On December 20 2008 05:53 Mora wrote:
i believe he used to play wtih xellos back in the day.
i believe he used to play wtih xellos back in the day.
you worked with him didn't you?
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GTR
51399 Posts
On December 20 2008 05:53 Mora wrote: Show nested quote + On December 20 2008 05:45 Eury wrote: Keep in mind that this Battle Report probably wasn't target for the hardcore TL crowd that are used with better players and commentating. Their target audience is probably a much broader, more casual audience and based on the reaction from other more general gaming sites/blogs/forums this video was a tremendous success. People really enjoyed it, especially the commentating. Only real complain I saw was about the release date. Personally I don't think the terran player was that bad, that Marauders micro against the Zealots was pretty neat. If I recall David Kim was a pretty decent Starcraft player before joining Relic and is now currently on the SC 2 balance team. i believe he used to play wtih xellos back in the day. you worked with him didn't you? | ||
maybenexttime
Poland5498 Posts
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FabledIntegral
United States9232 Posts
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Bekele
Canada47 Posts
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FREEloss_ca
Canada603 Posts
Maybe the guys playing are just bad, but I hope in starcraft players will be able to reach unit max in 14-16 minutes and such. That entire game was filled with tiny skirmishes more or less. | ||
inReacH
Sweden1612 Posts
On December 20 2008 06:04 FrozenArbiter wrote: Show nested quote + On December 20 2008 05:55 .risingdragoon wrote: its ok I guess, nowhere near as dynamic as sc. units clump up together, a dozen units doesn't look like a dozen, the rock barricade's a lame wc3 carryover, and the group movements for ground units look oily, like a slithering snake while the air units are rigid and awkward. not gonna comment on how well they played, they're devs so naturally they're not gonna be high level it's fine for other games, but for starcraft this still has waaays to go I hate you. ![]() Anyway, I know I'm repeating myself but I don't get how people complain about the casting, they have > 0 < dead time, I think they are pretty professional. I'd like if they talked more about things in the game (ie how a typical TvP goes inhouse, how things have changed.. etc) rather than what's happening but overall I think they did a great job. It wasn't terrible but it's very clear that the one guy hasn't watched a single SC1 commentary... "Proxy Pylon as we've been calling it in Alpha" | ||
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Liquid`Jinro
Sweden33719 Posts
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d.arkive
United States843 Posts
Thanks blizzard! | ||
SlickR12345
Macedonia408 Posts
On December 20 2008 07:55 FREEloss_ca wrote: There was little to no micro in that game...the probe micro was the most impressive thing...and probably some of the maruader dancing. Maybe the guys playing are just bad, but I hope in starcraft players will be able to reach unit max in 14-16 minutes and such. That entire game was filled with tiny skirmishes more or less. I agree that some animations should be way reduced or cut, but hey its still in alpha and when the beta starts if there are animation problems players can point it out and it should be fixed. | ||
inReacH
Sweden1612 Posts
He's a bad caster.. it's a good game.. not a big deal. He probably watches WC3 vods and user AC's from WCR if anything.. "Both players have put down at least one farm" -He calls an SCV a supple depot "'already' mining from it(assimilator) with a total of three probes" "Is it going to be able to regenerate it's sheilds" -as though this is the determining factor in it's survival, even though it is a much faster unit and still had like 18 life left "A proxy pylon as we've come to call it in alpha" -as though they invented this term Just annoying: "That assimilator is 'absolutely' finished" "We do have that marine laying down 'a ton' of pressure on that scouting probe" -(1 marine/1probe) This man cannot cast a game without using the word kite at least once. | ||
inReacH
Sweden1612 Posts
![]() None of those are Thors.. nor are they themselves all the same thing (2mauraders beside each other from the front/back and SCV wireframe) | ||
SixSongs
Poland1455 Posts
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merz
Sweden2760 Posts
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Zoler
Sweden6339 Posts
On December 20 2008 08:22 inReacH wrote: Also.. terran needs some work done on all their stuff looking the same ![]() None of those are Thors.. nor are they themselves all the same thing (2mauraders beside each other from the front/back and SCV wireframe) Actually its very clear when you actually play the game. I think VODs of SC2 will have to be in perfect HD to be fully watchable. | ||
.risingdragoon
United States3021 Posts
sc vods are all watchable cus the units are distinct. | ||
Eury
Sweden1126 Posts
Obviously Tasteless and co are better but then again it is their job. ![]() | ||
.risingdragoon
United States3021 Posts
If the people who know their games the best aren't their target audience, who is? People who go through a different game every month? SC ~40% lifetime sales is in Korea, and people still say it's not a good thing to make it as deep as possible? Casual fans don't need to be so catered to in multiplayer, cus 1. there's singleplayer, 2. they're casual, so play with other casuals, even iccupers do this, and 3. they'll quit the game in a few months anyway, unless they want to get better in which case they won't be casuals no more. Seriously drop that argument. It's StarCraft, it'll make the sales target either way, so why not make cleaner graphics for spectator AND deeper controls for competition? Casuals will be the first to moan about things they don't understand, and the first to abandon the game for other money-grabbing games. | ||
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GTR
51399 Posts
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inReacH
Sweden1612 Posts
On December 20 2008 08:51 Zoler wrote: Show nested quote + On December 20 2008 08:22 inReacH wrote: Also.. terran needs some work done on all their stuff looking the same ![]() None of those are Thors.. nor are they themselves all the same thing (2mauraders beside each other from the front/back and SCV wireframe) Actually its very clear when you actually play the game. I think VODs of SC2 will have to be in perfect HD to be fully watchable. Aren't you the guy who played at dreamhack and now reference that fact in every single post you make? I have played it.. I played more then anyone else at blizzcon and I have 8 posters to prove it.. Zerg looks pretty bad both in game and in video and this is just more of that... If 2 dragoons next to each other looks like a reaver in SC1 do you not think that would be a problem.. and the SCV wireframe looks way too much like a thor also. Anyways I love the game and think it's beautiful but some things need to be tweaked. | ||
rudboi
United States3 Posts
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