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Code S Finals Preview: Trap vs Dark (Season 2)

Forum Index > SC2 General
20 CommentsPost a Reply
1 2 All last
Zambrah
Profile Blog Joined June 2011
United States7389 Posts
July 28 2021 11:05 GMT
#2
I love Trap, but he’s going to lose. Protoss and winning GSL isn’t happening and Dark isn’t enough of a pushover to circumvent the law dictating that Protoss doesn’t win GSL.

It’ll be another 2-4 loss that makes for the typical PvZ GSL, imo
Incremental change is the Democrat version of Trickle Down economics.
tigera6
Profile Joined March 2021
3445 Posts
July 28 2021 11:42 GMT
#3
This has 4-1 score to Dark written all over the place, but I hope I am wrong. I think Trap PvZ is amazing vs top EU Zerg, but Lambo got him good with that weird timing and push when Trap was not ready most of the time. I just think Trap game base much on Ground push, not Skytoss, and Dark is very good to die to any Toss ground army even with just Roach Ravager. And if it gets to late game, Dark seems to be a more-equipped player than Trap. Not to say that he cant do it, but I dont ever remember Trap winning any big series base on late game, while Dark has shown he is all about lategame in recent memory.
Drfilip
Profile Joined March 2013
Sweden591 Posts
July 28 2021 11:50 GMT
#4
I see this playing out in a similar fashion as PartinG vs Dark, with the exception of improved decision making from the protoss, and better late game army control. Mass queen infestor won't stop Trap. I say 4-2, Trap wins.
Random Platinum EU
floating__bee
Profile Joined October 2019
Malaysia20 Posts
July 28 2021 12:20 GMT
#5
Trap usually lost when I thought he will win.

And I think he will lose this time.
Harris1st
Profile Blog Joined May 2010
Germany7021 Posts
July 28 2021 12:56 GMT
#6
Dark got the Cheetos dust figured out and that's why he'll win 4:2
Go Serral! GG EZ for Ence. Flashbang dance FTW
Ciaus_Dronu
Profile Joined June 2017
South Africa1848 Posts
July 28 2021 13:14 GMT
#7
On July 28 2021 21:56 Harris1st wrote:
Dark got the Cheetos dust figured out and that's why he'll win 4:2


The cheeto dust may not last in stormier weather however.

Trap 4-3.
tommey.liang
Profile Joined November 2020
United States363 Posts
July 28 2021 13:44 GMT
#8
Predicting a 4-2 win for Trap, or 4-1 by Dark. Leaning toward the former.
FF, KH, Persona, Uncharted, Yakuza | Porter, Illenium, MitiS, Dabin, Seven Lions, Petit Biscuit | Diablo II, SC2 | Pho, sushi, tacos
Beelzebub1
Profile Joined May 2015
1004 Posts
July 28 2021 14:20 GMT
#9
I'm hoping that Dark wins to bring the glory for the Swarm, plus, the dude is on fire lately and if he was ever going to take it, I think it would be this time.

Trap so good though, such good decision making and just solid general play all around, the guy can play any style masterfully and will surely look to play his game and not Dark's which really looks like where Dark struggles.

Head? Trap 4 - 3

Heart? Dark 4 - 3
angry_maia
Profile Joined August 2020
327 Posts
July 28 2021 15:14 GMT
#10
The cheeto dust may not last in stormier weather however.

Trap 4-3.


Does storm actually DPS fast enough to overcome transfuse on queens? They are so tanky.
angry_maia
Profile Joined August 2020
327 Posts
July 28 2021 15:16 GMT
#11
Also generally, what's the correct counter to queen, ulta, infestor, viper? Do you just have to hit feedbacks with HTS and then actually use disruptors? Or is there something stronger?
WombaT
Profile Blog Joined May 2010
Northern Ireland26223 Posts
July 28 2021 16:27 GMT
#12
Just hoping for a good, hopefully great finals and ideally a Trap win!
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
QOGQOG
Profile Joined July 2019
834 Posts
July 28 2021 16:46 GMT
#13
Hope Trap can take this one. It felt brutal seeing him make it to back to back finals he had no real chance in, whereas this should be a solid opportunity.
Waxangel
Profile Blog Joined September 2002
United States33503 Posts
July 28 2021 18:13 GMT
#14
Trap should have a small edge if mindset isn't an issue

4-0 dark if this is cursed Trap
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Calliope
Profile Joined July 2018
297 Posts
July 28 2021 18:14 GMT
#15
On July 29 2021 00:16 angry_maia wrote:
Also generally, what's the correct counter to queen, ulta, infestor, viper? Do you just have to hit feedbacks with HTS and then actually use disruptors? Or is there something stronger?


Hmm, I am a bit tired of seeing loads of that multi-purpose unit every single game. If Blizzard learned from their other games, transfuse, being an instant cast, should be a HoT, heal over time, instead of an instant heal. Maybe then we wouldn't be seeing these crowds of invincible units (they can tank disruptor shots too).
Clément 화이팅
Obamarauder
Profile Joined June 2015
697 Posts
July 28 2021 19:16 GMT
#16
On July 29 2021 00:16 angry_maia wrote:
Also generally, what's the correct counter to queen, ulta, infestor, viper? Do you just have to hit feedbacks with HTS and then actually use disruptors? Or is there something stronger?


If Zerg controls correctly there really isn’t much a protoss can do
swarminfestor
Profile Joined September 2017
Malaysia2449 Posts
Last Edited: 2021-07-28 20:35:16
July 28 2021 20:25 GMT
#17
On July 29 2021 03:14 Calliope wrote:
Show nested quote +
On July 29 2021 00:16 angry_maia wrote:
Also generally, what's the correct counter to queen, ulta, infestor, viper? Do you just have to hit feedbacks with HTS and then actually use disruptors? Or is there something stronger?


Hmm, I am a bit tired of seeing loads of that multi-purpose unit every single game. If Blizzard learned from their other games, transfuse, being an instant cast, should be a HoT, heal over time, instead of an instant heal. Maybe then we wouldn't be seeing these crowds of invincible units (they can tank disruptor shots too).


This may prove that Dark's control of three different caster units at the same time are extremely good to counter Protoss's mixed carriers + gateway composition with Queens for the healing purpose, Infestors for microbial shrouds/fungals and Vipers for abducting. You may wonder why not Parting doing the same thing with all Protoss's caster units available there.

While on the other hand, Parting had not utilized any single High Templar, only use Oracle for detection purpose. I guessed with combinations of high templar, oracle and sentry at the same time into Protoss's mixed carrier +gateway composition, you can do a lot. For example, massive Hallucination Collosus and High Templar feedback on Queens (like Zest used to do) would help deceiving Dark into making tone of ultralisks prompting a much lesser hydras and Infestors with only Queens targeting the Interceptors.
Rogue & Maru fan boy. ^^
Garbo1
Profile Joined July 2020
49 Posts
July 30 2021 03:27 GMT
#18
This aged well
tigera6
Profile Joined March 2021
3445 Posts
July 30 2021 04:04 GMT
#19
On July 30 2021 12:27 Garbo1 wrote:
This aged well

On July 28 2021 20:42 tigera6 wrote:
This has 4-1 score to Dark written all over the place, but I hope I am wrong. I think Trap PvZ is amazing vs top EU Zerg, but Lambo got him good with that weird timing and push when Trap was not ready most of the time. I just think Trap game base much on Ground push, not Skytoss, and Dark is very good to die to any Toss ground army even with just Roach Ravager. And if it gets to late game, Dark seems to be a more-equipped player than Trap. Not to say that he cant do it, but I dont ever remember Trap winning any big series base on late game, while Dark has shown he is all about lategame in recent memory.

Not to boast, but I do have the perfect read, lol.
Edpayasugo
Profile Joined April 2013
United Kingdom2216 Posts
July 30 2021 08:38 GMT
#20
I forgot how bloody good the signature series videos are

FlaSh MMA INnoVation FanTaSy MKP TY Ryung | soO Dark Rogue | HuK PartinG Stork State
juliusskinner
Profile Joined October 2021
1 Post
October 21 2021 10:13 GMT
#21
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1 2 All last
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