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Mike Morhaime steps down - Page 7

Forum Index > SC2 General
183 CommentsPost a Reply
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JimmyJRaynor
Profile Blog Joined April 2010
Canada16701 Posts
October 07 2018 14:20 GMT
#121
if WoW shuts down tomorrow... 14 years is an amazing run with 10 of those years under ATVI. The WoW team has been ok since 2008, 10 years is a long time... very long.

Long term engagement is objective proof of quality.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Tappo
Profile Joined July 2018
101 Posts
Last Edited: 2018-10-07 15:47:38
October 07 2018 15:29 GMT
#122
On October 07 2018 21:42 Clbull wrote:
Show nested quote +
On October 05 2018 22:30 hexhaven wrote:
On October 05 2018 21:43 pNRG wrote:


He's right, though.

Tell that to the players who flocked en masse to Nostalrius and propped up its registration numbers to almost a million before Blizzard shut it down - not because it was a free pirate server but because they were sick and fed up of WoD.

As somebody who didn't start playing WoW until early TBC who spent some time on Nost, it really isn't the rose-tinted goggles effect that every modern WoW apologist claims it is. The game was just objectively better back then, even despite class balance being in a terrible spot.

Old school WoW didn't force you to wade through loads of boring, repetitive, immersion-breaking and overly scripted quests that tried to build you up as this final hope for Azeroth like the last few expansions have. Instead, you were an unknown adventurer and the game world felt far more organic and far less contrived. The best part is that you often had the freedom to grind mobs, run dungeons and explore the game world rather than ride the conveyor belt to the next quest hub like you did from Cataclysm onwards. This is because there weren't that many quests around and they actually weren't the most efficient levelling method in the game.

Old school WoW didn't have resource nodes like herbs and ores that would randomly despawn from the game world because you wandered into a different phase of a certain subzone - one of my major complaints with modern WoW that Blizzard still can't be bothered to fix.

Old school WoW had complex stat sheets where almost every primary and secondary stat did something beneficial for your class. Primary stats also had a lot of varied uses unlike in modern WoW where they're an overglorified "make your attacks hit harder" stat. How successful do you think Dungeons & Dragons would have been as a tabletop RPG if your stat sheet looked like this? The answer is 'not very' because tabletop gamers don't want to play Fisher Price™ My First Tabletop RPG.

The issue is that Blizzard have dumbed down the game for the lowest common denominator and alienated the core audience that fell in love with the original version of the game, and I think part of that can be connected to Activision's acquisition of Blizzard back in 2008. Ghostcrawler made a very interesting quote about his time at Blizzard after he joined Riot, where he stated that it was refreshing to work on a game where he didn't have to worry about whether his grandmother could play it.

Remember when you played that new game you havent played before and everything was new? Remember when people were using Alakhazam for those deep immersive quests? Remember when people were spamming AOE/INV PLS(That was socializing. You are probably gonna post a pic of people lining up) for 30 minutes when about 100 people were trying to tag that one elite for that deep immersive quest? Remember when people were stuck looting for 5 minutes? Remember having to wait 4 hour for an BG just to meet the only BG farm group? Remember waiting in front of/on top of AH because there was nothing to do? Remember the ninjalooting? Remember 50 gold respec cost?

Remember when stats werent important because you would wear the newest gear anyway because you just got it? Remember 8-9 pieces of Set that wouldnt give you room for other gear? Remember not being able to catch up in gear besides having to form a new 40 man raid? Remember when people were talking trash on molten core because it was just a boring cave? Remember how Onyxia Scale Cloak and Resistance Gear would GATE(!!!!) you out of content? Remember when Legendarys were so game changing yet so luck based? Remember when people were using decursive for automatic targeting and auto decurse? Remember when people were pissed when that was fixed because it made it IMPOSSIBLE to decurse? Remember having to buff 40 man by hand?

Remember when low tier dungeons were so big yet so useless? Remember how people avoided them because they werent worth it? Remember how people got nothing but frustrated in those?


I bet you dont remember all those things. Some reason

Good thing that you remember that you could grind mobs for leveling as a positive thing. Which you can still do. You can also level through grinding Herbs/Ore/Fish. Or through PvP. Hey, its like this game gives you the freedom to do whatever you want
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
October 07 2018 15:40 GMT
#123
On October 04 2018 08:36 hexhaven wrote:
Show nested quote +
On October 04 2018 08:32 Cyro wrote:
On October 04 2018 07:31 JimmyJRaynor wrote:
Blizzard has been hemorrhaging MAU's for the last year. OW and Heroes of the Storm being the main culprits.


WoW's had a disastrous expansion launch


Server problems or design problems?


Mostly design, shipped way too early
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Tappo
Profile Joined July 2018
101 Posts
Last Edited: 2018-10-07 16:07:57
October 07 2018 15:52 GMT
#124
On October 08 2018 00:40 Cyro wrote:
Show nested quote +
On October 04 2018 08:36 hexhaven wrote:
On October 04 2018 08:32 Cyro wrote:
On October 04 2018 07:31 JimmyJRaynor wrote:
Blizzard has been hemorrhaging MAU's for the last year. OW and Heroes of the Storm being the main culprits.


WoW's had a disastrous expansion launch


Server problems or design problems?


Mostly design, shipped way too early

Not really, people progress just normally. Even WoW twitch isnt dead. Content clear, already 2 month of "WORST EXPANSION EVER!!!" and people are still interested? Why?
byte-Curious
Profile Joined October 2018
Mexico107 Posts
October 07 2018 16:42 GMT
#125
On October 07 2018 21:42 Clbull wrote:
Show nested quote +
On October 05 2018 22:30 hexhaven wrote:
On October 05 2018 21:43 pNRG wrote:
https://www.youtube.com/watch?v=0Wrw3c2NjeE


He's right, though.


Old school WoW didn't force you to wade through loads of boring, repetitive, immersion-breaking and overly scripted quests that tried to build you up as this final hope for Azeroth like the last few expansions have. Instead, you were an unknown adventurer and the game world felt far more organic and far less contrived.


My favourite was the one where you have to slaughter trolls, not because they are a threat in any way, but because the profit-driven Goblin wants to sell their tusks as counterfeit tiger teeth because there aren't enough tigers in Stranglethorn.

207aicila
Profile Joined January 2015
1237 Posts
October 07 2018 17:11 GMT
#126
On October 08 2018 00:29 Tappo wrote:
Show nested quote +
On October 07 2018 21:42 Clbull wrote:
On October 05 2018 22:30 hexhaven wrote:
On October 05 2018 21:43 pNRG wrote:
https://www.youtube.com/watch?v=0Wrw3c2NjeE


He's right, though.

Tell that to the players who flocked en masse to Nostalrius and propped up its registration numbers to almost a million before Blizzard shut it down - not because it was a free pirate server but because they were sick and fed up of WoD.

As somebody who didn't start playing WoW until early TBC who spent some time on Nost, it really isn't the rose-tinted goggles effect that every modern WoW apologist claims it is. The game was just objectively better back then, even despite class balance being in a terrible spot.

Old school WoW didn't force you to wade through loads of boring, repetitive, immersion-breaking and overly scripted quests that tried to build you up as this final hope for Azeroth like the last few expansions have. Instead, you were an unknown adventurer and the game world felt far more organic and far less contrived. The best part is that you often had the freedom to grind mobs, run dungeons and explore the game world rather than ride the conveyor belt to the next quest hub like you did from Cataclysm onwards. This is because there weren't that many quests around and they actually weren't the most efficient levelling method in the game.

Old school WoW didn't have resource nodes like herbs and ores that would randomly despawn from the game world because you wandered into a different phase of a certain subzone - one of my major complaints with modern WoW that Blizzard still can't be bothered to fix.

Old school WoW had complex stat sheets where almost every primary and secondary stat did something beneficial for your class. Primary stats also had a lot of varied uses unlike in modern WoW where they're an overglorified "make your attacks hit harder" stat. How successful do you think Dungeons & Dragons would have been as a tabletop RPG if your stat sheet looked like this? The answer is 'not very' because tabletop gamers don't want to play Fisher Price™ My First Tabletop RPG.

The issue is that Blizzard have dumbed down the game for the lowest common denominator and alienated the core audience that fell in love with the original version of the game, and I think part of that can be connected to Activision's acquisition of Blizzard back in 2008. Ghostcrawler made a very interesting quote about his time at Blizzard after he joined Riot, where he stated that it was refreshing to work on a game where he didn't have to worry about whether his grandmother could play it.

Remember when you played that new game you havent played before and everything was new? Remember when people were using Alakhazam for those deep immersive quests? Remember when people were spamming AOE/INV PLS(That was socializing. You are probably gonna post a pic of people lining up) for 30 minutes when about 100 people were trying to tag that one elite for that deep immersive quest? Remember when people were stuck looting for 5 minutes? Remember having to wait 4 hour for an BG just to meet the only BG farm group? Remember waiting in front of/on top of AH because there was nothing to do? Remember the ninjalooting? Remember 50 gold respec cost?

Remember when stats werent important because you would wear the newest gear anyway because you just got it? Remember 8-9 pieces of Set that wouldnt give you room for other gear? Remember not being able to catch up in gear besides having to form a new 40 man raid? Remember when people were talking trash on molten core because it was just a boring cave? Remember how Onyxia Scale Cloak and Resistance Gear would GATE(!!!!) you out of content? Remember when Legendarys were so game changing yet so luck based? Remember when people were using decursive for automatic targeting and auto decurse? Remember when people were pissed when that was fixed because it made it IMPOSSIBLE to decurse? Remember having to buff 40 man by hand?

Remember when low tier dungeons were so big yet so useless? Remember how people avoided them because they werent worth it? Remember how people got nothing but frustrated in those?


I bet you dont remember all those things. Some reason

Good thing that you remember that you could grind mobs for leveling as a positive thing. Which you can still do. You can also level through grinding Herbs/Ore/Fish. Or through PvP. Hey, its like this game gives you the freedom to do whatever you want


Tappo I don't understand your angle in this thread. You're here point at potential, hypothetical reasons why you believe that nostalgia is the driving factor behind people wanting vanilla WoW back. And that's all well and good, and you might not be wrong either.

But here's the problem: it's not a debate on hypotheticals. People clearly do want it. Because they did and still do (on small servers that have escaped the wrath of Blizzard) play it. If you had been correct, most of them would have stopped after a few days, but this is very obviously not the case. If you had been correct, Nostalrius would never have become large enough to warrant legal action from Blizzard, but this is very obviously not the case.

So I really don't get what you're trying to accomplish here. Like yeah it wasn't perfect but clearly enough people are okay with those imperfections.
mfw people who never followed BW speak about sAviOr as if they know anything... -___-''''
TL+ Member
Tappo
Profile Joined July 2018
101 Posts
Last Edited: 2018-10-07 18:18:00
October 07 2018 17:25 GMT
#127
On October 08 2018 02:11 207aicila wrote:
Show nested quote +
On October 08 2018 00:29 Tappo wrote:
On October 07 2018 21:42 Clbull wrote:
On October 05 2018 22:30 hexhaven wrote:
On October 05 2018 21:43 pNRG wrote:
https://www.youtube.com/watch?v=0Wrw3c2NjeE


He's right, though.

Tell that to the players who flocked en masse to Nostalrius and propped up its registration numbers to almost a million before Blizzard shut it down - not because it was a free pirate server but because they were sick and fed up of WoD.

As somebody who didn't start playing WoW until early TBC who spent some time on Nost, it really isn't the rose-tinted goggles effect that every modern WoW apologist claims it is. The game was just objectively better back then, even despite class balance being in a terrible spot.

Old school WoW didn't force you to wade through loads of boring, repetitive, immersion-breaking and overly scripted quests that tried to build you up as this final hope for Azeroth like the last few expansions have. Instead, you were an unknown adventurer and the game world felt far more organic and far less contrived. The best part is that you often had the freedom to grind mobs, run dungeons and explore the game world rather than ride the conveyor belt to the next quest hub like you did from Cataclysm onwards. This is because there weren't that many quests around and they actually weren't the most efficient levelling method in the game.

Old school WoW didn't have resource nodes like herbs and ores that would randomly despawn from the game world because you wandered into a different phase of a certain subzone - one of my major complaints with modern WoW that Blizzard still can't be bothered to fix.

Old school WoW had complex stat sheets where almost every primary and secondary stat did something beneficial for your class. Primary stats also had a lot of varied uses unlike in modern WoW where they're an overglorified "make your attacks hit harder" stat. How successful do you think Dungeons & Dragons would have been as a tabletop RPG if your stat sheet looked like this? The answer is 'not very' because tabletop gamers don't want to play Fisher Price™ My First Tabletop RPG.

The issue is that Blizzard have dumbed down the game for the lowest common denominator and alienated the core audience that fell in love with the original version of the game, and I think part of that can be connected to Activision's acquisition of Blizzard back in 2008. Ghostcrawler made a very interesting quote about his time at Blizzard after he joined Riot, where he stated that it was refreshing to work on a game where he didn't have to worry about whether his grandmother could play it.

Remember when you played that new game you havent played before and everything was new? Remember when people were using Alakhazam for those deep immersive quests? Remember when people were spamming AOE/INV PLS(That was socializing. You are probably gonna post a pic of people lining up) for 30 minutes when about 100 people were trying to tag that one elite for that deep immersive quest? Remember when people were stuck looting for 5 minutes? Remember having to wait 4 hour for an BG just to meet the only BG farm group? Remember waiting in front of/on top of AH because there was nothing to do? Remember the ninjalooting? Remember 50 gold respec cost?

Remember when stats werent important because you would wear the newest gear anyway because you just got it? Remember 8-9 pieces of Set that wouldnt give you room for other gear? Remember not being able to catch up in gear besides having to form a new 40 man raid? Remember when people were talking trash on molten core because it was just a boring cave? Remember how Onyxia Scale Cloak and Resistance Gear would GATE(!!!!) you out of content? Remember when Legendarys were so game changing yet so luck based? Remember when people were using decursive for automatic targeting and auto decurse? Remember when people were pissed when that was fixed because it made it IMPOSSIBLE to decurse? Remember having to buff 40 man by hand?

Remember when low tier dungeons were so big yet so useless? Remember how people avoided them because they werent worth it? Remember how people got nothing but frustrated in those?


I bet you dont remember all those things. Some reason

Good thing that you remember that you could grind mobs for leveling as a positive thing. Which you can still do. You can also level through grinding Herbs/Ore/Fish. Or through PvP. Hey, its like this game gives you the freedom to do whatever you want


Tappo I don't understand your angle in this thread. You're here point at potential, hypothetical reasons why you believe that nostalgia is the driving factor behind people wanting vanilla WoW back. And that's all well and good, and you might not be wrong either.

But here's the problem: it's not a debate on hypotheticals. People clearly do want it. Because they did and still do (on small servers that have escaped the wrath of Blizzard) play it. If you had been correct, most of them would have stopped after a few days, but this is very obviously not the case. If you had been correct, Nostalrius would never have become large enough to warrant legal action from Blizzard, but this is very obviously not the case.

So I really don't get what you're trying to accomplish here. Like yeah it wasn't perfect but clearly enough people are okay with those imperfections.

Wait, so the guy i quoted posted clear FACTS and i posted "potential, hypothetical" reasons that did NOT clearly existed? And people obviously did not complain about them. People are crying for Classic because its cool being Oldschool. And those classic server are free to play. "People are clearly alright with imperfections" of course they are....Hahhahahaha. They are cool with something they havent played or payed for in ages.

By the way: WoW was formed by player feedback
JimmyJRaynor
Profile Blog Joined April 2010
Canada16701 Posts
Last Edited: 2018-10-07 17:57:56
October 07 2018 17:50 GMT
#128
On October 08 2018 02:25 Tappo wrote:
By the way: WoW was formed by player feedback

WoW was formed by a company willing to fund much longer development cycles than had ever been attempted in the past. One can claim every game ever made was formed by "player feedback" because the game designers at some time in their lives spoke to people who played games.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
TelecoM
Profile Blog Joined January 2010
United States10673 Posts
October 07 2018 18:27 GMT
#129
Best of the luck to you in the future Mike!
AKA: TelecoM[WHITE] Protoss fighting
207aicila
Profile Joined January 2015
1237 Posts
October 08 2018 08:29 GMT
#130
On October 08 2018 02:25 Tappo wrote:Hahhahahaha. They are cool with something they havent played or payed for in ages.


I mean this is just factually wrong. I don't understand why you're choosing to ignore the thousands (tens of thousands?) of people who are playing on vanilla private servers literally right now.

Again. People play it. People are playing it. So many people played on Nostalrius that Blizzard felt it was in their best interest to take legal action. Why are you making all the hypothetical arguments for why people wouldn't or shouldn't play it when it is a simple observable fact that they do play it?
mfw people who never followed BW speak about sAviOr as if they know anything... -___-''''
TL+ Member
DarkPlasmaBall
Profile Blog Joined March 2010
United States44317 Posts
October 08 2018 09:26 GMT
#131
A great guy, gonna miss him. I wish him the best of luck.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Tappo
Profile Joined July 2018
101 Posts
Last Edited: 2018-10-08 16:26:03
October 08 2018 15:24 GMT
#132
On October 08 2018 17:29 207aicila wrote:
Show nested quote +
On October 08 2018 02:25 Tappo wrote:Hahhahahaha. They are cool with something they havent played or payed for in ages.


I mean this is just factually wrong. I don't understand why you're choosing to ignore the thousands (tens of thousands?) of people who are playing on vanilla private servers literally right now.

Again. People play it. People are playing it. So many people played on Nostalrius that Blizzard felt it was in their best interest to take legal action. Why are you making all the hypothetical arguments for why people wouldn't or shouldn't play it when it is a simple observable fact that they do play it?

Tens of THOUSANDS who are playing for FREE. Odd that you would ignore this fact. But understandable. I should have typed and/or, right? God damnit, they always find a loophole!
Godwrath
Profile Joined August 2012
Spain10126 Posts
Last Edited: 2018-10-08 17:17:22
October 08 2018 17:16 GMT
#133
Best of lucks to Mike Morhaime.

On October 09 2018 00:24 Tappo wrote:
Show nested quote +
On October 08 2018 17:29 207aicila wrote:
On October 08 2018 02:25 Tappo wrote:Hahhahahaha. They are cool with something they havent played or payed for in ages.


I mean this is just factually wrong. I don't understand why you're choosing to ignore the thousands (tens of thousands?) of people who are playing on vanilla private servers literally right now.

Again. People play it. People are playing it. So many people played on Nostalrius that Blizzard felt it was in their best interest to take legal action. Why are you making all the hypothetical arguments for why people wouldn't or shouldn't play it when it is a simple observable fact that they do play it?

Tens of THOUSANDS who are playing for FREE. Odd that you would ignore this fact. But understandable. I should have typed and/or, right? God damnit, they always find a loophole!

It seems like you are a bit lost, this isn't MMOChamp.

Playing for free or not is irrelevant since there is no option for a paid version, therefore we can't conclude shit about it. If blizzard is doing classic (whatever it ends up being) it is obviously because they see an opportunity in the market, not for altruistic means, so maybe you could just shut up and wait until you actually have the information needed to enlighten us with something more rational than your current ramblings.
Tappo
Profile Joined July 2018
101 Posts
Last Edited: 2018-10-08 19:43:07
October 08 2018 18:47 GMT
#134
On October 09 2018 02:16 Godwrath wrote:
Best of lucks to Mike Morhaime.

Show nested quote +
On October 09 2018 00:24 Tappo wrote:
On October 08 2018 17:29 207aicila wrote:
On October 08 2018 02:25 Tappo wrote:Hahhahahaha. They are cool with something they havent played or payed for in ages.


I mean this is just factually wrong. I don't understand why you're choosing to ignore the thousands (tens of thousands?) of people who are playing on vanilla private servers literally right now.

Again. People play it. People are playing it. So many people played on Nostalrius that Blizzard felt it was in their best interest to take legal action. Why are you making all the hypothetical arguments for why people wouldn't or shouldn't play it when it is a simple observable fact that they do play it?

Tens of THOUSANDS who are playing for FREE. Odd that you would ignore this fact. But understandable. I should have typed and/or, right? God damnit, they always find a loophole!

It seems like you are a bit lost, this isn't MMOChamp.

Playing for free or not is irrelevant since there is no option for a paid version, therefore we can't conclude shit about it. If blizzard is doing classic (whatever it ends up being) it is obviously because they see an opportunity in the market, not for altruistic means, so maybe you could just shut up and wait until you actually have the information needed to enlighten us with something more rational than your current ramblings.

Please, go back to MMO-Champion. You could just copy/paste that post and they are going to make you their spokesman.
You just said that player numbers on those private server have nothing to do with the fact that its free. Which is hilarious. And the fact that they accept the fact that nothing new is happening for the game when they have to pay nothing. I bet people are just going to accept "nothing" when they have to pay 15 bucks a month. Do you want me to prove that free server attract people?

There is a simple rule: Everything bad in Classic = Good. Everything bad in retail = Bad. Its the same as in "Starcraft 1 vs Starcraft 2"
Godwrath
Profile Joined August 2012
Spain10126 Posts
Last Edited: 2018-10-08 19:51:08
October 08 2018 19:46 GMT
#135
On October 09 2018 03:47 Tappo wrote:
Show nested quote +
On October 09 2018 02:16 Godwrath wrote:
Best of lucks to Mike Morhaime.

On October 09 2018 00:24 Tappo wrote:
On October 08 2018 17:29 207aicila wrote:
On October 08 2018 02:25 Tappo wrote:Hahhahahaha. They are cool with something they havent played or payed for in ages.


I mean this is just factually wrong. I don't understand why you're choosing to ignore the thousands (tens of thousands?) of people who are playing on vanilla private servers literally right now.

Again. People play it. People are playing it. So many people played on Nostalrius that Blizzard felt it was in their best interest to take legal action. Why are you making all the hypothetical arguments for why people wouldn't or shouldn't play it when it is a simple observable fact that they do play it?

Tens of THOUSANDS who are playing for FREE. Odd that you would ignore this fact. But understandable. I should have typed and/or, right? God damnit, they always find a loophole!

It seems like you are a bit lost, this isn't MMOChamp.

Playing for free or not is irrelevant since there is no option for a paid version, therefore we can't conclude shit about it. If blizzard is doing classic (whatever it ends up being) it is obviously because they see an opportunity in the market, not for altruistic means, so maybe you could just shut up and wait until you actually have the information needed to enlighten us with something more rational than your current ramblings.


You just said that player numbers on those private server have nothing to do with the fact that its free.

No, that's not what I said. Re-read what I wrote and if your faulty reading comprehension can't figure it out, then you can be my guest and continue with your strawman.

On October 09 2018 03:47 Tappo wrote:
There is a simple rule: Everything bad in Classic = Good. Everything bad in retail = Bad. Its the same as in "Starcraft 1 vs Starcraft 2"
Yeah it's called personal preference and people being an ass about it. Then you grow up and stop caring about what other people say about your entertainment choices. Like does it fucking matter that Willy thinks that classic is best and Billy disagrees?
JimmyJRaynor
Profile Blog Joined April 2010
Canada16701 Posts
Last Edited: 2018-10-08 20:16:39
October 08 2018 20:06 GMT
#136
ATVI was $83 just before they announced a new Blizzard prez. Now its $76.50. I wonder if the street views this change as weakness?
% of ATVI revenues from WoW alone used to be 33%. Last year 31% of all revenue came from PC gaming.. Now its 27%.... that is predominantly a decline due to Blizzard. ATVI has also acknowledged Blizzard's decline of 9 million users comes mainly from Overwatch and Heroes of the Storm.

Rather than increased policing of Overwatch users I think what Blizzard needs to do is add more to the game in order to attract new players.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Tappo
Profile Joined July 2018
101 Posts
Last Edited: 2018-10-08 21:24:25
October 08 2018 20:36 GMT
#137
On October 09 2018 04:46 Godwrath wrote:
Show nested quote +
On October 09 2018 03:47 Tappo wrote:
On October 09 2018 02:16 Godwrath wrote:
Best of lucks to Mike Morhaime.

On October 09 2018 00:24 Tappo wrote:
On October 08 2018 17:29 207aicila wrote:
On October 08 2018 02:25 Tappo wrote:Hahhahahaha. They are cool with something they havent played or payed for in ages.


I mean this is just factually wrong. I don't understand why you're choosing to ignore the thousands (tens of thousands?) of people who are playing on vanilla private servers literally right now.

Again. People play it. People are playing it. So many people played on Nostalrius that Blizzard felt it was in their best interest to take legal action. Why are you making all the hypothetical arguments for why people wouldn't or shouldn't play it when it is a simple observable fact that they do play it?

Tens of THOUSANDS who are playing for FREE. Odd that you would ignore this fact. But understandable. I should have typed and/or, right? God damnit, they always find a loophole!

It seems like you are a bit lost, this isn't MMOChamp.

Playing for free or not is irrelevant since there is no option for a paid version, therefore we can't conclude shit about it. If blizzard is doing classic (whatever it ends up being) it is obviously because they see an opportunity in the market, not for altruistic means, so maybe you could just shut up and wait until you actually have the information needed to enlighten us with something more rational than your current ramblings.


You just said that player numbers on those private server have nothing to do with the fact that its free.

No, that's not what I said. Re-read what I wrote and if your faulty reading comprehension can't figure it out, then you can be my guest and continue with your strawman.

Show nested quote +
On October 09 2018 03:47 Tappo wrote:
There is a simple rule: Everything bad in Classic = Good. Everything bad in retail = Bad. Its the same as in "Starcraft 1 vs Starcraft 2"
Yeah it's called personal preference and people being an ass about it. Then you grow up and stop caring about what other people say about your entertainment choices. Like does it fucking matter that Willy thinks that classic is best and Billy disagrees?

Yes, Free server have nothing to do with Population. Its ok, you can believe that. I bet those server wouldnt deserted at all if they have to pay a monthly fee. Just look at Wildstar. No development, full server! And people always say how great of a game that was.
Personal preference? So why am i the only one pointed out here? This cibull guy posted his half a screen post of clear facts (I think?) how current wow is complete trash and classic is pretty much flawless no matter what. And everyone playing retail has to be the dumbest person ever. "DONT YOU SEE HOW DUMBED DOWN IT IS!". Does that mean i have to accept that modern WoW has to be shaped the way he wants it?

I dont see people jumping his throat. Why do you think that is? Doesnt he "Strawman"? Especially because he romantice everything bad as good (You can GRIND!)

His feedback = Valid. My feedback = Strawman
DarkPlasmaBall
Profile Blog Joined March 2010
United States44317 Posts
October 08 2018 22:05 GMT
#138
On October 09 2018 05:06 JimmyJRaynor wrote:
ATVI was $83 just before they announced a new Blizzard prez. Now its $76.50. I wonder if the street views this change as weakness?


Probably not, at least not based on that drop alone; that drop is consistent with the cycling that ATVI has been doing over the past year.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
JimmyJRaynor
Profile Blog Joined April 2010
Canada16701 Posts
October 08 2018 22:28 GMT
#139
On October 09 2018 07:05 DarkPlasmaBall wrote:
Show nested quote +
On October 09 2018 05:06 JimmyJRaynor wrote:
ATVI was $83 just before they announced a new Blizzard prez. Now its $76.50. I wonder if the street views this change as weakness?

Probably not, at least not based on that drop alone; that drop is consistent with the cycling that ATVI has been doing over the past year.

the implied volatility of the stock suggests this 2 day drop is not due to cycling.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
DarkPlasmaBall
Profile Blog Joined March 2010
United States44317 Posts
October 08 2018 22:43 GMT
#140
On October 09 2018 07:28 JimmyJRaynor wrote:
Show nested quote +
On October 09 2018 07:05 DarkPlasmaBall wrote:
On October 09 2018 05:06 JimmyJRaynor wrote:
ATVI was $83 just before they announced a new Blizzard prez. Now its $76.50. I wonder if the street views this change as weakness?

Probably not, at least not based on that drop alone; that drop is consistent with the cycling that ATVI has been doing over the past year.

the implied volatility of the stock suggests this 2 day drop is not due to cycling.


It's been dropping over the past week, several days before that announcement.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
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