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BW ladder for SC2 betakEE? - Page 2

Forum Index > SC2 General
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QuanticHawk
Profile Blog Joined May 2007
United States32051 Posts
February 25 2009 20:58 GMT
#21
Good idea. Would get people who actually know something doing the beta. Casual people wouldn't matter, since they're buying and forgetting about the game in a few months.
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Physician *
Profile Blog Joined January 2004
United States4146 Posts
Last Edited: 2009-02-25 21:11:58
February 25 2009 21:09 GMT
#22
On February 26 2009 00:03 IntoTheWow wrote:
what about hack / abusing?



yeah lets reward them lol.. my thoughts too
mind u in all honesty if there was a theoretical no hack pipe dream ladder, Kunty, ur idea has great appeal!

btw if ur not just some troll trying to piss off Chinese ask for a name change man..
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
wrags
Profile Blog Joined April 2008
United States379 Posts
February 25 2009 22:00 GMT
#23
i'm sure that most of the balance is already done and/or will be continued through mainly korean testers, i think beta will be minor glitch reports and stress tests on the new b.net but mainly hype
inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
Last Edited: 2009-02-25 22:05:56
February 25 2009 22:04 GMT
#24
Seriously, all of you are completely missing what Blizzard is hoping to achieve during beta.

Their goal is not to get the game perfectly balanced before it hits shelves like so many of you are implying, they know that the time it would take to get it even close would delay the game another year. They would have to have all the top skilled players playing as competitively as BW is being played now for over a year to get it close and even then it would not get there.

If they were to give all the top BW players keys and have a long closed beta, it could destroy the size of the competitive scene because then anyone considering to try to play competitively would find out they are a year behind.

Any game you think was perfectly balanced when it was released probably wasn't popular enough to be evolved into it's potential imbalances.

It takes time.

So no, they won't be giving all the proteams beta keys and they won't be having a BW ladder for beta keys.

The goal of beta is to find the BUGS, and make any balance changes that are obvious and can greatly reduce a users experience.

It seems like their goal is to get it out to creative people who will try fucked up shit like the things you have to do to slide a CC, float a drone, cloak a zergling...

Wanting their game to significantly evolve towards it's competitive peak before it's out is retarded
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
Last Edited: 2009-02-25 22:06:40
February 25 2009 22:05 GMT
#25
I like the idea. Just having hackers is a problem -_-
On February 26 2009 06:09 Physician wrote:
ask for a name change man..

He already got one
On June 25 2008 22:18 Hot_Bid wrote:
Show nested quote +
On June 23 2008 17:48 Manifesto7 wrote:
Please change this guy's name:

http://www.teamliquid.net/forum/profile.php?user=Cunty

Cunty is now Kunty.
LiquipediaOne eye to kill. Two eyes to live.
ArvickHero
Profile Blog Joined October 2007
10387 Posts
February 25 2009 23:47 GMT
#26
On February 26 2009 01:09 Puosu wrote:
Show nested quote +
On February 25 2009 22:56 Tsumi wrote:
On February 25 2009 22:31 Unentschieden wrote:
Most importantly for Betas you´d rather want maximum variety in Players/Testers, not only the best. The point of the beta is to brace the game against "real" gameplay NOT simply "hardcore".

They're saving the 'hardcore gaming' for retail.

No. Not really, its obvious that the top-BW players already have 100% access to the beta because Blizzard will make sure they will get them, I'm sure every single one of the korean pro-gaming teams will receive enough keys for all of their players for example.


I doubt that
Writerptrk
sushiman
Profile Joined September 2003
Sweden2691 Posts
February 26 2009 00:04 GMT
#27
On February 26 2009 00:45 maybenexttime wrote:
Show nested quote +
On February 25 2009 23:41 Unentschieden wrote:
On February 25 2009 23:02 maybenexttime wrote:
Yeah, and end up with an imba game? T__________T


The game is supposed to be balanced ALL the time not only on Hardcore level.


Newbs can't tell what is balanced and what isn't because they can vastly improve every single thing in their play. ;;

Well obviously they can; the last balance-changing patch was 1.08, released in 2001. There hardly was anything like a pro-scene back then, but the game still turned out balanced, even if all the requests for changes were made by casuals.
The game won't be released balanced - not a chance. The metagame will change rapidly, and there'll be a couple of years until most things are sorted out. With further expansions and new units, this'll take a while. And since betatesting is very much about sorting out bugs, I don't think only pros would be a good thing - they'd probably start exploiting some of those bugs so much they'd make it into the final product, even if they weren't meant to be there. ;P
1000 at least.
NonY
Profile Blog Joined June 2007
8748 Posts
February 26 2009 00:12 GMT
#28
considering blizzard's concern about the game as an e-sport, the beta will have e-sports players to test it as an e-sport. no korean players have good enough english to provide any feedback. they'd only be good for providing replays of their play.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
Last Edited: 2009-02-26 00:26:54
February 26 2009 00:26 GMT
#29
Blizzard has a korean division though :p. And i know the head of esports for blizzard is korean.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
February 26 2009 00:37 GMT
#30
On February 25 2009 20:53 Kunty wrote:
IDEA
Blizzard sponsors Brood War: Last Stand Ladder

PLAN
-Allocate 250? beta keys
-Ladders last one month each?
-Broken up into 3 seperate ladders. One starts on day x, the next one two weeks later, third ladder a month later etc.+ Show Spoiler +
This maximizes hype and levels the playing field. Once you win a key you can't enter the other ladders.

-Top 250? spots in a battle.net ladder get keys.

TELOS
+ Show Spoiler +
Gamers get some keys by playing the game. Yes, a contest which involves playing BW to get spot testing its sequel S][C
+ Show Spoiler +
Why the fuck does a "great" comic artist deserve the privilege to test the damn sequel and test the game in BETA when BW players are left to squirm.

The Beta planners should be offering contests to attract all walks of Starcraft life. A closed beta full of theme park designers and comic artists is what we are facing right now. Artists, and creative writers are certainly wanted in a Beta but so are gamers. So are graphic designers. Betas, especially closed tests, require a certain mix of hardcore gamers, yes?

That something like this is not in planning or already in motion baffles me.



I said it before, creative people result in creative strategies...
..and then I would, ya know, check em'. (Aka SpoR)
NonY
Profile Blog Joined June 2007
8748 Posts
February 26 2009 00:42 GMT
#31
but it's the developers they need to communicate with. if they have everything translated back and forth it could work. i imagine the bilingual employees don't have enough spare time to take on such a task. i doubt they'd hire temporary translators. and im 90% sure that the koreans wouldnt be interested in providing feedback and if they did it'd be heavily biased. they'd just be hoping to get a step ahead of the competition and/or they'd suggest changes that they want without thinking what's best for the game. being professionals under the scrutiny of a coach/sponsor makes them much less reliable beta testers. if koreans from pro teams get in the beta test, then when they're playing it, they'd be working for their team/sponsor and for blizzard, and blizzard would be the lower priority.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
NonY
Profile Blog Joined June 2007
8748 Posts
February 26 2009 00:46 GMT
#32
btw, the idea that blizzard wants creative people in their beta test is cute. the largest amount of keys they've given away is to people who would pay $100 for a ticket and travel to a blizzard event. if you want to conclude anything about what kind of people they want their beta full of, it's probably best to say it's full of people passionate about blizzard games. the amateur players who would top a BW ladder 10 years after its release have shown a lot more passion for the game than paying $100 and going to anaheim
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
February 26 2009 01:53 GMT
#33
Um you can't test a game as an esport in 3 months no matter who's playing it.
omninmo
Profile Blog Joined April 2008
2349 Posts
Last Edited: 2009-02-26 02:13:00
February 26 2009 01:55 GMT
#34
On February 26 2009 05:34 likeaboss wrote:
If blizzard cared about the competitive gaming theyd hold three ladder teams and give the top 100 betas. 1 for asia and austrailia, 1 for europe and africa, 1 for north and south america. Granted it would somewhat suck that china would not get any sort of keys considering their skill and it would just be unfurtunate, I dunno..... now that I think about it its gonna be unfair for the group in asia. I am just rambling at this point but the ladders for europe and the americas had a ladder.


this is kinda what i was getting at. the logistics can be worked out, e.g. numbers of keys, how many ladders, regions, hack abuse... im just trying to spit some ideas out there.

creative people make creative strats. yes. i am a gamer, musician, translator. but i don't have experience with photoshop so i can't make a comic and designing a blizzard theme park is repulsive on many levels. there is much more to "creativity" than making sarcastic comic strips and roller coaster rides with blizzard IP.

nony's comment about koreans being unable to provide feedback is worth mentioning. i left this out of the OP cuz i figured some simpletons would call me racist.

inreach mentioned that BETA are to fix bugs. this is 100% true. beta is not to balance for competitive play. i don't see how this detracts from my position that a ladder is a great idea for betakey giveaway.

how can anyone fail to see the epicness of this idea. the final BW ladder. international. all levels of play. the top 100 spots in 3-4 different ladders would include pretty much all notable foreign amateurs plus numerous lesser knowns who practiced hard and made the top 100. a true retrospective. it could even feature old school maps or whatever. i don't see this happening but it's just such a huge idea that would bring the whole community together to give BW a final swan song and usher in the new era of SC2.

master of chaos? you changed my name? the k is really awful and more offensive than the c. could i have another name change? if so then "rice_dream" please.
NonY
Profile Blog Joined June 2007
8748 Posts
February 26 2009 02:37 GMT
#35
On February 26 2009 10:53 inReacH wrote:
Um you can't test a game as an esport in 3 months no matter who's playing it.

why not? a game can't be balanced in 3 months. all the bugs can't be fixed in 3 months. it's about making progress that couldnt be made without the simple power of large numbers of people. designing the game to be a successful e-sport is a goal that the developers have kept in mind during alpha and it has played a huge role in the changes they've made. having people in the beta focused on that objective is certain to be productive
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Sonu
Profile Blog Joined December 2008
Canada577 Posts
February 26 2009 03:12 GMT
#36
On February 25 2009 21:27 Centric wrote:
Blizzard is terrible at running ladders. They don't know what maps to use and they suck at regulating hackers/abusers.


uhh have u forgetten about wc3? their ladder still runs...

and i think this is fun way to get beta keys. not only does this let the pros test out their future career but its just fun to play bw
"I really like this wall-in, because its not a fucking wall" - DAy[9]
inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
February 26 2009 03:50 GMT
#37
On February 26 2009 11:37 Liquid`NonY wrote:
Show nested quote +
On February 26 2009 10:53 inReacH wrote:
Um you can't test a game as an esport in 3 months no matter who's playing it.

why not? a game can't be balanced in 3 months. all the bugs can't be fixed in 3 months. it's about making progress that couldnt be made without the simple power of large numbers of people. designing the game to be a successful e-sport is a goal that the developers have kept in mind during alpha and it has played a huge role in the changes they've made. having people in the beta focused on that objective is certain to be productive


It's not at all what they should be focusing on, you really shouldn't have the competitive scene already developing before the game is out.

I personally have a beta key from blizzcon and I still think it would be pretty lame for all the people that don't to go buy the game and then be 3 months behind all the people who were given betas because they were good in BW. It's just going to compound their advantage which could really stifle the potential for many competitive players.

They should have the competitive scene as undeveloped as possible until the games release, it should be an as level playing field for people without beta keys

Maybe it's not that big a deal but I'm sure it will turn off some peoples considerations of competitive aspirations.

They are developing an entire new BNET and obviously with that will be a very simple patching method so that they can patch things quickly when they obviously need to be changed. The game is going to be patched a TON, the true competitive 'truths' won't even be able to be unraveled until the game has most of it's major changes behind it.
NonY
Profile Blog Joined June 2007
8748 Posts
February 26 2009 04:56 GMT
#38
the beta isn't about the competitive scene. it's about making a game that'll be good as an e-sport. who cares about the sandy vaginas that think missing beta ruins their chances to be a good player. that's completely wrong. after release, reps will be everywhere because every sc2 site knows that they need to have a good rep section to stand a chance of survival. anyone with a good RTS mind and handspeed will be able to learn the popular strats in a week and get a very comfortable feel for the game within a month. the only thing that'll hinder the scene is having to ignore the blabbering idiots who swear they would've been #1 if they'd just played the beta. if the game is a good e-sport, then it'll last for years and anyone with skill and dedication will have their chance regardless of beta.

blizzard can much more comfortably make big changes during beta than after release. it's true that they can and will make changes after release, but i think the scope will change.

having a group of good BW players with good english providing good feedback who each put 500+ hours of playtime in is enough to provide meaningful insight on the game's capacity as an e-sport
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
rushz0rz
Profile Blog Joined February 2006
Canada5300 Posts
February 26 2009 04:58 GMT
#39
On February 25 2009 21:27 Centric wrote:
Blizzard is terrible at running ladders. They don't know what maps to use and they suck at regulating hackers/abusers.


they could get puertorican to do it.
IntoTheRainBOw fan~
EGLzGaMeR
Profile Blog Joined February 2007
United States1867 Posts
Last Edited: 2009-02-26 05:04:40
February 26 2009 05:03 GMT
#40
make this happen Blizzard.. i cant go to blizzcon and get a beta key.. becasue SC tournaments like WCG wont announce the Date till the week before.. which a competitive gamer like me, cant pass up. ~
but if they had a ladder i could get me one :D
been playing this game for 8 years.. 4 years competitively~ shouldnt i be getting one?? instead of WoW gamers who pay 100$ and get a beta key
only seems fair ^.^
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