No, almost everything has a random delay.
It's to desync the units so it doesn't look weird. It doesn't actually affect balance at all, it's purely aesthetic.
| Forum Index > SC2 General |
|
InfCereal
Canada1759 Posts
On May 24 2017 07:14 Karpfen wrote: Show nested quote + On May 24 2017 05:12 Brutaxilos wrote: On May 20 2017 17:39 Edpayasugo wrote: What is Thor random delay durations? So in the game, the cooldown between every attack has a tiny random delay added to it. This is for the sake of making skirmishes a little more exciting (if 2 workers attack each other, the one that attacked second could still end up winning), and also so that the animation's aren't all synced up (which would be kind of ugly). So they just changed the Thor's random delay so that it's slightly shorter so that the unit is a bit stronger. What the fuck? Tell me this is a joke. No, almost everything has a random delay. It's to desync the units so it doesn't look weird. It doesn't actually affect balance at all, it's purely aesthetic. | ||
|
c0sm0naut
United States1229 Posts
On May 24 2017 16:55 Wolf wrote: They committed to the void ray changes... pulse crystals instead??? what do u think | ||
| ||
StarCraft 2 StarCraft: Brood War Dota 2 League of Legends Super Smash Bros Other Games |
|
Afreeca Starleague
Soma vs Jaedong
WardiTV Weekly
Monday Night Weeklies
Sparkling Tuna Cup
Afreeca Starleague
Leta vs Soulkey
PiGosaur Cup
Kung Fu Cup
The PondCast
Replay Cast
CranKy Ducklings
[ Show More ] Online Event
FEL
BSL: Ladder Tournament
Sparkling Tuna Cup
BSL Open Qualifier
BSL Open Qualifier
|
|
|