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On July 16 2007 19:17 LaZyScV wrote:
I think it is one of the coolest things introduced in newer 3D RTS games; second would be underground levels that appeared in Armies of Exigo.
I wish there was underground levels too!
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wingz on the zerglings might mean a flying baneling o.0
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No, no, no, no underground levels, just no!
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On July 16 2007 20:48 Gokey wrote:Show nested quote +On July 16 2007 20:44 nofAcedAgent wrote: Yeah it does seem logical that the zerglings wings would enable them to jump to higher tiers. yeah, i guess kind of like how chicken wings can make chickens fly (but they sure make them delicious) slightly off-topic, but I still haven't gotten used to the 3D zerglings in SC2... I know that the wings were there in SC/BW too (they just don't look prominent in the 2D sprites), but right now the zerglings look too much like little winged ants and not like the ferocious dogs-with-claws that we've all come to envision...
Chickens can fly.
I don't think lings have wings in sc/bw, but maybe you're thinking of the little over-shoulder claws they've got? They have the normal four limbs and then two more cutty limbs raised over their head.
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On July 16 2007 20:48 Gokey wrote: yeah, i guess kind of like how chicken wings can make chickens fly (but they sure make them delicious)
Funny. But if you wanna be an ass j/k then note i said JUMP. Not fly. Implying the wings would simply give them lift.
EDIT@TPS No the Brood War lings do not have wings. Were talking about SC2. Sc2 zerglings models DO have wings.
EDIT EDIT:T-P-S what is that zergling image from? Is it fan made or is that blizzards?.. Nifty, never seen it
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those over the shoulder claws never made sense to me when i first saw them in WC3
i always assumed lings just ran around with sharp blades on their forelimbs and would claw away in circular motions like a guy flailing his arms. Thats what I had always imagined from the SC cinematics. Thats what it looks like in the BW game too, the ling reaches out with its forelimbs
those crappy back claws just don't appear as though they have power
but maybe thats just me
also, wild chickens can fly, the ones we eat cant because they're too fat =(
secondly, I dont think lings even need wings to fly, since the zerg have obviously discovered antigravity. Overlords can fly, they dont have wings
wings just make it easier to fly
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As I said when I first saw the gameplay movie of SC2 - Drops will never be the same as they are now.
But, on the other thought, this IK system will make map exploring and defending your own bases much more complicated on the one side and on the other side - raiding the bases will be much more enjoyable and complicated too .
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IK is going to add so much more strategy depth to the game. It's also going to make it that much harder to balance i think.
And I think im goign to cream myself every time that I think of flying/fluttering zerglings. Just imagine a terrans holding middle late game. You go to macro at your base and all the sudden you hear buzzing... 150 zerg lings hovering over a cliff right into your main. fuck doom drops, flying lings ftw!
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Also with the new hopping and stepping on cliff abilities I guess those units can't be surrounded anymore. They could simply jump/walk over their enemies and escape!
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On July 16 2007 20:06 treckin wrote: cool, well im glad that other people see this coming as well. If you can just imagine how the real pros are going to utilize that function. I mean, at first it will just be the simple stuff. But then one person will do some neat trick with it, and it will be the chicago fire all over again.
gokey: I was just kidding...
didnt' sound like you were just kidding...
i wonder why sc2 threads are full of low post count bm ppl...
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I kinda don't like this aspect because I'm getting a feeling it's going to be way harder to balance mapwise and we won't get any new maps like how SC is compared to WC3 (who has essentially had the SAME map pool for the last 4-5 years for leagues give or take like 2-3 new maps in that time)
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yeah, it might take more skill to create maps... I dont see that as a bad thing.
And I believe, on the topic of the 'ling wing', Blizz said at WWI that the zerg have continued to evolve at a rapid pace.... It would not surprise me if the lings had wings in lategame, to the point where you could simply hop your lings somewhere, saving the nydus worms for larger and slower units...
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I was thinking that since the colassuses dont jump up cliffs but rather walk up them would you be able to hold postion in the middle of a cliff to aviod attacks from meele units and if there was a missle turret at the top of a cliff would it be able to shoot at a colassus on a lower level than it.
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Now THAT is a good question. It was much simpler before, when turrets could only attack units the physically flew. Now, the new system raises all kinds of questions like that, such as: Are units adjacent to a turret, and in range, vulnerable to attack if they are raise up a level and are in line of sight?
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