I looked at your screen name and I lol'd so hard.
Starcraft 2 to support widescreen? - Page 2
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Scorpion
United States1974 Posts
I looked at your screen name and I lol'd so hard. | ||
[X]Ken~D
377 Posts
Can't wait to hook up Starcraft 2 to a 42" TV just for fun. | ||
HypersonicEspo
United States74 Posts
Wide screen worried me from day one. Cause of disadvantage non wide screen players get and theres also the difference of fighting vertical compared to horizontal. | ||
Zanno
United States1484 Posts
On August 04 2007 10:50 HypersonicEspo wrote: rotate cameraEhh tv are shit for comps even high end plasma I think. Wide screen worried me from day one. Cause of disadvantage non wide screen players get and theres also the difference of fighting vertical compared to horizontal. ~~~welcome to the third dimension~~~ | ||
FA_Leinad
Germany48 Posts
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Beardfish
United States525 Posts
On August 04 2007 14:05 FA_Leinad wrote: you totaly overestiminate the advantage anyone would get from this, its like complaining that ppl can use a different mouse or keyboard. Umm, having a larger field of view in any competitive video game makes quite a significant advantage. | ||
Asgard
United Kingdom27 Posts
Also regarding widescreen field of view: yes it does give an advantage to players with widescreen monitors, but doing something like reducing vertical FoV to compensate (like WoW does) is a bad idea. The whole point about the shift to widescreen is that the wider FoV is more natural and will ultimately give a much better playing experience. Once everyone has made the shift to widescreen (which they will have in a few years) there will no longer be an advantage. In my mind it's similar to the shift from 56k to broadband a few years ago. | ||
gEzUS
Canada371 Posts
All you CRT fanboys try playing on a lcd. i have a pf815 crt but much rather play on any LCD | ||
fusionsdf
Canada15390 Posts
On August 04 2007 05:40 ButtFace wrote: I saw this picture at the "Nal_Ra trying out SC2" thread: ![]() It appears all the monitors are widescreen LCDs. This is awesome, as I've been using a widescreen LCD for almost a year now. Since my monitor lacks 1:1 pixel mapping, and because I have an ATI card (only ATI MOBILE video cards have the "maintain aspect ratio" option), I'm forced to play BW with it stretched. It appears SC2 natively supports widescreen resolutions. Though this is awesome for widescreen users such as myself, we would have a larger field of view than those on normal 4:3 monitors. I wonder if they'll leave it like this or if they'll force black bars on both sides (and have the game scale to 4:3 in the center). http://entechtaiwan.net/util/ps.shtm http://www.widescreengamingforum.com/wiki/index.php/FAQ#.22Scale_Image_Panel_to_Size.22_or_.22Stretching_is_UGLY.22 | ||
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IntoTheWow
is awesome32269 Posts
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Shauni
4077 Posts
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mahnini
United States6862 Posts
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sc0rchedst0rm
Ireland176 Posts
On August 04 2007 16:27 Asgard wrote: The ghosting and other performance issues with LCD monitors simply don't exist any more, and haven't for a couple of years - provided you have a decent quality monitor of course. Agreed, I have 2 Samsung 940BFs, and have never had any issue with ghosting in games like CSS and Battlefield, where stuff can be super fast and hectic. Strangely, I DO get the tiniest hint of ghosting when I'm scrolling text... but that doesn't really make a difference 99% of the time. | ||
pzea
United States25 Posts
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FA_Leinad
Germany48 Posts
On August 04 2007 14:10 ButtFace wrote: Umm, having a larger field of view in any competitive video game makes quite a significant advantage. having a bigger screen is also quite an advantage => easier to hit the right spot cause its simply bigger, should we now forbid to play on big screens? Seriously, is there any REAL proof that it makes any difference? Do you honestly think that a few more pixels u see would change the result of a game? Like i said its like complaning that some ppl use better mouse pads, keyboards or whatever. Also instead of moving a step backwards we could simply accept that widescreens will become the standard and thus either u adapt or live with the really minor disadvantage (im still sure that it wouldnt be a deciding factor in 99,9% of your games). | ||
jesuscraft
144 Posts
On August 04 2007 18:08 FA_Leinad wrote: having a bigger screen is also quite an advantage => easier to hit the right spot cause its simply bigger, should we now forbid to play on big screens? Seriously, is there any REAL proof that it makes any difference? Do you honestly think that a few more pixels u see would change the result of a game? Like i said its like complaning that some ppl use better mouse pads, keyboards or whatever. Also instead of moving a step backwards we could simply accept that widescreens will become the standard and thus either u adapt or live with the really minor disadvantage (im still sure that it wouldnt be a deciding factor in 99,9% of your games). Agreed | ||
Endors
Sweden4 Posts
On August 04 2007 17:01 sc0rchedst0rm wrote: Agreed, I have 2 Samsung 940BFs, and have never had any issue with ghosting in games like CSS and Battlefield, where stuff can be super fast and hectic. Strangely, I DO get the tiniest hint of ghosting when I'm scrolling text... but that doesn't really make a difference 99% of the time. Disagreed, I mean the completely visible ghosting is gone, but that was from screens having like 40 maybe 50ms response times. Today’s 16-24ms, all current LCDs, screens you can easily see it by moving fast and taking a picture with a real cam of the screen. The latest LCDs just released reviewed by sites such as anandtech.com stated to have 8, 5 and even 2ms still get 3ghosts when you take a picture of the screen. 3 ghosts equals around 16-24ms. Of course as a casual FPS gamer you will not notice much, but if you really try to get good at a game like CS you will notice. I've friends who easily get 50-100% more kills playing at Internet cafe's without their own equipment just from the improvement a CRT is over the LCDs they use at home. In the FS vs WS debate I think the question is. Who will see the least, you could take the FS mode and crop it giving the FS users the most visible area or you can as it seems to be now let WS users view a wider area. | ||
Fen
Australia1848 Posts
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MasterOfChaos
Germany2896 Posts
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gneGne
Netherlands697 Posts
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