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TLMC9 Final Results - Page 5

Forum Index > SC2 General
101 CommentsPost a Reply
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pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2017-10-07 23:27:08
October 07 2017 23:25 GMT
#81
Daybreak, Whirlwind, and Newkirk have also been around for eons. I'm rather fond of all three.

Also, on the subject of amazing games, it would be great if TL did a "Best Games of 2017" article the way they used to for 2013, 2014, and 2015. I don't think one was ever produced for 2016.
Denominator of the Universe
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
October 07 2017 23:29 GMT
#82
On October 08 2017 08:19 mizenhauer wrote:
Show nested quote +
On October 08 2017 08:17 ZigguratOfUr wrote:
On October 08 2017 08:15 mizenhauer wrote:
On October 08 2017 08:11 ZigguratOfUr wrote:
On October 08 2017 07:56 mizenhauer wrote:
On October 08 2017 07:31 Sr18 wrote:
On October 08 2017 07:18 mizenhauer wrote:
On October 08 2017 07:04 ZigguratOfUr wrote:
On October 08 2017 06:59 mizenhauer wrote:
On October 08 2017 06:54 ZigguratOfUr wrote:
[quote]

Also you need a least a little non-standardness to make a great map imo. A hyper-standard map might be good, but will never be great, whereas a non-standard map has a chance of being great (and also a greater chance of being a trainwreck). Exactly how "different" a map needs to be to aspire for greatness, and how "different" a map needs to be to be considered non-standard is very much up for debate though.


I can't think of a single non standard map that was great. I can only thing of a handful of standard maps that were great, but any number is greater than zero.


King Sejong Station was really non-standard when it first came out. Abyssal Reef is a little non-standard, probably on the border between standard and non-standard.

What maps do you thing are great?


The only maps that I consider great are Coda (hots), Overgrowth (hots), KSS (hots).

Other maps that I think are good are, Ascension to Aiur, Newkirk, Frost and Whirlwind (although all four player maps are inherently terrible).


What's the purpose of adding a new map, if it's going to be just like the ones you already have now?


Standard maps typically allow the greatest breadth of play as they facilitate timings, macro games and smaller scales engagements. They are meant to enable players to dictate strategy rather than a map like Dasan Station or Moonlight Madness which dictated the style of play through terrain, base spacing and other features (something I find abhorrent). I understand mapmakers want to create something different, but to me a map should be like a referee in traditional sports. When they are doing their job, no one should notice they are there.

It's my opinion and an unpopular one, but I wouldn't mind it if every game ever was played on Overgrowth.


All maps no matter how standard dictate play, and limit it to a subset of what is possible in the game. Playing only on a single map no matter how good narrows what is strategically possible. Additionally maps do grow stale. What is optimal gets figured out and the list of plays and builds that are sound grows shorter and shorter.


Except Overgrowth, despite existing for years and years and two expansions, still sees a wide variety of play with regularity.


Overgrowth's a garbage map now and I don't think I've seen a single good LotV game on it.


It is a bad map in LotV, but the point remains that it enables a wide variety of play despite having existed so long. It never grew stale, it just got railroaded by a bad expansion it wasn't intended to be played on.


Significant balance changes are the only reason that there's any variety left on Overgrowth. And between switching things up with balance changes, or switching up maps I know which one I prefer.

A specific and quantifiable example of variety decreasing on a map as it ages would be the placement of the third in TvZ on Abyssal Reef. Before people mostly took the regular third, but as people learned the map they also experimented with the 12/6 o'clock bases, as well as the low ground base very occasionally. But after a while people got used to the map and have determined the regular third is optimal, and now the alternate thirds are essentially never taken.
grizzlybear
Profile Joined February 2016
19 Posts
October 08 2017 00:07 GMT
#83
First of all, congrats to all the winners! And congrats to AVEX on another first place finish :-)

On October 07 2017 18:18 Liquid`Snute wrote:
There should be two separate 1v1 ladders with competitive pool (7maps) and wild pool (way more than 7 maps?) in 2018 imo, like in hearthstone. Then there can finally be different 'fun maps' with coinflips and balance issues (catallena, inferno pools, dasan station, sky garden, prion terraces, frost, etc) in a pool where they can be enjoyed properly. It would also make it possible for people to actually play maps outside of the current 7 with help from the matchmaking system. The matchmaking system is one of the best features of starcraft 2. I don't see many reasons outside of development costs to not implement a solution like this.

the game has somehow been stuck in this "only one map pool of 7 maps" mindset for seven years and it's not necessary at all


Just wanted to respond to this. I can only speak for a small segment of the ladder - 4700 - 4900MMR on NA and 4500 - 4700MMR on KR. In these ranges, it is pretty common to see opponents 300-500 MMR away. Per Reddit, a 315 MMR difference translates to a 75% win rate for the higher-rated player.

From my perspective it is unusual to see such large disparities in rating at a relatively low point on the ladder (the above MMRs are Master's 3 and Diamond 1, respectively). I don't think it's a good experience, either. I can understand it at higher levels where there's a smaller playerbase and a much higher skill disparity, but Diamond 1?

I'm guessing that this is not a matchmaker issue but rather a player population and games played per day issue. I think splitting the playerbase by adding a second queue for playing the "wild pool" would exacerbate this problem and not be good for the ladder. I suspect this is why Blizzard has never done it, and also why they combined the Unranked / Ranked queues. It's probably feasible in Hearthstone due to the large number of players; I haven't researched the game, but a cursory Google search indicates at least 10x daily active users compared to SC2.

I agree with your prior point about what kinds of maps should and should not belong in the competitive pool.
https://www.twitter.com/brownbear_47
4theCookie
Profile Joined October 2017
Norway1 Post
October 08 2017 01:36 GMT
#84
I really like the look of Backwater!!

I haven't actually played the map, but it looks neat and I get a nostalgic vibe from the SC1 Terran campaign!
SidianTheBard
Profile Joined October 2010
United States2475 Posts
Last Edited: 2017-10-08 04:54:59
October 08 2017 04:54 GMT
#85
So wait...as a TL writer, you just "didn't see"

On October 08 2017 07:56 pvsnp wrote:
What blasphemy is this? Given the number of absolutely incredible games that have taken place on Abyssal Reef, I can't understand how you would think it isn't one of the greatest maps.

Just off the top of my head, we had:
Inno vs Dark at Katowice
Inno vs aLive at Katowice
TY vs Stats at Katowice
Inno vs TY at GSL vs the World
Dark vs Inno in GSL Season 3


These games? Do you just choose to ignore high level tournaments? Do you just wish to accept only what you think is good? Huh?
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Alarak'smanservant
Profile Joined May 2017
35 Posts
October 08 2017 08:55 GMT
#86
Congrats to the winners. Really happy arch of janus didn't make it in. I commend enekh for having the balls to make that map, but just no.
BitbyBit is mathematically the greatest player of all time
Mizenhauer
Profile Blog Joined February 2015
United States1939 Posts
October 08 2017 09:50 GMT
#87
On October 08 2017 13:54 SidianTheBard wrote:
So wait...as a TL writer, you just "didn't see"

Show nested quote +
On October 08 2017 07:56 pvsnp wrote:
What blasphemy is this? Given the number of absolutely incredible games that have taken place on Abyssal Reef, I can't understand how you would think it isn't one of the greatest maps.

Just off the top of my head, we had:
Inno vs Dark at Katowice
Inno vs aLive at Katowice
TY vs Stats at Katowice
Inno vs TY at GSL vs the World
Dark vs Inno in GSL Season 3


These games? Do you just choose to ignore high level tournaments? Do you just wish to accept only what you think is good? Huh?


I watched every single one of those games and was not impressed by any of them to the point that I recall what happened. The fact that you're trying to turn that into some kind of inflammatory comment or disparaging criticism of your map is disappointing.
┗|∵|┓Second Place in LB 28, Third Place in LB 29 and Destined to Be a Kong
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
October 08 2017 11:40 GMT
#88
Bring back Coda.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Charoisaur
Profile Joined August 2014
Germany16081 Posts
October 08 2017 11:45 GMT
#89
On October 08 2017 18:50 mizenhauer wrote:
Show nested quote +
On October 08 2017 13:54 SidianTheBard wrote:
So wait...as a TL writer, you just "didn't see"

On October 08 2017 07:56 pvsnp wrote:
What blasphemy is this? Given the number of absolutely incredible games that have taken place on Abyssal Reef, I can't understand how you would think it isn't one of the greatest maps.

Just off the top of my head, we had:
Inno vs Dark at Katowice
Inno vs aLive at Katowice
TY vs Stats at Katowice
Inno vs TY at GSL vs the World
Dark vs Inno in GSL Season 3


These games? Do you just choose to ignore high level tournaments? Do you just wish to accept only what you think is good? Huh?


I watched every single one of those games and was not impressed by any of them to the point that I recall what happened. The fact that you're trying to turn that into some kind of inflammatory comment or disparaging criticism of your map is disappointing.

So what are the games that impressed you? speaking of all years/expansions?
Many of the coolest moments in sc2 happen due to worker harassment
Kerdinand
Profile Joined November 2016
Germany113 Posts
October 08 2017 11:51 GMT
#90
On October 08 2017 20:45 Charoisaur wrote:
Show nested quote +
On October 08 2017 18:50 mizenhauer wrote:
On October 08 2017 13:54 SidianTheBard wrote:
So wait...as a TL writer, you just "didn't see"

On October 08 2017 07:56 pvsnp wrote:
What blasphemy is this? Given the number of absolutely incredible games that have taken place on Abyssal Reef, I can't understand how you would think it isn't one of the greatest maps.

Just off the top of my head, we had:
Inno vs Dark at Katowice
Inno vs aLive at Katowice
TY vs Stats at Katowice
Inno vs TY at GSL vs the World
Dark vs Inno in GSL Season 3


These games? Do you just choose to ignore high level tournaments? Do you just wish to accept only what you think is good? Huh?


I watched every single one of those games and was not impressed by any of them to the point that I recall what happened. The fact that you're trying to turn that into some kind of inflammatory comment or disparaging criticism of your map is disappointing.

So what are the games that impressed you? speaking of all years/expansions?


Innovation vs Taeja on Newkirk Precinct incoming.
Na jakar me'nah. - sOs - PartinG - Stats
Luolis
Profile Blog Joined May 2012
Finland7180 Posts
October 08 2017 13:52 GMT
#91
Just stepping in to say that i think Abyssal is not very enjoyable either. kthxbai
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Mizenhauer
Profile Blog Joined February 2015
United States1939 Posts
Last Edited: 2017-10-08 14:32:36
October 08 2017 14:30 GMT
#92
On October 08 2017 20:45 Charoisaur wrote:
Show nested quote +
On October 08 2017 18:50 mizenhauer wrote:
On October 08 2017 13:54 SidianTheBard wrote:
So wait...as a TL writer, you just "didn't see"

On October 08 2017 07:56 pvsnp wrote:
What blasphemy is this? Given the number of absolutely incredible games that have taken place on Abyssal Reef, I can't understand how you would think it isn't one of the greatest maps.

Just off the top of my head, we had:
Inno vs Dark at Katowice
Inno vs aLive at Katowice
TY vs Stats at Katowice
Inno vs TY at GSL vs the World
Dark vs Inno in GSL Season 3


These games? Do you just choose to ignore high level tournaments? Do you just wish to accept only what you think is good? Huh?


I watched every single one of those games and was not impressed by any of them to the point that I recall what happened. The fact that you're trying to turn that into some kind of inflammatory comment or disparaging criticism of your map is disappointing.

So what are the games that impressed you? speaking of all years/expansions?


I'll get around to responding to this when I'm not on mobile. But, if you want a head start, pick almost any game off the 2015 best games list.
┗|∵|┓Second Place in LB 28, Third Place in LB 29 and Destined to Be a Kong
Carminedust
Profile Joined October 2014
487 Posts
October 08 2017 18:24 GMT
#93
disappointed arch of janus didnt make it. such a weird map that probable would have been vetoed every single time like secret springs but when played on weird weird games and strats would happen and would be a very short lived map but ooooooooooooooooooh well at least neo violet made it as the weird map
Maybe was Zoun only Fan before he retired idk
Mizenhauer
Profile Blog Joined February 2015
United States1939 Posts
Last Edited: 2017-10-09 12:30:27
October 09 2017 12:29 GMT
#94
On October 08 2017 23:30 mizenhauer wrote:
Show nested quote +
On October 08 2017 20:45 Charoisaur wrote:
On October 08 2017 18:50 mizenhauer wrote:
On October 08 2017 13:54 SidianTheBard wrote:
So wait...as a TL writer, you just "didn't see"

On October 08 2017 07:56 pvsnp wrote:
What blasphemy is this? Given the number of absolutely incredible games that have taken place on Abyssal Reef, I can't understand how you would think it isn't one of the greatest maps.

Just off the top of my head, we had:
Inno vs Dark at Katowice
Inno vs aLive at Katowice
TY vs Stats at Katowice
Inno vs TY at GSL vs the World
Dark vs Inno in GSL Season 3


These games? Do you just choose to ignore high level tournaments? Do you just wish to accept only what you think is good? Huh?


I watched every single one of those games and was not impressed by any of them to the point that I recall what happened. The fact that you're trying to turn that into some kind of inflammatory comment or disparaging criticism of your map is disappointing.

So what are the games that impressed you? speaking of all years/expansions?


I'll get around to responding to this when I'm not on mobile. But, if you want a head start, pick almost any game off the 2015 best games list.


I figured instead of doing "best games" which would take far long to group, I'd come up with a small list of games I do remember and group them to explain why. "S" games are remembered because they were excellent. "A" games are fun for one reason or another, but usually one sided. "B" games are just awful and memorable for that reason.

Maru vs Dear WCS Season Finals - S
TaeJa vs INnoVation Newkirk - S
Maru vs Zest Dusk Towers - S
Maru vs Stats Foxtrot - A
Mvp vs INnoVation Akilon Wastes - A
Maru vs ByuL Vaani - A
Maru vs Stats Vaani - A
Rogue vs herO Deadwing - A
Rogue vs herO Echo - A
Maru vs BraVo Cactus Valley - A
soO vs Maru Alterzim Stronghold - A
soO vs Maru Foxtrot Labs - A
soO vs Stats Nimbus - A
soO vs Zest Yeonsu - B
sOs vs Bunny Cactus Valley - B
sOs vs ByuN KSS - B

Games can be memorable for all different reasons. They don't have to be objectively the best, but they need to have some sort of defining features. Maru five rax reapering ByuL is far more iconic than when he went seven rax against soO in GSL for obvious reasons. sOs dying to widow mines is awful but endearing whereas sOs and ByuN in game one of the GSL finals was just atrocious and has no business existing.

I have literally watched every game of GSL/SSL/VSL this year. I've watched almost all the WCS and all the weekenders with Koreans. These LotV games just blend together for me. I can hardly remember any of them save for a couple of soO games.
┗|∵|┓Second Place in LB 28, Third Place in LB 29 and Destined to Be a Kong
Aquila Magna
Profile Blog Joined April 2014
Germany38 Posts
October 09 2017 18:05 GMT
#95
Congrats to the winners. Out of my picks, Neon Violet Square, Backwater and Eastwatch (my #1) made it, so I'm happy. Though I'd like to see Sky Garden higher up... would be nice to have the 4 Player map placing well.
Semper fidelis.
Mnijykmirl
Profile Joined February 2010
United States299 Posts
October 09 2017 18:25 GMT
#96
On October 08 2017 22:52 Luolis wrote:
Just stepping in to say that i think Abyssal is not very enjoyable either. kthxbai


blasphemy
pvsnp
Profile Joined January 2017
7676 Posts
October 09 2017 18:44 GMT
#97
On October 10 2017 03:25 Mnijykmirl wrote:
Show nested quote +
On October 08 2017 22:52 Luolis wrote:
Just stepping in to say that i think Abyssal is not very enjoyable either. kthxbai


blasphemy

BURN THE HERETIC

Denominator of the Universe
TL+ Member
NasusAndDraven
Profile Joined April 2015
359 Posts
Last Edited: 2017-10-10 12:07:11
October 10 2017 12:03 GMT
#98
Here is a theory.

Standard maps have dominated the scene for about 6 years now. You can assume that with very few exceptions, only people who like standard maps are left with the SC2 community as of now.

Its the fate of every online community. Over time, opinions become less and less diverse, and the long timers will become more and more extreme about their opinions. In other words, a circle jerk.

Any forced change would only make the remaining community leave.
Mizenhauer
Profile Blog Joined February 2015
United States1939 Posts
October 10 2017 12:56 GMT
#99
On October 10 2017 03:44 pvsnp wrote:
Show nested quote +
On October 10 2017 03:25 Mnijykmirl wrote:
On October 08 2017 22:52 Luolis wrote:
Just stepping in to say that i think Abyssal is not very enjoyable either. kthxbai


blasphemy

BURN THE HERETIC



No map that led to so many skytoss games should be considered an elite map imo.
┗|∵|┓Second Place in LB 28, Third Place in LB 29 and Destined to Be a Kong
Charoisaur
Profile Joined August 2014
Germany16081 Posts
October 10 2017 13:50 GMT
#100
On October 10 2017 21:56 mizenhauer wrote:
Show nested quote +
On October 10 2017 03:44 pvsnp wrote:
On October 10 2017 03:25 Mnijykmirl wrote:
On October 08 2017 22:52 Luolis wrote:
Just stepping in to say that i think Abyssal is not very enjoyable either. kthxbai


blasphemy

BURN THE HERETIC



No map that led to so many skytoss games should be considered an elite map imo.

Daybreak led to many BL/Infestor games. Overgrowth led to many SH games. Every map had toxic strategies being played on them.
Many of the coolest moments in sc2 happen due to worker harassment
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