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New Map Pool Has 9 Maps

Forum Index > SC2 General
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CicadaSC
Profile Joined January 2018
United States2030 Posts
September 22 2023 01:41 GMT
#1
but vetos remain untouched, should 1 be added?
Remember that we all come from a place of passion!!
CicadaSC
Profile Joined January 2018
United States2030 Posts
Last Edited: 2023-09-22 20:06:11
September 22 2023 20:05 GMT
#2
This is the first time in sc2 history this happened, no one has any thoughts on it? I feel like most season the average player uses all their vetos and now that they're adding 2 maps shouldn't they also add a veto? Or are these maps perfectly balanced?
Remember that we all come from a place of passion!!
Antithesis
Profile Joined August 2010
Germany1274 Posts
September 22 2023 23:45 GMT
#3
On September 23 2023 05:05 CicadaSC wrote:
I feel like most season the average player uses all their vetos

Is this true? Like, are there statistics on this? I'd honestly be surprised if the average SC2 player used all their vetos or even had the skill and interest to make an informed choice about it. I think map balance hardly matters for players below, say, Master or even low GM. The players below those levels make so many mistakes and lose matches for so many much cruder reasons than the subtleties of map design that the latter scarcely play a role. For example, I rarely play SC2 these days, but when I do, I'm terribly average, hovering somewhere around Diamond, and I almost never veto more than one map, if any, because matches at this level are decided by much dumber stuff, like one player forgetting to scout or playing a totally unfit army composition. The last map I vetoed was Scrap Station back in the day.

Things become different, of course, as one moves to higher leagues. But then again, at higher levels it may also become more important to be well-versed in all maps.
Mutation complete.
CicadaSC
Profile Joined January 2018
United States2030 Posts
September 23 2023 00:28 GMT
#4
On September 23 2023 08:45 Antithesis wrote:
Show nested quote +
On September 23 2023 05:05 CicadaSC wrote:
I feel like most season the average player uses all their vetos

Is this true? Like, are there statistics on this? I'd honestly be surprised if the average SC2 player used all their vetos or even had the skill and interest to make an informed choice about it. I think map balance hardly matters for players below, say, Master or even low GM. The players below those levels make so many mistakes and lose matches for so many much cruder reasons than the subtleties of map design that the latter scarcely play a role. For example, I rarely play SC2 these days, but when I do, I'm terribly average, hovering somewhere around Diamond, and I almost never veto more than one map, if any, because matches at this level are decided by much dumber stuff, like one player forgetting to scout or playing a totally unfit army composition. The last map I vetoed was Scrap Station back in the day.

Things become different, of course, as one moves to higher leagues. But then again, at higher levels it may also become more important to be well-versed in all maps.

definitely not statistics on it, but that's just my feeling, i will admit i am biased and it could not be the case but outside of pros the streamers i watch mostly all veto. I could be wrong! interested in everyones opinion on this
Remember that we all come from a place of passion!!
Beelzebub1
Profile Joined May 2015
1005 Posts
September 23 2023 00:57 GMT
#5
Nah don't touch the vetos, just play on the maps. Just my opinion, interesting that it's happening though.
Snakestyle1
Profile Joined May 2017
43 Posts
September 23 2023 01:59 GMT
#6
Im fine with 1 more non-vetoed map. Sometimes it feels because the way races veto maps, you only play like 2 maps per matchup.
RandomPlayer
Profile Joined April 2012
Russian Federation400 Posts
September 24 2023 08:11 GMT
#7
I always veto maps with bright textures, they hurt my eyes.
Die4Ever
Profile Joined August 2010
United States17750 Posts
Last Edited: 2023-09-25 05:07:24
September 24 2023 08:40 GMT
#8
I feel like this is gonna improve the quality of pro bo7 matches, like PiG said

(well except all the damn ZvZ finals will be mostly unaffected by map balance either way lol)
"Expert" mods4ever.com
WombaT
Profile Blog Joined May 2010
Northern Ireland27471 Posts
September 24 2023 11:34 GMT
#9
I’ve been wanting a bigger (and more widely varied) map pool for forever, but thought bumping the vetos would have to come with to accommodate some riskier maps

Have they gone risky/whacky at all or is it just a bigger pool of broadly similar maps?
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