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BW ladder for SC2 betakEE? - Page 4

Forum Index > SC2 General
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IdrA
Profile Blog Joined July 2004
United States11541 Posts
Last Edited: 2009-02-26 08:45:10
February 26 2009 08:38 GMT
#61
30 pages of people who didnt address anything i said and simply focused on the fact that it was wrong for me to 'discredit' f91s win, when i in fact purposefully said nothing in public or to f91.

and for anyone who didnt catch that,
inreach=incapable of rational discussion

go back to practicing war3 so you can own up sc2.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
Last Edited: 2009-02-26 09:15:26
February 26 2009 09:11 GMT
#62
Lol I'm playing games in between posts no jokes!

And I do remember more than one person laughing at your "If I make one too many bunkers I autolose" analysis.

No one needed to discredit your quotes further because rekrul did it perfectly in the OP.

Has the thought even crossed your mind once that maybe, just maybe, rekrul is almost perfectly on point with his thoughts on your conduct?

Is he an idiot piece of shit too like everyone else?
ffswowsucks
Profile Blog Joined August 2005
Greece2297 Posts
Last Edited: 2009-02-26 09:36:52
February 26 2009 09:34 GMT
#63
I dont understand why this thread is linked to F91 match Vs IdrA. This is about sc2 not about IdrA or inReacH... and inReacH what u write is obvious I dont think we need to discuss this more...30 pages! forget it already.
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
Last Edited: 2009-02-26 10:40:52
February 26 2009 10:39 GMT
#64
On February 26 2009 18:34 ffswowsucks wrote:
I dont understand why this thread is linked to F91 match Vs IdrA. This is about sc2 not about IdrA or inReacH... and inReacH what u write is obvious I dont think we need to discuss this more...30 pages! forget it already.


Yes, you are right. My apologies.

(not sarcasm)
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
February 26 2009 17:18 GMT
#65
Hrm, I guess I need to start reading this forum again
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
February 27 2009 13:27 GMT
#66
By request I'm re-opening this.. But stay on the ORIGINAL topic - IdrA vs F91 has nothing to do with it, nor does the inflation..
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
PhorClayton
Profile Joined July 2008
United States198 Posts
February 27 2009 15:29 GMT
#67
When the scales of becoming professional at a game range in the years, then 3 months of beta testing doesn't one-up, or benefit anyone who plans on playing competitively.

Also, considering that Starcraft II won't reach some sort of 'finality' in the first year, or second, or even third, makes a 3-month beta testing key pointless to discuss.

There are many things that could be analyzed about how Blizzard is proceeding, but it's not productive whining about every little insignificunt detail.
MiniRoman
Profile Blog Joined September 2003
Canada3953 Posts
February 27 2009 17:11 GMT
#68
I highly doubt inreach started playing BW when it first came out anyways and here heis arguing about the difficulty of competitive gaming. You probably got into BW 6 or 7 years too late anyways and you were able to deliciously eat up rep after rep and vods of polished gameplay. Consider yourself lucky

Only a tiny fraction of users will have a beta key. It's always been like that and it always will be like that. Deal rofl.
Nak Allstar.
PhorClayton
Profile Joined July 2008
United States198 Posts
February 27 2009 17:20 GMT
#69
Personally, I don't want a beta key. Maybe I'm lazy, or just not a "team player", but I'd rather wait for the actual game to release.

I guess the size of my penis isn't based on whether or not I beta tested SC2.
jingXD
Profile Joined May 2007
United States283 Posts
February 27 2009 17:22 GMT
#70
Back on the original topic:

So the problems with an open ladder are:
1) hackers/abusers
2) foreigners don't stand a chance
3) massive number of players

That said, I do like the idea of some official large tournament for keys that involves the community. Perhaps Blizzard could allocate a "pot" of 1000 beta keys and organize a tournament between the different communities (Sandlot style) and award more keys to communities that do well in the tournament. This would still fuel the hype machine while involving the community and if the tournament were offline, the hacking/abuse problem would be mitigated. Also, Blizzard could restrict how many communities per country can enter so that koreans don't just win all the keys. Finally, it prevents sc2bestfriends.com from taking away precious keys from teamliquid.

Just to throw out some more ideas:
Before the offline final tournament, Blizzard could have elimination style tournaments to determine which communities make it to the final tournament. These could be streamed live Liquibition/TLA/TSL style. If it were official and casted well, I think that it would introduce high-level SC play to people who haven't been following SC's evolution and find pro-gaming a bit daunting (You could be this gosu too! Just buy our game and play it a lot!).
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
February 27 2009 18:17 GMT
#71
Progamers probably need not worry. At least the most prominent ones are very likely to get beta keys well before beta testing starts. They allowed some of them access to the game in Alpha, so I cannot imagine them withdrawing access for Beta. Plus, Blizzard can set up tournaments at their events and have Beta keys as prizes.

By the way, the average Blizzard beta lasts roughly 4 months. Considering how much is at stake with StarCraft II, I would not be suprised if the beta would last even longer.
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
maybenexttime
Profile Blog Joined November 2006
Poland5757 Posts
February 27 2009 18:26 GMT
#72
Well, they allowed random WoW addicts access the game in alpha too. T____T

Not saying progamers won't get the keys but you're reasoning is a bit off, imo. (I hope you're not one of those who believe Blizzard hired (ex-)progamers as testers.)

Also, I thought WC3 beta lasted 5-6 months. ;;
Puosu
Profile Blog Joined April 2007
7003 Posts
February 27 2009 19:08 GMT
#73
On February 28 2009 03:26 maybenexttime wrote:
Well, they allowed random WoW addicts access the game in alpha too. T____T

Not saying progamers won't get the keys but you're reasoning is a bit off, imo. (I hope you're not one of those who believe Blizzard hired (ex-)progamers as testers.)

Also, I thought WC3 beta lasted 5-6 months. ;;

They held a special event for progamers in Korea to test the game and give their opinions on the current build, I believe that is what he means.
maybenexttime
Profile Blog Joined November 2006
Poland5757 Posts
February 27 2009 19:13 GMT
#74
Ya, but regular players had plenty of opportunities, so letting progamers play for couple of hours isn't a big deal, imo.
omninmo
Profile Blog Joined April 2008
2349 Posts
February 27 2009 19:31 GMT
#75
again, the whole idea is just a kernel which should give us thoughts as to how such a tournament/ladder would be undertaken. koreans wouldnt get all the keys as some have suggested but rather x amount would where x is the amount lotted to the various korea ladders. there would have to be massive organization and planning to run several ladders in different countries but it would nonetheless be an epic event.

of course progamers will get keys. duh. that is not this thread's focus. pros play SC they do not beta test for bugs. end of discussion. over. they will have beta keys for fun and to test. some will do serious testing. like b teamers and maybe one high profile veteran like will spend sometime delivering feedback but that is irrelevant.

this idea is not about setting up the most perfect beta test possible. its about public relations, epicness, community, and giving BW a proper farewell (internationally, that is. BW will stick around korea for sometime).

QuanticHawk
Profile Blog Joined May 2007
United States32130 Posts
February 27 2009 19:57 GMT
#76
On February 26 2009 16:27 inReacH wrote:
Show nested quote +
On February 26 2009 16:18 IdrA wrote:
no its not that theyre sandy vaginas
anyone who thinks theyre too far behind cuz of 3 months of beta testing is fucking retarded, and fucking retarded people dont tend to be very valuable for anything.


Dude.. no.. You say that because you know and have many examples of that kind of thing being overcome all around you all the time.

You don't have to be so critical to people for misjudging something that is so obvious to you.

Have you ever heard people talking about missing the boat on poker and that's why they aren't interested? Well it's the same thing, yes it could be overcome but it's a certain degree harder and everyone's threshold is somewhere.

I agree with you that it's dumb to think that way but that doesn't make them retarded or reduce the validity of their potential competitive goals.


Yes, because no one is getting into poker anymore because it's so difficult and there's not different limits and skill levels that separate players.

How the hell do you manage to be wrong about everything that you post on this website??
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
February 27 2009 20:26 GMT
#77
I think if you have 10000 plus pub games/Iccup games they should just pm you a beta key
MyLove + Your Love= Supa Love
inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
February 27 2009 21:08 GMT
#78
On February 28 2009 02:11 MiniRoman wrote:
I highly doubt inreach started playing BW when it first came out anyways and here heis arguing about the difficulty of competitive gaming. You probably got into BW 6 or 7 years too late anyways and you were able to deliciously eat up rep after rep and vods of polished gameplay. Consider yourself lucky

Only a tiny fraction of users will have a beta key. It's always been like that and it always will be like that. Deal rofl.


Um not only do I have a beta key, you are agreeing with me.
inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
February 27 2009 21:20 GMT
#79
On February 28 2009 04:57 Hawk wrote:
Show nested quote +
On February 26 2009 16:27 inReacH wrote:
On February 26 2009 16:18 IdrA wrote:
no its not that theyre sandy vaginas
anyone who thinks theyre too far behind cuz of 3 months of beta testing is fucking retarded, and fucking retarded people dont tend to be very valuable for anything.


Dude.. no.. You say that because you know and have many examples of that kind of thing being overcome all around you all the time.

You don't have to be so critical to people for misjudging something that is so obvious to you.

Have you ever heard people talking about missing the boat on poker and that's why they aren't interested? Well it's the same thing, yes it could be overcome but it's a certain degree harder and everyone's threshold is somewhere.

I agree with you that it's dumb to think that way but that doesn't make them retarded or reduce the validity of their potential competitive goals.


Yes, because no one is getting into poker anymore because it's so difficult and there's not different limits and skill levels that separate players.

How the hell do you manage to be wrong about everything that you post on this website??



God.. of course people still get into poker but what I mentioned does happen in poker, people are more hesitant because of how developed the game has become and how much more difficult it is online than it used to be. All I said was this kind of thinking will have an effect, not that it would mean no new players would be entering the competitive scene.

Why are you taking one mild and obvious thing that I said and implying that I'm making this huge, broad ridiculous statement?
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
Last Edited: 2009-02-27 21:54:15
February 27 2009 21:50 GMT
#80
On February 28 2009 03:26 maybenexttime wrote:
Well, they allowed random WoW addicts access the game in alpha too. T____T


Yes, but progamers were still able to test the game much longer then your average fan, who usually got half an hour. Plus, as mentioned before, they also had more ocassions to try the game.

Plus, what does the fact that WoW players were allowed to try the game have to do with anything? Considering the large demographic of WoW players, it would honestly suprise me if not even one of them had some experience in RTS gaming. Besides, StarCraft, Diablo and *faked gasp* even WarCraft III players were allowed to try the game. Still, none of them except the press and progamers did not get any special treatment.

Lastly, who is more fitting to test the effectiveness of new macro mechanics then *drumroll* progamers?

Not saying progamers won't get the keys but you're reasoning is a bit off, imo.


Nothing off about it. They got access to alpha (and more of it). No reason to believe that it will be any different in beta.

(I hope you're not one of those who believe Blizzard hired (ex-)progamers as testers.)


Personally, I believe they are currently just testing the game among themselves. Whether or not Blizzard employs any ex-progamers (testers or otherwise) I have no idea. But it would be nice if they hired (P)GARIMTO (who also dabbles in game design, if I recall correctly from his interview).

Also, I thought WC3 beta lasted 5-6 months. ;;


And you would be correct. The WarCraft III beta lasted 5 months. My point was that the average Blizzard beta lasts around 4 months. Obviously there have been deviations from that. For example, the longest Blizzard beta was the WoW beta which lasted for 9 months.
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
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