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[Translation] StarCraft 2 - Page 7

Forum Index > SC2 General
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ram
Profile Blog Joined January 2003
Lithuania602 Posts
April 25 2007 21:07 GMT
#121
Someone should point blizzard to this thread. No, someone should point nuclear weapon to their hq and make them read this thread.
TheosEx
Profile Blog Joined July 2006
United States894 Posts
April 25 2007 21:21 GMT
#122
On April 26 2007 05:14 Pretorian-[DMK] wrote:
@TheosEx

Two different games? Uhmm no, I hate to say it, but every RTS game is measured to the standard of Starcraft: Brood War. So we have to compare a possible Starcraft 2 to SC:BW. Another argument why SC2 has to follow it's predecessor is because of it's name. If they want to create another RTS with different elements and want to test shit out, simply call the game Herocraft or something like that. But not starcraft, that name should not be abused for some testgame.

True the original starcraft team has left blizzard (which is a shame), but that doesn't mean they can recreate such a setting and gameplay. They have to, I mean it is starcraft! It is not a warcraft game or something boring as that.

Furthermore I do not understand why you use an argument about Halo, that game and it's successor suck compared to other less hypes FPS games. Another reason why you can't compare HALO to Starcraft is the same as you can't compare chess with checkers. Ofcourse if you really really want to, HALO would be tic-tac-toe, warcraft 3 checkers, and starcraft chess.


Dude, wtf are you talking about. It is clear to see that you are not a TRUE gamer, but simply a StarCraft player. StarCraft is a great game but you need to face reality and see that it is only one game in the masses. Everything you say is only based on your limited knowledge of all other games and on your personal preferences.

First, it is what WE (StarCraft players) say... that is that StarCraft is the perfect game. Yes, I honestly believe that too, and so do many other people. But other people believe "their" game is perfect too. Just look at the success of other RTS games like Age of Empires and Command and Conquer. That is how WE judge games... based on our standard of StarCraft. That's not how EVERYONE does it.

Second, you think Halo is a horrible game? Okay buddy. That's why the thought that Halo 3 being released on the same day as PS3 was such a big deal last year. I bet if you made an online poll of how many people would buy an XBox 360 just to play Halo 3, you'd see some pretty big numbers. I know StarCraft is big, but that's because it's had nearly a decade to develop. Halo hasn't been out that long and it receives nearly as much attention as StarCraft. Obviously, the two games are different genres and natures, so there's no point in comparing the two, but you need to stop thinking your opinions are facts.

I think that you just don't understand what I was trying to say. What I was trying to say is that if StarCraft 2 is a success, regular StarCraft will dwindle eventually and noone will talk about it as much. If StarCraft 2 is a failure, then sure it will be compared to regular StarCraft, but then that subject will also eventually dwindle. They would be the same title, but ultimately different games.
eChoWns
Profile Joined June 2006
Germany168 Posts
April 25 2007 21:22 GMT
#123
hm..maybe i like it more to chill while playing WC3 is delicous to play it stoned u wont get stressed up ...i also like the units and abilities in war 3 more e.g. dispell with whisp and mass militia its just great haha But regarding the play modies u are right... i hardly play one 1on1 in wc3 per month... only 4on4 and 2on2 and then some footy too. BW 1on1>1on1 TFT. I cant understand people who think its easier to play wc3. There are just more aspects u have to concentrate on while playing e.g. heros upkeep and so on. So why are more creterias = easier to handle? If you want to be good in WC3 u have to find the perfect way to use heros(which one) and find the right time for exp/tech/... but maybe its more of a task in 4on4... because there are much more things which can happen...
But BW is by far the most clear and fine tuned game...yeah it is nearly getting perfect.
I am a happy man
Pretorian-[DMK]
Profile Joined October 2006
Netherlands49 Posts
April 25 2007 21:36 GMT
#124
I am true gamer, but unlike most other "true" gamers I have a high standard which most of the time is not met. They are easily pleased with great graphics and mediocre gameplay. Fine by me.

Just as I stated earlier, HALO is just a hype, it is not a great game. That most people like fancy graphics and a simple repetitive gameplay, fine, that is what the mob wants. That doesn't make the game good, just popular.

True, Starcraft will dwindle down, with or without starcraft 2. My point I was trying to make is, starcraft 2 should have the same gameplay and elements and not be an entirely different game. They tried it with war3 and according to me and a lot other gamers the game is not as good as it could have been.
1. NTT - Best Brood War player in the history of the game. Also totally awesome and super sweet. Some ego problems.
Hans-Titan
Profile Blog Joined March 2005
Denmark1711 Posts
April 25 2007 21:55 GMT
#125
Some of you need to relax. You haven't even seen the damn game yet.

I, for one, is looking forward to it. With all my heart.

And hey, it's your decision whether SC:BW dies or not...
Trying is the first step towards failure, and hope is the first step towards disappointment!
Dexxus
Profile Blog Joined May 2006
United States329 Posts
Last Edited: 2007-04-25 23:01:52
April 25 2007 22:39 GMT
#126
This is awesome. I really hope they can pull off perfecting this game, but even if they fuck up the multiplayer I hope they still do a good job with the campaigns.

The best part is that this is all happening around my B-day :D

EDIT: Also, I'm not that worried about SC2 being bad at all. Consider that in the creation of this game they are collaborating with Korean e-sports, OGN and MBC, as well as the global SC community. I have to say with all of this input that chances are good that it will be at least fun to play.

I BELIEVE.
I need a signature so I'm using this one.
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
April 25 2007 22:45 GMT
#127
^_^_^_^_^ YAY!!!
^-^
fatguy_owns
Profile Joined April 2007
14 Posts
April 25 2007 22:48 GMT
#128
3d? isn`t it RTS
fat guy owns !!
Tracil
Profile Blog Joined September 2005
Australia505 Posts
April 25 2007 23:49 GMT
#129
Well, SC will never die if a bunch of people don't even want to give SC2 a chance. Blizzard has turned out quality work for ages, now, and I have no reason to believe that SC2 won't match up.

Games like C&C generals and C&C 3 have proven to me that you can have very slick and speedy control in a 3d environment. That's not to say it can't be improved upon with more intense unit-vs-unit micro or large differentials between races, but I've got no evidence that a 3d game can't do either of those, only that they haven't been done *yet*.
Shooting
marquis
Profile Joined March 2007
United States109 Posts
Last Edited: 2007-04-26 00:28:54
April 26 2007 00:28 GMT
#130
if you want to know what the game will look like -remember the announcement that Blizzard licensed the Havok physics engine.

Think of all the RTS games recently that have used Havok - AOE3 (I think a few of CC3/COH/ROL). It certainly won't look like War3 though - where the graphics and physics engine was made by Blizzard.

In terms of artistic direction the question is between cartoony/stylized vs real. I think stylized but not cartoony would work great - but for example, Ghost was a bit too cartoony.
training iccup
Myxomatosis
Profile Blog Joined July 2006
United States2392 Posts
April 26 2007 00:32 GMT
#131
On April 25 2007 13:10 MaGic~PhiL wrote:
im more afraid of SC2 than happy..
really.

qft
Shauni
Profile Blog Joined July 2004
4077 Posts
April 26 2007 00:40 GMT
#132
Computer and graphics have developed so much since Warcraft III was released, Blizzard are not limited to make a slow paced game just because it is in 3D.
I have faith in that Blizzard, knowing that they are able to make special and entertaining games which they have proved so many times over the years... And it will be nothing like Warcraft III.
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
Pretorian-[DMK]
Profile Joined October 2006
Netherlands49 Posts
April 26 2007 00:41 GMT
#133
OOh I am glad they announced sc2, but I am afraid they will fuck up another great universe. The last great game they delivered was Brood War, after that just 'fun' games. Not great just fun. I just want to have a great game instead of a fun game.

And the control in the CNC games, I just don't like the interface, way too much tabbing. Instead of direct hotkeys.

Please let me be wrong and we maybe get a great game

About the relaxing part, I think both of us really really want to see this game and have fun with it, that we discuss about some things. Well, that is part of it
1. NTT - Best Brood War player in the history of the game. Also totally awesome and super sweet. Some ego problems.
Dendra
Profile Joined July 2006
Croatia801 Posts
April 26 2007 00:55 GMT
#134
On April 26 2007 06:21 TheosEx wrote:
Show nested quote +
On April 26 2007 05:14 Pretorian-[DMK] wrote:
@TheosEx

Two different games? Uhmm no, I hate to say it, but every RTS game is measured to the standard of Starcraft: Brood War. So we have to compare a possible Starcraft 2 to SC:BW. Another argument why SC2 has to follow it's predecessor is because of it's name. If they want to create another RTS with different elements and want to test shit out, simply call the game Herocraft or something like that. But not starcraft, that name should not be abused for some testgame.

True the original starcraft team has left blizzard (which is a shame), but that doesn't mean they can recreate such a setting and gameplay. They have to, I mean it is starcraft! It is not a warcraft game or something boring as that.

Furthermore I do not understand why you use an argument about Halo, that game and it's successor suck compared to other less hypes FPS games. Another reason why you can't compare HALO to Starcraft is the same as you can't compare chess with checkers. Ofcourse if you really really want to, HALO would be tic-tac-toe, warcraft 3 checkers, and starcraft chess.


Dude, wtf are you talking about. It is clear to see that you are not a TRUE gamer, but simply a StarCraft player. StarCraft is a great game but you need to face reality and see that it is only one game in the masses. Everything you say is only based on your limited knowledge of all other games and on your personal preferences.

First, it is what WE (StarCraft players) say... that is that StarCraft is the perfect game. Yes, I honestly believe that too, and so do many other people. But other people believe "their" game is perfect too. Just look at the success of other RTS games like Age of Empires and Command and Conquer. That is how WE judge games... based on our standard of StarCraft. That's not how EVERYONE does it.

Second, you think Halo is a horrible game? Okay buddy. That's why the thought that Halo 3 being released on the same day as PS3 was such a big deal last year. I bet if you made an online poll of how many people would buy an XBox 360 just to play Halo 3, you'd see some pretty big numbers. I know StarCraft is big, but that's because it's had nearly a decade to develop. Halo hasn't been out that long and it receives nearly as much attention as StarCraft. Obviously, the two games are different genres and natures, so there's no point in comparing the two, but you need to stop thinking your opinions are facts.

I think that you just don't understand what I was trying to say. What I was trying to say is that if StarCraft 2 is a success, regular StarCraft will dwindle eventually and noone will talk about it as much. If StarCraft 2 is a failure, then sure it will be compared to regular StarCraft, but then that subject will also eventually dwindle. They would be the same title, but ultimately different games.

let me just kill your post right here.
i'm BIG fan of AoE series, I've played it all, from aoe1 to the newest aoe3. Best one for me was aoe2:the conq., I grew up with C&C(not red alert,but the one even before it), etc. and I simply can't compare sc:bw to aoe for example. It's billion times harder. So, it's not like we all say the game we love is the best - we're being realistic, sc:bw has been crafted into one of the finest RTS games ever, mostly thanks to the players. Just like chess, people developed it, made it so perfect.
Believing isnt seeing.Seeing is believing,but may not be reality.
Konni
Profile Blog Joined February 2003
Germany3044 Posts
April 26 2007 02:27 GMT
#135
I'd be buying this shit now if it were possible.
tehsex
Profile Joined April 2007
296 Posts
April 26 2007 03:27 GMT
#136
this is great. foreigners will have a chance to be on top at sc for few years, how it used to be on the begining.
3d would be horrible imho. for 3d to be effective game needs bigger zoom which would suck.
useLess
Profile Blog Joined January 2004
United States4781 Posts
April 26 2007 03:43 GMT
#137
Starcraft 2 will not be Warcraft 3 in space!

Anyway, I expected the hostile and negative comments. Its hard to imagine how a new game (albeit a decade later with far vast techs at their hands) can improve on such a bestselling classic. However, because bw was such a hit, there will always be someone who will find something to argue about.
Moonlight Shadow
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
April 26 2007 03:44 GMT
#138
I don't think we have to worry about things like Heroes and upkeep and such for SC2, assuming this announcement is verified. Remember when War3 was first released? 3D cards were nowhere near as powerful as they are now. The developers knew this, and therefore created a game which revolved around lower unit counts, enforcing this with upkeep. SC2 can afford to look much better than War3 while maintaining the large unit numbers that we SC players are familiar with. Additionally, SC2 has a huge reputation to live up to, and the devs know this too. They've heard the opinions of millions of SC players, seen the proven effectiveness of SC in league play and its unprecedented staying power, and seen how SC2 could work through preliminary projects such as Project: Revolution. I think Blizzard knows it's not going to be smart to stray too far from what caused SC to be successful, so we should probably expect SC in 3D with more units and possibly more terrain interaction and more technically advanced abilities.
Moderator
[angst]chraej
Profile Joined January 2006
1445 Posts
Last Edited: 2007-04-26 03:46:49
April 26 2007 03:44 GMT
#139
hard core nostalgic gamers!

for the loss.


if scII looks anything near the load of terrible horse feces which is war3 i will puke out of my eye sockets. this is no joke, i wont even buy it.
An open mind is like a fortress with its gates unbarred and unguarded
AC3
Profile Joined April 2006
Canada337 Posts
April 26 2007 03:53 GMT
#140
On April 26 2007 06:55 Hans-Titan wrote:
Some of you need to relax. You haven't even seen the damn game yet.

I, for one, is looking forward to it. With all my heart.

And hey, it's your decision whether SC:BW dies or not...

"The idea is to try to give all of the information to help others to judge the value of your contribution; not just the information that leads to judgment in one particular direction or another" -- Richard Feynman
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