• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:54
CET 02:54
KST 10:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
[BSL21] Ro.16 Group Stage (C->B->A->D)1Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win2RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2[TLMC] Fall/Winter 2025 Ladder Map Rotation14
StarCraft 2
General
When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win SC: Evo Complete - Ranked Ladder OPEN ALPHA Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge RSL Season 3: RO16 results & RO8 bracket
Tourneys
Tenacious Turtle Tussle RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest
Strategy
Ride the Waves in Surf City: Why Surfing Lessons H
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft Data analysis on 70 million replays 2v2 maps which are SC2 style with teams together? [BSL21] Ro.16 Group Stage (C->B->A->D)
Tourneys
[BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Nintendo Switch Thread Path of Exile Clair Obscur - Expedition 33
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2354 users

The beginning of an answer

Forum Index > SC2 General
Post a Reply
1 2 Next All
Vision_
Profile Joined September 2018
870 Posts
Last Edited: 2020-03-14 13:56:08
March 14 2020 13:17 GMT
#1
Hello from France,

I ve checked TvZ beginning in HoTS and LoTV.

The difference in time in build order is bigger than excepted... As big as i m wondering if i m missing something.. Of course these timing are approximatively and depends of the relatively packs distances.

**Zerg BO : Hatch - Spawning pool**
HoTS Duration at start of the spawnning pool : 2 m 35 s (in reality : 114.5 s)
LoTV Duration at start of the spawnning pool : 1 m 10 s
Difference = 44.5 s

**Terran BO : Depot - Barrack**
HoTS Duration at start of Barracks : 1 m 38 s (in reality : 72.5 s)
LoTV Duration at start of the Barracks : 39 s
Difference = 33.5 s

Did i made a mistake ?
25 seconds is really huge, i m so surprised that i would be reassured if i have made a mistake (correction 11 or 12 seconds)...
AF0x
Profile Joined June 2018
United States59 Posts
March 14 2020 13:31 GMT
#2
didn't they change the in-game clock from #blizzardseconds to actual seconds when LotV came out?
Vision_
Profile Joined September 2018
870 Posts
Last Edited: 2020-03-14 13:54:22
March 14 2020 13:38 GMT
#3
On March 14 2020 22:31 AF0x wrote:
didn't they change the in-game clock from #blizzardseconds to actual seconds when LotV came out?


They changed the in-values game but the clock always displays seconds.
For example, time worker construction in hots is 17 while in LoTV it s 12


Maybe the difference has to be stretched also, anyway difference could be 20 seconds that it remains huge..

Correction 11 or 12 seconds of difference between HoTS and LoTV (for Zerg)
papapanda
Profile Joined April 2010
Taiwan326 Posts
March 14 2020 13:55 GMT
#4
What specific builds are you comparing? I'm not sure what "hatch - spawning pool" means even in LotV, isolated; much less comparing it to a HotS build.

dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
Last Edited: 2020-03-14 14:02:18
March 14 2020 13:58 GMT
#5
60 seconds in 'Blizzard time' was 40 seconds in real time. Sounds about right. The game timer was set at 'normal' speed originally, so everything had inflation once the game speed was turned up to 'faster', like when you're playing ladder games.

This meant that a production timer that said 60 seconds on its tooltip was in fact a 40 second timer in reality. There would have been a patch at some point, probably during HotS, where all the tooltips were updated to reflect time at 'faster' game speed.
twitch.tv/duttroach
Vision_
Profile Joined September 2018
870 Posts
Last Edited: 2020-03-14 13:59:18
March 14 2020 13:58 GMT
#6
On March 14 2020 22:55 papapanda wrote:
What specific builds are you comparing? I'm not sure what "hatch - spawning pool" means even in LotV, isolated; much less comparing it to a HotS build.



In fact i have checked all TvZ BO from Katowice 2020 but i didn t find one Hatch - Pool (This BO isn t played anymore)..
All Zergs pro greedy make Hatch - Gas - Pool. This isn t a problem, Gas is made at 1:08 and Pool at 1:13 so if you don t skip the gas, you are starting your pool at 1:09 or 1:10.
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
March 14 2020 14:00 GMT
#7
It's also worth pointing out that the first few minutes of old build timers were effectively erased from existence when the starting worker count was bumped up from 6 to 12.
twitch.tv/duttroach
Vision_
Profile Joined September 2018
870 Posts
Last Edited: 2020-03-14 16:18:24
March 14 2020 14:12 GMT
#8
You can also notice this is equal to the time spent for make a worker
And it s equal to the number of workers at the start of a game in LoTV

Come on Blizzard,

Edit : I also watched PvZ and it s the same difference, i.e 12 seconds difference...

Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
March 14 2020 16:29 GMT
#9
Is this a troll post? How can you not notice that HotS starts with 6 workers and LotV starts with 12 workers?

Also Zerg BO : Hatch - Spawning pool and Terran BO : Depot - Barrack, are not Build Orders, where are the supply counts?

If you wrote an actual BO you probably would had figured out your problem...
Vision_
Profile Joined September 2018
870 Posts
Last Edited: 2020-03-14 17:39:20
March 14 2020 17:09 GMT
#10
On March 15 2020 01:29 Dangermousecatdog wrote:
Is this a troll post? How can you not notice that HotS starts with 6 workers and LotV starts with 12 workers?

Also Zerg BO : Hatch - Spawning pool and Terran BO : Depot - Barrack, are not Build Orders, where are the supply counts?

If you wrote an actual BO you probably would had figured out your problem...


Your comment is ridiculous ...

This study compares the time difference concerning Barrack, Spawnning Pool, Gateway building of each race before and after LoTV (in particulary in the case of an "Hatchery First" / This is the difference of the time buildings difference regarding each race).

If a balanced translation (in the sequence of buildings/units) has been added in lotv economy, the difference should be close to 0.

To be clear, there are two changes in lotv which could have impacted this timer :

1) The speed of minerals income between 6 and 12 drones
2) The frequency of each Hatchery to create naturally a larva (1 Larva every 15 seconds in HoTS / 1 Larva every 11 seconds in LoTV)

I m asking you to write to Blizzard cause the viewers is decreasing a lot 95/140 = 68% less viewers in one and a half year


[image loading]
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2020-03-14 18:17:21
March 14 2020 18:16 GMT
#11
On March 15 2020 02:09 Vision_ wrote:
Show nested quote +
On March 15 2020 01:29 Dangermousecatdog wrote:
Is this a troll post? How can you not notice that HotS starts with 6 workers and LotV starts with 12 workers?

Also Zerg BO : Hatch - Spawning pool and Terran BO : Depot - Barrack, are not Build Orders, where are the supply counts?

If you wrote an actual BO you probably would had figured out your problem...


Your comment is ridiculous ...



The issue is people don't read. And if they don't read they can't comprehend and then we get comments like his.

Out of curiosity, what is the difference in Gateway timings?
WombaT
Profile Blog Joined May 2010
Northern Ireland26136 Posts
March 14 2020 18:42 GMT
#12
On March 15 2020 02:09 Vision_ wrote:
Show nested quote +
On March 15 2020 01:29 Dangermousecatdog wrote:
Is this a troll post? How can you not notice that HotS starts with 6 workers and LotV starts with 12 workers?

Also Zerg BO : Hatch - Spawning pool and Terran BO : Depot - Barrack, are not Build Orders, where are the supply counts?

If you wrote an actual BO you probably would had figured out your problem...


Your comment is ridiculous ...

This study compares the time difference concerning Barrack, Spawnning Pool, Gateway building of each race before and after LoTV (in particulary in the case of an "Hatchery First" / This is the difference of the time buildings difference regarding each race).

If a balanced translation (in the sequence of buildings/units) has been added in lotv economy, the difference should be close to 0.

To be clear, there are two changes in lotv which could have impacted this timer :

1) The speed of minerals income between 6 and 12 drones
2) The frequency of each Hatchery to create naturally a larva (1 Larva every 15 seconds in HoTS / 1 Larva every 11 seconds in LoTV)

I m asking you to write to Blizzard cause the viewers is decreasing a lot 95/140 = 68% less viewers in one and a half year


[image loading]

I am still confused as to this point, what is the issue here?

Can you link the decline in viewership to what you’re talking about in the post?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Vision_
Profile Joined September 2018
870 Posts
Last Edited: 2020-03-14 20:07:34
March 14 2020 19:33 GMT
#13
On March 15 2020 03:42 Wombat_NI wrote:

I am still confused as to this point, what is the issue here?

Can you link the decline in viewership to what you’re talking about in the post?


Why should be in relation with my study ?

Isn t enought to see the decline of sc2 scene ?

Isn t enought to copy/paste games from 2018 to 2019 ?

LoTV has brought best as worth contents...
LoTV have amazing units : ravager, liberator, tempest..
Map overall qualiity are great..
You can also notice TvZ always has been the most popular match upand seems to decline recently...

Why ? I don t know ? Do you see any relation between Love and Terran garbage ?

Like Dangermousecatdog compare my post to a troll while he hasn t read and understand the study, i wanna just point to sc2 hype loss cause it still remains the best multiplayer 3D software.

On March 15 2020 03:16 BronzeKnee wrote:

The issue is people don't read. And if they don't read they can't comprehend and then we get comments like his.

Out of curiosity, what is the difference in Gateway timings?


I have also checked and wrote it in last posts...
It s the same, 12 second ahead for Zerg.

I know my english is bad, by the way this doesn t matter. I only wish a reaction from community

InfCereal
Profile Joined December 2011
Canada1759 Posts
March 14 2020 20:20 GMT
#14
You start with 6 more workers in LotV than hots. That's why you get everything sooner.
Cereal
Vision_
Profile Joined September 2018
870 Posts
Last Edited: 2020-03-14 20:51:55
March 14 2020 20:38 GMT
#15
On March 15 2020 05:20 InfCereal wrote:
You start with 6 more workers in LotV than hots. That's why you get everything sooner.


That s exactly the kind of comments which is absurd...
As Dangermousecatdog comment, you aren t able to understand or read a thread... it proves Zerg is ahead by 12 seconds in hatchery first BO against Terran or Protoss compared to Hatch first in HoTS...

That s good sense...
WombaT
Profile Blog Joined May 2010
Northern Ireland26136 Posts
March 14 2020 20:41 GMT
#16
On March 15 2020 05:38 Vision_ wrote:
Show nested quote +
On March 15 2020 05:20 InfCereal wrote:
You start with 6 more workers in LotV than hots. That's why you get everything sooner.


That s exactly the kind of comments which is absurd...
As Dangermousecatdog comment, you aren t able to understand that it proves Zerg is ahead by 12 seconds in hatchery first BO against Terran or Protoss compared to Hatch first in HoTS...

That s good sense...

Are they ahead though? Isn’t their larva count cut to compensate?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Vision_
Profile Joined September 2018
870 Posts
Last Edited: 2020-03-14 20:57:36
March 14 2020 20:47 GMT
#17
On March 15 2020 05:41 Wombat_NI wrote:
Show nested quote +
On March 15 2020 05:38 Vision_ wrote:
On March 15 2020 05:20 InfCereal wrote:
You start with 6 more workers in LotV than hots. That's why you get everything sooner.


That s exactly the kind of comments which is absurd...
As Dangermousecatdog comment, you aren t able to understand that it proves Zerg is ahead by 12 seconds in hatchery first BO against Terran or Protoss compared to Hatch first in HoTS...

That s good sense...

Are they ahead though? Isn’t their larva count cut to compensate?


What is absolutely necessary to understand is the fact a Build Order isn t played anymore cause they get these few seconds. In other terms, in pârticulary every timing concerning gas has switched from 12 seconds....

Just check, Hatch - Pool was a standard on hots...
It doesn t exist anymore, only : Hatch - Gas - Pool..

And it s just a tiny example, consequences on B3 dissuasion is harder etc...


And so why blizzard decided to reduce duration Stimpack upgrade !!!!

- Stimpack upgrade research duration reduced from 121 to 100 seconds.
You got it ??

Snakestyle11
Profile Joined December 2018
191 Posts
Last Edited: 2020-03-14 21:23:28
March 14 2020 21:22 GMT
#18
You are comparing apple and oranges. You are missing half the story.
Sure the pool might be around 10 seconds ahead in relation go barracks/gateway compared to hots( or is it what you are saying? a bit hard to understand).

But you also have to take in consideration reapers are stronger now a bit, and adepts exist. Before lotv, as zerg, u could cut lings for a long time because adept didnt exist, there was no 1/2 adept poke. Already this more than makes up for *10seconds* pool timing difference.

As for ZvT, terran has a lot more potent early game harass, such as liberator and BCs, Forcing more queens than ever in hots.

In fact, the pool timing is not relevant at all, and if you truly wanted to compare tech timings, you should have compared lair timing vs tech of other race, compared to hots. Its not like zerg ever attacks with slow lings.

You might be surprised that zerg gets his tech units later than other races comparatively to hots.
Psychonian
Profile Joined March 2012
United States2322 Posts
March 15 2020 02:47 GMT
#19
On March 15 2020 05:47 Vision_ wrote:
Show nested quote +
On March 15 2020 05:41 Wombat_NI wrote:
On March 15 2020 05:38 Vision_ wrote:
On March 15 2020 05:20 InfCereal wrote:
You start with 6 more workers in LotV than hots. That's why you get everything sooner.


That s exactly the kind of comments which is absurd...
As Dangermousecatdog comment, you aren t able to understand that it proves Zerg is ahead by 12 seconds in hatchery first BO against Terran or Protoss compared to Hatch first in HoTS...

That s good sense...

Are they ahead though? Isn’t their larva count cut to compensate?


What is absolutely necessary to understand is the fact a Build Order isn t played anymore cause they get these few seconds. In other terms, in pârticulary every timing concerning gas has switched from 12 seconds....

Just check, Hatch - Pool was a standard on hots...
It doesn t exist anymore, only : Hatch - Gas - Pool..

And it s just a tiny example, consequences on B3 dissuasion is harder etc...


And so why blizzard decided to reduce duration Stimpack upgrade !!!!

- Stimpack upgrade research duration reduced from 121 to 100 seconds.
You got it ??



I'm sorry to be a little rude here but.. what the fuck are you talking about? If the build order isn't played in LotV, then you're comparing literally different builds and then saying it's balance. Comparing hatch pool in hots to hatch gas pool in LotV is literally pointless because they're totally different builds that function completely differently, and then you just throw in the stimpack change without actually explaining why it's relevant? I certainly can't see how it's relevant. Honestly, this thread is titled "the beginning of an answer", but I came away from this with way more questions than I had coming in.
Trans Rights
Vision_
Profile Joined September 2018
870 Posts
March 15 2020 06:00 GMT
#20
I m sorry, i won t compare every build order now Blizzard has wasted all the work done before LoTV
1 2 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
01:00
#59
CranKy Ducklings128
SteadfastSC119
davetesta49
rockletztv 18
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 180
Nathanias 123
SteadfastSC 119
CosmosSc2 55
StarCraft: Brood War
Britney 2474
Artosis 720
NaDa 33
League of Legends
JimRising 357
Super Smash Bros
PPMD78
Other Games
summit1g11786
Day[9].tv649
C9.Mang0244
ViBE186
Maynarde130
Trikslyr73
Organizations
Other Games
gamesdonequick792
Dota 2
PGL Dota 2 - Main Stream202
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 107
• musti20045 30
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Azhi_Dahaki2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift4487
Other Games
• Scarra2726
• Day9tv649
Upcoming Events
Replay Cast
7h 6m
Wardi Open
10h 6m
OSC
11h 6m
Tenacious Turtle Tussle
22h 6m
The PondCast
1d 8h
Replay Cast
1d 21h
OSC
2 days
LAN Event
2 days
Replay Cast
2 days
Replay Cast
3 days
[ Show More ]
WardiTV Korean Royale
3 days
Sparkling Tuna Cup
4 days
WardiTV Korean Royale
4 days
Replay Cast
4 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Replay Cast
5 days
Wardi Open
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
META Madness #9
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.