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Teamliquid Map Contest #9 Voting - Page 18

Forum Index > SC2 General
352 CommentsPost a Reply
Prev 1 16 17 18 All
Timmay
Profile Joined April 2005
United States112 Posts
Last Edited: 2017-10-06 11:14:33
October 06 2017 11:12 GMT
#341
On October 06 2017 18:26 NasusAndDraven wrote:
Non democratically selected individuals already had the absolute power to select which maps make to the finals and receive the "free" 100 dollars.

In a competition like this, I wouldnt even care if Team Liquid made a featured news article guiding people what maps to vote.

Also lol at the people who say only active people of Team Liquid community should be able to vote. I wish Blizzard hosted this competition on their battle net website, and then banned most of you people from voting, because you are not active in that forum.

You are constructing a straw man here. No one is saying that only active TL members should be able to vote. What a few people here are worried about is that one or two popular figures could easily sway the vote. If they didn't like your map, you are at a massive disadvantage. Streamers are free to share what they voted for, and their viewers are free to vote the same way, but if that happens, it is very discouraging to some map makers.
terrafreako
Profile Joined March 2017
28 Posts
Last Edited: 2017-10-06 11:25:24
October 06 2017 11:17 GMT
#342
not only to the mapmakers i wanna edit here.
Lets just call it democratie :D retards with no knowledge can vote and thats it
At least we should just appreciate the participants and let blizzard decide not our job anyways. Blizzard maybe has a brain aswell, MAYBE :D
TL delivers like this just info to blizzard what they should look for and give them impressions
So to me its not that important which map wins and is on rank 1 im sure blizzard is able to take a good map from rank 8 and just ingores bad maps on 1.
For example arch of janus here.
Last contest they have decided to give blood boil a try which was my NO 1 map so im pretty confident into blizzards decissions. I was sad that acolyte didnt make it. We all know today even this map did it with delay so i trust em.
Im overall for macro maps as lotv is a macro game to me.
Maps wiht 6 patches makes absolutly no sense to me minium of 7 patches each side is required and im sure they see this aswell.
nesta-kun
Profile Joined June 2017
Denmark26 Posts
October 06 2017 12:40 GMT
#343
I dont think there is a good way around this - as a mapmaker I would of course love it if my maps only were judged by pros/blizzard and other high level designers but this contest is as much for the people to show their interest and preferences in maps as it is for us map makers. I’ll happily pocket my $100 (which I won through being judged by qualified people) and see who takes the cake in the contest rigged or not <3
TLMC9 Finalist - Creator of Acid Plant
terrafreako
Profile Joined March 2017
28 Posts
October 06 2017 13:36 GMT
#344
i have a good idea to send to blizzard why not just offering 8 or 9 maps. I think thats really neccessary to have some room to play with.
WinterStarcraft
Profile Joined June 2012
United States109 Posts
Last Edited: 2017-10-06 14:26:12
October 06 2017 14:25 GMT
#345
I want to offer my perspective to especially any mapmakers, because I am actually very passionate (in the most casual and probably ignorant way) about the mapmaking community.

I think maps are one of the most interesting parts of Starcraft, as they are more dynamic than even the races in the game themselves. I was excited to see increased Blizzard receptiveness (and I gave direct feedback to the same tune) about adding community maps because it is quite obvious community mapmakers put much more into their work than most standard Blizzard maps.

With TLMC 8 I was excited to be directly involved in the form of interviews/discussions, and with TLMC 9 I saw an opportunity to expand that and get a newer audience interested in a part of Starcraft that they quite literally had no idea existed.

I played many dozens, possibly hundreds of games on the variety of the finalist maps against all levels of players including GMs as/against all races, hosted a pro showmatch for $350+, and weighted my personal votes on my own interest/experience and that of general feedback.

The comments of several mapmakers, top tier players and of course casuals anywhere from gold to unranked encouraged me to widely promote the contest. Many people who did not even know what teamliquid was created accounts for the explicit purpose of participating, and many of those probably have less than 50 apm and have not played their placement matches. As an extra note, I added the maps I personally voted for after pretty much constant spam of the question.

If it is about the prize money, I am more than happy to try out mapmakers maps and host showmatches on them if possible (including supporting mapmakers). If it is about excluding newer people who are getting into starcraft and excited to participate in a new event and join communities that they didn't even know existed it's a bit different.
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2017-10-06 14:54:59
October 06 2017 14:54 GMT
#346
This vote determines only who gets the prize money, not which maps get in the map pool. Blizzard chooses that, and not based on the rankings.

So complaints about the vote being rigged are not that important.
Timmay
Profile Joined April 2005
United States112 Posts
Last Edited: 2017-10-06 15:48:19
October 06 2017 15:25 GMT
#347
This whole thing would be a non-issue if there were other streamers/players/personalities who spent as much time as Winter on the maps. Winter probably could have avoided publishing his votes, but it's not his fault no one else bothered to talk about the contest. If other streamers talked about it, we would see a lot more perspectives represented in the voting.


On October 06 2017 23:54 paralleluniverse wrote:
This vote determines only who gets the prize money, not which maps get in the map pool. Blizzard chooses that, and not based on the rankings.


For me, my biggest goal is to get my maps into GSL, but the possibility of winning money adds some incentive to compete. For others, prizes might make the difference when deciding whether or not to invest the time and effort into making maps. If some map makers feel like they cannot compete for the top prize, they may lose motivation, which ultimately lowers the quality of submissions.
Ingebrigtsen
Profile Blog Joined December 2010
Norway343 Posts
October 06 2017 15:34 GMT
#348
voted
"These animals should be rewarded for not being people... I hate people"
ShingDingz
Profile Joined October 2017
15 Posts
October 06 2017 16:41 GMT
#349
Voted
MajesticMothra
Profile Joined June 2016
5 Posts
October 06 2017 18:27 GMT
#350
Voted
Avexyli
Profile Blog Joined April 2014
United States694 Posts
October 06 2017 18:39 GMT
#351
Guys the polls closed last night, your votes are way too late.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Currently assisting developing StarCraft: Evolution Complete as Environment Artist & Multiplayer Game Design and Balancing.
Skote11
Profile Joined October 2017
1 Post
October 07 2017 17:25 GMT
#352
Voted
chillex
Profile Joined May 2015
Slovenia1 Post
October 10 2017 15:12 GMT
#353
voted
Prev 1 16 17 18 All
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