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Battle Report 2 NOW Available - Page 10

Forum Index > SC2 General
Post a Reply
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Ideas
Profile Blog Joined April 2008
United States8167 Posts
April 17 2009 00:46 GMT
#181
the only thing unit-wise I thought was dumb was the summon infested terran. It makes no sense and looks totally stupid and summon spells are stupid
Free Palestine
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
April 17 2009 00:48 GMT
#182
The zerg seemed to waste a ton of banelings at 12:40 >.< That really annoyed me.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
AttackZerg
Profile Blog Joined January 2003
United States7474 Posts
April 17 2009 00:58 GMT
#183
This is the first time I've seen anything sc2 related. I completely avoid this forum and anything blizzard posts regarding sc but holy crap that game looks fun.

Zerg went super low eco and really tried to bank on the success of his attacks but mismicroed a few key times and really threw away his timing.

Awesome game. I also think its funny that with mbs and automine zerg was able to move troops like high level players do now.
RyanS
Profile Blog Joined January 2009
United States620 Posts
April 17 2009 01:15 GMT
#184
On April 17 2009 06:59 Smorrie wrote:
- Commentary was too exaggerating for sure >.< Especially on this slow speed... But a lot of moves didn't seem THAT great, while the commentators were busting their nuts!


What would you like him to say:
"that move by the terran was mediocre at best"
"zerg just pressed attack button, nothing special..."
"pretty standard use of this new ability, that shit is over powered anyway"

Excuse the man for trying to excite some people about the match and the new game.
GTR
Profile Blog Joined September 2004
51568 Posts
April 17 2009 01:23 GMT
#185
Direct Download

Lower quality than the torrent, but should be fine.
Commentator
Bowdz
Profile Joined September 2007
United States202 Posts
April 17 2009 01:24 GMT
#186
On April 17 2009 10:15 ReS wrote:
Show nested quote +
On April 17 2009 06:59 Smorrie wrote:
- Commentary was too exaggerating for sure >.< Especially on this slow speed... But a lot of moves didn't seem THAT great, while the commentators were busting their nuts!


What would you like him to say:
"that move by the terran was mediocre at best"
"zerg just pressed attack button, nothing special..."
"pretty standard use of this new ability, that shit is over powered anyway"

Excuse the man for trying to excite some people about the match and the new game.


Exactly. Who knows, maybe these more basic Battle Reports will get more people in the US into watching esports and profession SC in general.
"Mastering others is strength. Mastering yourself makes you fearless." - Lao Tzu
gravity
Profile Joined March 2004
Australia2007 Posts
Last Edited: 2009-04-17 01:31:40
April 17 2009 01:31 GMT
#187
Just watched this, obviously not a pro-level match but I think it looks like a lot of fun. I'd like to see them show a longer game with larger battles and more tech for the next battle report though.
starflash
Profile Blog Joined April 2009
190 Posts
April 17 2009 01:34 GMT
#188
1) hunter seeker. maybe if it is "too powerful" they could give it some HP and allow you to blow it up in midair if you can micro and damage it enough in time

2) banneling reminds me of lurker, only it doesnt have to burrow :<
Spawkuring
Profile Joined July 2008
United States755 Posts
April 17 2009 01:40 GMT
#189
Look closely at 20:23 on the BR.

You can see one of the Hydras melee attacking an auto-turret. Pretty cool.
FranzF1
Profile Blog Joined March 2009
Chile1710 Posts
April 17 2009 01:48 GMT
#190
im donwloading the Hq whit the blizzard assist... and it stuck at 98% FUCK BLIZZARD ( assist suck cause its like torrent only that you can download max 100kb/s)
Member #99999^99 of the fanclub of Grape, Reality and TurN
onmach
Profile Blog Joined March 2009
United States1241 Posts
April 17 2009 01:54 GMT
#191
Man I really wanted to see the new infestor, but I guess since this report is what, 1.5-2 months old now? We aren't going to see that until beta.

I wanted to see the queen summon a swarm on those nighthawks, but I guess it wasn't going to happen. Mainly I just wanted to see zerg air. That spawn infested marine power makes no sense, even if it does plug a necessary hole in zerg's abilities. I wish it summoned something more appropriate like tentacles that grasp or damage the air units maybe.

In other news, I thought the terran structures looked very un-terran like. Since you terrans aren't getting bent out of shape about it, I'll assume its just me and let that slide. I did think the animation of the CC lowering looked a bit abrupt. The marauder attack animation looks good now, though and the seeker missile was very well done. I would rather have seen some of these new mech units though. We saw bio build in br1.

So much to say, but I think I'll stop here.
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
Last Edited: 2009-04-17 01:56:05
April 17 2009 01:55 GMT
#192
Why didn't Zerg expand earlier when first went into Terran's base? He had every opportunity to do so, and chose to do it much later, after the Terran had time to do a tech switch
神は乗り越えられる試練しか与えない
ggfobster
Profile Joined April 2007
United States298 Posts
April 17 2009 02:03 GMT
#193
infestor D:
Motiva
Profile Joined November 2007
United States1774 Posts
April 17 2009 02:06 GMT
#194
haha was pretty interesting, I actually think the level of play slightly improved from the first battle report. Not saying much though.

It did annoy me that the zerg's build was like omg WTF?

Ok fine. 2hatch baneling I'll accept, but 10 minutes later w/ same economy and still 2hatch?! Nothnx 4pool nexttime and just build zerglings for 15 minutes then GG....
Equaoh
Profile Joined October 2008
Canada427 Posts
April 17 2009 02:09 GMT
#195
Is it just because the players weren't much good or did expanding/map control really not matter much in this BR?
Also, what's the lore behind the 'spawn 5 infested terrans' ability?
konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
April 17 2009 02:15 GMT
#196
Wow awesome! Finally~
POGGERS
Kletus
Profile Blog Joined March 2008
Canada580 Posts
April 17 2009 02:20 GMT
#197
On April 17 2009 11:09 Equaoh wrote:
Also, what's the lore behind the 'spawn 5 infested terrans' ability?


Earlier a Terran ship accidently crashed into the Overmind by thinking it would be a good place to hide out. This mixed in the Terran genetic blueprint(DNA) with the Overmind and now the Overmind can deploy infestors which deploy infested marines as a psychological combat tool.

+ Show Spoiler +
Better lore than dranei.
Your resistance only serves to make my carapace harder.
liger13
Profile Blog Joined February 2008
United States1060 Posts
April 17 2009 02:22 GMT
#198
<3 nighthalks...

but.. it doesnt seem as epic as SC1.. maybe im just not used to it... im still having issues actually seeing whats onscreen unlike SC1...

but... if speed is increased and good players play on a little bigger map... this could get pretty sweet.
I feel like pwning noobs
Daniri
Profile Joined May 2007
387 Posts
April 17 2009 02:27 GMT
#199
On April 17 2009 11:20 Kletus wrote:
Show nested quote +
On April 17 2009 11:09 Equaoh wrote:
Also, what's the lore behind the 'spawn 5 infested terrans' ability?


Earlier a Terran ship accidently crashed into the Overmind by thinking it would be a good place to hide out. This mixed in the Terran genetic blueprint(DNA) with the Overmind and now the Overmind can deploy infestors which deploy infested marines as a psychological combat tool.

+ Show Spoiler +
Better lore than dranei.


The Overmind is dead you know?
"you guys are silly lol thats why i hate you people" berserkboar
konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
April 17 2009 02:28 GMT
#200
Wow... watching it makes me think that I'm going to miss Marine&Medic.
POGGERS
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