• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:10
CEST 06:10
KST 13:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
ASL21 General Discussion Gypsy to Korea How Can I Add Timer & APM Count? A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro24 Group F [ASL21] Ro24 Group E Azhi's Colosseum - Foreign KCM Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9348 users

Team Liquid Map Contest 12 - Page 4

Forum Index > SC2 General
114 CommentsPost a Reply
Prev 1 2 3 4 5 6 Next All
Avexyli
Profile Blog Joined April 2014
United States708 Posts
January 28 2019 03:27 GMT
#61
Feedback soon(TM)
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Freeze_be
Profile Joined February 2017
Korea (South)14 Posts
January 29 2019 16:45 GMT
#62
In the editor, the default value of rich vespene geysers is 2500. Do I have to modify?
Samro225am
Profile Joined August 2010
Germany982 Posts
January 31 2019 20:35 GMT
#63
Macro
Quaint][
+ Show Spoiler +
[image loading]


Challenge #2
Passage
+ Show Spoiler +
[image loading]


gl @everyone
Avexyli
Profile Blog Joined April 2014
United States708 Posts
January 31 2019 22:52 GMT
#64
On January 30 2019 01:45 Freeze_be wrote:
In the editor, the default value of rich vespene geysers is 2500. Do I have to modify?


No.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Doko
Profile Joined May 2010
Argentina1737 Posts
January 31 2019 23:38 GMT
#65
What happened to maps having open spaces in the middle? I feel like the entire current map pool and most of the submisions are mazes.
Avexyli
Profile Blog Joined April 2014
United States708 Posts
February 01 2019 03:07 GMT
#66
Because there's nothing interesting in a big open space where zerg armies can just wrap around everything.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2019-02-02 12:13:59
February 02 2019 12:06 GMT
#67
+ Show Spoiler [Sand Rush] +

[image loading]
136x144 playable

category 1 submission
published on EU under the same name
"Technically the dictionary has zero authority on the meaning or words" - Rodya
selmaquuen96
Profile Joined February 2019
3 Posts
Last Edited: 2019-02-03 07:16:10
February 02 2019 12:44 GMT
#68
Bot edit.

User was banned for this post.
SidianTheBard
Profile Joined October 2010
United States2475 Posts
February 02 2019 15:09 GMT
#69


I haven't had as much time as I wish I could but I created three completely brand new maps and "re-hashed" three older maps. As I created some of these maps I tend to make base setups very similar to Abyssal Reef so afterwards I did what I could to change things up a little bit lol.

______________________________


Challenge #1

______________________________

2f0rt Tetr0n

No matter what, eventually, 2f0rt will win!!! lol!!. (I wish I could have all the stuff, RMTs, Healing Shrines, Slow fields and mineral walls, that would truly make it amazing...) Instead I replaced healing shrines with watchtowers and replaced all rocks with mineral walls, booya! You also need to bring 2 workers (5 minerals each) to punch through the mineral wall on the closest bridge if you want to rush so hopefully that delays cheeses only a tiny bit!

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]



Eternium IV

All spawns open, mineral walls at edges of the map force all players through the middle until they are opened up. (Also you can technically have 5 bases on 1 choke unless mineral walls get opened up.)

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]


______________________________

Macro

______________________________

Blood Trials

Super risky high resource base towards the middle, hard to hold from harass but can be worthwhile. (Debating if I need to put a small destructible rock so you can't take the base asap...)

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]



Whispers of War

All spawns open, in base natural will spread you out far, plenty of flanking opportunities. (In before Abyssal Reef setup, yeaah.... about that lol)

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]


______________________________

______________________________

Standard

______________________________

Canopy Clash

Standard battle on the tree tops!

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]




Into The Beyond

Standard battle on a moon!

[image loading]

Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]



______________________________

Good luck all participants and may the best map win!!!

______________________________


Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Elentos
Profile Blog Joined February 2015
55569 Posts
February 02 2019 15:32 GMT
#70
On February 03 2019 00:09 SidianTheBard wrote:
No matter what, eventually, 2f0rt will win

Just give up man
Every 60 seconds in Africa, a minute passes.
Achamian
Profile Joined May 2017
82 Posts
February 02 2019 15:54 GMT
#71
Dear lordy SidianTheBard nice output.

My submission is
Standard

Ishual 137x147
[image loading]

Pretty
+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

Gl and Hf to everyone and all robots.
Freeze_be
Profile Joined February 2017
Korea (South)14 Posts
Last Edited: 2019-02-03 20:00:07
February 03 2019 19:59 GMT
#72
My submission map

Triumph of Korhal - Challenge #1
+ Show Spoiler +
[image loading]


Akhundelar - Macro
+ Show Spoiler +
[image loading]


Omega Terminal - Standard
+ Show Spoiler +
[image loading]


Sector 21 - Challenge #2
+ Show Spoiler +
[image loading]


Grand Blue - Macro
+ Show Spoiler +
[image loading]


GL everyone!
Legan
Profile Joined June 2017
Finland577 Posts
February 03 2019 21:50 GMT
#73
Submissions:

Habakkuk Station - Standard - 148x148
+ Show Spoiler +
[image loading]


Thihoi Isle - Macro - 148x148
+ Show Spoiler +
[image loading]

Screenshots
+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
Insidioussc2
Profile Joined March 2015
Germany96 Posts
Last Edited: 2019-02-03 22:47:06
February 03 2019 22:46 GMT
#74
Blackburn, Challenge 1:

[image loading]
NewSunshine
Profile Joined July 2011
United States5938 Posts
February 03 2019 22:57 GMT
#75
Standard:
Cryptic Link: 136x136
[image loading]

Crytium Labs: 136x136
[image loading]

Macro:
Vezal Plane: 144x144
[image loading]

Sundered Impasse: 144x144
[image loading]

Challenge #1:
Zenith Retreat: 144x144
[image loading]

Challenge #2:
Disruptor Cell: 144x144
[image loading]
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Superouman
Profile Blog Joined August 2007
France2195 Posts
February 04 2019 00:52 GMT
#76
Final map roster after the changes

Standard
Hex Master
+ Show Spoiler +
[image loading]


Crystallizer
+ Show Spoiler +
[image loading]


Macro
Glory to the Firstborn
+ Show Spoiler +
[image loading]


Final Boss
+ Show Spoiler +
[image loading]



Challenge #1
Golden Wall
+ Show Spoiler +
[image loading]



Challenge #2
Neo-Tokyo Turbo Cruise '84
+ Show Spoiler +
[image loading]

Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Panzermann
Profile Joined December 2018
9 Posts
Last Edited: 2019-02-04 02:41:53
February 04 2019 02:40 GMT
#77
Standard
Augustgrad
[image loading]

Art Stuff:
[image loading]
[image loading]
[image loading]
[image loading]
monitor
Profile Blog Joined June 2010
United States2408 Posts
Last Edited: 2019-02-04 03:37:43
February 04 2019 03:34 GMT
#78
Challenge #1
Polarity
Aesthetics by TheIlluminati
-High yield mineral+gas expansion blocks the most direct path between players
+ Show Spoiler +
[image loading]


Commodore
-Two 80-count mineral patches block the backdoor entrance to the natural
+ Show Spoiler +
[image loading]


Challenge #2
Percolator
-Two Inhibitor Zones slow down the most direct pathway between players
-Crazy map
+ Show Spoiler +
[image loading]


Standard
Magnolia
-Typical expansion layout with additional, larger attack paths opened up by breaking destructible rocks
+ Show Spoiler +
[image loading]


Macro
Scorpion
-Big, 16-expansion map with terrain that rewards ground-based defenses and good positioning
+ Show Spoiler +
[image loading]


Edit: Full Album: https://imgur.com/a/3opTXii
https://liquipedia.net/starcraft2/Monitor
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
February 04 2019 03:48 GMT
#79
Looking at all these challenge #1 I'm kinda surprised Blizzard didn't try to standardize the value of the reduced mineral fields. Given that pre-update they found rich vespene geysers too hard for players to spot at a glance, and these different reduced mineral fields values are way harder to keep track of given how they vary from map to map...
KillerSmile
Profile Joined November 2018
Germany90 Posts
Last Edited: 2019-02-04 04:18:06
February 04 2019 04:14 GMT
#80
Challenge #1
Korhal Kleanup
+ Show Spoiler +
[image loading]

15 minerals per node



Challenge #2
Sunken Endion
+ Show Spoiler +
[image loading]




Mapmaker, author of Mothership LE, 10000 Feet LE, Data-C, Solaris, Ley Lines, Torches and Reclamation LE
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:00
Best Games of SC
Reynor vs Zoun
SHIN vs ByuN
herO vs sOs
Maru vs SHIN
Clem vs Bunny
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft459
RuFF_SC2 202
PiLiPiLi 142
Ketroc 50
StarCraft: Brood War
Sea 5050
Free 1903
Sharp 182
Backho 132
ggaemo 80
910 51
Jaeyun 41
sSak 40
Icarus 11
Dota 2
NeuroSwarm122
LuMiX1
Counter-Strike
Stewie2K104
Super Smash Bros
C9.Mang0293
Other Games
JimRising 538
ViBE145
Fuzer 84
Mew2King41
Organizations
Other Games
gamesdonequick983
BasetradeTV121
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH217
• musti20045 21
• practicex 14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki40
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo981
• Stunt306
Upcoming Events
RSL Revival
5h 50m
Maru vs MaxPax
BSL
14h 50m
RSL Revival
1d 2h
Cure vs Rogue
uThermal 2v2 Circuit
1d 9h
BSL
1d 14h
Afreeca Starleague
2 days
Wardi Open
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Kung Fu Cup
4 days
[ Show More ]
The PondCast
5 days
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
IPSL Spring 2026
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.