Teamliquid Map Contest #9 Voting - Page 4
Forum Index > SC2 General |
Urth
United States1247 Posts
| ||
octomologyst
12 Posts
| ||
kccaseyy
1 Post
| ||
OrangeGarage
Korea (South)319 Posts
| ||
Pklixian
Canada81 Posts
Love all of these maps but I had to decide for the best. | ||
Frozen Phoenix
Germany6 Posts
| ||
htx.RuNe
12 Posts
| ||
TiberiusA
United States39 Posts
1. Catalyst 2. Blackpink 3. Abiogenesis 4. Backwater 5. Battle on the Boardwalk | ||
SC2Sole
United States6 Posts
1. Octane 2. Anomaly 3. Neon Violet Square 4. Sky Garden 5. Backwater | ||
blunderfulguy
United States1415 Posts
| ||
TheSkunk
82 Posts
| ||
SidianTheBard
United States2474 Posts
| ||
CygNus X-1
Canada169 Posts
| ||
HurinThalion
7 Posts
| ||
Vutalisk
United States679 Posts
| ||
josieboyy
1 Post
| ||
papapanda
Taiwan326 Posts
| ||
Aquila Magna
Germany38 Posts
1. Eastwatch - Nice original concept with low ramp usage, effective improvements, pleasing asthetics, well readable though fresh. 2. Neon Violet Square - Improved version adresses all critical issues with the checkerboard blockers, now it deserves a real chance. 3. Sky Garden - Return of a map style I miss, iteration phase was well used, nice mature asthetics, close air should be given a shot in LotV. 4. Abiogenesis - Liked this best out of the rush maps, layout screams two base aggression at first sight but defensive positions are strong. 5. Backwater - Well thought out concept and great execution, interesting paths available, unspent and nicely improved asthetics. Good luck to all finalists! | ||
Herakilla
3 Posts
| ||
Icarus2
China109 Posts
| ||
| ||