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Announcing TLnet Map Contest 13 - Page 5

Forum Index > SC2 General
86 CommentsPost a Reply
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ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
June 29 2019 15:07 GMT
#81
On June 29 2019 18:35 Superouman wrote:
Show nested quote +
On June 29 2019 11:56 ZigguratOfUr wrote:
On June 29 2019 07:49 Superouman wrote:
Predictions

Standard
- Seawatch
- Nightshade
- Cannonball aka Zmap
- Monument

Macro
- Match Point
- Thihoi Isle
- Seething Gulf
- Crashing Walls
- Gwanghwamun Plaza

Challenge 1
- Royal gardens
- Resurgence
- Zugzwang

Challenge 2
- Interplanetary Zircon Geode
- Cliffhanger
- Deathmatch Nightclub
- Purple Haze


Picking all three of IeZaeL's maps with three bases behind a single choke is an interesting prediction.


When you remove all the rake layout clones, there isn't actually a whole lot of choice for maps. Seawatch and Match Point have quite an open third base so it's not free.


They're not free but you sure aren't paying much for them. And the third being open isn't necessarily a downside depending on the matchup. And Matchpoint could even be labelled as four bases behind a single defensive point.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
June 30 2019 05:53 GMT
#82
My predictions:

Standard:
      Ever Dream
      Pendragon
      Tiala Peak Temple
      Monument
      Look Up

Macro:
      Seorabeol
      Blood Trials
      Autumn Fields
      Final Boss
      Second Dream

Challenge #1:
      Royal Gardens
      Golden Wall
      Muskmelon

Challenge #2:
       Purple Haze
       Purity and Industry
       Interplanetary Zircon Geode
algue
Profile Joined July 2011
France1436 Posts
June 30 2019 10:07 GMT
#83
@Iezael : You should have given another chance to Neo Emerald Plaza but with mineral walls instead of destructible rocks. That map never got its due credit
rly ?
KillerSmile
Profile Joined November 2018
Germany89 Posts
June 30 2019 13:35 GMT
#84
Predictions:

Standard:
Look Up - Zweck
Simulacrum - -0
Axes Facility - PKlixian
Cannonball - RQM
Monument - Solstice
Earthrise - Superouman

Macro:
Second Dream - -0
Atlantean Rift - Marras
Skyforger - Marras
Final Boss - Superouman

Challenge 1:
Royal Gardens - IeZaeL
Muskmelon - RQM
Substation - Monitor

Challenge 2:
Cliffhanger - AttX
IZG - -0
Azure Mansion - Zweck
Mapmaker, author of Data-C, Solaris, Ley Lines, Torches and Reclamation LE
monitor
Profile Blog Joined June 2010
United States2408 Posts
June 30 2019 17:13 GMT
#85
My personal favorites - many great submissions this TLMC!

Standard
Pendragon by RQM
Earthrise by Superouman
Nightshade by Marras
Monument by Solstice

Macro
Gwanghwamun Plaza by RQM
Final Boss by Superouman
Crashing Walls by Zweck
Second Dream by NegativeZero

Challenge #1
Zen by Superouman
Golden Wall by Superouman
Royal Gardens by IeZaeL

Challenge #2
Interplanetary Zircon Geode by NegativeZero
Cliffhanger by ATTx
Deathmatch Nightclub by Marras
Purple Haze by Zweck
https://liquipedia.net/starcraft2/Monitor
Agaton
Profile Joined July 2019
Sweden46 Posts
July 08 2019 23:26 GMT
#86
@Panzermann Just wanted to say that Augustgrad look absolutely dope. Deserved a better fate.
Maker of maps
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
July 09 2019 21:12 GMT
#87
Blood Shore
It's pretty but cramped and too hard to attack the opponent

Polar20IQ
Remove the lowground expansion nearest the nat and I actually like this one a lot

Hana no Shimada
This one seems pretty good; why didn't the judges like it?

Swamphead
Seems pretty good, though the picture is a little hard to look at to be sure; while beautifully decorated in-game, maybe upload a more plainly decorated version picture for analyzing from over-head perspective?

Lilac
I almost like this one a lot, but the symmetry choice hurts the map a lot by making the expansions too easy to defend and too difficult to attack
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
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