• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:17
CET 00:17
KST 08:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT25Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0241LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
ByuL: The Forgotten Master of ZvT Liquipedia WCS Portal Launched Kaelaris on the futue of SC2 and much more... How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly) How do the "codes" work in GSL? Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup: 2025 Grand Finals (Feb 10-16)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Do you consider PvZ imbalanced? CasterMuse Youtube [LIVE] [S:21] ASL Season Open Day 1
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Zealot bombing is no longer popular? Fighting Spirit mining rates Current Meta
Other Games
General Games
Nintendo Switch Thread ZeroSpace Megathread Diablo 2 thread Path of Exile Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1861 users

Announcing TLnet Map Contest 13 - Page 3

Forum Index > SC2 General
86 CommentsPost a Reply
Prev 1 2 3 4 5 Next All
Superouman
Profile Blog Joined August 2007
France2195 Posts
June 06 2019 16:46 GMT
#41
My map roster this time.

Standard
Earthrise
+ Show Spoiler +

60° view
+ Show Spoiler +
[image loading]

[image loading]


Macro
Eternal Empire
+ Show Spoiler +

60° view
+ Show Spoiler +
[image loading]

[image loading]


Final Boss
+ Show Spoiler +

60° view
+ Show Spoiler +
[image loading]

[image loading]



Challenge #1
Golden Wall
+ Show Spoiler +

60° view
+ Show Spoiler +
[image loading]

[image loading]


Zen
+ Show Spoiler +

60° view
+ Show Spoiler +
[image loading]

[image loading]


Challenge #2
Purity and industry
+ Show Spoiler +

60° view
+ Show Spoiler +
[image loading]

[image loading]
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Sanglune
Profile Joined February 2016
Netherlands30 Posts
Last Edited: 2019-06-21 17:14:22
June 08 2019 17:29 GMT
#42
The early bird gets the feedback.
Here are my early submissions:

Standard
Saltminer
+ Show Spoiler +
[image loading]
link


Sanglune
+ Show Spoiler +
[image loading]
link



Macro
Cloud Monarchy
+ Show Spoiler +
[image loading]
link


Polar20IQ
+ Show Spoiler +
[image loading]
link



Challenge 1
Saltminor
+ Show Spoiler +
[image loading]
link



Challenge 2
Hana no Shimada
+ Show Spoiler +
[image loading]
link
Marras
Profile Joined June 2018
Finland63 Posts
Last Edited: 2019-06-21 18:02:44
June 08 2019 20:16 GMT
#43
I present to you:

Standard

Ever Dream
+ Show Spoiler +
[image loading]


Nightshade
+ Show Spoiler +
[image loading]



Macro

Atlantean Rift
+ Show Spoiler +
[image loading]


Skyforger
+ Show Spoiler +
[image loading]



Challenge #1

Resurgence
+ Show Spoiler +
[image loading]



Challenge #2

Deathmatch Nightclub
+ Show Spoiler +
[image loading]
1v1 ladder maps: Romanticide, Lightshade, Deathaura, Ever Dream, Nightshade, Disco Bloodbath & Winter's Gate
IeZaeL
Profile Joined July 2012
Italy991 Posts
Last Edited: 2019-06-08 21:53:22
June 08 2019 21:11 GMT
#44
(2) Seawatch - Standard

+ Show Spoiler +
[image loading]


(2) Matchpoint - Macro

+ Show Spoiler +
[image loading]


(2) Crossroads - Standard

+ Show Spoiler +
[image loading]


(4) Harvest - Macro

+ Show Spoiler +
[image loading]


(2) Royal Gardens - Minerals

+ Show Spoiler +
[image loading]


(2) On The Trail - Minerals

+ Show Spoiler +
[image loading]



Hf.
Author of Coda and Eastwatch.
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
Last Edited: 2019-06-08 22:12:04
June 08 2019 22:11 GMT
#45
just a tip to everyone from a player pov before deadline:
- try to make each expansion location visually distinct from one another in some way. If the 3rd base and 4th base of players almost look like the exact same base, that's not good for quick perception and recognition. It's also a loss of potential aesthetics. Prioritize the mineral and gas layout above looks 100%, don't make a dumb switch to the mineral line just to make it different. But if you're using the same mineral/gas positioning and textures at each base with the same angles and everything, please try to make each area itself look different. (Noticing this issue with Acropolis 2nd/3rd and 4th/5th base, kindof annoying)
- make overlord pods stand out without tons of doodads on top or doodads surrounding it causing confusion. Doesn't have to be super obvious like a glowing 'here's the reaper jump' laser pod, but try to make it easy for zergs and players in general what's high ground and what's not
Team Liquid
Sanglune
Profile Joined February 2016
Netherlands30 Posts
June 08 2019 23:18 GMT
#46
On June 09 2019 07:11 Liquid`Snute wrote:
+ Show Spoiler +
just a tip to everyone from a player pov before deadline:
- try to make each expansion location visually distinct from one another in some way. If the 3rd base and 4th base of players almost look like the exact same base, that's not good for quick perception and recognition. It's also a loss of potential aesthetics. Prioritize the mineral and gas layout above looks 100%, don't make a dumb switch to the mineral line just to make it different. But if you're using the same mineral/gas positioning and textures at each base with the same angles and everything, please try to make each area itself look different. (Noticing this issue with Acropolis 2nd/3rd and 4th/5th base, kindof annoying)
- make overlord pods stand out without tons of doodads on top or doodads surrounding it causing confusion. Doesn't have to be super obvious like a glowing 'here's the reaper jump' laser pod, but try to make it easy for zergs and players in general what's high ground and what's not


That's actually a very good point you make in the first section. Up untill now I've been more concerned with the type of damage an air pocket would deal. But with your statement you've put some incomprehensible doubts I've had in words.

The latter point however is quite known and we frequently point it out for eachother when such issues are spotted. Though it seems not to have reached everyone yet; so I'd like to remind every mapper to check out the mapper's circle discord: link . I've also done a quick write-up listing most of these basic standards we have: link.
monitor
Profile Blog Joined June 2010
United States2408 Posts
June 09 2019 18:38 GMT
#47
My submissions for feedback:

Standard
Cattail
+ Show Spoiler +
[image loading]


Magnolia (old)
+ Show Spoiler +
[image loading]


Challenge #1
Substation
+ Show Spoiler +
[image loading]


Polarity
+ Show Spoiler +
[image loading]


Challenge #2
Swamphead
+ Show Spoiler +
[image loading]
https://liquipedia.net/starcraft2/Monitor
MoonStone1
Profile Joined July 2017
20 Posts
Last Edited: 2019-06-11 21:43:39
June 11 2019 21:42 GMT
#48
I submitted a few as a new entry into TLMC this year, hello.
Some of you guys have been helping me in the SC2 Mapper's discord as Jordan.

Here are my two cents.
[Standard]
Lilac
+ Show Spoiler +
[image loading]
38s Nat to Nat


Snowborn
+ Show Spoiler +
[image loading]
38s Nat to Nat


-NegativeZero-
Profile Joined August 2011
United States2142 Posts
June 11 2019 21:56 GMT
#49
@monitor i really like the decorative theme on cattail, very nice
vibeo gane,
monitor
Profile Blog Joined June 2010
United States2408 Posts
June 12 2019 20:06 GMT
#50
@NegativeZero, thank you very much!! I am really happy with how that one turned out, as well as "Swamphead". Might need to do some adjustments (layout-wise and aesthetically) to the others before the final submissions.
https://liquipedia.net/starcraft2/Monitor
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
June 12 2019 22:48 GMT
#51
really like how cattail, magnolia and polarity look so different from anything else yet not horribly broken at glance, surely balance will remain to be figured out since they're so odd but some change is welcome.
"Not you."
Pklixian
Profile Joined October 2017
Canada81 Posts
Last Edited: 2019-06-15 22:25:46
June 13 2019 16:21 GMT
#52
Standard

Axes Facility
+ Show Spoiler +
[image loading]


Promanus Grounds
+ Show Spoiler +
[image loading]


Macro

Project Simulent
+ Show Spoiler +
[image loading]


The Timeless Wild
+ Show Spoiler +
[image loading]


Challenge #1 & 2

Cyber Sphere (challenge 1)
+ Show Spoiler +
[image loading]


Urzagol (challenge 2)
+ Show Spoiler +
[image loading]
TLMC11 5th place finalist, Team TLMC2 3x finalist, aspiring mapmaker with dreams of success.
Legan
Profile Joined June 2017
Finland560 Posts
Last Edited: 2019-06-14 05:41:13
June 14 2019 05:39 GMT
#53
Kantuva has announced that there will be feedback stream on Saturday at 7PM CEST. Everyone gets to ask feedback for one map(?) that had been submitted before pre-judging feedback dead line.
Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
Pklixian
Profile Joined October 2017
Canada81 Posts
June 14 2019 23:11 GMT
#54
On June 14 2019 14:39 Legan wrote:
Kantuva has announced that there will be feedback stream on Saturday at 7PM CEST. Everyone gets to ask feedback for one map(?) that had been submitted before pre-judging feedback dead line.


Yea one map, last time there was so much that doing anothers second map wasnt possible.
Though he may go to anothers map to refer onto what they did, and then maybe drop some feedback on the map as well.
TLMC11 5th place finalist, Team TLMC2 3x finalist, aspiring mapmaker with dreams of success.
Legan
Profile Joined June 2017
Finland560 Posts
June 19 2019 17:22 GMT
#55
I have done my final submissions and updated my older post with new images. Good luck everyone.
Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
Sanglune
Profile Joined February 2016
Netherlands30 Posts
June 21 2019 17:15 GMT
#56
Updated my older post with new images.
ATTx
Profile Joined February 2012
Korea (South)178 Posts
June 21 2019 17:31 GMT
#57
standard

[2] Planet 612

+ Show Spoiler +
[image loading]


Macro

[2] Hazardous

+ Show Spoiler +
[image loading]


[2] Enigma

+ Show Spoiler +
[image loading]


Challenge #2

[2] Cliffhanger

+ Show Spoiler +
[image loading]
5one2heal@gmail.com
Marras
Profile Joined June 2018
Finland63 Posts
June 21 2019 18:05 GMT
#58
Ok, I've also updated the images after some small changes. Good luck everyone!

On June 09 2019 05:16 Marras wrote:
I present to you:

Standard

Ever Dream
+ Show Spoiler +
[image loading]


Nightshade
+ Show Spoiler +
[image loading]



Macro

Atlantean Rift
+ Show Spoiler +
[image loading]


Skyforger
+ Show Spoiler +
[image loading]



Challenge #1

Resurgence
+ Show Spoiler +
[image loading]



Challenge #2

Deathmatch Nightclub
+ Show Spoiler +
[image loading]

1v1 ladder maps: Romanticide, Lightshade, Deathaura, Ever Dream, Nightshade, Disco Bloodbath & Winter's Gate
SidianTheBard
Profile Joined October 2010
United States2474 Posts
Last Edited: 2019-06-22 04:28:54
June 22 2019 04:05 GMT
#59


Dunes Of Destiny
Standard

You are unable to construct buildings on the water in the middle of the map. Creep tumors can be placed though. An easy to hold Natural and third but after that with the map being as small as it is, you really need to go on the aggressive stance.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]

______________________________

Into The Beyond
Standard

A standard, care-free, easy going map. Plenty of bases allow you to play passive or you can get a little more aggressive but open yourself up to easier harass. Take down the rocks to open up another direct attack path to help with flanks or pushes.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]





______________________________

Blood Trials
Macro

A long early game attack time thus resulting in more macro heavy openings. At that point you can expand to a choice of thirds and after that grab a defensive or aggressive fourth to put pressure or retaliate on against your opponent.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]



______________________________


Embers Of War
Macro

A four player map where horizontal spawns are disabled. Expand easily yet watch your flank or you may become overrun from the enemy forces.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]





______________________________

Challenge #1
Sporogenesis

An easy natural, a backdoor natural and even after that you can easily grab a 4th or 5th base to macro up to your desires. Although, if you wish, you can mine out the middle gold base to take the aggressive stance. Watch out though because the enemy can mine out the ramps as well to create more opportunities and flank paths. Defend what you can, dominate your lands and you will grow beyond doubt.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]


______________________________

Challenge #2
Habitation Station 2

You can take an easy natural followed by a third. If you wish you can go aggressive and can take one of the forward bases which means either the normal mineral field or rich one. Either way, expand hard, grow like a champ and you'll be the number one winner.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]


______________________________

Wishing the best of luck to all participants! This TLMC I wasn't able to create as many new maps as I normally would (only two completely new maps) but I hope even the remastered versions of my older maps are better than their originals. Either way, best of luck to all participants and may the best mapper win!

Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
June 22 2019 04:21 GMT
#60
Well, I'd better start compiling the list.
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Epic.LAN
12:00
#47 - Day 2
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 191
UpATreeSC 128
JuggernautJason124
ROOTCatZ 68
StarCraft: Brood War
Sea 1125
ggaemo 82
-ZergGirl 34
Dota 2
LuMiX0
League of Legends
JimRising 421
Counter-Strike
pashabiceps4041
Super Smash Bros
Mew2King110
Heroes of the Storm
Khaldor320
Other Games
summit1g8013
Beastyqt384
mouzStarbuck148
Trikslyr72
ViBE29
Organizations
Other Games
gamesdonequick1436
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Berry_CruncH160
• musti20045 39
• RyuSc2 23
• davetesta21
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Pr0nogo 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV316
League of Legends
• Doublelift4731
Other Games
• imaqtpie1337
• Shiphtur172
• tFFMrPink 16
Upcoming Events
Replay Cast
43m
PiG Sty Festival
9h 43m
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
10h 43m
Replay Cast
1d
Replay Cast
1d 9h
Wardi Open
1d 12h
Monday Night Weeklies
1d 17h
Replay Cast
2 days
WardiTV Winter Champion…
2 days
Replay Cast
3 days
[ Show More ]
WardiTV Winter Champion…
3 days
The PondCast
4 days
Replay Cast
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Escore Tournament S1: King of Kings
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
[S:21] ASL SEASON OPEN 1st Round Qualifier
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4 - TS6
Acropolis #4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.