On October 17 2008 08:42 Ki_Do wrote:
=D if you all want this kind of micro again raise your hands =D
\o/
ok, ok lets hope blizzard will read this thread and sc2 will have these unit mechanics back
=D if you all want this kind of micro again raise your hands =D
\o/
ok, ok lets hope blizzard will read this thread and sc2 will have these unit mechanics back
Dude, stop acting like you have some sort of unspoken support among the community. What does blizzard have to gain by forcing you to use PAtrol for mutalisks, and Hold position for Stalkers?
Their reaction/attack speed should be something that is predictable, consistent, and independant from what command you give them. What reason is there to make hold position fire faster? These are bugs, and as much as they make SC1 amazing, they aren't good things.
The units should react like they do when you patrol mutalisks or hold position dragoons, but they should do it by design. It shouldn't matter what command you give them. The engine shouldn't be limited by obscure bugs and coding errors.
Keep the unit micro abilities, but design their natural AI and response times naturally, not by using different commands or bugs.