• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:49
CEST 21:49
KST 04:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Classic Games #3: Rogue vs Serral at BlizzCon What happened to Singapore/Brazil servers?
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series WardiTV TL Team Map Contest #5 Tournaments Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
Pros React To: SoulKey's 5-Peat Challenge BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams
Tourneys
[IPSL] ISPL Season 1 Winter Qualis and Info! Is there English video for group selection for ASL [ASL20] Ro16 Group B [ASL20] Ro16 Group A
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Nintendo Switch Thread Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1550 users

Blizz: Proposed changes for post-BlizzCon patch 2019 - Pag…

Forum Index > SC2 General
642 CommentsPost a Reply
Prev 1 25 26 27 28 29 33 Next All
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
November 05 2019 17:15 GMT
#521
On November 05 2019 23:48 showstealer1829 wrote:
Show nested quote +
On November 05 2019 21:18 BlueStar wrote:
On November 05 2019 18:25 661 wrote:
So after 9 years they finally find out, they never could balance the IT spell, so they just remove this iconic spell from the game AFTER 9 YEARS. Congratz!

I think I’m done with this game, such an incompetent balance team.

Come to BoodWar
- we got balance


All Protoss KSL S3 Ro4 disagrees

Quite a lot of things disagree tbh
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Elentos
Profile Blog Joined February 2015
55553 Posts
November 05 2019 17:18 GMT
#522
On November 06 2019 02:15 The_Red_Viper wrote:
Show nested quote +
On November 05 2019 23:48 showstealer1829 wrote:
On November 05 2019 21:18 BlueStar wrote:
On November 05 2019 18:25 661 wrote:
So after 9 years they finally find out, they never could balance the IT spell, so they just remove this iconic spell from the game AFTER 9 YEARS. Congratz!

I think I’m done with this game, such an incompetent balance team.

Come to BoodWar
- we got balance


All Protoss KSL S3 Ro4 disagrees

Quite a lot of things disagree tbh

And by quite a lot of things he means the entire history of BW.
Every 60 seconds in Africa, a minute passes.
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
November 05 2019 18:17 GMT
#523
On November 05 2019 18:25 661 wrote:
So after 9 years they finally find out, they never could balance the IT spell, so they just remove this iconic spell from the game AFTER 9 YEARS. Congratz!

I think I’m done with this game, such an incompetent balance team.

Iconic spell? From when?
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Elentos
Profile Blog Joined February 2015
55553 Posts
November 05 2019 18:57 GMT
#524
On November 06 2019 03:17 deacon.frost wrote:
Show nested quote +
On November 05 2019 18:25 661 wrote:
So after 9 years they finally find out, they never could balance the IT spell, so they just remove this iconic spell from the game AFTER 9 YEARS. Congratz!

I think I’m done with this game, such an incompetent balance team.

Iconic spell? From when?

It's iconic for 2 of the most imbalanced eras of SC2 esports, that has to count for something.
Every 60 seconds in Africa, a minute passes.
Majick
Profile Joined August 2016
416 Posts
Last Edited: 2019-11-05 19:19:42
November 05 2019 19:18 GMT
#525
I am Zerg and I am very happy with the removal of IT. I would be even happier if Swarm Hosts were removed as well. I don't really care about balance at my level of play but free units and powerful spellcasters are generally the worst and least exciting thing to watch, use, and play against imo. I would also love it if spellcasters were just supporting units that you only ever build a few of. There should be no point in massing them.
Nakajin
Profile Blog Joined September 2014
Canada8989 Posts
Last Edited: 2019-11-05 19:21:50
November 05 2019 19:21 GMT
#526
On November 06 2019 03:57 Elentos wrote:
Show nested quote +
On November 06 2019 03:17 deacon.frost wrote:
On November 05 2019 18:25 661 wrote:
So after 9 years they finally find out, they never could balance the IT spell, so they just remove this iconic spell from the game AFTER 9 YEARS. Congratz!

I think I’m done with this game, such an incompetent balance team.

Iconic spell? From when?

It's iconic for 2 of the most imbalanced eras of SC2 esports, that has to count for something.


Wasn't WOL BL infestor mostly about casting fungals beautiful fungals?
Writerhttp://i.imgur.com/9p6ufcB.jpg
Ben...
Profile Joined January 2011
Canada3485 Posts
November 05 2019 19:50 GMT
#527
On November 06 2019 04:21 Nakajin wrote:
Show nested quote +
On November 06 2019 03:57 Elentos wrote:
On November 06 2019 03:17 deacon.frost wrote:
On November 05 2019 18:25 661 wrote:
So after 9 years they finally find out, they never could balance the IT spell, so they just remove this iconic spell from the game AFTER 9 YEARS. Congratz!

I think I’m done with this game, such an incompetent balance team.

Iconic spell? From when?

It's iconic for 2 of the most imbalanced eras of SC2 esports, that has to count for something.


Wasn't WOL BL infestor mostly about casting fungals beautiful fungals?

Money Fungals™
"Cliiiiiiiiiiiiiiiiide" -Tastosis
ThunderJunk
Profile Joined December 2015
United States694 Posts
November 05 2019 20:00 GMT
#528
I'm a bit concerned about lategame ZvZ. Hive Lurkers are going to be even more the ultimate comp than they already are.

Also, Flux Vanes might make PvP stupid. I say just let the Void Ray be a niche option that's almost never the right thing to make. I like having it in that role.

PvZ going to get better. TvP going to get better. ZvT... Not sure yet.
I am free because I know that I alone am morally responsible for everything I do.
Morbidius
Profile Joined November 2010
Brazil3449 Posts
Last Edited: 2019-11-05 20:01:24
November 05 2019 20:01 GMT
#529
On November 06 2019 04:21 Nakajin wrote:
Show nested quote +
On November 06 2019 03:57 Elentos wrote:
On November 06 2019 03:17 deacon.frost wrote:
On November 05 2019 18:25 661 wrote:
So after 9 years they finally find out, they never could balance the IT spell, so they just remove this iconic spell from the game AFTER 9 YEARS. Congratz!

I think I’m done with this game, such an incompetent balance team.

Iconic spell? From when?

It's iconic for 2 of the most imbalanced eras of SC2 esports, that has to count for something.


Wasn't WOL BL infestor mostly about casting fungals beautiful fungals?

Fungals enable it but the core of the shitshow was the infested Terran, you don't need to make 20 infestors to cast fungals on tight air deathballs.
Has foreign StarCraft hit rock bottom?
Majick
Profile Joined August 2016
416 Posts
November 05 2019 20:09 GMT
#530
On November 06 2019 05:00 ThunderJunk wrote:
I'm a bit concerned about lategame ZvZ. Hive Lurkers are going to be even more the ultimate comp than they already are.

Also, Flux Vanes might make PvP stupid. I say just let the Void Ray be a niche option that's almost never the right thing to make. I like having it in that role.

PvZ going to get better. TvP going to get better. ZvT... Not sure yet.


Yeah I don't know what is the problem with some units being niche options. I think it actually makes the game more interesting in those rare occasions those units make an appearance. It seems like Blizz is obsessed with the statistics of how often every thing in the game is being used. This is also one of the reasons we ended up with overpowered spellcasters etc... Fortunately blink DTs were overlooked in that regard so we got this unforgettable game Classic served us at Blizzcon.
Morbidius
Profile Joined November 2010
Brazil3449 Posts
November 05 2019 20:17 GMT
#531
On November 06 2019 05:09 Majick wrote:
Show nested quote +
On November 06 2019 05:00 ThunderJunk wrote:
I'm a bit concerned about lategame ZvZ. Hive Lurkers are going to be even more the ultimate comp than they already are.

Also, Flux Vanes might make PvP stupid. I say just let the Void Ray be a niche option that's almost never the right thing to make. I like having it in that role.

PvZ going to get better. TvP going to get better. ZvT... Not sure yet.


Yeah I don't know what is the problem with some units being niche options. I think it actually makes the game more interesting in those rare occasions those units make an appearance. It seems like Blizz is obsessed with the statistics of how often every thing in the game is being used. This is also one of the reasons we ended up with overpowered spellcasters etc... Fortunately blink DTs were overlooked in that regard so we got this unforgettable game Classic served us at Blizzcon.

Blink DT is one of the few good examples of a situational upgrade that's not used every game but that's also not trash.
Has foreign StarCraft hit rock bottom?
Ej_
Profile Blog Joined January 2013
47656 Posts
November 05 2019 21:51 GMT
#532
On November 06 2019 05:17 Morbidius wrote:
Show nested quote +
On November 06 2019 05:09 Majick wrote:
On November 06 2019 05:00 ThunderJunk wrote:
I'm a bit concerned about lategame ZvZ. Hive Lurkers are going to be even more the ultimate comp than they already are.

Also, Flux Vanes might make PvP stupid. I say just let the Void Ray be a niche option that's almost never the right thing to make. I like having it in that role.

PvZ going to get better. TvP going to get better. ZvT... Not sure yet.


Yeah I don't know what is the problem with some units being niche options. I think it actually makes the game more interesting in those rare occasions those units make an appearance. It seems like Blizz is obsessed with the statistics of how often every thing in the game is being used. This is also one of the reasons we ended up with overpowered spellcasters etc... Fortunately blink DTs were overlooked in that regard so we got this unforgettable game Classic served us at Blizzcon.

Blink DT is one of the few good examples of a situational upgrade that's not used every game but that's also not trash.

It's funny how it was the 1 change which was laughed at by everyone as completely ridiculous (they introduced it as a way to utilize DTs lategame when they were already a strong lategame unit), but ended up being one of the best suited upgrades in the game.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Majick
Profile Joined August 2016
416 Posts
Last Edited: 2019-11-05 22:20:33
November 05 2019 22:19 GMT
#533
deleted; wrong thread
brickrd
Profile Blog Joined March 2014
United States4894 Posts
November 05 2019 22:55 GMT
#534
On November 06 2019 05:00 ThunderJunk wrote:
I'm a bit concerned about lategame ZvZ. Hive Lurkers are going to be even more the ultimate comp than they already are.

Also, Flux Vanes might make PvP stupid. I say just let the Void Ray be a niche option that's almost never the right thing to make. I like having it in that role.

PvZ going to get better. TvP going to get better. ZvT... Not sure yet.

what makes you say that about zvz, and what exactly is the problem with hydra viper lurker as an endgame comp?
TL+ Member
Nakajin
Profile Blog Joined September 2014
Canada8989 Posts
Last Edited: 2019-11-05 23:02:18
November 05 2019 23:01 GMT
#535
On November 06 2019 06:51 Ej_ wrote:
Show nested quote +
On November 06 2019 05:17 Morbidius wrote:
On November 06 2019 05:09 Majick wrote:
On November 06 2019 05:00 ThunderJunk wrote:
I'm a bit concerned about lategame ZvZ. Hive Lurkers are going to be even more the ultimate comp than they already are.

Also, Flux Vanes might make PvP stupid. I say just let the Void Ray be a niche option that's almost never the right thing to make. I like having it in that role.

PvZ going to get better. TvP going to get better. ZvT... Not sure yet.


Yeah I don't know what is the problem with some units being niche options. I think it actually makes the game more interesting in those rare occasions those units make an appearance. It seems like Blizz is obsessed with the statistics of how often every thing in the game is being used. This is also one of the reasons we ended up with overpowered spellcasters etc... Fortunately blink DTs were overlooked in that regard so we got this unforgettable game Classic served us at Blizzcon.

Blink DT is one of the few good examples of a situational upgrade that's not used every game but that's also not trash.

It's funny how it was the 1 change which was laughed at by everyone as completely ridiculous (they introduced it as a way to utilize DTs lategame when they were already a strong lategame unit), but ended up being one of the best suited upgrades in the game.


Or maybe we just haven't found the way to run the game into the ground by abusing it in a particular way. I'm sure we'll get there
Writerhttp://i.imgur.com/9p6ufcB.jpg
BisuDagger
Profile Blog Joined October 2009
Bisutopia19257 Posts
November 05 2019 23:49 GMT
#536
I always thought fungal+parasitic bomb was the issue withinvestors, not infested Terrans. Fungal bombing instantly eliminates any air army which seems too absurd to me. Can someone please explain to me why ITs are the issue and not what I mentioned above?
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
ThunderJunk
Profile Joined December 2015
United States694 Posts
November 06 2019 01:38 GMT
#537
On November 06 2019 07:55 brickrd wrote:
Show nested quote +
On November 06 2019 05:00 ThunderJunk wrote:
I'm a bit concerned about lategame ZvZ. Hive Lurkers are going to be even more the ultimate comp than they already are.

Also, Flux Vanes might make PvP stupid. I say just let the Void Ray be a niche option that's almost never the right thing to make. I like having it in that role.

PvZ going to get better. TvP going to get better. ZvT... Not sure yet.

what makes you say that about zvz, and what exactly is the problem with hydra viper lurker as an endgame comp?


Well, hydra lurker is already the strongest endgame comp in ZvZ. Nothing Z has counters lurkers on the ground, and now Lurkers are getting an additional +1 range.. So they'll be stronger.

I don't have a "problem" with that comp being really good in ZvZ. It's more that I don't want it to be the one comp that crowds out any utility from building other units. Like, if one player gets into fully upgraded lurkers, that'll definitely put a clock on any player that doesn't also go for that comp. Maybe that's fine. I don't really know yet.

I did very much enjoy the state of ZvZ at Blizzcon, so I'd be sad to see the matchup change a whole lot. It might not, except Broodlords might become situationally useful in the lategame without infested terrans there to ruin them, in which case pop out the champagne!
I am free because I know that I alone am morally responsible for everything I do.
Pentarp
Profile Joined August 2015
221 Posts
November 06 2019 01:39 GMT
#538
On November 06 2019 08:49 BisuDagger wrote:
I always thought fungal+parasitic bomb was the issue withinvestors, not infested Terrans. Fungal bombing instantly eliminates any air army which seems too absurd to me. Can someone please explain to me why ITs are the issue and not what I mentioned above?

Much easier to use ITs. Fungals to slow down the air unit, then IT mops them up; all using 1 group of units. You're right about the "fungal bombs" being strong, but its harder to use for the same results.
Plogamer TL.net RedRocket B.net
WombaT
Profile Blog Joined May 2010
Northern Ireland25616 Posts
November 06 2019 02:26 GMT
#539
On November 06 2019 10:39 Pentarp wrote:
Show nested quote +
On November 06 2019 08:49 BisuDagger wrote:
I always thought fungal+parasitic bomb was the issue withinvestors, not infested Terrans. Fungal bombing instantly eliminates any air army which seems too absurd to me. Can someone please explain to me why ITs are the issue and not what I mentioned above?

Much easier to use ITs. Fungals to slow down the air unit, then IT mops them up; all using 1 group of units. You're right about the "fungal bombs" being strong, but its harder to use for the same results.

ITs especially shred Carriers because interceptors get wiped out so quickly too.

Plus ITs tank damage, force retargetting etc etc.

But yeah the fungal/bomb combo is super powerful as well, more difficult to control as you say, plus requires two separate casters as you say.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
tskarzyn
Profile Joined July 2010
United States516 Posts
November 06 2019 02:35 GMT
#540
On November 06 2019 08:49 BisuDagger wrote:
I always thought fungal+parasitic bomb was the issue withinvestors, not infested Terrans. Fungal bombing instantly eliminates any air army which seems too absurd to me. Can someone please explain to me why ITs are the issue and not what I mentioned above?


people will comment with rubbish, but you are right. fungal + PB does an obscene amount of damage for a relatively small cost while being very easy to execute and very difficult to micro against. (Reynor's hilariously bad splits against PB in game 4 vs Serral are a good example.)
Prev 1 25 26 27 28 29 33 Next All
Please log in or register to reply.
Live Events Refresh
BSL Team Wars
19:00
Playoff - 3rd vs 2nd
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason154
SpeCial 84
MindelVK 65
StarCraft: Brood War
Britney 14643
sas.Sziky 39
sSak 31
Dota 2
The International87267
NeuroSwarm82
LuMiX0
Counter-Strike
fl0m1022
Heroes of the Storm
Liquid`Hasu490
Other Games
Grubby2456
FrodaN1729
B2W.Neo794
ToD349
KnowMe246
Hui .182
ArmadaUGS131
SortOf57
ForJumy 21
Mew2King18
Organizations
Other Games
EGCTV1052
BasetradeTV36
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• davetesta7
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Airneanach33
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21376
• Noizen55
Other Games
• imaqtpie1258
• Shiphtur210
Upcoming Events
Afreeca Starleague
14h 11m
Snow vs Sharp
Jaedong vs Mini
Wardi Open
15h 11m
OSC
1d 4h
Sparkling Tuna Cup
1d 14h
Afreeca Starleague
1d 14h
Light vs Speed
Larva vs Soma
PiGosaur Monday
2 days
LiuLi Cup
2 days
RSL Revival
3 days
Maru vs Reynor
Cure vs TriGGeR
The PondCast
3 days
RSL Revival
4 days
Zoun vs Classic
[ Show More ]
Korean StarCraft League
5 days
RSL Revival
5 days
[BSL 2025] Weekly
5 days
BSL Team Wars
5 days
RSL Revival
6 days
Online Event
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
SC4ALL: StarCraft II
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.