• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:46
CET 05:46
KST 13:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT25Behind the Blue - Team Liquid History Book17Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0241LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
Behind the Blue - Team Liquid History Book ByuL: The Forgotten Master of ZvT Liquipedia WCS Portal Launched Kaelaris on the futue of SC2 and much more... How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) How do the "codes" work in GSL? LiuLi Cup: 2025 Grand Finals (Feb 10-16)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
Do you consider PvZ imbalanced? A new season just kicks off A cwal.gg Extension - Easily keep track of anyone Recent recommended BW games BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Zealot bombing is no longer popular? Fighting Spirit mining rates Current Meta
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread Nintendo Switch Thread ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
Mexico's Drug War US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Ask and answer stupid questions here!
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1954 users

[O] Q&A 49 - Page 4

Forum Index > SC2 General
275 CommentsPost a Reply
Prev 1 2 3 4 5 6 12 13 14 Next All
MrHoon *
Profile Blog Joined April 2008
10183 Posts
Last Edited: 2009-02-18 18:36:28
February 18 2009 18:32 GMT
#61
On February 19 2009 02:41 Puosu wrote:
Show nested quote +
On February 19 2009 02:17 fusionsdf wrote:
On February 18 2009 23:41 FrozenArbiter wrote:
On February 18 2009 23:30 Itachii wrote:
kan i disble mbs plzzz?
- No.

fuck -_-

Been quite obvious since 2007 ;p


yeah but they were at least pretending the might get rid of it

I had some hope

That was so brutal and blunt, is that really the 100% exact translation?

Damn, I was still having dreams about them dropping mbs t-t

exact translation is

Q: Will there ever be a feature to disable MBS?
A: Never.

edit: and it seems someone did a much more thorough translation on the OP
thanks to him!
dats racist
Bowdz
Profile Joined September 2007
United States202 Posts
February 18 2009 18:39 GMT
#62
Wow. That was the best batch period. The new art looks great (the Infestor looks amazing) and it sounds like they have added some more macro to the game (the dark pylon proton charge). I can't wait to see the game in beta.
"Mastering others is strength. Mastering yourself makes you fearless." - Lao Tzu
Savio
Profile Joined April 2008
United States1850 Posts
Last Edited: 2009-02-18 18:45:14
February 18 2009 18:43 GMT
#63
I love how fungal spore sounds. It infects one unit, then when he dies, he explodes doing AOE damage. Sounds very nice against grouped marines.

It is similar in some ways to irradiate but with its own twist.

EDIT: Its like irradiate meets corpse explosion (my favorite D2 skill)
The inherent vice of capitalism is the unequal sharing of the blessings. The inherent blessing of socialism is the equal sharing of misery. – Winston Churchill
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
February 18 2009 18:52 GMT
#64
Lol reavers back into the game!

As for the new zerg, it's just the old zerg with pixel shaders. For the better, I wonder how much horsepower do we need for our zerg to look just as good.
You want 20 good men, but you need a bad pussy.
Ziph
Profile Blog Joined March 2008
Netherlands970 Posts
February 18 2009 18:57 GMT
#65
On February 19 2009 03:52 BluzMan wrote:
Lol reavers back into the game!

As for the new zerg, it's just the old zerg with pixel shaders. For the better, I wonder how much horsepower do we need for our zerg to look just as good.

Reavers Where!>!>!?!?!
Starcraft 2 - Beta
TonyL2
Profile Blog Joined August 2007
England1953 Posts
February 18 2009 19:02 GMT
#66
This Q&A is much better than some of the previous ones, liking some of the stuff although terran still need something more creative

The source for the english one is up, http://forums.battle.net/thread.html?topicId=15211803043&postId=151628867227&sid=3000#0
naventus
Profile Blog Joined February 2004
United States1337 Posts
February 18 2009 19:05 GMT
#67
I like the old zerg models more. They were more cartoony and flavorful, and the new ones just seem kind of too serious.

The Terran mule sounds cool though (obviously them trying to add some macro).
hmm.
wrags
Profile Blog Joined April 2008
United States379 Posts
February 18 2009 19:06 GMT
#68
On February 19 2009 04:02 TonyL2 wrote:
This Q&A is much better than some of the previous ones, liking some of the stuff although terran still need something more creative

The source for the english one is up, http://forums.battle.net/thread.html?topicId=15211803043&postId=151628867227&sid=3000#0


i think they saved information to draw attention from dow2 which was released today i believe

they can't really keep spam releasing games to compete so they'll just save up a bunch of good info and then drop a bomb around the release date of something, i expect they'll do the same with beta release
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
Last Edited: 2009-02-18 19:07:01
February 18 2009 19:06 GMT
#69
On February 19 2009 03:57 Ziph wrote:
Show nested quote +
On February 19 2009 03:52 BluzMan wrote:
Lol reavers back into the game!

As for the new zerg, it's just the old zerg with pixel shaders. For the better, I wonder how much horsepower do we need for our zerg to look just as good.

Reavers Where!>!>!?!?!



They are now zerg, look at the artwork.
You want 20 good men, but you need a bad pussy.
Teejing
Profile Joined January 2009
Germany1360 Posts
February 18 2009 19:10 GMT
#70
they should make queen = hatch, since they are giving the queen "hatch" abilities.
ToT)OjKa(
Profile Blog Joined May 2007
Korea (South)2437 Posts
February 18 2009 19:13 GMT
#71
every fucking unit is gonna have some stupid ability just like cnc3
OjKa OjKa OjKa!
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
Last Edited: 2009-02-18 19:21:28
February 18 2009 19:20 GMT
#72
On February 19 2009 04:10 Teejing wrote:
they should make queen = hatch, since they are giving the queen "hatch" abilities.

What?
On February 19 2009 04:13 ToT)OjKa( wrote:
every fucking unit is gonna have some stupid ability just like cnc3

I don't see any units getting abilities which didn't already got one and they added the dark pylon, overall this thing makes no difference at all.
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
February 18 2009 19:20 GMT
#73
Great move by Blizzard. Adding more macro by adding interesting unit abilities is much better than weirdo mechanics. That's the right way to go imo. Very well done.
Great people talk about ideas. Average people talk about things. Small people talk about other people.
Straylight
Profile Joined March 2008
Canada706 Posts
February 18 2009 19:21 GMT
#74
On February 19 2009 04:13 ToT)OjKa( wrote:
every fucking unit is gonna have some stupid ability just like cnc3


Eh, they've only added abilities to two buildings (Dark Pylon, CC). The queen was always a caster unit even in SC1 so I don't see what the big deal is.
It felt like gravity.
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
February 18 2009 19:27 GMT
#75
On February 19 2009 03:52 BluzMan wrote:
Lol reavers back into the game!

Pretty much, and with fungal scourge they might even be the new worker line raiders :p Perhaps this was blizzard's plan all along, they gave Protoss so much new fancy, interesting stuff that they just moved the best thing from protoss BW (the reaver) over to the zerg. Reaver drops are just too exciting to leave out of the sequel.

All that's left is a sweet, interesting mechanic for Terrans and we're all set =).
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Teejing
Profile Joined January 2009
Germany1360 Posts
February 18 2009 19:28 GMT
#76
i meant making the queen the walking mode of a hatch. Zergs can be compared to ants where the all minerals/food are transported to the queen.

So my idea was tog ive the queen the ability to sit down and evolve into a hatch or make it the other way around, giving bases the ability to evolve to queens.

Everything is better than a wc3 hero for Zerg. =)
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
February 18 2009 19:29 GMT
#77
On February 19 2009 04:27 Osmoses wrote:
All that's left is a sweet, interesting mechanic for Terrans and we're all set =).

What, you don't think being able to upgrade your supply depots is enough!?
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
Last Edited: 2009-02-18 19:38:34
February 18 2009 19:34 GMT
#78
On February 19 2009 00:45 Kim_Hyun_Han wrote:
ahn,i would like to know how these mechanics allow you to macro with screen changes, i mean, u can still summon the big scvs remotely by hotkeying the cc's and calling them
it seems confuse rly
Wrong. Mules are called from drop pods you need to click to target the location they will be built on. You can even target them offensively to act as scouts. You can call them anywhere on your LoS. Karune just said this on the bnet forum:
http://forums.battle.net/thread.html?topicId=15211803043&sid=3000

Both others requires targeting as well. The queen need to target a hatcherie and the dark pylon needs to target the probes. So effectively all 3 mechanics require you to go back to your base with the screen to boost your economy.

I criticize Blizzard a lot when they do shit such as the gas mechanic. But we also have to recognize when they do something right. This time with these new macro abilities I think they hit it right on spot. Now it's just a matter of balancing around the numbers through testing.
Great people talk about ideas. Average people talk about things. Small people talk about other people.
Savio
Profile Joined April 2008
United States1850 Posts
February 18 2009 19:45 GMT
#79
So the 3 race specific macro mechanics are:

1. Dark Pylons for Protoss
2. Mules for Terrans
3. Mutant larva for Zerg

One thing I notice is that the mechanics for Toss and Terran both allow the player to mine faster while the zerg mechanic only allows the player to spend minerals faster. That is really good for me, as a mediocre player who struggles to even spend all my minerals, but I wonder what effect this will have on pros for whom spending their minerals is not their limiting factor.

I am not trying to say mutant larva is bad...I love it like heck, but I wonder if it will help casual players more than competitive players?
The inherent vice of capitalism is the unequal sharing of the blessings. The inherent blessing of socialism is the equal sharing of misery. – Winston Churchill
Shadowfury333
Profile Blog Joined March 2008
Canada314 Posts
February 18 2009 19:45 GMT
#80
On February 19 2009 03:43 Savio wrote:
I love how fungal spore sounds. It infects one unit, then when he dies, he explodes doing AOE damage. Sounds very nice against grouped marines.

It is similar in some ways to irradiate but with its own twist.

EDIT: Its like irradiate meets corpse explosion (my favorite D2 skill)


There's a mercenary hero ability (Soul Burn IIRC) in WarCraft III that is the same thing.
Darkness called...but I was on the phone, so I missed him. I tried to *69 darkness, but his machine picked up. I yelled "Pick up the phone, Darkness", but he ignored me. Darkness must have been screening his calls.
Prev 1 2 3 4 5 6 12 13 14 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
HomeStory Cup 28 - Playoffs
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 282
NeuroSwarm 154
StarCraft: Brood War
GuemChi 2125
Snow 245
Leta 229
Icarus 9
Dota 2
monkeys_forever603
League of Legends
JimRising 728
Counter-Strike
Stewie2K586
Super Smash Bros
hungrybox564
Heroes of the Storm
Khaldor149
Other Games
summit1g13524
WinterStarcraft567
C9.Mang0497
Organizations
Other Games
gamesdonequick908
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH196
• Hupsaiya 83
• davetesta50
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki25
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Scarra2822
• Rush1536
• Doublelift654
Upcoming Events
Replay Cast
4h 14m
Wardi Open
7h 14m
Monday Night Weeklies
12h 14m
OSC
19h 14m
WardiTV Winter Champion…
1d 7h
Replay Cast
2 days
WardiTV Winter Champion…
2 days
The PondCast
3 days
Replay Cast
3 days
Korean StarCraft League
4 days
[ Show More ]
CranKy Ducklings
5 days
SC Evo Complete
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

Proleague 2026-02-22
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Jeongseon Sooper Cup
Spring Cup 2026
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.