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On June 14 2007 11:39 FrozenArbiter wrote: Hum, I don't remember being able to cloak buildings in CnC3, were you? O_O
Or were you only able to in earlier versions or something? Meh, I've never really played CnC games much.
iirc, nod was able to cloak buildings in tiberian sun.
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is awesome32274 Posts
Great first post fight_or_flight 
Thanks
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On June 14 2007 11:46 IntoTheWow wrote:Great first post fight_or_flight  Thanks
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The only thing that bothers me is the soul hunters, what a lame unit. Surfing, shoots lazers (I know it's not HD video, but shit, I couldn;t tell what's going on there. Good like trying to snipe out weaker units when microing) Lazers look cool for the colossus imo, but nto for this. I'm also a little confused as how useful tempests will be if they are defenseless against air as it was stated.
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I noticed something that I think hasnt been mentioned. While tempests are moving towards the Terran base, to their left there is an expansion site with a vespene gyser and golden minerals. I wonder if they are more valuable than blue ones.
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Star Relic?
coyote -- I saw that too...
Edit:
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In the comparison of wc3 to sc2 in the screenshot earlier, sc2 looks LESS clear than warcraft 3!
in terms of shiny stuff and the design of units,
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There was an eldar ability that could cloak all your nearby buildings in Dawn of War.
More stealing from the warhammer universe. 
For whomever was complaining that there are not enough 'yellow' units, keep in mind that Aiur was destroyed, so now it's going to shift to Dark Templar technology.
And there is still no shortage in any case:
Zealot Immortal Reaver Colossus Warp Ray Mothership
All still use yellow metal, I believe.
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On June 14 2007 13:10 T-P-S wrote:There was an eldar ability that could cloak all your nearby buildings in Dawn of War. More stealing from the warhammer universe.  For whomever was complaining that there are not enough 'yellow' units, keep in mind that Aiur was destroyed, so now it's going to shift to Dark Templar technology. And there is still no shortage in any case: Zealot Immortal Reaver Colossus Warp Ray Mothership All still use yellow metal, I believe.
I'm tired of all the crap about stealing from warhammer, it's not like space marines or cloacking are not what every kid can come up by itself, what's next people copying microsoft, because they use windows in their homes?
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Well that does it, if there are minerals more valuable than other minerals. I am going to bitch again and again... untill they(bliz) give a reason why they made a chance from the original. I can live with the stalker en immortal.... because they give a reason WHY.
But right now I think they change stuff just for the changing.
I can't wait when they announce the 'new terran thick armor' stuff, because I have feeling they will FUBAR this as well. But terrans own >_<!
At least we have had "the new protoss weapons of war". But I am not happy about it....
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United States12235 Posts
On June 14 2007 14:17 Pretorian-[DMK] wrote: Well that does it, if there are minerals more valuable than other minerals. I am going to bitch again and again... untill they(bliz) give a reason why they made a chance from the original. I can live with the stalker en immortal.... because they give a reason WHY.
But right now I think they change stuff just for the changing.
I can't wait when they announce the 'new terran thick armor' stuff, because I have feeling they will FUBAR this as well. But terrans own >_<!
At least we have had "the new protoss weapons of war". But I am not happy about it....
Let's put it this way. What WOULD make you happy? If everything you've seen is a disappointment why don't you just forget about Starcraft II, ignore all the news, and go back to SC?
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oh my...where's that coming from..I liked the first impression of sc2 but after this I'm skeptical again...
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What would make me happy?
To put it simply, give the graphics a more realistic feel. Remove the mothership, make the zealots manly. Improve the tilesets. Reapers walk like faggots and when they shoot, it looks like they are trying to dance.So basically improve their walking and shooting animations. Minerals look kinda strange too.
Something I don't know jack about is the laser part, but hell it is an C&C influence so basically I am forced to bitch about that.
I have no problems with the CGI, Amm and how the protoss are going to produce, no problems with the warping thing idea. Those ideas I liked and what I like, I don't complain or post about it.
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Unit names are the last thing people should be arguing about, they can be changed in an instant.
I think the ability of the Protoss to cloak buildings is really, really cool. It should add a lot to gameplay.
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The only decent thing there was the archon (besides the name... LAME!)
Oh, CarrYARRS are carrYARRS, not tempests (LAME)
Soulhunter, fucking lame static beam unit number 3! Great!
Fucking shite..
WC3 and C&C in space, not SC2.
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On June 14 2007 15:29 Gandalf wrote: Unit names are the last thing people should be arguing about, they can be changed in an instant.
I think the ability of the Protoss to cloak buildings is really, really cool. It should add a lot to gameplay.
Sneaking invisible Phase Cannons will be so much fun
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Everytime someone sees something that they've seen before in C&C or Warhammer they say that Blizzard stole the idea... but if you listened to the PCGamer podcast you'd know that Blizzard has had SC2 in development for a long time and that a lot of the things that you think are "stolen" were already in SC2.
So, stop being whiners......
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On June 14 2007 15:35 Luhh wrote:The only decent thing there was the archon (besides the name... LAME!) Oh, CarrYARRS are carrYARRS, not tempests (LAME) Soulhunter, fucking lame static beam unit number 3! Great! Fucking shite.. WC3 and C&C in space, not SC2. 
such an idiot, personally I'm sick of seeing this mess. SC2 does NOT look like WC3.
mods, sorry for doublepost
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