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[Translation] StarCraft 2 - Page 11

Forum Index > SC2 General
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Manaldski
Profile Joined January 2004
229 Posts
May 11 2007 23:53 GMT
#201
havent saw these on TL and i thought this is the most appropriate post to put them in ...
Fan Art Gallery by the guy that won the Blizzard's Art Contest for Best 3D Environment of SC:
http://polyphobia.de/nonpublic/muddles/blizz/
TT1_banned
Profile Joined March 2006
Canada1206 Posts
May 12 2007 00:02 GMT
#202
making the game 3D is gonna take alot of the strategie out of it
Phlash
Profile Joined March 2006
United States43 Posts
May 12 2007 00:26 GMT
#203
I don't see how you guys can't be excited for this game:

A 3D Starcraft 2 will be developed with E-Sports in mind. Blizzard is going to make this game a spectacle to play and watch. The perspective will NOT be a problem, they will most likely take the original SC perspective and move it to 3D. The game speed will be fine as long as they don't implement acceleration, which is a problem all the new RTS games are running in to - with acceleration, micro becomes much less useful and games turns into macrofests. Blizzard isn't going to make this mistake. Remember, folks, this is a company that makes a quarter of a BILLION dollars a month off of WoW subscriptions (before taxes, obviously). They have money to get the best talent to make this game and lead the project, if anyone pays attention to quality more than any company, it would be Blizzard. This is the same company that canned Starcraft: Ghost, after pouring millions into it. They will not release a crappy product (WC3 was not a bad game, just not the SC killer like it was touted to be). SC2 will be great.
I pwn noobs like you for breakfast
lololol
Profile Joined February 2006
5198 Posts
May 12 2007 02:25 GMT
#204
On May 12 2007 09:26 Phlash wrote:
The game speed will be fine as long as they don't implement acceleration, which is a problem all the new RTS games are running in to - with acceleration, micro becomes much less useful and games turns into macrofests. Blizzard isn't going to make this mistake.


Too bad there IS acceleration in Starcraft It's quite evident with shuttles/dropships.
I'll call Nada.
knyttym
Profile Blog Joined December 2006
United States5797 Posts
May 12 2007 02:28 GMT
#205
On May 12 2007 08:53 Manaldski wrote:
havent saw these on TL and i thought this is the most appropriate post to put them in ...
Fan Art Gallery by the guy that won the Blizzard's Art Contest for Best 3D Environment of SC:
http://polyphobia.de/nonpublic/muddles/blizz/


that zergling looked really awesome but that zealot kind of looked like a raisin
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
May 12 2007 02:46 GMT
#206
Protoss look very egyptian. And it's so colorful. I didn't like ~_~
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
May 12 2007 03:19 GMT
#207
On May 12 2007 11:25 lololol wrote:
Show nested quote +
On May 12 2007 09:26 Phlash wrote:
The game speed will be fine as long as they don't implement acceleration, which is a problem all the new RTS games are running in to - with acceleration, micro becomes much less useful and games turns into macrofests. Blizzard isn't going to make this mistake.


Too bad there IS acceleration in Starcraft It's quite evident with shuttles/dropships.

and scvs, probes, drones, and every other flying unit in the game
ModeratorBlame yourself or God
Pads
Profile Blog Joined January 2007
England3228 Posts
May 12 2007 03:36 GMT
#208
DOUBLE 'U' TEE EFF!

god damn i didn't evan get good at bw yet, now another game comes along, sth else to try get good at, and proberlly fail horribly..
#1 Kwanro[saM] fan!
ShcShc
Profile Joined October 2006
Canada912 Posts
May 12 2007 04:31 GMT
#209
I don't think we need to worry too much.
Seeing how SC became a "pro-sport" in Korea, Blizzard is most likely to build upon SC:BW and there won't be any drastic rehaul (i.e: same pace, same units, etc...)

There's probably going be some addition (i.e: 2 new units) but I doubt that would be the main attraction.

If anything, I have a feeling that they will use the 3D engine to their advantage and try to improve how the units interact with the environment (so having the possibility of having complexe maps).
...at least, that's what I think is going to happen.

Eitherway:
-SC2 is most likely to be e-sports friendly
-SC2 is going to revive the Starcraft series
-The core of SC:BW will remain intact in SC2 (i.e: pace, units, no heroes, etc...)


...not a bad thing imo.
God DAJNFBGHSfIDSHUKLFHSGUIO! -Jinro
GoDLy MD
Profile Blog Joined February 2011
United Kingdom258 Posts
Last Edited: 2011-02-23 18:37:41
February 23 2011 18:27 GMT
#210
It's a shame that they did a lot of stuff correctly...

EXCEPT FOR MAKING TERRAN OP BULLSHIT RUBBISH.

but lol at ppl complaining about 3d in this thread, you know it's awesome.
User was warned for this post
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