• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:54
CEST 23:54
KST 06:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)70ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview ByuL, and the Limitations of Standard Play
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool BW General Discussion Farewell Beloved Starcraft (Youtube Videos) vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
The Games Industry And ATVI US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8559 users

Which observer interface do we like best?

Forum Index > SC2 General
Post a Reply
1 2 Next All
AlphaXSushi
Profile Joined September 2017
838 Posts
Last Edited: 2020-09-15 23:46:20
September 15 2020 23:45 GMT
#1
[image loading]

Gameheart is the first one, Pro 2020 the 2nd and WCS 3.0 the last!

Poll: Which observer interface do we like best?

3. WCS 3.0 (152)
 
64%

2. Pro 2020 (46)
 
19%

1. Gameheart (39)
 
16%

237 total votes

Your vote: Which observer interface do we like best?

(Vote): 1. Gameheart
(Vote): 2. Pro 2020
(Vote): 3. WCS 3.0

phodacbiet
Profile Joined August 2010
United States1740 Posts
September 16 2020 00:15 GMT
#2
Anything but the Pro 2020 one in my opinion. The swap between minerals/gas and the supply is just weird to me. I also don't like how we use a wrench and sword for workers and the army. I guess switching up and having icons is nice stylistically, but nothing in this game uses a wrench or a sword. SCV uses a drill and zealots use psi blade. I am not sure if we can even switch between apm tab/resource lost in the Pro 2020 display, so I think that's some feature loss there.
AlphaXSushi
Profile Joined September 2017
838 Posts
September 16 2020 00:37 GMT
#3
On September 16 2020 09:15 phodacbiet wrote:
Anything but the Pro 2020 one in my opinion. The swap between minerals/gas and the supply is just weird to me. I also don't like how we use a wrench and sword for workers and the army. I guess switching up and having icons is nice stylistically, but nothing in this game uses a wrench or a sword. SCV uses a drill and zealots use psi blade. I am not sure if we can even switch between apm tab/resource lost in the Pro 2020 display, so I think that's some feature loss there.


I'm finding a lot of people are actually confused by the new Pro 2020 version too!
Goliath1333
Profile Joined February 2011
United States15 Posts
September 16 2020 01:08 GMT
#4
The advantage of the icons in Pro 2020 is that this interface can be used for any language. Also allows for the fonts to be much bigger and more legible.
"My power is as vast as the plains, my strength is that of mountains. Each wave that crashes upon the shore thunders like blood in my veins."
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2020-09-16 01:21:25
September 16 2020 01:19 GMT
#5
On September 16 2020 10:08 Goliath1333 wrote:
The advantage of the icons in Pro 2020 is that this interface can be used for any language. Also allows for the fonts to be much bigger and more legible.


In practice being language independent is not that big of an advantage. And Gameheart's icons are less confusing, and can more easily be distinguished since they're not all the same muted colour.

One thing Pro 2020 does have going for it is that it shows the upgrades, which is much more useful than the APM on WCS 3.0.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10374 Posts
September 16 2020 01:52 GMT
#6
Downside of icons is that people who are newer to the game wouldn't know what a sword refers to. If a commentator mentions minerals or supply, they can see what the number looks like in the UI if they see the actual text.

Also even as a SC2 player, seeing icons like sword, wrench, etc. is awkward and doesn't feel clear or intuitive enough to me. Those icons don't appear anywhere in the game like someone else said.

The coloring of the numbers is also a little too weak for me to instantly associate a number with something. Like the blue and green in WCS 3.0 are strong and are clearly for minerals and gas to me, but with Pro2020 it's too light for me to instantly think it's the blue of minerals and green of gas.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
SamirDuran
Profile Joined May 2012
Philippines895 Posts
September 16 2020 03:24 GMT
#7
Pro 2020 for me. It's like a breath of new fresh air to replay interface. Maybe we got used to the WCS 3.0 and Gameheart and that was the norm for the past years..
Don't practice until you can get it right, practice until you can't get it wrong.
Waxangel
Profile Blog Joined September 2002
United States33637 Posts
Last Edited: 2020-09-16 04:14:00
September 16 2020 04:12 GMT
#8
Having the exact resource gain rate always on is suuuuuuuch a difference maker, it's just always on my mind when it's missing now (fuck those un-intuitive icons on whatever the other UI is)
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
September 16 2020 04:45 GMT
#9
I like the WCS one. However all of them are pretty ugly.

The "stock" observer UI is much better lucking. Though admittedly it wastes a lot of space and cannot show some things concurrently like these can. I just wish they would improve the look of those UI themselves.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
jimminy_kriket
Profile Blog Joined February 2007
Canada5536 Posts
September 16 2020 05:48 GMT
#10
More info the better. Voted WCS 3.0.

life of lively to live to life of full life thx to shield battery
Harris1st
Profile Blog Joined May 2010
Germany7267 Posts
September 16 2020 06:04 GMT
#11
On September 16 2020 09:15 phodacbiet wrote:
Anything but the Pro 2020 one in my opinion. The swap between minerals/gas and the supply is just weird to me. I also don't like how we use a wrench and sword for workers and the army. I guess switching up and having icons is nice stylistically, but nothing in this game uses a wrench or a sword. SCV uses a drill and zealots use psi blade. I am not sure if we can even switch between apm tab/resource lost in the Pro 2020 display, so I think that's some feature loss there.


They should just swap it back and Pro 2020 would be fine IMO.

If it really can't show additional stuff like ressource lost etc that would be another downside. Is that so? I have no idea?
Go Serral! GG EZ for Ence. Flashbang dance FTW
CicadaSC
Profile Joined January 2018
United States1946 Posts
September 16 2020 06:04 GMT
#12
i like the apm tracker so wcs 3.0
Remember that we all come from a place of passion!!
followZeRoX
Profile Joined March 2011
Serbia1451 Posts
September 16 2020 07:53 GMT
#13
None but wcs 3.0 is the best from this imho.

RPR_Tempest
Profile Blog Joined February 2011
Australia7799 Posts
September 16 2020 08:41 GMT
#14
I am that one crazy person who never got used to the new ones and still uses the default replay interface that all the old GSLs were played on. I just flick between production and unit tab to check worker counts
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
rayl991
Profile Joined August 2019
Afghanistan80 Posts
September 16 2020 11:23 GMT
#15
WCS 3.0 but i would prefer it to show upgrades instead of apm
Wardi
Profile Blog Joined November 2011
England898 Posts
Last Edited: 2020-09-16 11:35:45
September 16 2020 11:33 GMT
#16
Honestly I use gameheart because I like the size of it way more and the upgrades being always visible. But I would love to have income in it as well so people can stop whining that Im not showing it, because they seem to think its super importsnt even though they can see worker and base count anyway /minirant

I always found 3.0 clunky and never liked the style of it

Edit : also the backstory of Pro 2020 is that everything was made bigger to be friendlier for mobile / tv users which make up 30-50% of viewership. Thats why the production tab on Pro 2020 is a chonky boy
CommentatorOwner of WardiTV. Streamer, caster & event organizer. / / www.wardi.tv
Waxangel
Profile Blog Joined September 2002
United States33637 Posts
Last Edited: 2020-09-16 18:29:29
September 16 2020 15:18 GMT
#17
On September 16 2020 20:33 Wardi wrote:
Honestly I use gameheart because I like the size of it way more and the upgrades being always visible. But I would love to have income in it as well so people can stop whining that Im not showing it, because they seem to think its super importsnt even though they can see worker and base count anyway /minirant

I always found 3.0 clunky and never liked the style of it

Edit : also the backstory of Pro 2020 is that everything was made bigger to be friendlier for mobile / tv users which make up 30-50% of viewership. Thats why the production tab on Pro 2020 is a chonky boy


It's really nice because you get an EXACT number at ONE GLANCE. You also see how having to pull workers or stop mining affects things, it's faster than counting gas geysers on a minimap (some of which may be mined out), it's faster than staring at a minimap and trying to figure out which minerals are half-mined or full-mined, etc. It's just a lot of information at a single glance, and probably the 2nd best "who is winning?" number you can check after total supply
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
ArtyK
Profile Joined June 2011
France3144 Posts
Last Edited: 2020-09-16 15:39:34
September 16 2020 15:35 GMT
#18
I also prefer gameheart : prettier, more compact but the icons are actually very recognizable unlike 2020, and more importantly the upgrades. Them being hidden half the time on the other overlays pisses me off while spectating or even watching my own replays.

And I disagree that income is that important. The income graph is more telling, the number by itself at x moment is often misleading depending on mules being dropped, worker transfers, etc...
Also gameheart actually shows income too bottom right as long as you don't have anything selected like the minerals in that pic so it's a non-issue. And observers rarely select stuff unless they're checking kills on a unit for example
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
virpi
Profile Blog Joined August 2009
Germany3599 Posts
September 16 2020 19:50 GMT
#19
I like watching SC2 on my tablet, which is why I like WCS 3.0 the most. Nice, readable fonts, good contrast. The Pro2020 one is very similar, but I'm not a fan of icons in general. I prefer words.
GameHeart looks slick, too, but it's not my favourite.

APM display is useless imho, especially since the discovery of rapid fire tricks. Show upgrades all the time, maybe even with some kind of progress bar.
first we make expand, then we defense it.
sneakyfox
Profile Joined January 2017
8216 Posts
September 16 2020 20:06 GMT
#20
Pro2020, but can we get the proper icons back. And make the border around the items in the production tab thinner - there is no reason for having such a thick line there.
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 843
ZombieGrub237
ViBE97
StarCraft: Brood War
Dewaltoss 114
MaD[AoV]30
Purpose 7
League of Legends
JimRising 603
Super Smash Bros
Liquid`Ken20
Heroes of the Storm
Grubby4867
Other Games
summit1g11911
FrodaN2638
shahzam593
Liquid`Hasu161
KnowMe140
Nina38
PPMD16
Organizations
Dota 2
PGL Dota 2 - Secondary Stream4071
StarCraft 2
angryscii 26
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 39
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV548
League of Legends
• Scarra1269
Other Games
• Shiphtur184
Upcoming Events
Douyu Cup 2020
7h 6m
Maestros of the Game
14h 36m
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
16h 6m
Douyu Cup 2020
1d 7h
BSL22 NKC (BSL vs China)
1d 16h
Online Event
1d 17h
RSL Revival
2 days
WardiTV Weekly
2 days
RSL Revival
3 days
RSL Revival
3 days
[ Show More ]
Bombastic Starleague
3 days
Kung Fu Cup
4 days
OSC
5 days
CrankTV Team League
5 days
Bombastic Starleague
5 days
Replay Cast
6 days
The PondCast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSCL: Masked Kings S4
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.