Why skins are dumb - Page 6
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JimmyJRaynor
Canada16373 Posts
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Charoisaur
Germany15866 Posts
On August 26 2017 00:37 JimmyJRaynor wrote: i don't know about that. i thought the TB voice pack would be "average at best". I recently watched a replay from my opponent's perspective.. .and he had the TB voice pack... and it was fucking hilarious. so i bought the TB voice pack. Yeah but my point is if someone dislikes the concept of skins so much that they disable seeing them, they won't buy them anyway. In your example if there was an option to disable hearing different announcer packs when watching replays you probably wouldn't enable that because you aren't opposed to the idea of announcer packs. | ||
The_Red_Viper
19533 Posts
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Simberto
Germany11301 Posts
From Blizzards perspective there is simply no good reason to allow that and cut into their profits. I would say that the fact that no company that sells skins in games has ever allowed for other players to disable those, despite people asking for that rather often, points to the fact that they believe that they would lose a significant amount of sales by allowing that option. The good solution is to make skins that are cool don't really interfere with gameplay, by making them unique but still distinctly identifiable. But i think that that is not that easy to do from an artistic standpoint. You have to narrow down exactly what elements make a unit identifiable, and what you can change without interfering with that. Like, a baneling needs a green blobby ball on it, but you can change the rest of it in a cool way without making it less identifiable. However, making the ball blue is apparently a problem. That stuff is hard to do, but i would expect people who are professionals at designing units to be able to do that. | ||
ihatevideogames
570 Posts
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Charoisaur
Germany15866 Posts
On August 26 2017 01:10 Simberto wrote: From Blizzards perspective there is simply no good reason to allow that and cut into their profits. I would say that the fact that no company that sells skins in games has ever allowed for other players to disable those, despite people asking for that rather often, points to the fact that they believe that they would lose a significant amount of sales by allowing that option. SC:R has this option.......... | ||
The_Red_Viper
19533 Posts
![]() Ofc it is about getting every dollar they can get and disabling skins would be a negative in that regard no doubt. But would it be that impactful? I don't know. | ||
JimmyJRaynor
Canada16373 Posts
On August 26 2017 01:10 Simberto wrote: Yes, but as soon as a large proportion of the games population disables skins (because they think that will be an advantage in the game), those skins lose a lot of value to the people who would be willing to buy them, and they thus don't do so. rather than the sledge hammer of "disable skins"... why not let the players CUSTOMIZE their opponents unit skins. Therefore, the players can select the skin they want for each opposition unit. If this player values identifiability above all else they'll wrap their opponents units skins accordingly. For example, some people might view the 3 wheeled Hellion as the most easily recognizable Hellion. they'll chose that skin for their opponent.. etc. Of course, they'll have to buy it. ![]() this will force the super serious players to buy all skins to test them all out for identifiability purposes. ATVI wins... the super casuals can keep playing SC2 as per usual .. the super serious players have to pay more money for a game they play a lot... and of course the whiners will find a way to whine about it as well. Sounds like the perfect solution. | ||
Argonauta
Spain4902 Posts
On August 26 2017 01:36 JimmyJRaynor wrote: rather than the sledge hammer of "disable skins"... why not let the players CUSTOMIZE their opponents unit skins. Therefore, the players can select the skin they want for each opposition unit. If this player values identifiability above all else they'll wrap their opponents units skins accordingly. For example, some people might view the 3 wheeled Hellion as the most easily recognizable Hellion. they'll chose that skin for their opponent.. etc. Of course, they'll have to buy it. ![]() this will force the super serious players to buy all skins to test them all out for identifiability purposes. ATVI wins... the super casuals can keep playing SC2 as per usual .. the super serious players have to pay more money for a game they play a lot... and of course the whiners will find a way to whine about it as well. Sounds like the perfect solution. Then there will be some skins better or more optimal to play with or against than others and SC2 it would become a pay to win, bad idea. | ||
JimmyJRaynor
Canada16373 Posts
On August 26 2017 01:45 Argonauta wrote: Then there will be some skins better or more optimal to play with or against than others and SC2 it would become a pay to win, bad idea. its already happened. recognizing your own units in a deathball is critical. a guy with lots of money to spend has 4 different Thors to choose from... if winning is his goal then he'll pick the most recognizable Thor. there are several Marauder skins as well. again, a player will select the most recognizable Marauder. hell when i first got the new Hellion and i glanced at my wireframes quickly i thought i had a bunch of Liberators in my deathball. | ||
Wildmoon
Thailand4189 Posts
On August 26 2017 00:52 Charoisaur wrote: Blizzard shouldn't value their sales over the gaming experience of their players. In some sort of fantasy this could happen. I don't even mean Blizzard. I mean all business. | ||
JimmyJRaynor
Canada16373 Posts
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Wildmoon
Thailand4189 Posts
On August 26 2017 02:06 JimmyJRaynor wrote: its already happened. recognizing your own units in a deathball is critical. a guy with lots of money to spend has 4 different Thors to choose from... if winning is his goal then he'll pick the most recognizable Thor. there are several Marauder skins as well. again, a player will select the most recognizable Marauder. hell when i first got the new Hellion and i glanced at my wireframes quickly i thought i had a bunch of Liberators in my deathball. I have never seen an unrecognizable thor. This is getting silly. Over-exaggerating your point is not gonna help. well that and , the gaming experience results in sales. Likely not that simple. | ||
Fango
United Kingdom8987 Posts
On August 26 2017 02:06 JimmyJRaynor wrote: its already happened. recognizing your own units in a deathball is critical. a guy with lots of money to spend has 4 different Thors to choose from... if winning is his goal then he'll pick the most recognizable Thor. there are several Marauder skins as well. again, a player will select the most recognizable Marauder. hell when i first got the new Hellion and i glanced at my wireframes quickly i thought i had a bunch of Liberators in my deathball. That seems a bit much. Maybe it takes some getting used to, but there's no way thors or hellions could become unrecognisable when playing | ||
docvoc
United States5491 Posts
On August 26 2017 02:28 Wildmoon wrote: I have never seen an unrecognizable thor. This is getting silly. Over-exaggerating your point is not gonna help. Likely not that simple. This is the most accurate way of looking at it. Creating a sustainable business model does not mean that a company can prioritize the gaming experience before its own existence. In a perfect world or scenario one would come directly from the other, but of course no business has that luxury. There are also many people who I would imagine might argue persuasively that skins are an integral part of the "gaming experience." | ||
Isualin
Turkey1903 Posts
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NEEDZMOAR
Sweden1277 Posts
You will get used to this too, stop being so negative regarding every change. | ||
Creager
Germany1884 Posts
On August 26 2017 16:09 NEEDZMOAR wrote: Why do you guys actually care? Pros play enough games to get used to the skins, and as a casual player its just fun with some differentiating. You will get used to this too, stop being so negative regarding every change. I couldn't care less about pros in this regard and no, for some it's not fun. Change isn't something a game like StarCraft needs, it needs consistency. | ||
JimmyJRaynor
Canada16373 Posts
On August 26 2017 02:28 Wildmoon wrote: I have never seen an unrecognizable thor. This is getting silly. Over-exaggerating your point is not gonna help. why pick out the Thor when i named more than the Thor? Building on that is claim the Thor is the only unit where this is possible. what about the 3 Marauder skins? right now you can select the most recognizable Marauder. Is the world coming to an end because certain players have access to 3 Marauder skins and others only have access to 1 Marauder skin? Is that Pay2win? nah, you are over reaching. If you wish to stretch this Pay2Win label as far as you can then you can claim that buying an excellent mouse and keyboard improves your chances of winning as well and therefore every PC game is Pay2Win. like i said, its already happening. the most serious players will buy and use the most recognizable units. Again, allowing players to customize their opponents skins is a nice move. It makes mirror matches look really cool. the #1 value in Blizzard's core values mission statement is "gameplay first" | ||
Charoisaur
Germany15866 Posts
On August 26 2017 18:13 JimmyJRaynor wrote: like i said, its already happening. the most serious players will buy and use the most recognizable units. The most recognizable units are those without skins | ||
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