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MORE TERRAN NEWS!! - Page 5

Forum Index > SC2 General
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freelander
Profile Blog Joined December 2004
Hungary4707 Posts
July 19 2007 18:05 GMT
#81
On July 20 2007 01:23 lololol wrote:
Also, building 2 units from a building, what about contructing 2 buildings and doing the very same thing... did they forgot about that "feature" in BW?


probably 2 buildings will be much more expensive than 1 with addon
And all is illuminated.
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
July 19 2007 18:07 GMT
#82
[image loading]


SCV THOR
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
Smoov
Profile Joined May 2007
United States37 Posts
July 19 2007 18:18 GMT
#83
Wow...all the new air options for protoss is starting to make alot more sense now....

also...Snipe ability for ghost sounds like the next hot thing vs. Zerg!! Irradiate on ultras and lurks?? pffft!! just snipe them shitz!!! HEAD SHOT!!!
Seelys
Profile Joined July 2007
France104 Posts
Last Edited: 2007-07-19 18:58:35
July 19 2007 18:58 GMT
#84
I think sniping will work only on little units (like concussive damage), but this way ghost will be able to kill something on their own at last.

I'm really excited at all this new terran stuff, this does really looks like a new game, with Terran enforcing their siege supremacy once and for all... wonder what the zerg will be like ?

I can't understant the whining, SC was the game it was because of its gameplay, not because of a given unit type or appearance. If Blizzard wants to take cool concepts and melt them in their magic gameplay let them do it. And stop saying "rippoff" : hundreds of games have tanks, mechs, gunship, marines... and guess what ? because it makes sense for human tech and warfare. When they try something strange as X treads for tanks, or soul hunters (haha) there come a rain of complaints.

Ho, and the sensible "if it ain't broke don't fix it" would have made starcraft "warcraft in space" If something worked in broodwar that doesn't imply and never implied that something else may not work better
Krzycho
Profile Joined July 2007
Poland442 Posts
July 19 2007 19:07 GMT
#85
It is fucking awesome!!!!!! I love that game!!! i love terrans now :d
Slayer91
Profile Joined February 2006
Ireland23460 Posts
July 19 2007 19:17 GMT
#86
OH YEAH GUYZ. Thor are sooooo super units, they can assault an enemy base on their own, its not like SIEGE TANKS REAVERS ?OR GUARDIANS could do that in sc:bw!!! Its not like you can destroy it easily with a few fast units as long as you keep behind it because it has NO turning speed.

Thor is basically a giant siege unit. Thats all from what I can see. Can you kill a mother ship by attacking it from behind and keeping behind it cause it can't turn? Hell no. Not to mention you can make a few of them.
aka Teutonica
GarlicSauce
Profile Joined May 2007
Netherlands92 Posts
Last Edited: 2007-07-19 19:20:00
July 19 2007 19:18 GMT
#87
Banshee sounds a lot like the chopper units (comanches?) from Generals, which are also only air to ground, can also cloak and have a missile AOE bombardment.

edit: nvm... overlooked the fact that this was already posted ^_^

the Terran units in general look fine to me though

Final Fantasy X remix: http://www.youtube.com/watch?v=X77a9crdyLw
vhallee
Profile Blog Joined January 2005
899 Posts
July 19 2007 19:32 GMT
#88
holy shit! holy fuck! the screenshots look really cool!
Marijuana causes amnesia and other things I don't remember.
fuglyfrog
Profile Joined July 2007
United States521 Posts
July 19 2007 19:42 GMT
#89
I'm thinking that Thor might look better on wheels. And what does a huge slow fo like him need legs for? Seems counter productive, and I think one walking robot (Viking) is enough. For some reason having two of them makes me uneasy.
fuglyfrog
Profile Joined July 2007
United States521 Posts
July 19 2007 19:44 GMT
#90
Or maybe I'm just traumatized after watching Transformers..

w/e I'll probably feel differently tomorow.
Schism
Profile Joined May 2007
Australia85 Posts
July 19 2007 19:44 GMT
#91
Just think of Thor as the equivalent of 4 tanks or something. Just a badass siege unit. It might be that in TvP for example, you will siege with mostly tanks, because of warp rays. TvZ you might use 3 Thors + rines instead of 8 tanks + rines cos Z might not be able to handle Thors as well as toss. Or you know,whatever.
Serenity now...insanity later
XythOs
Profile Blog Joined February 2005
Germany520 Posts
July 19 2007 19:47 GMT
#92
So if Thor only turns very slowly, could you just take some stalker and blink right behind him and blink away as he is dead?
Slayer91
Profile Joined February 2006
Ireland23460 Posts
July 19 2007 19:48 GMT
#93
Yes. Or any unit would probably do as well. Since most units in SC2 seem to move fairly fast.
aka Teutonica
fuglyfrog
Profile Joined July 2007
United States521 Posts
Last Edited: 2007-07-19 20:01:58
July 19 2007 20:01 GMT
#94
The question is whether Thor will be unique enough for it to be worth making. It's quite a risk to make big units like that so they have to be worth it.
Pads
Profile Blog Joined January 2007
England3228 Posts
July 19 2007 20:25 GMT
#95
scv builds unit. mega cool
#1 Kwanro[saM] fan!
zer0das
Profile Blog Joined May 2007
United States8519 Posts
July 19 2007 20:36 GMT
#96
Is it just me, or does the Ghost being able to summon 6 marines sound like WC3? I mean seriously...
sushiman
Profile Joined September 2003
Sweden2691 Posts
July 19 2007 20:37 GMT
#97
[image loading]

I find this one quite interesting. Wonder if it's a replacement to academy or something?
1000 at least.
sushiman
Profile Joined September 2003
Sweden2691 Posts
July 19 2007 20:38 GMT
#98
On July 20 2007 05:36 zer0das wrote:
Is it just me, or does the Ghost being able to summon 6 marines sound like WC3? I mean seriously...

Roughly guessing, it'll be a paradrop of some kind.
1000 at least.
ShAsTa
Profile Joined November 2002
Belgium2841 Posts
July 19 2007 20:44 GMT
#99
On July 19 2007 22:14 Duffybeer wrote:
I cannot simply believe you guys are happy with this, THIS IS DEFINITELY TURNING OUT INTO A CNC WESTWOOD FEST. First off I'd like to remind everyone that the Banshee is rip-off of Nod banshee and GDI Orca bomber, second the cobra is an exact replica of the cobra tank in Emperor battle for Dune, and THE STUPID RETARDED TECH CENTER AND RADAR DOME WERE IN ALL RED ALERT AND TIBERIAN SUN!!!!@!@!@@!@!@!@! All are freaking copy rip-offs. I'm not happy at all with the things, why and why would Blizzard think that making Sc2 into a CnC game will make it sucessful? Why? Why not just stick to the old concept which made broodwar such a masterpiece? I don't know whats going right now, but if things go the way they are right now then I fear Sc2 will never the true sequel to Starcraft that it was meant to be.

After I saw this, I figured Dustin Browder is an ignorant CNC guy. I have lost faith in Sc2. People like him are the reason why Westwood could never really compete with Blizzard back in 1990's. Ironically Blizzard is hiring the same people from Westwood, and whats more scarey is that, one of those guys is working to the next sucessor of one of Blizzard's most SUCESSFUL franchices ever created. The same guy that created games that could not even hope of even comparing with Diablo or starcraft, is now the lead designer of the next big game of Blizzard. New things deos not mean its going to be okay, OH PLEASE GET BILL ROPER BACK!!!!!!111

I'm not okay, and I can't help but whine I am not happy at all.


oh btw is it just me or deos the Reaper look like its a replica of the zone trooper in CNC 3? Also the reaper kind of looks like Batman lol

Although my feelings about this are not as strong as his, I am worried about the "cnc-fication" of sc2. Reaper, banshee, tech center, radar dome it's slowly becoming a big list.
The colossus and mothership(superweapons aside) weren't that big of a deal because you get stalkers, immortals and phase cannons.
You guys might think it has no effect that dustin browder worked on cnc, but I seriously doubt it.
With that said, sc2 could still become everything we'd hope for.
If we hit that bull's eye, the rest of the dominoes will fall like a house of cards. Checkmate.
Frits
Profile Joined March 2003
11782 Posts
Last Edited: 2007-07-19 22:27:43
July 19 2007 20:44 GMT
#100
On July 20 2007 05:36 zer0das wrote:
Is it just me, or does the Ghost being able to summon 6 marines sound like WC3? I mean seriously...


Sounds awesome to me, obviously the ghost will only be able to do it within a certain range. I don't see what the hell it has to do with wc3, they're being dropped... not magically summoned. Sounds like red alert/dawn of war if anything.

I love how they made ghosts more useful. Only concern for me is that the thor is a little TOO big for my taste, looks too much like a superunit imo.
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