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[V] Savior vs Bisu TvT

Forum Index > SC2 General
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InRaged
Profile Joined February 2007
1047 Posts
Last Edited: 2008-05-27 20:50:21
May 20 2008 14:13 GMT
#1
***Updated 28.05 with new Video

z00t from battle.net forums found it at http://www.sc2-esp.com/



Excuse me if you saw that way before. I suspect this is the same video that was posted by MDT on March, but except for TvZ and PvZ I've never got his links to work, and from the discussion in that thread not only I missed it.

Anyway, points of interest:
- some new sounds
- jakal attack in action
- new unit portraits for BC and a Tank
- crazy flying barrack :3
- also interview with sAviOr at the end. Can't tell is it new or not, sadly.


Edit: Thank you, gwho, for translating! <3
On May 21 2008 03:58 gwho wrote:
interview translation

<reporter> You played with Bisu.
[savior] Yes.
<reporter> Of course, this is prior to anything official, and it was a quick game. Are you satisfied with the results of the match?
[savior] Well, you can't feel good about winning something like this at this point. Both Bisu and I were playing on the spot and also from a point of simply having fun. Rather than trying to win, i was just trying to enjoy it and get a good feel for the game.
<reporter> can you give us a critique of the game?
[savior] the game is not slow, or lacking in suspense and excitement or anything like that. there is plenty of it and the game is very fun to play. just the only thing is i haven't gotten to play it much, so i wasn't able to grasp all there is to understand about the game yet.


[NEW]
Youtube video by starcraft-esp.com


Link to the original video in better quality (maybe very slow though)

5 minutes of almost real TvT with Thors (couple times you can glimpse it in immobile form), Tanks, BC and occasionally Banshee with new unit portrait and voice. Judging from the minimap this video has been taken from the exactly same match as the previous one.

* Keep in mind, these videos are pretty old and may have quite a few differences with the latest game build.
H
Profile Blog Joined July 2007
New Zealand6138 Posts
May 20 2008 14:16 GMT
#2
I hadn't seen it before, so thanks.
[iHs]HCO | のヮの | pachi & plexa ownz | RIP _
genwar
Profile Blog Joined March 2008
Canada537 Posts
May 20 2008 14:17 GMT
#3
I love saviors big ass smile when hes playing.

The jackals attack animation looks cool.
Famehunter
Profile Joined August 2007
Canada586 Posts
May 20 2008 14:21 GMT
#4
Thanks for sharing. First time I see this one. Terran buildings do fly faster than I tought
Velox Versutus vigilans
il0seonpurpose
Profile Blog Joined January 2007
Korea (South)5638 Posts
May 20 2008 14:23 GMT
#5
Those buildings fly quick, and Savior beat Bisu!
grobo
Profile Blog Joined February 2007
Japan6199 Posts
May 20 2008 14:35 GMT
#6
Speedbarracks..

I love the sound of the BC's firing.
We make signature, then defense it.
yubee
Profile Blog Joined May 2006
United States3826 Posts
May 20 2008 14:36 GMT
#7
savior and bisu don't play terran
Troklo
Profile Joined February 2008
Austria41 Posts
May 20 2008 14:43 GMT
#8
On May 20 2008 23:36 yubee wrote:
savior and bisu don't play terran


That just shows you how awesome terrans are going to be in sc2
Jayson X
Profile Blog Joined November 2006
Switzerland2431 Posts
May 20 2008 14:45 GMT
#9
mouse from top left to bottom right to select all units haha
Luddite
Profile Blog Joined April 2007
United States2315 Posts
May 20 2008 14:52 GMT
#10
On May 20 2008 23:43 Troklo wrote:
Show nested quote +
On May 20 2008 23:36 yubee wrote:
savior and bisu don't play terran


That just shows you how awesome terrans are going to be in sc2

Terran will be so imbalanced that even savior will have to play terran to win.
Can't believe I'm still here playing this same game
CDRdude
Profile Blog Joined May 2007
United States5625 Posts
May 20 2008 14:54 GMT
#11
On May 20 2008 23:36 yubee wrote:
savior and bisu don't play terran

Sometimes he does! (link)
Force staff is the best item in the game.
inlagdsil
Profile Joined May 2008
Canada957 Posts
May 20 2008 14:56 GMT
#12
That CC went down so fast!
There is nothing cuter than a zergling when it has just started taking crack
Stegosaur
Profile Joined May 2007
Netherlands1231 Posts
May 20 2008 14:57 GMT
#13
Never saw this as well =) Pretty nice vid, and so far the gameplay seems pretty readable, except for the huge (and long) explosions of the buildings, with all the smoke and stuff flying around.
O_o
TonyL2
Profile Blog Joined August 2007
England1953 Posts
May 20 2008 15:02 GMT
#14
That was a cool vid, not seen it either. Thanks for sharing.
HypnoticPoo
Profile Blog Joined March 2008
Singapore291 Posts
May 20 2008 15:05 GMT
#15
Did u guys see the barracks at 0.26? HILARIOUS SOMEONE MAKE A GIF OF IT NOW
MEOW.
maybenexttime
Profile Blog Joined November 2006
Poland5830 Posts
Last Edited: 2008-05-20 15:08:25
May 20 2008 15:08 GMT
#16
Hmm, it'd be nice if it was an upgrade for all lift-offable buildings. ^__________^
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
Last Edited: 2008-05-20 15:13:22
May 20 2008 15:13 GMT
#17
On May 21 2008 00:05 HypnoticPoo wrote:
Did u guys see the barracks at 0.26? HILARIOUS SOMEONE MAKE A GIF OF IT NOW


At least something you can put high apm in, when playing SC2 .
parkin
Profile Blog Joined July 2007
1090 Posts
May 20 2008 15:16 GMT
#18
any korean that could please translate the short interview with savior at the end?
mostly harmless
Impudity
Profile Joined September 2007
Finland25 Posts
May 20 2008 15:57 GMT
#19
The most interesting thing for me in this video was how it clearly demonstrates that Youtube-quality isn't going to be good enough to post SC2 games. Even with special effects tuned down, the units seem to mesh together in unrecognizable blob with that quality. Let's hope blizzard implements some sort of multicast-feature for observing the games so everyone could see the game that way.
Bub
Profile Blog Joined June 2006
United States3518 Posts
May 20 2008 15:59 GMT
#20
On May 21 2008 00:16 parkin wrote:
any korean that could please translate the short interview with savior at the end?


what he said. !
XK ßubonic
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
May 20 2008 16:23 GMT
#21
On May 21 2008 00:57 Impudity wrote:
The most interesting thing for me in this video was how it clearly demonstrates that Youtube-quality isn't going to be good enough to post SC2 games. Even with special effects tuned down, the units seem to mesh together in unrecognizable blob with that quality. Let's hope blizzard implements some sort of multicast-feature for observing the games so everyone could see the game that way.


Youtube sucks for sc games as well. I was able to tell what was going on in that sc2 game about as well as a sc game.
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
May 20 2008 16:26 GMT
#22
yeah to be honest I was satisfied with all the firing/death animations
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
poilord
Profile Blog Joined January 2007
Germany3252 Posts
Last Edited: 2008-05-20 16:31:42
May 20 2008 16:30 GMT
#23
ROFL@ Barracks dance :D and holy shit he's causing some destruction there..
NatsuTerran
Profile Blog Joined June 2007
United States364 Posts
May 20 2008 16:30 GMT
#24
I don't know how people are distinguishing things in these sc2 videos. I didn't notice a barracks at all...or any particular unit/structure whatsoever. The entire thing looks like a giant bowl of fruity pebbles...
GunsofthePatriots
Profile Joined August 2007
South Africa991 Posts
May 20 2008 16:32 GMT
#25
On May 21 2008 01:30 NatsuTerran wrote:
I don't know how people are distinguishing things in these sc2 videos. I didn't notice a barracks at all...or any particular unit/structure whatsoever. The entire thing looks like a giant bowl of fruity pebbles...


Fruity pebbles? Get your eyes checked son.
OhThatDang
Profile Joined August 2004
United States4685 Posts
May 20 2008 17:09 GMT
#26
On May 21 2008 01:30 NatsuTerran wrote:
I don't know how people are distinguishing things in these sc2 videos. I didn't notice a barracks at all...or any particular unit/structure whatsoever. The entire thing looks like a giant bowl of fruity pebbles...


and you call yourself a terran..
troi oi thang map nai!!!
merz
Profile Blog Joined July 2004
Sweden2760 Posts
May 20 2008 17:21 GMT
#27
The barracks looks pretty identical althouhg in 3D form, so I don't see how you missed it ;O
Winners never quit, quitters never win.
NatsuTerran
Profile Blog Joined June 2007
United States364 Posts
May 20 2008 17:22 GMT
#28
I honestly can't see anything. I just hate the colors they are burning my eyes...
maybe
Profile Joined January 2008
260 Posts
May 20 2008 17:57 GMT
#29
On May 21 2008 01:23 AcrossFiveJulys wrote:
Show nested quote +
On May 21 2008 00:57 Impudity wrote:
The most interesting thing for me in this video was how it clearly demonstrates that Youtube-quality isn't going to be good enough to post SC2 games. Even with special effects tuned down, the units seem to mesh together in unrecognizable blob with that quality. Let's hope blizzard implements some sort of multicast-feature for observing the games so everyone could see the game that way.


Youtube sucks for sc games as well. I was able to tell what was going on in that sc2 game about as well as a sc game.

you can get almost daum-quality fullscreen atleast on most baezzis vids if you have high-quality setting on
maybenexttime
Profile Blog Joined November 2006
Poland5830 Posts
May 20 2008 18:02 GMT
#30
How do you turn that setting on?;p
GeneralZap
Profile Joined January 2008
United States172 Posts
Last Edited: 2008-05-20 18:14:08
May 20 2008 18:11 GMT
#31
I honestly can't see anything. I just hate the colors they are burning my eyes...



Turn your computers brightness and contrast down! I've had it with dark video games, you should adjust your monitors darkness, not argue about the game not being gothic enough.




I don't know how people are distinguishing things in these sc2 videos. I didn't notice a barracks at all...or any particular unit/structure whatsoever. The entire thing looks like a giant bowl of fruity pebbles...


Sounds like you've got health problems. Seriously, go tell your doctor...
Death has lost its sting.
d.arkive
Profile Blog Joined January 2007
United States843 Posts
May 20 2008 18:34 GMT
#32
Some sounds were taken directly from the SC2 Ghost trailer... the "Now Now Now!" certainly is.
"Refrigerator. Refrigerator, damn you. Refrigerator."~Spiritofthetuna, speaking in Haiku after losing
gwho
Profile Blog Joined January 2008
United States632 Posts
Last Edited: 2008-05-20 18:58:59
May 20 2008 18:58 GMT
#33
interview translation

<reporter> You played with Bisu.
[savior] Yes.
<reporter> Of course, this is prior to anything official, and it was a quick game. Are you satisfied with the results of the match?
[savior] Well, you can't feel good about winning something like this at this point. Both Bisu and I were playing on the spot and also from a point of simply having fun. Rather than trying to win, i was just trying to enjoy it and get a good feel for the game.
<reporter> can you give us a critique of the game?
[savior] the game is not slow, or lacking in suspense and excitement or anything like that. there is plenty of it and the game is very fun to play. just the only thing is i haven't gotten to play it much, so i wasn't able to grasp all there is to understand about the game yet.
Itachii
Profile Blog Joined April 2008
Poland12466 Posts
May 20 2008 19:02 GMT
#34
On May 21 2008 03:58 gwho wrote:
interview translation

<reporter> You played with Bisu.
[savior] Yes.
<reporter> Of course, this is prior to anything official, and it was a quick game. Are you satisfied with the results of the match?
[savior] Well, you can't feel good about winning something like this at this point. Both Bisu and I were playing on the spot and also from a point of simply having fun. Rather than trying to win, i was just trying to enjoy it and get a good feel for the game.
<reporter> can you give us a critique of the game?
[savior] the game is not slow, or lacking in suspense and excitement or anything like that. there is plenty of it and the game is very fun to play. just the only thing is i haven't gotten to play it much, so i wasn't able to grasp all there is to understand about the game yet.

ty
La parole nous a été donnée pour déguiser notre pensée
Ghostclaws
Profile Blog Joined October 2006
114 Posts
May 20 2008 19:36 GMT
#35
Thanks for sharing, I hadn't seen this before. The Barracks turns faster than both the Thor and the BC o.OO I like how Bisu left the game, and Savior waited a second to press continue so he could destroy the remains of Bisu's base with mass Thor/BC.

I agree it's harder to tell what is what when viewed on a youtube video, especially with the smaller units like SCVs (and probably marines); they kind of blend in and/or are overshadowed by the bigger units. Still, I could tell a Barracks from a BC. Hopefully it's just a matter of getting used to it.

hhjkkjhgffghhgg, hhjkkjhgffghgff
Retsukage
Profile Blog Joined February 2008
United States1002 Posts
May 20 2008 19:44 GMT
#36
Interview gives me high hopes for sc2 woot woot!

Great find, barracks micro ftw!
To change is to improve, to change often is to be perfect - Winston Chruchill
uppTagg
Profile Blog Joined May 2007
Sweden473 Posts
May 20 2008 19:56 GMT
#37
ty gwho! ^^
men du... Tagga!
dinmsab
Profile Blog Joined January 2008
Malaysia2246 Posts
May 20 2008 19:59 GMT
#38
lol @ savior's face

"omg, terran is so imba.. now I know why I keep losing to fbh"

SC2 terran Savior, you heard it here first.
..
lololol
Profile Joined February 2006
5198 Posts
May 20 2008 20:00 GMT
#39
The battlecruiser's attack now definitely looks and sounds powerfull, unlike in sc:bw. I also liked the jackals attack.
I'll call Nada.
ScarFace
Profile Blog Joined March 2008
United States1175 Posts
May 20 2008 20:07 GMT
#40
the game looked fine graphic wise, but this video just makes me hate sc2 terran even more. The terrans arent fucking mechs for fuck sakes. THEY ARE NOT MECHS! :@
Can you dig it?
klizzer
Profile Joined March 2008
517 Posts
May 20 2008 21:05 GMT
#41
Well, it looked kinda funny when that epic army approached the base and totally razed it. Bunch of Thors and BCs, and... 8 puny, little marines underneath them.

Come on, guys, SC2 isn't an anime where there are epic mecha battles! (the heck, most commonly in anime we have one super soldier mech~). That's at least what what TvT seems to look like. It's too early to say though~

Oh, do Thors have minimum range like Siege Tanks? If so, they could probably crumble under cracklings flood. Would be funny if they could just simply STOMP those puny little zergs. Or marines. Gimme the game! >_>
yangstuh
Profile Joined May 2007
United States120 Posts
May 20 2008 21:28 GMT
#42
Well when you have a late game army with a lot of BCs floating above your units, big units mixed with small units.. things are gonna get cluttered looking, the same holds true in SC1.
"Nothing in constant in life, and even 'change' occurs at a constantly increasing rate."
Alizee-
Profile Blog Joined September 2007
United States845 Posts
Last Edited: 2008-05-20 22:30:27
May 20 2008 22:24 GMT
#43
youtube really needs to roll out HD, not higher quality, but HD so that not just games can be seen better, but everything. Still though no doubt there will be numerous vods on youtube and the quality will be a bummer, the site name escapes me, but I've been there before its like a lesser known youtube but higher quality.

oh here's one, http://www.vimeo.com/hd
Strength behind the Pride
anotak
Profile Blog Joined March 2008
United States1537 Posts
May 20 2008 23:29 GMT
#44
YES BATTLECRUISERS NO LONGER CRAWL SLOWER THAN MOLASSES


k maybe they won't suck this time around.
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
May 21 2008 00:50 GMT
#45
I found everything was as discernible as a starcraft game, no problem. Thanks for sharing the vid, and thanks for the interview translation.
Oh no
thunk
Profile Blog Joined March 2008
United States6233 Posts
May 21 2008 00:55 GMT
#46
The speedy barrack was ridiculous.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
noobienoob
Profile Joined July 2007
United States1173 Posts
May 21 2008 01:01 GMT
#47
PEW-PEW-PEW-PEW-PEW-PEW-PEW-PEW-PEW~ PEW-PEW-PEW-PEW-PEW-PEW-PEW-PEW-PEW~ PEW-PEW-PEW-PEW-PEW-PEW-PEW-PEW-PEW~
Terran mech looks insane.
gwho
Profile Blog Joined January 2008
United States632 Posts
May 21 2008 01:32 GMT
#48
On May 21 2008 09:55 thunk wrote:
The speedy barrack was ridiculous.

it was hilarious hahah... at first i thought it was a thor... which is probably why there is a thread on bnetforums about giving the thor liftoff abilities.
._.
Profile Blog Joined November 2007
1133 Posts
May 21 2008 02:45 GMT
#49
I Love how savior is smiling so much and bisu has this serious as death look on his face..rofl
:D
Umbrella
Profile Blog Joined September 2007
Taiwan936 Posts
May 21 2008 03:48 GMT
#50
The graphics are AWESOME D: Although the new siege tank person looks kinda weird (not a big worry though).

The biggest thing I'm worried about (besides gameplay of course) is sound. It seems like all the terran units are the generic tough guy which might get repetitive really fast. I noticed that in the scv, siege tank, thor, I think the reaper (haven't heard much of him though and the viking. There might be more too.

I think the battlecruiser guy sounds a bit weird and I really think they should put in the Terran general from the announcement video (the one with the orange eye). I think he would fit as battlecruiser.

The scv death sound is funny (not in a bad way, for some reason I laughed at it xD)

The attacking sounds are also kind of boring (imo). In brood war each unit had a distinct sound (vulture grenade, goliath air attack, marines attack, etc.) while from what I've seen starcraft 2's are high quality but are the generic laser or gunfire shots. The one I miss the most is the old sieged tank firing sound. That sound was epic and while the new one is high quality... it just doesn't sound as amazing. (It sounds like a generic tank shot to me)

Think the siege tank guy sounds great =D.

Not sound related but thors are fucking huge. Perhaps make it smaller since it doesn't turn slow anymore.

Hope they fixed the marine death sound by now <<;

Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
May 21 2008 07:01 GMT
#51
On May 21 2008 05:00 lololol wrote:
The battlecruiser's attack now definitely looks and sounds powerfull, unlike in sc:bw. I also liked the jackals attack.

Battlecruisers do 8x8=64 damage in sc2, so yes its a lot more powerfull than before. Not just looks, now they are real combat units instead of the flying semi casters they were before.
251
Profile Blog Joined March 2008
United States1401 Posts
May 21 2008 12:53 GMT
#52
the army looked a little ridiculous onscreen all at the same time. not so much a terran ball as it was a terran blob (a lot of overlapping). and the marines next to all the metal did look more realistically proportionate (as opposed to BW), but how are we supposed to distinguish em?

what was up with the jackal that fired constantly (the one in the middle) as opposed to the other two that fired normally?
"If you can chill..........then chill."
DeepGreen
Profile Blog Joined March 2008
United States175 Posts
May 21 2008 13:35 GMT
#53
On May 21 2008 01:30 NatsuTerran wrote:
I don't know how people are distinguishing things in these sc2 videos. I didn't notice a barracks at all...or any particular unit/structure whatsoever. The entire thing looks like a giant bowl of fruity pebbles...



The barracks is actually easily distinguishable. Watch the beginning again.

It's funny though, the complaint has been raised repeatedly..."I CAN'T TELL WHAT ANYTHING IS!!!" Think back to when SC1 was released. If, on your first day playing the game, you'd seen a giant swarm of zerg with ultas, lings, mutas, hydras, and lurkers, would you have known what the hell was going on? SC2 brings new unit models (along with new units) -- everything looks different. If you play SC2 as long as you've played SC1, you will be able to distinguish units in a large groups the same way you can in the original. You've got to get used to it at all.
So I told him your car was like that when I got here and as for your grandmother she shouldnt have mouthed off like that
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
May 21 2008 14:48 GMT
#54
I think Savior is going to move to SC 2 if its played profesional in Korea
Tritanis
Profile Joined November 2007
Poland344 Posts
May 21 2008 15:23 GMT
#55
Have any of you noticed these two flying ships above factory's tech lab at around 0:46-0:48 ?
Seems like new design of nomad, but it can perhaps be only medivac dropship.
I live, I serve, I die for the Metal
GunsofthePatriots
Profile Joined August 2007
South Africa991 Posts
Last Edited: 2008-05-21 15:24:17
May 21 2008 15:24 GMT
#56
Thanks for uploading the video!

EDIT: I am a marine!
InRaged
Profile Joined February 2007
1047 Posts
May 27 2008 20:52 GMT
#57
OP updated with another video
Check it out
ScarFace
Profile Blog Joined March 2008
United States1175 Posts
May 27 2008 21:28 GMT
#58
ugh. I cant stand thors, they are so gay. They dont feel like terran, they dont feel like starcraft. Its a dumb unit, akin to the mothership. It doesn't even make sense with the reality of terran at present; half their population obliterated, 3 governments rise and fall within the space of a few years, near constant warfare=utter devastation. Somehow, they can afford building these giant fucking mechs? It's just stupid. Terran are humans, with a strong mechanized addition, they are not mechs themselves. The thors like like shit out of mechwarrior.

I wont buy the game unless thors are removed or drastically altered.
Can you dig it?
dogen
Profile Joined June 2007
Belgium108 Posts
May 27 2008 21:48 GMT
#59
I must say I really like the new voicesamples so far

Who called in the fleet?
wanderer
Profile Blog Joined May 2007
United States641 Posts
May 27 2008 22:58 GMT
#60
in the rear


with the gear
Fuck you, I have a degree in mathematics and I speak 12 languages. (I called the World Cup final in 2008 btw)
Umbrella
Profile Blog Joined September 2007
Taiwan936 Posts
May 27 2008 23:40 GMT
#61
Turbine at full throttle.
anotak
Profile Blog Joined March 2008
United States1537 Posts
May 27 2008 23:48 GMT
#62
They should cut the thor, yeah.
It's not very interesting of a unit, not suited to a multiplayer game. Maybe keep it for the campaign.

I hate big slow units in RTS, they are so boring and tasteless. No interesting micro possibilities at all.
dogen
Profile Joined June 2007
Belgium108 Posts
May 28 2008 00:51 GMT
#63
what's up with the vids being down
ImgGartok
Profile Joined August 2007
United States216 Posts
May 28 2008 01:44 GMT
#64
On May 21 2008 16:01 Klockan3 wrote:
Show nested quote +
On May 21 2008 05:00 lololol wrote:
The battlecruiser's attack now definitely looks and sounds powerfull, unlike in sc:bw. I also liked the jackals attack.

Battlecruisers do 8x8=64 damage in sc2, so yes its a lot more powerfull than before. Not just looks, now they are real combat units instead of the flying semi casters they were before.


Hmm armor upgrades will own BCs then?
ImgGartok
Profile Joined August 2007
United States216 Posts
May 28 2008 02:03 GMT
#65
On May 28 2008 08:48 anotak wrote:
They should cut the thor, yeah.
It's not very interesting of a unit, not suited to a multiplayer game. Maybe keep it for the campaign.

I hate big slow units in RTS, they are so boring and tasteless. No interesting micro possibilities at all.


Not necessarily true, in fact they tend to be more focused on micro because you don't have as many of them but they're more powerful. Though I agree the thor is uninteresting and its role as antiair just doesn't make sense. Need a cheap, agile ground unit for ground-to-air, otherwise it's just pointless since air already has more mobility.

But for example, mountain giants in war3, which are huge units, are one of the most fun units in the game. They have a taunt ability that makes nearby enemies attack it, which can really throw off enemy players if used well in the midst of a fight.
lepape
Profile Joined November 2005
Canada557 Posts
Last Edited: 2008-05-28 07:03:59
May 28 2008 06:22 GMT
#66
Sadly, I don't feel excited watching this video.

I already got over the fact it's in 3D but damn... the CC looks to me like a huge bunker, the supply depots look like farms from WC3 with lights. And the Thors, holy crap, what a lame unit on every aspect.

Sure I'm exagerating a bit, sure the game looks better and more fun than 99% of all RTS out there, but there's not much in that video that bring me the same feeling I've had with SC.
anotak
Profile Blog Joined March 2008
United States1537 Posts
May 28 2008 09:51 GMT
#67
On May 28 2008 11:03 Oc wrote:
Show nested quote +
On May 28 2008 08:48 anotak wrote:
They should cut the thor, yeah.
It's not very interesting of a unit, not suited to a multiplayer game. Maybe keep it for the campaign.

I hate big slow units in RTS, they are so boring and tasteless. No interesting micro possibilities at all.


Not necessarily true, in fact they tend to be more focused on micro because you don't have as many of them but they're more powerful. Though I agree the thor is uninteresting and its role as antiair just doesn't make sense. Need a cheap, agile ground unit for ground-to-air, otherwise it's just pointless since air already has more mobility.

But for example, mountain giants in war3, which are huge units, are one of the most fun units in the game. They have a taunt ability that makes nearby enemies attack it, which can really throw off enemy players if used well in the midst of a fight.

eweweewewewwwewEW
anything that takes control away from you = badbadbad
Vasoline73
Profile Blog Joined February 2008
United States8070 Posts
May 28 2008 11:21 GMT
#68
On May 28 2008 18:51 anotak wrote:
Show nested quote +
On May 28 2008 11:03 Oc wrote:
On May 28 2008 08:48 anotak wrote:
They should cut the thor, yeah.
It's not very interesting of a unit, not suited to a multiplayer game. Maybe keep it for the campaign.

I hate big slow units in RTS, they are so boring and tasteless. No interesting micro possibilities at all.


Not necessarily true, in fact they tend to be more focused on micro because you don't have as many of them but they're more powerful. Though I agree the thor is uninteresting and its role as antiair just doesn't make sense. Need a cheap, agile ground unit for ground-to-air, otherwise it's just pointless since air already has more mobility.

But for example, mountain giants in war3, which are huge units, are one of the most fun units in the game. They have a taunt ability that makes nearby enemies attack it, which can really throw off enemy players if used well in the midst of a fight.

eweweewewewwwewEW
anything that takes control away from you = badbadbad


Mind control? Lol, I kid.
edahl
Profile Joined February 2008
Norway483 Posts
May 28 2008 14:27 GMT
#69
I really don't like the size of the Thor. It just seems out of place; like an experimental in SupCom. It might work as sort of a Goliath in size anti-air but I don't see the use for it.I don't think SC needs the super-unit factor. Especially not the over-scaled super-unit factor Blizzard seem to test out at the moment. The Siege Tank is just about the right amount of fierce in my opinion.

What's the terran blob now?
Thor: Heavy Air? Heavy Ground & Tank?
Siege Tank: Heavy Ground
Jackal: Light Ground
Viking: Medium Ground and Air?
Banshee: AoE Ground
BC: ...
I just don't get the Terran army-composition.
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
May 28 2008 14:49 GMT
#70
Yea the Thor just doesnt seem to fit in there.. and whats up with the overuse of Thors and BC's in these games? so boring to watch :s
"trash micro but win - its marine" MC commentary during HSC 4
Murlox
Profile Blog Joined March 2008
France1699 Posts
May 28 2008 21:35 GMT
#71
this is too fast
Resistance ain't futile
OakHill
Profile Blog Joined March 2008
United States168 Posts
Last Edited: 2008-05-28 22:57:42
May 28 2008 22:55 GMT
#72
The Thor is just so goofy looking that it's hard to take serious... I mean the collision doesn't even seem to be very good for it either, the way they all cluster together makes it look even more retarded. The Thor should be a terran melee unit in my opinion that does less DPS than ultralisks but is extremely good for soaking damage (like WC3 Mountain Giants but not as weak.. MGs do less damage than every WC3 tier 1 unit).

A silly idea I have would to make it be able to walk over smaller units like zerglings and marines but make it bigger (and less goofy of course).
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
May 29 2008 00:13 GMT
#73
SCVs ARE WHITE

The sound SUCKS ASS, serious voice actors are bunch of hill billies
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
paper
Profile Blog Joined September 2004
13196 Posts
May 29 2008 00:54 GMT
#74
why are thors so frigging huge lol T_T
Hates Fun🤔
Ghin
Profile Blog Joined January 2005
United States2391 Posts
May 29 2008 01:57 GMT
#75
with all those cannons i thought the thor would shoot a lot more often than it does
Legalize drugs and murder.
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
May 29 2008 09:06 GMT
#76
I like that the banshee is female pilotted :D
Oh no
SsjAxXx0n
Profile Joined June 2007
Canada23 Posts
May 29 2008 14:48 GMT
#77
At most in any of the vids the thor is a bit clumsy. Maybe it could be smaller otherwise I don't mind it there. In terms of story meh it can fill a role.
I llawl'd when the scv's died
Hello world...I am hungry
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
June 03 2008 23:08 GMT
#78
On June 04 2008 05:59 M2 wrote:
I found it in a bulgarian site where they say that is a new video from demo game TvT. I dont follow the starcraft 2 forum carefully so my apologizes if it was posted before.

http://lifestyle.ibox.bg/news/id_13992586

p.s Savior says at the end that this is just a demo game and the win means nothing. (It was translated in bulgarian in the article) :-))

Quality might be a bit better here, having some flash problems but looked like it possibly might be =P
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
ImgGartok
Profile Joined August 2007
United States216 Posts
June 06 2008 02:49 GMT
#79
I think the speed of flying buildings is because a part of Terran macro now is switching addons since Rax and Factories can use the same addons. So if you want to start going into marine overdrive, gotta quickly swap the tech lab for the reactor.
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
June 06 2008 06:38 GMT
#80
On May 28 2008 18:51 anotak wrote:
Show nested quote +
On May 28 2008 11:03 Oc wrote:
On May 28 2008 08:48 anotak wrote:
They should cut the thor, yeah.
It's not very interesting of a unit, not suited to a multiplayer game. Maybe keep it for the campaign.

I hate big slow units in RTS, they are so boring and tasteless. No interesting micro possibilities at all.


Not necessarily true, in fact they tend to be more focused on micro because you don't have as many of them but they're more powerful. Though I agree the thor is uninteresting and its role as antiair just doesn't make sense. Need a cheap, agile ground unit for ground-to-air, otherwise it's just pointless since air already has more mobility.

But for example, mountain giants in war3, which are huge units, are one of the most fun units in the game. They have a taunt ability that makes nearby enemies attack it, which can really throw off enemy players if used well in the midst of a fight.

eweweewewewwwewEW
anything that takes control away from you = badbadbad

It does not take away control, you just have to issue another command and the order is gone. Repeating, all it do is order all nearby enemy units to attack it, it gives no durational effect so you can still order them around.

On May 28 2008 10:44 Oc wrote:
Show nested quote +
On May 21 2008 16:01 Klockan3 wrote:
On May 21 2008 05:00 lololol wrote:
The battlecruiser's attack now definitely looks and sounds powerfull, unlike in sc:bw. I also liked the jackals attack.

Battlecruisers do 8x8=64 damage in sc2, so yes its a lot more powerfull than before. Not just looks, now they are real combat units instead of the flying semi casters they were before.


Hmm armor upgrades will own BCs then?

Less than they currently own carriers.
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
Last Edited: 2008-06-06 06:38:48
June 06 2008 06:38 GMT
#81
DP sorry.
sNes.
Profile Joined June 2008
United States377 Posts
June 07 2008 01:24 GMT
#82
wow the gameplay looks amazing..but do you guys honestly think it will destroy starcraft as we know it?..or do you think it would just be a new evolution?
Heroes get remembered but Legends never die
Biff The Understudy
Profile Blog Joined February 2008
France8119 Posts
June 10 2008 10:20 GMT
#83
Why do I feel that TvT will be big and ugly battles between transformers (sorry! Tor) and Battlecruiser?

Theses huge units look way too powerfull. It will be like red alert where small units are basically useless after the 3rd minute.

I already don't like sc2
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
jamvng
Profile Joined October 2008
Canada244 Posts
October 26 2008 08:30 GMT
#84
On May 28 2008 10:44 Oc wrote:
Show nested quote +
On May 21 2008 16:01 Klockan3 wrote:
On May 21 2008 05:00 lololol wrote:
The battlecruiser's attack now definitely looks and sounds powerfull, unlike in sc:bw. I also liked the jackals attack.

Battlecruisers do 8x8=64 damage in sc2, so yes its a lot more powerfull than before. Not just looks, now they are real combat units instead of the flying semi casters they were before.


Hmm armor upgrades will own BCs then?


yea cept there arent many units that have much armour anyways, most units have 1 armour, which would make BCs dmg 56.. which is still more than double sc1's. The only units that have 2 or more amour are BCs, Carriers, and MS...am I missing any? Im looking at sc2armory.com stats...
Tritanis
Profile Joined November 2007
Poland344 Posts
October 26 2008 09:34 GMT
#85
oh damn you, I thought it was some new video ;(
I live, I serve, I die for the Metal
XCetron
Profile Joined November 2006
5226 Posts
October 26 2008 09:43 GMT
#86
Thats not a bad first post but its a bad thread to post in...........given how long ago the last post was.
DeCoup
Profile Joined September 2006
Australia1933 Posts
October 26 2008 10:35 GMT
#87
I know this is a slightly old vid and that air units glide abit better now, but I really don't like the way more than 4 thors or battlecruisers looks in it. I kind of hope that the Thor becomes more of a utility or caster unit just because seeing more than 3 of them together looks like crap.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Biff The Understudy
Profile Blog Joined February 2008
France8119 Posts
October 26 2008 10:53 GMT
#88
My god the game looks so bad.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
October 26 2008 11:14 GMT
#89
On October 26 2008 19:53 Biff The Understudy wrote:
My god the game looks so bad.

My god the game is still on pre-alpha.
never_jiggy
Profile Blog Joined September 2008
Australia25 Posts
Last Edited: 2008-10-26 11:41:18
October 26 2008 11:40 GMT
#90
anyone else think the thor sounds like schwarzenegger? i think the audio sounds great, the voices are good
~2000 zerg looking for people to play with, pm me
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
October 26 2008 11:57 GMT
#91
These enormous thors just doesn't feel very SC to me.. more like C&C red alert etc, but hey.. who can blame them now that they have previous C&C devs on the team.

The colossus and the radartower is also inspiration from C&C.

:I
"trash micro but win - its marine" MC commentary during HSC 4
Kong John
Profile Blog Joined March 2008
Denmark1020 Posts
October 30 2008 07:34 GMT
#92
Man blowing buildings up looks cool!
This is real life, where nerds must battle!
Magic84
Profile Joined October 2008
Russian Federation1381 Posts
October 30 2008 08:55 GMT
#93
This game needs blood, from medics, marines, zerglings. It's too bland and fake without it.
DeCoup
Profile Joined September 2006
Australia1933 Posts
October 30 2008 09:50 GMT
#94
On June 10 2008 19:20 Biff The Understudy wrote:
Why do I feel that TvT will be big and ugly battles between transformers (sorry! Tor) and Battlecruiser?

Theses huge units look way too powerfull. It will be like red alert where small units are basically useless after the 3rd minute.

I already don't like sc2


agreed. the Thor was not screen melting when it had a limit of 1. mass Thors (even like 4) looks retarded. I hope they some how make the tactics around them in away that no1 will mass them, or shrink them to Goliath size.. or hell... just delete them.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
iloahz
Profile Blog Joined March 2007
United States964 Posts
November 01 2008 03:43 GMT
#95
well isn't BW tvt just tanks blowing up each other with occasional BCs as well? I honestly don't see much difference here...
Try
Profile Blog Joined August 2007
United States1293 Posts
November 01 2008 17:45 GMT
#96
Wow, Sc2 Terran look sweet and incredibly fast paced. The Mech units look epic and finally look proportional to bio units.
Normal
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