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Announcing TLnet Map Contest 13 - Page 4

Forum Index > SC2 General
86 CommentsPost a Reply
Prev 1 2 3 4 5 Next All
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2019-06-28 14:47:54
June 22 2019 04:22 GMT
#61
Unofficial TLMC 13 Known Submissions Compilation
+ Show Spoiler +


-NegativeZero-
+ Show Spoiler [Biosphere (Standard)] +

[image loading]

+ Show Spoiler [Simulacrum (Standard)] +

[image loading]

+ Show Spoiler [Second Dream (Macro)] +

[image loading]

+ Show Spoiler [Interplanetary Zircon Geode (Challenge…] +

[image loading]


ATTx
+ Show Spoiler [Planet 612 (Standard)] +

[image loading]

+ Show Spoiler [Hazardous (Macro)] +

[image loading]

+ Show Spoiler [Enigma (Macro)] +

[image loading]

+ Show Spoiler [Cliffhanger (Challenge #2)] +

[image loading]


Freeze_be
+ Show Spoiler [Frozen Tomb (Standard)] +

[image loading]

+ Show Spoiler [South Paw (Standard)] +

[image loading]

+ Show Spoiler [Transcendence (Challenge #1)] +

[image loading]

+ Show Spoiler [Caldera (Challenge #1)] +

[image loading]


IeZaeL
+ Show Spoiler [Seawatch (Standard)] +

[image loading]

+ Show Spoiler [Crossroads (Standard)] +

[image loading]

+ Show Spoiler [Matchpoint (Macro)] +

[image loading]

+ Show Spoiler [Harvest (Macro)] +

[image loading]

+ Show Spoiler [Royal Gardens (Challenge #1)] +

[image loading]

+ Show Spoiler [On The Trail (Challenge #1)] +

[image loading]


Invalid99
+ Show Spoiler [Sunken Colony (Standard)] +

[image loading]

+ Show Spoiler [Blood Moon (Standard)] +

[image loading]

+ Show Spoiler [Phoenix Ark (Challenge #2)] +

[image loading]


KillerSmile
+ Show Spoiler [Lost Endion (Standard)] +

[image loading]

+ Show Spoiler [Skull Island (Standard)] +

[image loading]

+ Show Spoiler [Polaris (Challenge #2)] +

[image loading]


Legan
+ Show Spoiler [Blood Shore (Standard)] +

[image loading]

+ Show Spoiler [Golden Forge (Standard)] +

[image loading]

+ Show Spoiler [Glacier Bloom (Macro)] +

[image loading]

+ Show Spoiler [Thihoi Isle (Macro)] +

[image loading]

+ Show Spoiler [Apatite Facility (Challenge #2)] +

[image loading]


Marras
+ Show Spoiler [Ever Dream (Standard)] +

[image loading]

+ Show Spoiler [Nightshade (Standard)] +

[image loading]

+ Show Spoiler [Atlantean Rift (Macro)] +

[image loading]

+ Show Spoiler [Skyforger (Macro)] +

[image loading]

+ Show Spoiler [Resurgence (Challenge #1)] +

[image loading]

+ Show Spoiler [Deathmatch Nightclub (Challenge #2)] +

[image loading]


MoonStone1
+ Show Spoiler [Lilac (Standard)] +

[image loading]

+ Show Spoiler [Snowborn (Standard)] +

[image loading]


Pklixian
+ Show Spoiler [Axes Facility (Standard)] +

[image loading]

+ Show Spoiler [Promanus Grounds (Standard)] +

[image loading]

+ Show Spoiler [Project Simulent (Macro)] +

[image loading]

+ Show Spoiler [The Timeless Wild (Macro)] +

[image loading]

+ Show Spoiler [Cyber Sphere (Challenge #1)] +

[image loading]

+ Show Spoiler [Urzagol (Challenge #2)] +

[image loading]


Panzermann
+ Show Spoiler [Augustgrad (Standard)] +

[image loading]

+ Show Spoiler [Siberus (Macro)] +

[image loading]


RQM
+ Show Spoiler [Pendragon (Standard)] +

[image loading]

+ Show Spoiler [Cannonball (Standard)] +

[image loading]

+ Show Spoiler [Seorabeol (Macro)] +

[image loading]

+ Show Spoiler [Gwanghwamun Plaza (Macro)] +

[image loading]

+ Show Spoiler [Avant Garde (Challenge #1)] +

[image loading]

+ Show Spoiler [Muskmelon (Challenge #1)] +

[image loading]


Sanglune
+ Show Spoiler [Saltminer (Standard)] +

[image loading]

+ Show Spoiler [Sanglune (Standard)] +

[image loading]

+ Show Spoiler [Cloud Monarchy (Macro)] +

[image loading]

+ Show Spoiler [Polar20IQ (Macro)] +

[image loading]

+ Show Spoiler [Saltminor (Challenge #1)] +

[image loading]

+ Show Spoiler [Hana no Shimada (Challenge #2)] +

[image loading]


SidianTheBard
+ Show Spoiler [Dunes of Destiny (Standard)] +

[image loading]

+ Show Spoiler [Into the Beyond (Standard)] +

[image loading]

+ Show Spoiler [Blood Trials (Macro)] +

[image loading]

+ Show Spoiler [Embers of War (Macro)] +

[image loading]

+ Show Spoiler [Sporogenesis (Challenge #1)] +

[image loading]

+ Show Spoiler [Habitation Station 2 (Challenge #2)] +

[image loading]


SirZachary
+ Show Spoiler [Psionic Laboratory (Macro)] +

[image loading]

+ Show Spoiler [Bridged Badlands (Standard)] +

[image loading]


Skypirinha
+ Show Spoiler [Aceron (Standard)] +

[image loading]

+ Show Spoiler [Tiala Peak Temple (Standard)] +

[image loading]

+ Show Spoiler [Summer Peak (Macro)] +

[image loading]

+ Show Spoiler [Autumn Fields (Macro)] +

[image loading]

+ Show Spoiler [Coral Ruins (Challenge #1)] +

[image loading]

+ Show Spoiler [Sunken Temple (Challenge #1)] +

[image loading]


Solstice245
+ Show Spoiler [Monument (Standard)] +

[image loading]

+ Show Spoiler [Duttles' Retreat (Standard)] +

[image loading]

+ Show Spoiler [Seething Gulf (Macro)] +

[image loading]



Superouman
+ Show Spoiler [Earthrise (Standard)] +

[image loading]

+ Show Spoiler [Eternal Empire (Macro)] +

[image loading]

+ Show Spoiler [Final Boss (Macro)] +

[image loading]

+ Show Spoiler [Golden Wall (Challenge #1)] +

[image loading]

+ Show Spoiler [Zen (Challenge #1)] +

[image loading]

+ Show Spoiler [Purity and Industry (Challenge #2)] +

[image loading]


ZigguratOfUr
+ Show Spoiler [Moon River (Standard)] +

[image loading]

+ Show Spoiler [Aurora (Challenge #1)] +

[image loading]

+ Show Spoiler [Zugzwang (Challenge #1)] +

[image loading]

+ Show Spoiler [Sniper Alley (Challenge #2)] +

[image loading]


Zweck
+ Show Spoiler [Look Up (Standard)] +

[image loading]

+ Show Spoiler [Dazzling Crypt (Standard)] +

[image loading]

+ Show Spoiler [Infinite Tourney (Macro)] +

[image loading]

+ Show Spoiler [Crashing Walls (Macro)] +

[image loading]

+ Show Spoiler [Purple Haze (Challenge #2)] +

[image loading]

+ Show Spoiler [Azure Mansion (Challenge #2)] +

[image loading]


monitor
+ Show Spoiler [Cattail (Standard)] +

[image loading]

+ Show Spoiler [Magnolia (Standard)] +

[image loading]

+ Show Spoiler [Substation (Challenge #1)] +

[image loading]

+ Show Spoiler [Polarity (Challenge #1)] +

[image loading]

+ Show Spoiler [Swamphead (Challenge #2)] +

[image loading]





This is an unofficial compilation of all TLMC13 submissions which have been listed in this thread or otherwise publicly declared. It is non-exhaustive as people may choose not to make their submissions known publicly. Please message me if there are any errors/omissions with the list.
Pklixian
Profile Joined October 2017
Canada81 Posts
June 22 2019 09:39 GMT
#62
+ Show Spoiler +
On June 22 2019 13:05 SidianTheBard wrote:


Dunes Of Destiny
Standard

You are unable to construct buildings on the water in the middle of the map. Creep tumors can be placed though. An easy to hold Natural and third but after that with the map being as small as it is, you really need to go on the aggressive stance.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]

______________________________

Into The Beyond
Standard

A standard, care-free, easy going map. Plenty of bases allow you to play passive or you can get a little more aggressive but open yourself up to easier harass. Take down the rocks to open up another direct attack path to help with flanks or pushes.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]





______________________________

Blood Trials
Macro

A long early game attack time thus resulting in more macro heavy openings. At that point you can expand to a choice of thirds and after that grab a defensive or aggressive fourth to put pressure or retaliate on against your opponent.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]



______________________________


Embers Of War
Macro

A four player map where horizontal spawns are disabled. Expand easily yet watch your flank or you may become overrun from the enemy forces.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]





______________________________

Challenge #1
Sporogenesis

An easy natural, a backdoor natural and even after that you can easily grab a 4th or 5th base to macro up to your desires. Although, if you wish, you can mine out the middle gold base to take the aggressive stance. Watch out though because the enemy can mine out the ramps as well to create more opportunities and flank paths. Defend what you can, dominate your lands and you will grow beyond doubt.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]


______________________________

Challenge #2
Habitation Station 2

You can take an easy natural followed by a third. If you wish you can go aggressive and can take one of the forward bases which means either the normal mineral field or rich one. Either way, expand hard, grow like a champ and you'll be the number one winner.

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]


______________________________

Wishing the best of luck to all participants! This TLMC I wasn't able to create as many new maps as I normally would (only two completely new maps) but I hope even the remastered versions of my older maps are better than their originals. Either way, best of luck to all participants and may the best mapper win!



Goddamn Sidian, I love Embers of War, and all of these submissions. they look so good.
And for once you went away from 2f0rt for Hab2, interesting. Like the layout.
TLMC11 5th place finalist, Team TLMC2 3x finalist, aspiring mapmaker with dreams of success.
monitor
Profile Blog Joined June 2010
United States2409 Posts
June 23 2019 01:44 GMT
#63
Got a chance to update 3 of my submissions. The updates were to:

Cattail - Standard
+ Show Spoiler +
[image loading]


Swamphead - Challenge 2
+ Show Spoiler +
[image loading]


Substation - Challenge 1
+ Show Spoiler +
[image loading]


Looking forward to seeing the top 16! I see many great submissions so far.
https://liquipedia.net/starcraft2/Monitor
KillerSmile
Profile Joined November 2018
Germany96 Posts
June 23 2019 08:01 GMT
#64
On June 23 2019 10:44 monitor wrote:
Got a chance to update 3 of my submissions. The updates were to:

Cattail - Standard
+ Show Spoiler +
[image loading]


Swamphead - Challenge 2
+ Show Spoiler +
[image loading]


Substation - Challenge 1
+ Show Spoiler +
[image loading]


Looking forward to seeing the top 16! I see many great submissions so far.


Oh wow, I'm really excited for the new Substation! I hope we get to see some games on it. Hype!
Mapmaker, author of Mothership LE, 10000 Feet LE, Data-C, Solaris, Ley Lines, Torches and Reclamation LE
Panzermann
Profile Joined December 2018
9 Posts
June 24 2019 04:56 GMT
#65
Standard
Augustgrad
[image loading]

Macro
Siberus
[image loading]
Freeze_be
Profile Joined February 2017
Korea (South)14 Posts
June 24 2019 06:09 GMT
#66
My submission map

Frozen Tomb - Standard
+ Show Spoiler +
[image loading]


South Paw - Standard
+ Show Spoiler +
[image loading]


Transcendence - Challenge #1
+ Show Spoiler +
[image loading]


Caldera - Challenge #1
+ Show Spoiler +
[image loading]


GL everyone!
monitor
Profile Blog Joined June 2010
United States2409 Posts
June 24 2019 06:18 GMT
#67
One more last minute map update for me!

Magnolia - Standard
+ Show Spoiler +
[image loading]
https://liquipedia.net/starcraft2/Monitor
RQM
Profile Blog Joined May 2016
Korea (South)104 Posts
June 24 2019 06:21 GMT
#68
Pendragon - Standard
+ Show Spoiler +
[image loading]


Cannonball - Ztandard
+ Show Spoiler +
[image loading]


Seorabeol - Macro
+ Show Spoiler +
[image loading]


Gwanghwamun Plaza - Macro
+ Show Spoiler +
[image loading]


Avant Garde - Challenge #1
+ Show Spoiler +
[image loading]


Muskmelon - Challenge #1
+ Show Spoiler +
[image loading]


My maps. Was too busy to make them with love.. I'm not very confident. Anyways, good luck for everyone!





Zuratu
Profile Joined April 2018
United States25 Posts
Last Edited: 2019-06-24 06:31:56
June 24 2019 06:24 GMT
#69
Hola!

En Maps:

Psionic Laboratory
144 x 140
+ Show Spoiler +

[image loading]

Art Stuffs
https://imgur.com/a/olQqPap


Bridged Badlands
140 x 140
+ Show Spoiler +

[image loading]



Best of luck all you's!
Probably from Earth. Possibly Human.
Invalid99
Profile Joined May 2018
Canada37 Posts
Last Edited: 2019-06-24 07:18:26
June 24 2019 06:32 GMT
#70
My Submissions

Sunken Colony - Standard
+ Show Spoiler +
146x140
[image loading]


Blood Moon - Standard
+ Show Spoiler +
138x134
[image loading]


Phoenix Ark - Challenge 2
+ Show Spoiler +
132x156
[image loading]


Credit to Pklixian for doing the map art for Sunken Colony, and Phoenix ark

I'm unlikely to know what I'm talking about
Invalid99
Profile Joined May 2018
Canada37 Posts
June 24 2019 06:56 GMT
#71
damn Zigg you updated that list fast! refreshed the page, next thing i know my submissions are already on there. Just like before you're the real mvp.
I'm unlikely to know what I'm talking about
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
June 24 2019 08:05 GMT
#72
Second Dream - Macro (148x140)
[image loading]

Biosphere - Standard (128x148)
[image loading]

Simulacrum - Standard (152x128)
[image loading]

Interplanetary Zircon Geode - Challenge 2 (132x144)
[image loading]
vibeo gane,
KillerSmile
Profile Joined November 2018
Germany96 Posts
June 24 2019 10:03 GMT
#73
Lost Endion - Standard
+ Show Spoiler +

[image loading]


Skull Island - Standard
+ Show Spoiler +

[image loading]


Polaris - Challenge 2
+ Show Spoiler +

[image loading]


I also have to thank PKlixian, the patron saint of the artistically challenged mapper for giving Skull Island and Polaris an aesthetic overhaul.


Mapmaker, author of Mothership LE, 10000 Feet LE, Data-C, Solaris, Ley Lines, Torches and Reclamation LE
Pklixian
Profile Joined October 2017
Canada81 Posts
June 24 2019 14:20 GMT
#74
On June 24 2019 19:03 KillerSmile wrote:
Lost Endion - Standard
+ Show Spoiler +

[image loading]


Skull Island - Standard
+ Show Spoiler +

[image loading]


Polaris - Challenge 2
+ Show Spoiler +

[image loading]


I also have to thank PKlixian, the patron saint of the artistically challenged mapper for giving Skull Island and Polaris an aesthetic overhaul.



Again, it was fun going all out on Polaris and fixing up Skull Island's deco!
TLMC11 5th place finalist, Team TLMC2 3x finalist, aspiring mapmaker with dreams of success.
Pklixian
Profile Joined October 2017
Canada81 Posts
June 24 2019 14:21 GMT
#75
On June 24 2019 15:32 Invalid99 wrote:
My Submissions

Sunken Colony - Standard
+ Show Spoiler +
146x140
[image loading]


Blood Moon - Standard
+ Show Spoiler +
138x134
[image loading]


Phoenix Ark - Challenge 2
+ Show Spoiler +
132x156
[image loading]


Credit to Pklixian for doing the map art for Sunken Colony, and Phoenix ark


I love what I did with Sunken Colony tho, me + zerg areas work so well :D
TLMC11 5th place finalist, Team TLMC2 3x finalist, aspiring mapmaker with dreams of success.
Zweck
Profile Joined February 2015
Germany211 Posts
Last Edited: 2019-06-24 19:11:45
June 24 2019 17:47 GMT
#76
my submissions

+ Show Spoiler +


2x standard:

Look Up
[image loading]

Dazzling Crypt
[image loading]

2x macro:

Infinite Tourney
[image loading]

Crashing Walls
[image loading]

2x challenge#2

Purple Haze
[image loading]

Azure Mansion
[image loading]



gl 2 all!
https://www.instagram.com/instazweck/ ____ behance.net/brachert _____ https://zweckthings.tumblr.com/
Superouman
Profile Blog Joined August 2007
France2195 Posts
June 28 2019 22:49 GMT
#77
Predictions

Standard
- Seawatch
- Nightshade
- Cannonball aka Zmap
- Monument

Macro
- Match Point
- Thihoi Isle
- Seething Gulf
- Crashing Walls
- Gwanghwamun Plaza

Challenge 1
- Royal gardens
- Resurgence
- Zugzwang

Challenge 2
- Interplanetary Zircon Geode
- Cliffhanger
- Deathmatch Nightclub
- Purple Haze
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2019-06-29 02:57:27
June 29 2019 02:56 GMT
#78
On June 29 2019 07:49 Superouman wrote:
Predictions

Standard
- Seawatch
- Nightshade
- Cannonball aka Zmap
- Monument

Macro
- Match Point
- Thihoi Isle
- Seething Gulf
- Crashing Walls
- Gwanghwamun Plaza

Challenge 1
- Royal gardens
- Resurgence
- Zugzwang

Challenge 2
- Interplanetary Zircon Geode
- Cliffhanger
- Deathmatch Nightclub
- Purple Haze


Picking all three of IeZaeL's maps with three bases behind a single choke is an interesting prediction.
monitor
Profile Blog Joined June 2010
United States2409 Posts
June 29 2019 06:49 GMT
#79
On June 29 2019 11:56 ZigguratOfUr wrote:
Show nested quote +
On June 29 2019 07:49 Superouman wrote:
Predictions

Standard
- Seawatch
- Nightshade
- Cannonball aka Zmap
- Monument

Macro
- Match Point
- Thihoi Isle
- Seething Gulf
- Crashing Walls
- Gwanghwamun Plaza

Challenge 1
- Royal gardens
- Resurgence
- Zugzwang

Challenge 2
- Interplanetary Zircon Geode
- Cliffhanger
- Deathmatch Nightclub
- Purple Haze


Picking all three of IeZaeL's maps with three bases behind a single choke is an interesting prediction.


Funnily enough, I think the most prominent issue with Match Point and Seawatch may be that the choke(s) at the third bases are too wide for a defender to be able to hold with a three-base army. Particularly TvZ I am imagining.

Getting close to hearing the top 16 - can't wait!
https://liquipedia.net/starcraft2/Monitor
Superouman
Profile Blog Joined August 2007
France2195 Posts
June 29 2019 09:35 GMT
#80
On June 29 2019 11:56 ZigguratOfUr wrote:
Show nested quote +
On June 29 2019 07:49 Superouman wrote:
Predictions

Standard
- Seawatch
- Nightshade
- Cannonball aka Zmap
- Monument

Macro
- Match Point
- Thihoi Isle
- Seething Gulf
- Crashing Walls
- Gwanghwamun Plaza

Challenge 1
- Royal gardens
- Resurgence
- Zugzwang

Challenge 2
- Interplanetary Zircon Geode
- Cliffhanger
- Deathmatch Nightclub
- Purple Haze


Picking all three of IeZaeL's maps with three bases behind a single choke is an interesting prediction.


When you remove all the rake layout clones, there isn't actually a whole lot of choice for maps. Seawatch and Match Point have quite an open third base so it's not free.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
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