius to insanity... HUEHUEHUE!"
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