• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:32
CEST 07:32
KST 14:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down12ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League54Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
Evil Geniuses - shutting down Weekly Cups (October 5-11): Farewell to 5.0.16 REPORT: StarCraft 2: Remastered In Development How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid?
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? Bot on ladder [Megathread] Daily Funny Videos Sagi.gg Launcher Released Rollback Netcode in Brood War
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League [ASL22] Grand Finals [BSL23] RO24 Group Stage
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Armies of Exigo - YesYes? Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread The Games Industry And ATVI
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7596 users

MORE TERRAN NEWS!! - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 13 14 15 Next All
fuglyfrog
Profile Joined July 2007
United States521 Posts
Last Edited: 2007-07-19 13:04:46
July 19 2007 13:02 GMT
#21
Terran are going to be so powerful ground-to-ground and air-to-ground...

I thought that they would give the powerful air-to-ground unit to Zerg since that's one of their traditional traits (Guardians) which they could expand on, while Terran have relatively weak air-to-ground but powerful air-to-air and ground-to-air (Goliaths, Turrets, Wraiths, and Valkyries).

I want a big old flying bug dropping gallons of acid on helpless little Marines
fight_or_flight
Profile Blog Joined June 2007
United States3988 Posts
July 19 2007 13:12 GMT
#22
wow.....the koreans definitely had the inside scoop on the terran.

The terran stuff looks very cool. Although with viking and Thor being walkers, it looks like we have too many walkers.....stalker, immortal, colossus, reaver, archon , viking, seige tank , and thor.
Do you really want chat rooms?
tochigi
Profile Joined July 2007
Japan17 Posts
July 19 2007 13:12 GMT
#23
had to register for this. the new terran stuff is so damn fine.
fuglyfrog
Profile Joined July 2007
United States521 Posts
July 19 2007 13:13 GMT
#24
The name Thor all of a sudden seems very appropiate
Duffybeer
Profile Blog Joined May 2007
China183 Posts
Last Edited: 2007-07-19 13:16:18
July 19 2007 13:14 GMT
#25
I cannot simply believe you guys are happy with this, THIS IS DEFINITELY TURNING OUT INTO A CNC WESTWOOD FEST. First off I'd like to remind everyone that the Banshee is rip-off of Nod banshee and GDI Orca bomber, second the cobra is an exact replica of the cobra tank in Emperor battle for Dune, and THE STUPID RETARDED TECH CENTER AND RADAR DOME WERE IN ALL RED ALERT AND TIBERIAN SUN!!!!@!@!@@!@!@!@! All are freaking copy rip-offs. I'm not happy at all with the things, why and why would Blizzard think that making Sc2 into a CnC game will make it sucessful? Why? Why not just stick to the old concept which made broodwar such a masterpiece? I don't know whats going right now, but if things go the way they are right now then I fear Sc2 will never the true sequel to Starcraft that it was meant to be.

After I saw this, I figured Dustin Browder is an ignorant CNC guy. I have lost faith in Sc2. People like him are the reason why Westwood could never really compete with Blizzard back in 1990's. Ironically Blizzard is hiring the same people from Westwood, and whats more scarey is that, one of those guys is working to the next sucessor of one of Blizzard's most SUCESSFUL franchices ever created. The same guy that created games that could not even hope of even comparing with Diablo or starcraft, is now the lead designer of the next big game of Blizzard. New things deos not mean its going to be okay, OH PLEASE GET BILL ROPER BACK!!!!!!111

I'm not okay, and I can't help but whine I am not happy at all.


oh btw is it just me or deos the Reaper look like its a replica of the zone trooper in CNC 3? Also the reaper kind of looks like Batman lol
Fascism is bad......
Ziel
Profile Blog Joined May 2007
Malaysia241 Posts
Last Edited: 2007-07-19 13:16:22
July 19 2007 13:14 GMT
#26
[image loading]


Photon cannons get a new facelift also it seems. Lol I cant believe terran getting a BAR! ahahahah.


EDIT: unindentifid terran thing at 2 oclock in the pic above
TheLittleOne Fan Club! Best game to date -> TLI RO4 TLO v Naz http://www.youtube.com/watch?v=91XjX59O-VQ
nemY
Profile Blog Joined July 2006
United States3119 Posts
July 19 2007 13:28 GMT
#27
honestly what i found the greatest was the nuke pic. Next to the pic there's a pic of a korean girl covering her face. hahahahahahahahha
fight_or_flight
Profile Blog Joined June 2007
United States3988 Posts
July 19 2007 13:29 GMT
#28
On July 19 2007 22:12 tochigi wrote:
had to register for this. the new terran stuff is so damn fine.
welcome
Do you really want chat rooms?
nofAcedAgent
Profile Blog Joined July 2007
United States952 Posts
Last Edited: 2007-07-19 13:33:54
July 19 2007 13:32 GMT
#29
On July 19 2007 21:47 Phyre wrote:
Two kinds of add ons and you can choose to put them on Rax or Factories.

Reactor: Lets you build 2 units from attached building (2 marines at once from a rax, 2 vikings from a factory)
Tech Center: Allows advanced units to be built (medics from rax, tanks from factory).


Man I always thought that add-on building looked like the cloning vat from Red Alert 2. I dont remeber the exact use in that game but it was very simmilar!.. hum

Freakin nice find..
FatRine
Profile Joined May 2007
406 Posts
Last Edited: 2007-07-19 13:53:16
July 19 2007 13:42 GMT
#30
just as much bad news as good news when they release any information.. i'm still incredibly sceptical of their team..


Factory looks kinda bad. And the EDGES under all terran buildings (like a metal floor sticking out) looks awful...
fuglyfrog
Profile Joined July 2007
United States521 Posts
July 19 2007 13:58 GMT
#31
On July 19 2007 22:42 FatRine wrote:
just as much bad news as good news when they release any information.. i'm still incredibly sceptical of their team..


Factory looks kinda bad. And the EDGES under all terran buildings (like a metal floor sticking out) looks awful...


--_______________________--
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
July 19 2007 14:08 GMT
#32
They have to fucking lift off. What would you do if you had to engineer a flying building?
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
naventus
Profile Blog Joined February 2004
United States1339 Posts
July 19 2007 14:10 GMT
#33
I completely agree with the complaints. WTF were they thinking when they hired him?

You might argue that SC was ripped off from certain existing concepts, but at least at that point they were mostly unique in many regards.

Sure Marines and Battlecruisers were in most Sci-Fi, but Ghosts/Wraiths/Vessels are rarer finds. Even the implementation was simple and nonintrusive.

But when you start calling things Vikings, Thor, and Cobras, when 50 games have tried the same aesthetic, that makes me wince to think what the standards on the team are. If you can't show any taste when designing and naming your units, how can you possibly expect them to know how to balance it?

----

I DON'T think that a good design team needs to take feedback from users until the game is released/betaed. If you are really good at math/chess (for example), you aren't going to be asking everyone in the audience - oh hey what do you think my next step should be? You have the skill, experience, and taste to do it right and know how to do it. When the SC2 team is making calls like the Soul Hunter and relies on the community to tell them to shove it, there's something wrong with the strength and vision of the team.
hmm.
fuglyfrog
Profile Joined July 2007
United States521 Posts
Last Edited: 2007-07-19 14:18:47
July 19 2007 14:11 GMT
#34
On July 19 2007 23:10 naventus wrote:
I DON'T think that a good design team needs to take feedback from users until the game is released/betaed. If you are really good at math/chess (for example), you aren't going to be asking everyone in the audience - oh hey what do you think my next step should be? You have the skill, experience, and taste to do it right and know how to do it. When the SC2 team is making calls like the Soul Hunter and relies on the community to tell them to shove it, there's something wrong with the strength and vision of the team.


They've said that a big part of the process is testing units and that some of what we've seen could and will be changed and discarded and new things added. And how gamers react obviously should also be an important factor.
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
July 19 2007 14:17 GMT
#35
Aren't the number of Thor's limited, maybe like the Mothership?
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
bagzoo
Profile Joined July 2007
United States4 Posts
July 19 2007 14:25 GMT
#36
Thor looks plain nasty.. and not to mention huge in-game.. oh come on, who cares if they're semi-rip-offs from TSun and CnC?!? only a handfulof people actually play those games.. to the majority of the populace these will be 'new SC2 units'..
BuGzlToOnl
Profile Blog Joined November 2006
United States5918 Posts
July 19 2007 14:29 GMT
#37
Wow, very very detailed. Supply Depot and defense addon for Terran will come in handy.
If you want to make God laugh, tell Him your plans.
naventus
Profile Blog Joined February 2004
United States1339 Posts
July 19 2007 14:30 GMT
#38
On July 19 2007 23:11 fuglyfrog wrote:
Show nested quote +
On July 19 2007 23:10 naventus wrote:
I DON'T think that a good design team needs to take feedback from users until the game is released/betaed. If you are really good at math/chess (for example), you aren't going to be asking everyone in the audience - oh hey what do you think my next step should be? You have the skill, experience, and taste to do it right and know how to do it. When the SC2 team is making calls like the Soul Hunter and relies on the community to tell them to shove it, there's something wrong with the strength and vision of the team.


They've said that a big part of the process is testing units and that some of what we've seen could and will be changed and discarded and new things added. And how gamers react obviously should also be an important factor.


My point is exactly this. We shouldn't be consulted right now if they had any taste. We don't know any statistics. We don't know all the units in the game. We've seen like 4 Zerg units and have no sense what the game dynamics will be.

Yet you think it's a good idea to need our input on what they should do? I think it just means they are off their game or are very misled about what their secret to success is. There are two possibilities here - they schmooze with us to maintain image but really don't listen to too much of our input, or they are horribly incompetent and misled about what a community can do. Pick your poison.
hmm.
Robodude
Profile Joined May 2007
United States52 Posts
Last Edited: 2007-07-19 14:41:23
July 19 2007 14:39 GMT
#39
On July 19 2007 23:25 bagzoo wrote:
oh come on, who cares if they're semi-rip-offs from TSun and CnC?!? only a handfulof people actually play those games.. to the majority of the populace these will be 'new SC2 units'..


You missed the point. No one will complain if they are ripping ideas from really great RTS games. But they seem to be taking (bad) ideas from games that were moderately good but never really achieved the same success as SC.
fuglyfrog
Profile Joined July 2007
United States521 Posts
July 19 2007 14:46 GMT
#40
On July 19 2007 23:30 naventus wrote:
Show nested quote +
On July 19 2007 23:11 fuglyfrog wrote:
On July 19 2007 23:10 naventus wrote:
I DON'T think that a good design team needs to take feedback from users until the game is released/betaed. If you are really good at math/chess (for example), you aren't going to be asking everyone in the audience - oh hey what do you think my next step should be? You have the skill, experience, and taste to do it right and know how to do it. When the SC2 team is making calls like the Soul Hunter and relies on the community to tell them to shove it, there's something wrong with the strength and vision of the team.


They've said that a big part of the process is testing units and that some of what we've seen could and will be changed and discarded and new things added. And how gamers react obviously should also be an important factor.


My point is exactly this. We shouldn't be consulted right now if they had any taste. We don't know any statistics. We don't know all the units in the game. We've seen like 4 Zerg units and have no sense what the game dynamics will be.

Yet you think it's a good idea to need our input on what they should do? I think it just means they are off their game or are very misled about what their secret to success is. There are two possibilities here - they schmooze with us to maintain image but really don't listen to too much of our input, or they are horribly incompetent and misled about what a community can do. Pick your poison.


The point of my post is that the Soul Hunter got the boot because they weren't up to the standards after testing, not because people on internet forums were bitching. And if you think that feedback from gamers has no place in creating a game then... let's just say I'm glad you don't work for Blizzard.
Prev 1 2 3 4 5 13 14 15 Next All
Please log in or register to reply.
Live Events Refresh
OSC
08:00
OSC Elite Rising Star #21
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE153
Nina 121
StarCraft: Brood War
Jaedong 6181
Rain 2827
GuemChi 1484
Light 164
Dewaltoss 146
Bale 74
Noble 10
Dota 2
NeuroSwarm203
Super Smash Bros
hungrybox361
Other Games
summit1g7776
Coldzera 750
JimRising 544
C9.Mang0282
Livibee156
Sick82
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2176
League of Legends
• Rush1237
• Lourlo1216
Other Games
• Shiphtur740
Upcoming Events
WardiTV Summer Champion…
5h 28m
Harstem vs Zoun
Harstem vs GgMaChine
GgMaChine vs Lambo
Harstem vs Lambo
GgMaChine vs Zoun
Lambo vs Zoun
OSC
8h 28m
Big Brain Bouts
10h 28m
FEL
1d 3h
Patches Events
1d 7h
AI Arena Tournament
1d 11h
FEL
2 days
Sparkling Tuna Cup
2 days
Replay Cast
2 days
WardiTV Weekly
3 days
[ Show More ]
IntoTheTV X SOOP
4 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
4 days
The PondCast
5 days
Kung Fu Cup
5 days
IntoTheTV X SOOP
6 days
SHIN vs GuMiho
Clem vs Classic
Liquipedia Results

Completed

Proleague 2026-10-20
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.