• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:48
CET 03:48
KST 11:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation8Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle RSL S3 Round of 16 Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion Terran 1:35 12 Gas Optimization BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1621 users

#1: Maru - Greatest Players of All Time - Page 54

Forum Index > SC2 General
1727 CommentsPost a Reply
Prev 1 52 53 54 55 56 87 Next
ejozl
Profile Joined October 2010
Denmark3459 Posts
Last Edited: 2024-06-18 18:12:08
June 18 2024 18:08 GMT
#1061
On June 19 2024 02:37 Cactus66 wrote:
This has very limited use because even if the game was perfectly balanced at all points of time, the chances that the talent in all 3 races is evenly distributed throughout time is essentially 0.

Flipping a coin and rolling dice are examples of evenly balanced probabilities. If you had rolled a three sided die and used this as tournament results it would still appear uneven. If you then attempted to "balance" these tournament results the exercise makes no sense.

So this logic doesn't even work in a statistically proven experiment.

I can agree to that, but it is also some wishful thinking.

Here are according to prize earnings top 5 underpowered race periods:
2024: Protoss (Now, gj cabal.)
2015: Terran
2017: Protoss
2023: Protoss
2011: Protoss

and here are according to prize earnings top 5 overpowered race periods:
2019: Zerg
2018: Zerg
2011: Terran
2023: Terran
2017: Zerg

Just pooping out some of my stats here. But what are the odds really that this has nothing to do with balance, when in 2015 we go from Terran suffering from the 2nd most underpowered period for a race, they get dominated by Protoss mostly. And then LotV releases and Protoss becomes the 3rd most underpowered race of a period, losing to Zergs that dominate from 2017->2019.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Locutos
Profile Joined January 2017
Brazil271 Posts
June 18 2024 18:14 GMT
#1062
On June 16 2024 09:40 radracer wrote:
Show nested quote +

The time span is another matter. Is there any way of measuring, even by proxying, the decrease in competition, and its effect on championship contenders numbers? By a mere speculation, is strongly feel that Serral has been such an outlier, that event if you extrapolated the 2014-16 population of top players to nowadays, and divided the current tourneys by this estimated number, Serrals performance would remain strong for GOAT status.



That would only prove his dominance not the fact that he is dominating when no one cares about the game anymore.


Yes, but if Zest dominated at an X rate (lets say, winning 10% of premier tourneys in a given year) playing among an Y number of pro players.

You could compare that to the same statistics made for Serral (X'/Y').
Cactus66
Profile Joined March 2024
23 Posts
June 18 2024 18:26 GMT
#1063
On June 19 2024 03:08 ejozl wrote:
Show nested quote +
On June 19 2024 02:37 Cactus66 wrote:
This has very limited use because even if the game was perfectly balanced at all points of time, the chances that the talent in all 3 races is evenly distributed throughout time is essentially 0.

Flipping a coin and rolling dice are examples of evenly balanced probabilities. If you had rolled a three sided die and used this as tournament results it would still appear uneven. If you then attempted to "balance" these tournament results the exercise makes no sense.

So this logic doesn't even work in a statistically proven experiment.

I can agree to that, but it is also some wishful thinking.

Here are according to prize earnings top 5 underpowered race periods:
2024: Protoss (Now, gj cabal.)
2015: Terran
2017: Protoss
2023: Protoss
2011: Protoss

and here are according to prize earnings top 5 overpowered race periods:
2019: Zerg
2018: Zerg
2011: Terran
2023: Terran
2017: Zerg

Just pooping out some of my stats here. But what are the odds really that this has nothing to do with balance, when in 2015 we go from Terran suffering from the 2nd most underpowered period for a race, they get dominated by Protoss mostly. And then LotV releases and Protoss becomes the 3rd most underpowered race of a period, losing to Zergs that dominate from 2017->2019.



What are the odds that this has nothing to do with balance? Zero. Definitely is impacted by balance. The game has certainly not been balanced equally throughout it's history. But talent has also not been equally distributed either and it's impossible to calculate to what degree of either. Prize money is top loaded so when a race has an outlier in the top spot these numbers shouldn't be equal even if the game is perfectly balanced.
MyLovelyLurker
Profile Joined April 2007
France756 Posts
Last Edited: 2024-06-18 21:58:19
June 18 2024 21:48 GMT
#1064
Honesty, I play Protoss, but this feels like an affront to the law of large numbers and Kolmogorov lol.

If you really want to, you can justify Maru being the GOAT simply by invoking his total number of premier wins, which is still a few over Serral (might be dethroned in a year or so ceteris paribus IIRC) provided you don't count Serral's euro-only wins - a bit harsh but hey. This is more intellectually honest than just performing arbitrary importance sampling by invoking a distribution SHOULD be perfect and zero-variance because you just said it would be (spoiler alert, empirical variance equal to 0 has by definition vanishing probability).
"I just say, it doesn't matter win or lose, I just love Starcraft 2, I love this game, I love this stage, just play like in practice" - TIME/Oliveira
Balnazza
Profile Joined January 2018
Germany1237 Posts
June 18 2024 22:59 GMT
#1065
I mean, since fairness seems to be the utmost goal here...teamhouses naturally gave an unfair advantage, therefore they imbalanced the natural skill distribution. Which basically means we need to remove any player who ever trained in a teamhouse at any given time.

Therefore, by earnings, this is the true list of Top 10 SC2 players:

1. Serral
2. Reynor
3. Neeb
4. Scarlett
5. SpeCial
6. Oliveira
7. Nerchio
8. Snute (noice!)
9. ShoWTimE
10. Clem

(according to Esportsearnings...wtf, is Clem really that low on the list?)
Disclaimer: I'm not sure if Scarlett and SpeCial ever trained in a korean teamhouse, so maybe they need to be kicked out aswell.

There, fixed it. Data clearly supports it, therefore it most be true.

(just in case: No, I'm not serious, but c'mon, neither is that "balancing")
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
Perceivere
Profile Joined February 2024
131 Posts
Last Edited: 2024-06-18 23:43:07
June 18 2024 23:40 GMT
#1066
On June 19 2024 06:48 MyLovelyLurker wrote:
Honesty, I play Protoss, but this feels like an affront to the law of large numbers and Kolmogorov lol.

If you really want to, you can justify Maru being the GOAT simply by invoking his total number of premier wins, which is still a few over Serral (might be dethroned in a year or so ceteris paribus IIRC) provided you don't count Serral's euro-only wins - a bit harsh but hey. This is more intellectually honest than just performing arbitrary importance sampling by invoking a distribution SHOULD be perfect and zero-variance because you just said it would be (spoiler alert, empirical variance equal to 0 has by definition vanishing probability).

Even if we completely discount Serral's regional wins (which is an amazingly dismissive and dishonest reach), he would still have 18 premieres, vs Maru's 17. I counted Nation Wars 2019 for Serral, because it was basically him vs the world (sorry, ZhuGe, you did contribute some, I know).

Serral

ESL SC2 Masters 2024 Spring
IEM Katowice 2024
Master's Coliseum 7
Master's Coliseum 6
ESL SC2 Masters 2023 Summer
TeamLiquid StarLeague 9
HomeStory Cup XXI
IEM Katowice 2022 IEM Katowice 2022
NeXT 2021 S2 – SC2 Masters
DH SC2 Masters 2021 Fall: Season Finals
DH SC2 Masters 2020 Winter: Season Finals
DH SC2 Masters 2020 Summer: Season Finals
NationWars 2019
HomeStory Cup XX
2019 GSL vs the World
HomeStory Cup XVIII
2018 WCS Global Finals
2018 GSL vs the World

and Maru.

StarsWar 11
2024 Global StarCraft II League Season 1: Code S
2023 Global StarCraft II League Season 2: Code S
2023 Global StarCraft II League Season 1: Code S
2022 Global StarCraft II League Season 3: Code S
DH SC2 Masters 2021: Last Chance 2022
King of Battles 2
DH SC2 Masters 2021 Winter: Season Finals
King of Battles: KB International Championship
2020 AfreecaTV GSL Super Tournament 1
2019 Global StarCraft II League Season 1: Code S
2018 Global StarCraft II League Season 3: Code S
2018 Global StarCraft II League Season 2: Code S
2018 Global StarCraft II League Season 1: Code S
World Electronic Sports Games 2017
2015 StarCraft II StarLeague Season 1: Main Event
2013 WCS Season 2 Korea OSL: Premier League

The fact that Serral accumulated everything in two-thirds the amount of time as Maru is also significant.
Husyelt
Profile Blog Joined May 2020
United States837 Posts
June 19 2024 05:42 GMT
#1067
oh folks wrap it up, serral massacres maru by every metric
its not even close
( i say this a someone who places Serral at 9.9, and Maru and Rogue at 9.7 now)
You're getting cynical and that won't do I'd throw the rose tint back on the exploded view
Charoisaur
Profile Joined August 2014
Germany16008 Posts
June 19 2024 05:53 GMT
#1068
On June 19 2024 08:40 Perceivere wrote:
Show nested quote +
On June 19 2024 06:48 MyLovelyLurker wrote:
Honesty, I play Protoss, but this feels like an affront to the law of large numbers and Kolmogorov lol.

If you really want to, you can justify Maru being the GOAT simply by invoking his total number of premier wins, which is still a few over Serral (might be dethroned in a year or so ceteris paribus IIRC) provided you don't count Serral's euro-only wins - a bit harsh but hey. This is more intellectually honest than just performing arbitrary importance sampling by invoking a distribution SHOULD be perfect and zero-variance because you just said it would be (spoiler alert, empirical variance equal to 0 has by definition vanishing probability).

Even if we completely discount Serral's regional wins (which is an amazingly dismissive and dishonest reach), he would still have 18 premieres, vs Maru's 17. I counted Nation Wars 2019 for Serral, because it was basically him vs the world (sorry, ZhuGe, you did contribute some, I know).

Serral

ESL SC2 Masters 2024 Spring
IEM Katowice 2024
Master's Coliseum 7
Master's Coliseum 6
ESL SC2 Masters 2023 Summer
TeamLiquid StarLeague 9
HomeStory Cup XXI
IEM Katowice 2022 IEM Katowice 2022
NeXT 2021 S2 – SC2 Masters
DH SC2 Masters 2021 Fall: Season Finals
DH SC2 Masters 2020 Winter: Season Finals
DH SC2 Masters 2020 Summer: Season Finals
NationWars 2019
HomeStory Cup XX
2019 GSL vs the World
HomeStory Cup XVIII
2018 WCS Global Finals
2018 GSL vs the World

and Maru.

StarsWar 11
2024 Global StarCraft II League Season 1: Code S
2023 Global StarCraft II League Season 2: Code S
2023 Global StarCraft II League Season 1: Code S
2022 Global StarCraft II League Season 3: Code S
DH SC2 Masters 2021: Last Chance 2022
King of Battles 2
DH SC2 Masters 2021 Winter: Season Finals
King of Battles: KB International Championship
2020 AfreecaTV GSL Super Tournament 1
2019 Global StarCraft II League Season 1: Code S
2018 Global StarCraft II League Season 3: Code S
2018 Global StarCraft II League Season 2: Code S
2018 Global StarCraft II League Season 1: Code S
World Electronic Sports Games 2017
2015 StarCraft II StarLeague Season 1: Main Event
2013 WCS Season 2 Korea OSL: Premier League

The fact that Serral accumulated everything in two-thirds the amount of time as Maru is also significant.

Then you should also count Maru's Proleague victory as he hard-carried with a 22-4 record
Many of the coolest moments in sc2 happen due to worker harassment
MJG
Profile Joined May 2018
United Kingdom1335 Posts
June 19 2024 06:18 GMT
#1069
On June 19 2024 08:40 Perceivere wrote:
The fact that Serral accumulated everything in two-thirds the amount of time as Maru is also significant.

The fact that Serral accumulated everything after Proleague collapsed and the Korean scene was gutted is also significant...

... or maybe not because this is all subjective.
puking up frothing vitriolic sarcastic spittle
Husyelt
Profile Blog Joined May 2020
United States837 Posts
June 19 2024 06:26 GMT
#1070
On June 19 2024 15:18 MJG wrote:
Show nested quote +
On June 19 2024 08:40 Perceivere wrote:
The fact that Serral accumulated everything in two-thirds the amount of time as Maru is also significant.

The fact that Serral accumulated everything after Proleague collapsed and the Korean scene was gutted is also significant...

... or maybe not because this is all subjective.

damn dog true
every stacraft 2 play literally collapsed on the floor, and their talent left the atmosphere when Proleage left. its incredible what happen. i was talking to Stats and he said he literally couldnt remember what hotel room he was in because SC2 Proleague fell apart. Serral dunking on the Korean pro scene post 2017 is totally a shame.
You're getting cynical and that won't do I'd throw the rose tint back on the exploded view
WombaT
Profile Blog Joined May 2010
Northern Ireland26028 Posts
June 19 2024 06:34 GMT
#1071
On June 19 2024 07:59 Balnazza wrote:
I mean, since fairness seems to be the utmost goal here...teamhouses naturally gave an unfair advantage, therefore they imbalanced the natural skill distribution. Which basically means we need to remove any player who ever trained in a teamhouse at any given time.

Therefore, by earnings, this is the true list of Top 10 SC2 players:

1. Serral
2. Reynor
3. Neeb
4. Scarlett
5. SpeCial
6. Oliveira
7. Nerchio
8. Snute (noice!)
9. ShoWTimE
10. Clem

(according to Esportsearnings...wtf, is Clem really that low on the list?)
Disclaimer: I'm not sure if Scarlett and SpeCial ever trained in a korean teamhouse, so maybe they need to be kicked out aswell.

There, fixed it. Data clearly supports it, therefore it most be true.

(just in case: No, I'm not serious, but c'mon, neither is that "balancing")

Got a chuckle, although semi-seriously I do think something like Proleague should only be invoked when comparing folks who competed in it. It’s almost as closed-off a tournament as there has been in the scene. It didn’t run all that long in the wider scheme of things, you had go be in Korea as well as being on a team participating.

Prize money is just a wonky metric all-round, given the exact same tournaments with the same prestige fluctuate in what they award amongst other things. Do these sites account for inflation I wonder, or currency fluctuation? :p

Interestingly (or not) Serral is the top eSports earner of all time if you exclude tournaments with million dollar+ prize pools from consideration. Maru’s pretty high up too along with a few SC2 boys.

Solar comes out top of the most online tournaments participated in in which money was awarded, at 629 entries for a cool $167,421.11 :O And that’s across all logged titles, Byun not far behind with 610

Despite being on record many a time as not liking using prize money as a comparative competitive metric, at least I’m finding interesting/completely useless stats out of my browsing
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
WombaT
Profile Blog Joined May 2010
Northern Ireland26028 Posts
June 19 2024 07:09 GMT
#1072
On June 19 2024 15:26 Husyelt wrote:
Show nested quote +
On June 19 2024 15:18 MJG wrote:
On June 19 2024 08:40 Perceivere wrote:
The fact that Serral accumulated everything in two-thirds the amount of time as Maru is also significant.

The fact that Serral accumulated everything after Proleague collapsed and the Korean scene was gutted is also significant...

... or maybe not because this is all subjective.

damn dog true
every stacraft 2 play literally collapsed on the floor, and their talent left the atmosphere when Proleage left. its incredible what happen. i was talking to Stats and he said he literally couldnt remember what hotel room he was in because SC2 Proleague fell apart. Serral dunking on the Korean pro scene post 2017 is totally a shame.

I feel it’s not brought up particularly often but, surely if the doomsayers are to be believed, players aren’t practicing, instead staring down their soju reminiscising about Proleague etc etc, why did players outside the usual suspects not make a bit more hay?

Prize money didn’t just disappear overnight, if one’s competition is your fellow Koreans who are now living like noir private eyes, and some bloke from Finland would it not make sense for someone to bust an absolute gut for a year or two and clean house?

I think that we didn’t really see that is testament to actually the level remaining pretty damn high, but tapering off a bit over time due to attrition in the playerbase.

Not that I don’t bemoan the decline of things over in Korea, and especially that we didn’t get to see that new generation. It really doesn’t help that SC2 really just isn’t that big over there for a start.

On the other hand, aside from sheer quality of play we can enjoy, I think eSports on the whole probably does somewhat benefit from not having a system like Kespa implemented. On an individual level I think the route a Serral/Reynor/Clem went on feels healthier to me on a life balance sense. On a wider scene competitiveness sense it’s rather difficult to compete with some of Korea’s advantages without at least somewhat aping that model. Which really throws more young kids (and it invariably is) into making that jump and commitment who are outside Korea. Plus all the expenses it adds to orgs if they’re gathering more disparately distributed talent together.

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Perceivere
Profile Joined February 2024
131 Posts
Last Edited: 2024-06-19 09:28:42
June 19 2024 09:05 GMT
#1073
On June 19 2024 15:18 MJG wrote:
Show nested quote +
On June 19 2024 08:40 Perceivere wrote:
The fact that Serral accumulated everything in two-thirds the amount of time as Maru is also significant.

The fact that Serral accumulated everything after Proleague collapsed and the Korean scene was gutted is also significant...

... or maybe not because this is all subjective.

I'm not sure what the point is. Proleague wouldn't have put even a remote damper on Serral's results, since his results stem largely from global tournaments, not Korean tournaments.

I''m not sure if you're rehashing the "more competitive era" argument, but in case you are, I'd already countered this argument at least twice before in this forum. The fact is, Proleague was replete with a bunch of Code A and Code B players. It's no difference if Maru, or even Serral beats up a bunch of them, or if they smashed through a bunch of upper-mid-tier Europeans, or even low-low-tier code S players today. Proleague wasn't all it's cracked up to be. It was just a very large pool of talents, ranging from low-tier Koreans that players like Heromarine/Showtime would easily crush to upper-tier Koreans, the vast majority of whom remained when Kespa pulled out support. It's the top talents that make the real difference in terms of level of competition.

To say it differently, the bell curve of the level of talent of current era Koreans is actually slightly further to the right than the curve of Proleaguers, and you may even throw in the Koreans who competed abroad into that mix. Only the size of the pool has changed, but when only a small subset of the pool actually matter in terms of difficulty of obtaining global tournament results, it doesn't really matter all that much. I would argue that the dip in funding after 2021 hurt the global scene more than the pull out of Kespa.
Perceivere
Profile Joined February 2024
131 Posts
Last Edited: 2024-06-19 09:21:09
June 19 2024 09:20 GMT
#1074
On June 19 2024 14:53 Charoisaur wrote:
Show nested quote +
On June 19 2024 08:40 Perceivere wrote:
On June 19 2024 06:48 MyLovelyLurker wrote:
Honesty, I play Protoss, but this feels like an affront to the law of large numbers and Kolmogorov lol.

If you really want to, you can justify Maru being the GOAT simply by invoking his total number of premier wins, which is still a few over Serral (might be dethroned in a year or so ceteris paribus IIRC) provided you don't count Serral's euro-only wins - a bit harsh but hey. This is more intellectually honest than just performing arbitrary importance sampling by invoking a distribution SHOULD be perfect and zero-variance because you just said it would be (spoiler alert, empirical variance equal to 0 has by definition vanishing probability).

Even if we completely discount Serral's regional wins (which is an amazingly dismissive and dishonest reach), he would still have 18 premieres, vs Maru's 17. I counted Nation Wars 2019 for Serral, because it was basically him vs the world (sorry, ZhuGe, you did contribute some, I know).

Serral

ESL SC2 Masters 2024 Spring
IEM Katowice 2024
Master's Coliseum 7
Master's Coliseum 6
ESL SC2 Masters 2023 Summer
TeamLiquid StarLeague 9
HomeStory Cup XXI
IEM Katowice 2022 IEM Katowice 2022
NeXT 2021 S2 – SC2 Masters
DH SC2 Masters 2021 Fall: Season Finals
DH SC2 Masters 2020 Winter: Season Finals
DH SC2 Masters 2020 Summer: Season Finals
NationWars 2019
HomeStory Cup XX
2019 GSL vs the World
HomeStory Cup XVIII
2018 WCS Global Finals
2018 GSL vs the World

and Maru.

StarsWar 11
2024 Global StarCraft II League Season 1: Code S
2023 Global StarCraft II League Season 2: Code S
2023 Global StarCraft II League Season 1: Code S
2022 Global StarCraft II League Season 3: Code S
DH SC2 Masters 2021: Last Chance 2022
King of Battles 2
DH SC2 Masters 2021 Winter: Season Finals
King of Battles: KB International Championship
2020 AfreecaTV GSL Super Tournament 1
2019 Global StarCraft II League Season 1: Code S
2018 Global StarCraft II League Season 3: Code S
2018 Global StarCraft II League Season 2: Code S
2018 Global StarCraft II League Season 1: Code S
World Electronic Sports Games 2017
2015 StarCraft II StarLeague Season 1: Main Event
2013 WCS Season 2 Korea OSL: Premier League

The fact that Serral accumulated everything in two-thirds the amount of time as Maru is also significant.

Then you should also count Maru's Proleague victory as he hard-carried with a 22-4 record

Which tournament was that? We were only counting non-EU-regional premieres that were won, and I added in a team tournament due to Serral's 92% winrate hard-carrying Finland. I'm not seeing any team premiere won by Maru's team where he had scored 22-4, although that score is still pretty impressive. Only premiere wins were being counted in our posts.
MJG
Profile Joined May 2018
United Kingdom1335 Posts
June 19 2024 09:48 GMT
#1075
On June 19 2024 18:05 Perceivere wrote:
Show nested quote +
On June 19 2024 15:18 MJG wrote:
On June 19 2024 08:40 Perceivere wrote:
The fact that Serral accumulated everything in two-thirds the amount of time as Maru is also significant.

The fact that Serral accumulated everything after Proleague collapsed and the Korean scene was gutted is also significant...

... or maybe not because this is all subjective.

I''m not sure if you're rehashing the "more competitive era" argument, but in case you are, I'd already countered this argument at least twice before in this forum. The fact is, Proleague was replete with a bunch of Code A and Code B players. It's no difference if Maru, or even Serral beats up a bunch of them, or if they smashed through a bunch of upper-mid-tier Europeans, or even low-low-tier code S players today. Proleague wasn't all it's cracked up to be. It was just a very large pool of talents, ranging from low-tier Koreans that players like Heromarine/Showtime would easily crush to upper-tier Koreans, the vast majority of whom remained when Kespa pulled out support. It's the top talents that make the real difference in terms of level of competition.

Many things in this debate are subjective, but this assertion is demonstrably false. "Low tier" Koreans utterly dominated the European and North American WCS circuits until they were region-locked out of them.
puking up frothing vitriolic sarcastic spittle
Perceivere
Profile Joined February 2024
131 Posts
Last Edited: 2024-06-19 10:14:16
June 19 2024 09:50 GMT
#1076
On June 19 2024 18:05 Perceivere wrote:
Show nested quote +
On June 19 2024 15:18 MJG wrote:
On June 19 2024 08:40 Perceivere wrote:
The fact that Serral accumulated everything in two-thirds the amount of time as Maru is also significant.

The fact that Serral accumulated everything after Proleague collapsed and the Korean scene was gutted is also significant...

... or maybe not because this is all subjective.

I'm not sure what the point is. Proleague wouldn't have put even a remote damper on Serral's results, since his results stem largely from global tournaments, not Korean tournaments.

I'm not sure if you're rehashing the "more competitive era" argument, but in case you are, I'd already countered this argument at least twice before in this forum. The fact is, Proleague was replete with a bunch of Code A and Code B players. It's no difference if Maru, or even Serral beats up a bunch of them, or if they smashed through a bunch of upper-mid-tier Europeans, or even low-low-tier code S players today. Proleague wasn't all it's cracked up to be. It was just a very large pool of talents, ranging from low-tier Koreans that players like Heromarine/Showtime would easily crush to upper-tier Koreans, the vast majority of whom remained when Kespa pulled out support. It's the top talents that make the real difference in terms of level of competition.

To say it differently, the bell curve of the level of talent of current era Koreans is actually slightly further to the right than the curve of Proleaguers, and you may even throw in the Koreans who competed abroad into that mix. Only the size of the pool has changed, but when only a small subset of the pool actually matter in terms of difficulty of obtaining global tournament results, it doesn't really matter all that much. I would argue that the dip in funding after 2021 hurt the global scene more than the pull out of Kespa.


Addendum to this post:

I would like to add the caveat that while I think it's significant that Serral achieved more in a shorter span of time, that I don't think it really matters all too much that Maru didn't dominate in his younger years pre-LotV. There's a lot to be said for the level of competition in the early days of SC2 when so many competitors were so young and mentally undeveloped. Mental development occurs at different paces for everyone, and not everyone who show extremely promising results early in their teens is necessarily bound to be as competitive in their full adulthood. We've seen this in various chess super GMs who became GM at an extremely early age, but still barely cracked the top20 in their 20s. I don't think Life or MvP, for example, would've necessarily been as dominant as Rogue/Maru post-LotV for this very reason. There are late bloomers, just as there are early bloomers. There are also those who have a very high potential, but take their time to reach it.

For the results Maru achieved at the ages of 13-14, he was doing pretty damn well. Credit to that. Regardless, I feel it's really weird to heavily weigh results from such an underdeveloped era of an underdeveloped game with underdeveloped players into a GOAT conversation. It's like judging basketball players' greatness based on their high school varsity results (even if it is professional HS basketball). It's just...no. LotV is also much more complex and rapid-paced than WoL.
Perceivere
Profile Joined February 2024
131 Posts
Last Edited: 2024-06-19 10:06:03
June 19 2024 09:56 GMT
#1077
On June 19 2024 18:48 MJG wrote:
Show nested quote +
On June 19 2024 18:05 Perceivere wrote:
On June 19 2024 15:18 MJG wrote:
On June 19 2024 08:40 Perceivere wrote:
The fact that Serral accumulated everything in two-thirds the amount of time as Maru is also significant.

The fact that Serral accumulated everything after Proleague collapsed and the Korean scene was gutted is also significant...

... or maybe not because this is all subjective.

I''m not sure if you're rehashing the "more competitive era" argument, but in case you are, I'd already countered this argument at least twice before in this forum. The fact is, Proleague was replete with a bunch of Code A and Code B players. It's no difference if Maru, or even Serral beats up a bunch of them, or if they smashed through a bunch of upper-mid-tier Europeans, or even low-low-tier code S players today. Proleague wasn't all it's cracked up to be. It was just a very large pool of talents, ranging from low-tier Koreans that players like Heromarine/Showtime would easily crush to upper-tier Koreans, the vast majority of whom remained when Kespa pulled out support. It's the top talents that make the real difference in terms of level of competition.

"Low tier" Koreans utterly dominated the European and North American WCS circuits until they were region-locked out of them.

Not true. Low tier Koreans, for the most part, stayed in Korea, and played in Proleague. The Koreans who went abroad to compete against foreigners were largely mid-to-upper tier players. It makes sense. If you're not confident in your own ability, it's way too ambitious and risky to travel so far away to compete when you can already do so at home where it's comfortable. Bomber, Polt, MMA, Taeja, MC, etc. were far from low-tier. The non-Koreans of those days were also miles away from the Big Three of today's EU. Even the European players directly gatekeeping the Big Three were/are at least as strong as Neeb and Snute. Of course you would expect those Korean names listed to dominate those pre-LotV foreigners.
MJG
Profile Joined May 2018
United Kingdom1335 Posts
Last Edited: 2024-06-19 12:04:19
June 19 2024 10:01 GMT
#1078
On June 19 2024 18:50 Perceivere wrote:
LotV is also much more complex and rapid-paced than WoL.

It's also an expansion that places greater emphasis on a trait that Zerg is designed around, that being the requirement to take much faster expansions, whilst also eradicating a lot of strategic depth from the early game.

Both of these are a strike against players (especially Zerg) from the LotV era as far as I'm concerned. I care about strategy much more than I care about who can click fastest.

But like I said: Subjective.
puking up frothing vitriolic sarcastic spittle
Bennito_bh
Profile Joined June 2022
15 Posts
Last Edited: 2024-06-19 15:40:27
June 19 2024 15:40 GMT
#1079
On June 19 2024 19:01 MJG wrote:
Show nested quote +
On June 19 2024 18:50 Perceivere wrote:
LotV is also much more complex and rapid-paced than WoL.

It's also an expansion that places greater emphasis on a trait that Zerg is designed around, that being the requirement to take much faster expansions, whilst also eradicating a lot of strategic depth from the early game.

Both of these are a strike against players (especially Zerg) from the LotV era as far as I'm concerned. I care about strategy much more than I care about who can click fastest.

But like I said: Subjective.



I like how you recategorized 'build order wins' as 'strategic depth'. Nice move.

BTW the article you quote is hyperbolic at best. "6-10 pools, the most extreme versions of proxy gateway(s), 11/11 rax and cannon rushes were unintentionally eliminated as a part of the LotV overhaul." - the first two were only true in the most technical sense, as one would not kill one's own workers to perform the new versions of those rushes. Yet proxy 3 rax has had a great and lasting representation in LOTV, cannon rushes continued until they were nerfed like 3(?) years ago with the shield battery changes, and 12 pools are the new 6-10 pool.

The author literally mourns the death of unscoutable builds. Taking rock-paper-scissors build orders out of the game doesn't kill the strategy, it saves it.
Expensive-Law-9830
Profile Joined April 2024
130 Posts
June 19 2024 17:38 GMT
#1080
On June 19 2024 18:56 Perceivere wrote:
Show nested quote +
On June 19 2024 18:48 MJG wrote:
On June 19 2024 18:05 Perceivere wrote:
On June 19 2024 15:18 MJG wrote:
On June 19 2024 08:40 Perceivere wrote:
The fact that Serral accumulated everything in two-thirds the amount of time as Maru is also significant.

The fact that Serral accumulated everything after Proleague collapsed and the Korean scene was gutted is also significant...

... or maybe not because this is all subjective.

I''m not sure if you're rehashing the "more competitive era" argument, but in case you are, I'd already countered this argument at least twice before in this forum. The fact is, Proleague was replete with a bunch of Code A and Code B players. It's no difference if Maru, or even Serral beats up a bunch of them, or if they smashed through a bunch of upper-mid-tier Europeans, or even low-low-tier code S players today. Proleague wasn't all it's cracked up to be. It was just a very large pool of talents, ranging from low-tier Koreans that players like Heromarine/Showtime would easily crush to upper-tier Koreans, the vast majority of whom remained when Kespa pulled out support. It's the top talents that make the real difference in terms of level of competition.

"Low tier" Koreans utterly dominated the European and North American WCS circuits until they were region-locked out of them.

Not true. Low tier Koreans, for the most part, stayed in Korea, and played in Proleague. The Koreans who went abroad to compete against foreigners were largely mid-to-upper tier players. It makes sense. If you're not confident in your own ability, it's way too ambitious and risky to travel so far away to compete when you can already do so at home where it's comfortable. Bomber, Polt, MMA, Taeja, MC, etc. were far from low-tier. The non-Koreans of those days were also miles away from the Big Three of today's EU. Even the European players directly gatekeeping the Big Three were/are at least as strong as Neeb and Snute. Of course you would expect those Korean names listed to dominate those pre-LotV foreigners.


Pack it up boys, this forum has peaked at a new level of delusion.

It was in fact region locking that prevented foreigners from dominating Korea, not the other way around. How could past sc2 fans be all so wrong.
Prev 1 52 53 54 55 56 87 Next
Please log in or register to reply.
Live Events Refresh
Tenacious Turtle Tussle
23:00
Biweekly #35
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 149
ProTech127
Nina 124
trigger 21
StarCraft: Brood War
Artosis 653
Shuttle 644
NaDa 62
Dota 2
NeuroSwarm68
LuMiX1
Counter-Strike
fl0m2108
Super Smash Bros
AZ_Axe121
Other Games
summit1g14093
shahzam616
JimRising 554
C9.Mang0230
ViBE158
Maynarde124
Organizations
Other Games
gamesdonequick906
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• davetesta15
• Light_VIP 13
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2958
League of Legends
• Stunt143
Other Games
• Shiphtur120
Upcoming Events
The PondCast
7h 12m
RSL Revival
7h 12m
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
9h 12m
ByuN vs ShoWTimE
Classic vs Cure
Reynor vs TBD
WardiTV Korean Royale
9h 12m
PiGosaur Monday
22h 12m
RSL Revival
1d 7h
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
1d 9h
herO vs TBD
CranKy Ducklings
2 days
RSL Revival
2 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
2 days
[ Show More ]
IPSL
2 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
2 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
BSL 21
3 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
3 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
WardiTV Korean Royale
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.